The Angband Ladder: Grar!!, Dwarf Warrior by <HallucinationMushroom@Yahoo.egg>

  [Oangband 1.1.0 Character Dump]

 Name    : Grar!!          Age                  40   STR:    18/161            
 Sex     : Male            Height               48   INT:         6            
 Race    : Dwarf           Weight              149   WIS:        16            
 Class   : Warrior         Social Class         17   DEX:    18/120            
                                                     CON:     18/70            
                                                     CHR:     18/15            
                                                                               
 Max Hit Points      533   Level                36   Max SP (Mana)         0   
 Cur Hit Points      -17   Experience       513228   Cur SP (Mana)         0   
                           Max Exp          513228                             
        (Fighting)         Exp to Adv.      525000          (Shooting)         
 Blows/Round           5   Gold              82682   Shots/Round         1.6   
 + to Skill           31                             + to Skill           32   
 Deadliness (%)      196   Base AC/+ To AC  23/ 86   Deadliness (%)      198   
                                                                               
                            (Character Abilities)                              
 Fighting    : Heroic      Stealth     : Poor        Disarming   : Very Good   
 Bows/Throw  : Superb      Perception  : Poor        Magic Device: Good        
 Saving Throw: Excellent   Searching   : Poor        Infra-Vision: 90 feet     
                                                                               
                            (Character Background)                             
          You are the only child of a Dwarven Thief.  You are a                
          credit to the family.  You have dark brown eyes, wavy brown          
          hair, a three foot beard, and a dark complexion.                     
                                                                               


  [Specialty Abilities]

Armsman 
Athletics 
Fast Attacking 


  [Last Messages]

> Kavlax the Many-Headed bites you.
> Kavlax the Many-Headed bites you.
> Kavlax the Many-Headed bites you.
> Kavlax the Many-Headed bites you.
> You feel yourself moving faster!
> You have 11 Brown Potions of Speed (b).
> Kavlax the Many-Headed bites you.
> Kavlax the Many-Headed bites you.
> Kavlax the Many-Headed bites you.
> Kavlax the Many-Headed bites you.
> You get in a shield bash!
> Kavlax the Many-Headed is stunned.
> You stumble!
> Kavlax the Many-Headed breathes frost.
> You die.


  [Character Equipment]

a) The Thrusting Spear of Orome (2d6) (+15,+15) [3,+0] (+4)
b) a Light Crossbow of Accuracy (x3) (+16,+16)
c) a Marble Ring of Deadliness (+16)
d) a Marble Ring of Deadliness (+15)
e) a Golden Amulet of Resist Acid
f) The Phial of Galadriel
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
h) an Elven Cloak of Protection [2,+16] (+2 to stealth)
i) a Small Leather Shield of Resist Lightning [3,+9]
j) a Hard Leather Cap of Serenity [2,+9]
k) The Set of Leather Gloves 'Cambeleg' (+7,+7) [1,+11] (+2)
l) a Pair of Leather Sandals of Stability [1,+8]

         [Quiver]
0) 27 Bolts of Flame (1d8) (+2,+2)
1) (nothing)
2) (nothing)
3) (nothing)
4) (nothing)
5) (nothing)
6) (nothing)
7) (nothing)
8) (nothing)
9) (nothing)


  [Character Inventory]

a) 12 Rations of Food
b) 9 Brown Potions of Speed
c) 14 Cloudy Potions of Cure Critical Wounds {50% off}
d) 6 Pink Potions of Healing
e) a Viscous Pink Potion of Restore Life Levels
f) 11 Scrolls titled "haner vomarze" of Phase Door {25% off}
g) 6 Scrolls titled "roankh banwex" of Teleportation {50% off}
h) 20 Scrolls titled "he anoxy" of Identify
i) 2 Cobalt Rods of Trap Location (1 charging)
j) 2 Lead Rods of Recall
k) an Ivory Rod of Sense Surroundings
l) a Billon Wand of Teleport Away (11 charges)
m) 2 Copper Wands of Stone to Mud (20 charges)
n) a Bastard Sword of Westernesse (3d4) (+16,+4) (+2)


  [Home Inventory]

a) 3 Black Mushrooms of Hallucination
b) 5 Dark Red Mushrooms of Paralysis
c) 2 Sprigs of Athelas
d) 11 Brown Potions of Speed
e) 4 Hazy Potions of Restore Strength
f) a Vermilion Potion of Restore Intelligence
g) a Rosy Potion of Restore Wisdom
h) 7 Grey Speckled Potions of Restore Dexterity {50% off}
i) 3 Cobalt Potions of Restore Constitution {50% off}
j) 17 Scrolls titled "oqua sehcan" of Enchant Armor {25% off}
k) 3 Scrolls titled "ite redora" of Enchant Weapon (Skill)
l) 59 Scrolls titled "cana ski forro" of Enchant Weapon (Deadliness)
m) 9 Scrolls titled "nes ingbot mur" of Recharging {25% off}
n) 2 Iron Rods of Aggravate Level
o) a Yew Staff of Perception (5 charges)
p) a Corundum Ring of See Invisible
q) an Engagement Ring of Skill (+16)
r) Metal Brigandine Armour of Greater Resistance (-3) [19,+13]
s) The Metal Brigandine Armour of Apanfal (-1) [19,-20] (+1) {cursed}
t) The Battle Axe 'Lotharang' (2d8) (+9,+9) (+2)


  [Birth and Cheat Options]

Adult: Use point based character generation      : yes (adult_point_based)
Adult: Use Autoroller if rolling for stats       : yes (adult_auto_roller)
Adult: Artifacts preserved & no special feelings : no  (adult_preserve)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 9.5.2006 21:55
Last updated on 17.5.2006 06:58

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9401. on the Ladder (of 18939)
109. on the Oangband Ladder (of 228)
17. for this player (

Comments

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On 9.5.2006 22:42 Bandobras wrote:
Show'em!

P.S. You know you are bad with bows (but not slings nor crossbows)?

On 10.5.2006 21:41 HallucinationMushroom@Yahoo.egg wrote:
Actually, I had forgotten about the dwarf/bow thing, so thanks! I'm currently only sniping the occasional fleeing monster, but I'll keep an eye out for crossbows for the stronger dont-want-to-touch baddies.

I'm loving the Lance. I chose it over Careth Asriag and a Long Sword of Westernesse. It's really made 750' - 1250' way more fun than with Grar!

I've come across an oddity that i can't explain... When I save Grar! and then go to load him back up, he takes damage. My dump says 360/360, which is right... but when I load him up he will have 316/360. Is this normal... I didn't see anything about it in the help file, but I admit I only skimmed it.

Also came across a glitch. I checked my home inventory back when I only had 1 potion of restore strength, dexterity and constitution plus a potion of confusion. I did some shopping, came back and my home inventory tripled listing the four potions as a - d, but then repeated for e - h and for i - l. I decided to offer up the extra potions as a sacrifice to the RNG so I left them in the town square.



On 10.5.2006 21:44 Bandobras wrote:
These two are known bugs, listed on the O homepage. The shop/home inventory doubling bug occurs e.g. when you press ESC while reloading the game. The HP disappearing after a reload are the Athletics bonus.

How often do you get criticals with that Lance?

On 10.5.2006 22:29 HallucinationMushroom@Yahoo.egg wrote:
Hey thx, that's helpful.

Criticals? I checked the last messages... against some random Cave Trolls it looks like I'm doing a hack or strike about one out of every 5 swings, not counting any encounters where I do Armsman hits. That could be skewed data since the sample is small and only one type of target, but I just got through clearing a pit of them. I do a fair share of missing and hitting. I wish I could get free action elsewhere so I could wear the ring of skill I have at home. While I'm playing I hammer the spacebar every nanosecond so I don't really know if I'm getting criticals often or not. I do see the armsman thing pop up pretty often since it's written kind of big, but that's automatic no matter what weapon. I'll keep an eye out when I fight some tougher monsters and let you know.

On 10.5.2006 22:51 HallucinationMushroom@Yahoo.egg wrote:
One hack, one strike, 3 hits and one miss against Bolg. No armsman.

On 10.5.2006 23:22 HallucinationMushroom@Yahoo.egg wrote:
Lugdush: Strike miss (armsman) slice hit miss hit miss hit.

Anyway, I got me a new orc carver now! It does slightly less damage on average but I think less monsters are resistant to poison plus a dwarf is just supposed to use a great war axe, right? Lugdush dropped boots of free action so bonus points for me. I'll leave Grar!! here till tomorrow for another exciting day at work.

On 11.5.2006 00:01 Bandobras wrote:
1d12 criticals are really impresive (especially compared to 1d4 criticals). I just envy you, playing an assassin that can only dream about such weapons. ;)

On 11.5.2006 15:05 HallucinationMushroom@Yahoo.egg wrote:
Nooo! I didn't think about the impressive critiicals!!!! I have sold stuff to get my lance back!

On 11.5.2006 21:55 Bandobras wrote:
;D

I hope I remember it right --- that the additional critical dice in O are multiples of 1d12 and 1d4 in such cases. Anyway, there are 237 monsters in O resistant to poison and 83 resistant to electricity. :)

On 12.5.2006 18:45 HallucinationMushroom@Yahoo.egg wrote:
1900' was very fun. Took out six uniques: the three Stone trolls, Queen ant, Draebor and Erosomething lord of Gaverosomething. Also of note I took down my first Ancient dragon, a green. There was a small octagon like vault and a huge mining colony like area packed with mostly orcs, trolls and some random slightly strong baddies. I mined almost all the treasure deposits for a ton of cash. I've got a cool 100,000 burning a hole in my wallet.
This has been the first level that hasn't been frustrating in a long time.

On 17.5.2006 07:05 HallucinationMushroom@Yahoo.egg wrote:
Death due to being stubborn!

First stubbornness was using *id* to find out what my spear did instead of what Thalketoth was doing. I just *had* to know more about that spear! I have never seen it before.

Second stubbornness was I knew there was a hole somewhere in my resistances, but I couldn't pass up the fifth attack a round from wearing Thalketoth even though I knew I should be using the armor of Greater Resistance with four attacks a round.

What's crazy is that if I could go back I would still do the same thing and hope Kavlax would breathe something else.

Grar!!! is in the works, so if he becomes notable I will post but it will be about a week's worth of playing before he gets to Grar!! status.



On 18.5.2006 03:29 upsidedownallaround@hotmail.com wrote:
R.I.P. and goodluck.

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