The Angband Ladder: Barnabas, Felpurr Paladin by <eytanz@oook.cz>

  [EyAngband 0.4.8 (beta) Character Dump]

 Name   Barnabas                               CB  Base  RB  EB  Stat
 Sex    Male         Age             16  STR: (+2)  16   -2  +0   14
 Race   Felpurr      Height          61  INT: (-2)   4   +1  +0    5
 Class  Paladin      Weight         104  WIS: (+1)  15   +0  +1   16
 Title  Warder       Status          29  DEX: (+0)  11   +1  +0   12
 HP     -4/197                           CON: (+1)   8   -1  +0    7
 SP     28/28        Max Depth   700 Ft  CHR: (+1)   8   +0  +0    8


 Level           21  Armor     [14,+20]  Infra    20 ft  Saving Throw    Superb
 Cur Exp       9356                                      Stealth           Fair
 Max Exp       9356  Melee    (+6, 7d3)  Racial Ability  Fighting        Superb
 Adv Exp      10540  Blows       2/turn  None            Shooting     Excellent
                                                         Throwing     Very Good
 Gold          4266  Shoot         (+2)                  Disarming         Fair
 Burden    96.2/102  Shots       1/turn                  Bypass Trap        Bad
                                                         Magic Device Excellent
 You come from a litter of five. Your mother was a       Searching         Poor
 warrior-mage, and you never knew your father. You       Search Freq.      Poor
 have green eyes and smooth grey fur.                    Digging           Poor
                                                         Alchemy           Fair

  [Resists & Abilities]

  No  Blind:.....+........      Light:.....*........      Blows:..............
  Free Actn:..............      Regen:..............      Shots:..............
  Hold Life:..............  Telepathy:..............       Mana:..............
    Bravery:..............  See Invis:.....+........     Health:..............
  No Dsease:..............  Invisible:..............      Might:..............
  No   Stun:..............       Luck:............+.      Taint:..............
  No Poison:..............    Stealth:..............    Disrupt:..............
  No    Cut:..............     Search:..............  Drn Items:..............
  No   Conf:..............  Infra-vsn:..............  Drn   Exp:..............
  S. Digest:..............  Tunneling:..............   Teleport:..............
  Fthr Fall:...........+..      Speed:..............  Aggravate:..............

  Resistances:
  Acid :36% ....+.......+.  Dises:6%  ............+.  Nethr:10% ............+.
  Elec :6%  ............+.  Light:8%  ............+.  Chaos:8%  ............+.
  Fire :45% ..+.........+.  Dark :10% ............+.
  Cold :45% ..+.........+.  Sound:6%  ............+.
  Water:6%  ............+.  Shard:6%  ............+.
  Poisn:6%  ............+.  Nexus:8%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /}=="~(()]]]              /}=="~(()]]]              /}=="~(()]]]



  [Last Messages]

> The Red harpy screams in agony.
> The Harpy queen resists a lot.
> *** LOW HITPOINT WARNING! ***
> Your Titanium Wand of Trap/Door Destruction (j) exploded!
> You hit Aello. <2x>
> Aello misses you. <2x>
> Aello claws you.
> You are struck by electricity!
> *** LOW HITPOINT WARNING! ***
> Aello misses you. <3x>
> You hit Aello. <2x>
> Aello misses you. <4x>
> Aello claws you.
> You are struck by electricity!
> You die.


  [Character Equipment]

a) a Pike of Slay Evil (+6, 7d3) (+1 wis) {@w0}
   It was lying on the floor at a depth of 500 ft
b) a Hunting Bow (+2, x2, 12)
c) a Platinum Ring of Resist Fire and Cold
d) a Carnelian Ring of Protection [+10]
e) a Crystal Amulet of Resist Acid
f) a Bronze Lantern of Sight <14018> {25% off}
g) Leather Scale Mail [6,+0]
h) a Cloak [1,+0]
i) a Large Leather Shield [4,+3]
j) a Hard Leather Cap [1,+4]
k) a Set of Leather Gloves [1,+0]
l) a Pair of Soft Leather Boots of Slow Descent [1,+3]
   It was dropped by Smeagol at a depth of 200 ft


  [Character Inventory]

a) a Holy Book of Prayers [Beginner's Handbook] {!k!d@m1@b1@G1, 25% off}
b) a Holy Book of Prayers [Exorcism and Dispelling] {!k!d@m4@b4@G4}
c) 2 Grey Mushrooms of Cure Poison
d) 4 Dark Brown Powder vials of Poisoning
e) 2 Grey Powder vials of Sleeping
f) 3 Black Powder vials of Calming
g) 3 Silver Powder vials of Startling
h) 4 Brown Potions of Cure Critical Wounds
i) a Titanium Wand of Trap/Door Destruction (11 charges)
j) a Dogwood Staff of Perception (2 charges)
k) a Mistletoe Staff of Light (16 charges)
l) an Emerald Ring of Resist Acid and Electricity
m) a Hunter's Shortspear of Corrosiveness (+7, 2d2)
   It was dropped by a Drooling hill orc at a depth of 650 ft
n) a Club (+4, 2d1)
o) a Hunter's Mace (+4, 2d4)
p) 14 Tough Arrows (+3, 1d4, -1)


  [Home Inventory]

a) The Phial of Galadriel
   It was lying on the floor at a depth of 450 ft
b) The Dagger 'Adrost' (+4, 3d4)
   It was lying on the floor at a depth of 550 ft


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Lost Artifacts]

No artifacts have been lost


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed at a depth of 50 ft
Squish                               has been killed at a depth of 50 ft
Fang, Farmer Maggot's dog            has been killed at a depth of 400 ft
Grip, Farmer Maggot's dog            has been killed at a depth of 400 ft
Smeagol                              has been killed at a depth of 200 ft
Brodda, the Easterling               has been killed at a depth of 500 ft
Total: 7 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : yes (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : no  (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : yes (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : yes (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 17.8.2002 14:28
Last updated on 17.8.2002 14:36

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15841. on the Ladder (of 18915)
229. on the EyAngband Ladder (of 302)
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Comments

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On 17.8.2002 14:28 eytanz@oook.cz wrote:
So, I was in 600' and suddenly I meet Puck, whose very first act is stealing one of my spellbooks. So I fight him a bit, and notice that neither or us is very succesful at damaging the other. But I figure that eventually I'll manage to best him and get my inventory back (of which he by now has quite a large amount). At which point, he creates trap, and I fall through a trap door. No problem, I think, I'll just recall back to town and buy new books and stuff - and then I notice "you feel there is something special about this level". I'm not going to give up on an artifact unless I really have to, so I start exploring the level.

One orc pit later, I decide that there is no artifact here after all, and I might as well go back to town - when a small brown w enters the room.

The Giant slug breathes acid.
Your scroll of Word of Recall dissolved!

So, missing two spellbooks, and burdened by loot from the orc pit, it's time to start the long walk up...

On 17.8.2002 14:36 eytanz@oook.cz wrote:
Literally two minutes later:

I'm on my way out, when I notice an unexplored room. Maybe there's an artifact or a scroll of WoR there, I think to myself, and go in. And who do I meet there, but my good old friend Puck. And I turn to escape, figuring I've had enough of him, when I discover that the last thing he did was create new traps. Including another trapdoor, which I just stepped on.

I arrive at 700', and notice happily that there's no special feeling. Then I notice unhappily that there seem to be too many harpies around me. And, of course, all my means of escape were left with puck at 600'. So I do my best to fight - ditching all the orc loot to get back to +0 speed - and three harpy queens later I find myself face to face with Aello - and I'm not wearing my ring of resist electricity.

I think I'll post this YASD on rgra as well.

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