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The Angband Ladder: Brado, Petty-Dwarf Alchemist by <rawe_sao@yahoo.com>

  [ToME 2.3.1 Character Sheet]

 Name  : Brado                  Age                 42       STR! 18/170       
 Sex   : Male                   Height              74       INT! 18/***       
 Race  : Petty-Dwarf            Weight              84       WIS! 18/***       
 Class : Alchemist              Social Class        37       DEX! 18/170       
 Body  : Player                                              CON: 18/188       
 God   : Eru Iluvatar                                        CHR: 18/115       
                                                                               
 + To Melee Hit          59 Level             37    Max Hit Points       586   
 + To Melee Damage       52 Experience    981519    Cur Hit Points       586   
 + To Ranged Hit         49 Max Exp       981519    Max SP (Mana)        313   
 + To Ranged Damage      10 Exp to Adv.  1155000    Cur SP (Mana)        313   
   AC                48+108 Gold         1022654    Piety              17125   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[35]Perception  : Fair         Blows/Round:  8         
 Bows/Throw  : Heroic       Searching   : Fair         Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Fair         Mel.dmg/Rnd:  32d4+416  
 Stealth     : Legendary[17]Magic Device: Bad          Infra-Vision: 140 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Petty-Dwarf Thief.              
          You are a well liked child.  You have dark brown eyes,               
          straight black hair, a one foot beard, and a dark                    
          complexion.                                                          


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mordor: Level 35 (1750')
        Barrow-Downs: Level 10 (500')
        Erebor: Level 61 (3050')
        The Old Forest: Level 13 (650')
        Moria: Level 30 (1500')
        The Sandworm lair: Level 22 (1100')
        A lost temple: Level 19 (950')

 You have done something experimental.
 Your body is a Player.
 You are currently in the town of Gondolin.
 You have defeated 1100 enemies.
 The sword that was broken is now reforged.
 You saved 11 princesses.
 You found 2 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 40th Quelle of the 2890th year of the third age.
 You have been adventuring for 54 days.

                    adefkmnopsuxz{|@            
        Add Str   : ......3...8.....            
        Add Int   : .....5...6......            
        Add Wis   : 4....5.........+            
        Add Dex   : ....6...........            
        Add Con   : ......3..6......            
        Add Chr   : .....5..........            
        Mul Mana  : ...............+            
        Add Stea. : 45.....5...9....            
        Add Sear. : .......5........            
        Add Infra : ......3..6......            
        Add Tun.. : ..............*.            
        Add Speed : ...........9....            
        Add Blows : 4...............            
        Slay Evil : +...............            
        Slay Und. : +...............            
        Slay Demon: +...............            
        Sharpness : +...............            
        Sust Str  : ......+.........            
        Sust Int  : .+.......+......            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : +.....+.........            
        Sust Chr  : ................            
        Invisible : ..+..+..........            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : .+....+.........            
        Hold Life : ................            
        Res Acid  : .+..............            
        Res Elec  : .+....+.........            
        Res Fire  : .+.......+......            
        Res Cold  : .+..............            
        Res Pois  : .+..+...........            
        Res Fear  : +.....+.........            
        Res Lite  : ................            
        Res Dark  : +.....+........+            
        Res Blind : .....+..........            
        Res Conf  : .+..............            
        Res Sound : ................            
        Res Shard : .......+........            
        Res Neth  : ................            
        Res Nexus : ..........+.....            
        Res Chaos : .+..............            
        Res Disen : ...............+            
        Levitate  : .+.........+....            
        See Invis : ++..............            
        Regen     : .+..............            
        Activate  : ....+...........            
        Blessed   : +...............            
        Troll.ESP : .........+......            
        Dragon.ESP: .........+......            
        Evil.ESP  : +...............            

Skills (points left: 8)
 - Combat                                        41.600 [0.700]
          . Weaponmastery                        41.300 [0.700]
 - Sneakiness                                    01.500 [0.900]
          . Stealth                              01.000 [0.400]
          . Disarming                            00.300 [0.000]
 - Magic                                         03.000 [0.900]
          . Magic-Device                         01.500 [1.250]
                   . Fire                        00.000 [0.100]
                   . Water                       00.000 [0.100]
                   . Air                         00.000 [0.100]
                   . Earth                       00.000 [0.100]
          . Meta                                 00.000 [0.500]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.500]
          . Temporal                             00.000 [0.100]
          . Mind                                 00.000 [0.100]
          . Nature                               00.000 [0.100]
          . Necromancy                           00.000 [0.100]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.100 [0.200]
          . Alchemy                              41.800 [0.800]
 - Spirituality                                  06.000 [0.800]
          . Prayer                               05.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Artifact Creation
 * Perfect casting


  [Fates]

You may meet a Mangy-looking leper on level 1.
You are fated to meet a Silver mouse on level 1.
You are fated to find a Wand of Noxious Cloud on level 20.
You are fated to find The Dagger 'Narthanc' on level 1.
You are fated to meet Bloodfang, the Wolf on level 1.


  [Character Equipment]

a) a Sharp Shadow Blade of Aman (4d4) (+22,+26) [+4] (+4 attacks)
        It increases your wisdom, stealth and attack speed by 4.  It is very
    sharp and can cut your foes.  It strikes at demons with holy wrath.  
    It strikes at undead with holy wrath.  It fights against evil with
    holy fury.  It sustains your constitution.  It makes you completely
    fearless.  It provides resistance to dark.  It allows you to see
    invisible monsters.  It allows you to sense the presence of evil beings
    .  It has been blessed by the gods.  It cannot be harmed by acid.  
    You made it yourself.
d) a Wooden Boomerang (Defender) (1d8) (+12,+10) [+3] (+5 to stealth)
    It increases your stealth by 5.  It sustains your 
    intelligence.  It provides immunity to paralysis.  It provides
    resistance to acid, electricity, fire, cold, poison and chaos.  It
    allows you to levitate.  It allows you to see invisible monsters.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You made it yourself.
e) a Ring of Invisibility
    It makes you invisible.  
    You found it in the remains of Smeagol on level 4 of Barrow-Downs.
f) a Ring of Accuracy (+11)
k) an Amulet of the Serpents [+5] (+6)
    It
    can be activated for venom breathing every 40+d60 turns if it is being
    worn. It increases your dexterity by 6.  It provides resistance to 
    poison.  
    You made it yourself.
m) a Dwarven Lantern of the Magi (+5)
    It grants you the power of magic map if it is
    being worn.  It provides light (radius 2) forever.  It can be used to
    store a spell.  It increases your intelligence, wisdom and charisma by 
    5.  It makes you invisible.  It provides resistance to blindness.  It
    cannot be harmed by fire.  
    You made it yourself.
n) a Dwarven Mithril Plate Mail of Resist Lightning (-3) [35,+31] (+3)
    It increases your strength, constitution and 
    infravision by 3.  It sustains your strength and constitution.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to electricity and dark.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You made it yourself.
o) an Elven Cloak of Aman [4,+32] (+5 to stealth)
    It increases your stealth, searching and luck by 
    5.  It provides resistance to shards.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You made it yourself.
p) (nothing)
s) a Dwarven Iron Helm of Intelligence [5,+15] (+6 to infravision)
    It increases your intelligence, constitution and 
    infravision by 6.  It sustains your intelligence.  It provides
    resistance to fire.  It allows you to sense the presence of trolls and 
    dragons.  
    You made it yourself.
u) a Set of Leather Gloves of Power (+5,+5) [1,+2] (+8)
    It increases your strength by 8.  It provides
    resistance to nexus.  
    You made it yourself.
x) a Pair of Hard Leather Boots of Elvenkind [3,+4] (+9)
    It increases your stealth and speed by 9.  It
    allows you to levitate.  It cannot be harmed by acid.  It cannot be
    harmed by fire.  
    You made it yourself.
z) (nothing)
{) (nothing)
|) a Dwarven Shovel of Digging (+10)
    It increases your ability to tunnel by 10.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.


  [Character Inventory]

a) 11 Potions of Detonations
b) 23 Potions of Healing
c) 8 Potions of Enlightenment
d) 4 Potions of Experience
e) 2 Scrolls of Identify
f) 10 Scrolls of *Identify*
g) 8 Scrolls of Satisfy Hunger
h) 15 Scrolls of Nothing
i) 14 Essences of Cold
j) 12 Essences of Fire
k) 3 Essences of Acid
l) 16 Essences of Life
m) 2 Essences of Extra Life
n) 5 Essences of Darkness
o) 14 Essences of Force
p) 11 Essences of Lightning
q) an Essence of Mana
r) 30 Empty Bottles
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 99 Scrolls of *Identify*
b) a Rod Tip of Drain Life (30 Mana to cast)
c) a Wand of Manathrust[1|15] (32 charges)
d) a Wand of Firewall[4|11] of Plenty (11 charges)
    
    You found it lying on the ground on level 35 of Mordor.
e) a Staff of Recovery[1|10] (106 charges)
f) a Fireproof Staff of Sense Monsters[1|15] (999 charges)
    It cannot be
    harmed by fire.  
    You made it yourself.
g) a Staff of Genocide[1|5] (44 charges)
h) 10 Essences of Poison
i) 29 Essences of Explosion
j) 44 Essences of Teleport
k) 58 Essences of Cold
l) 79 Essences of Fire
m) 51 Essences of Acid
n) 7 Essences of Confusion
o) 60 Essences of Light
p) 99 Essences of Chaos
q) 21 Essences of Time
r) 68 Essences of Magic
s) 16 Essences of Extra Life
t) 2 Essences of Darkness
u) 35 Essences of Force
v) 65 Essences of Lightning
w) 98 Essences of Lightning
x) 96 Essences of Mana


  [Home Inventory - Gondolin ]

a) 66 Scrolls of *Identify*
b) 22 Scrolls of Enchant Armour
c) 13 Scrolls of Enchant Weapon To-Hit
d) 5 Scrolls of Enchant Weapon To-Dam
e) a Pseudo Dragon Scale Mail (-2 to accuracy) [30,+15]
f) an Elven Metal Brigandine Armour (-3 to accuracy) [19,+16] (+2 to stealth)
g) a Ribbed Plate Armour (-3 to accuracy) [28,+8] {25% off}
h) The Mithril Chain Mail of Ilmin (-28,-31) [28,+16](20%)
    It increases your hit points by 20%.  It provides
    immunity to electricity.  It provides resistance to life draining, 
    acid, electricity and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You made it yourself.
i) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and luck by 3.
    It provides resistance to confusion.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
j) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4)
    It can be activated for ball of fire
    (72) every 400 turns if it is being worn. It provides light (radius 1)
    forever.  It increases your strength, dexterity and luck by 4.  It
    does extra damage from fire.  It is especially deadly against orcs.  
    It is especially deadly against trolls.  It fights against evil with
    holy fury.  It sustains your dexterity.  It provides immunity to
    paralysis.  It makes you completely fearless.  It provides resistance 
    to fire and disenchantment.  It allows you to see invisible monsters.  
    It has been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
k) The Shadow Blade of Nondir (4d4) (+18,+27) (+1 to stealth)
    It increases your strength and stealth by 1.  It
    is very sharp and can cut your foes.  It strikes at demons with holy
    wrath.  It is a great bane of undead.  It provides resistance to dark.
    It has been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You made it yourself.


  [Home Inventory - Minas Anor ]

a) a Filthy Rag [1] {average}
b) The Hatchet of the Night (2d6) (+34,+22) (+4)
    It can be activated for vampiric drain (3*100)
    every 250 turns if it is being worn. It increases your dexterity and 
    stealth by 4.  It drains life from your foes.  It is a great bane of
    undead.  It provides resistance to dark.  It allows you to see
    invisible monsters.  It drains experience.  It cannot be harmed by
    acid, cold, lightning or fire.  
c) a Venomous Dagger of Aman (1d4) (+11,+21) [+3] (+4)
    It increases your wisdom by 4.  It 
    poisons your foes.  It strikes at demons with holy wrath.  It strikes
    at undead with holy wrath.  It fights against evil with holy fury.  It
    sustains your charisma.  It makes you completely fearless.  It
    provides resistance to poison.  It allows you to see invisible
    monsters.  It allows you to sense the presence of evil beings.  It has
    been blessed by the gods.  
    You made it yourself.
d) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light (radius 1) forever.  It 
    increases your searching by 1.  It does extra damage from fire.  It is
    especially deadly against orcs.  It strikes at demons with holy wrath.
    It fights against evil with holy fury.  It provides resistance to fire
     and light.  It allows you to sense the presence of orcs.  It slows
    your metabolism.  It has been blessed by the gods.  It cannot be
    harmed by acid, cold, lightning or fire.  
e) The Broad Spear of Orwethale (1d9) (+17,+17) (+2)
    It increases your strength
     by 2.  It does extra damage from electricity.  It produces chaotic
    effects.  It drains life from your foes.  It is especially deadly
    against orcs.  It is especially deadly against giants.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
f) a Venomous Whip of Aman (1d6) (+14,+16) [+3] (+4)
    It increases your wisdom by 4.  It 
    poisons your foes.  It strikes at demons with holy wrath.  It strikes
    at undead with holy wrath.  It fights against evil with holy fury.  It
    sustains your wisdom.  It makes you completely fearless.  It provides
    resistance to poison.  It allows you to see invisible monsters.  It
    allows you to sense the presence of evil beings.  It has been blessed
    by the gods.  
    You made it yourself.


  [Home Inventory - Lothlorien ]

a) a Potion of Restore Mana
b) a Filthy Rag [1] {average}
c) 10 Essences of Explosion
d) 15 Essences of Chaos


  [The Mathom-house Inventory - Bree ]

a) The Long Sword 'Durandil' (2d5) (+5,+6) (+3)
    It can be activated for sing a cheerful song
    every 3 turns if it is being worn. It increases your luck by 3.  It
    makes you completely fearless.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.



Posted on 8.2.2005 13:01

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8654. on the Ladder (of 18453)
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