The Angband Ladder: Aisha, Human Warrior by <stanner@ucsd.edu>

  [Angband 3.0.6 Character Dump]

 Name   Aisha                                    Self  RB  CB  EB   Best
 Sex    Female            Age        20   STR:  18/87  +0  +5  +4 18/177
 Race   Human             Height     66   INT! 18/100  +0  -2  +2 18/100
 Class  Warrior           Weight    152   WIS! 18/100  +0  -2  +2 18/100
 Title  Hero              Status     42   DEX:  18/74  +0  +2  +2 18/114
 HP     -5/883            Maximize    Y   CON! 18/100  +0  +2  +7 18/190
 SP     0/0               Preserve    Y   CHR! 18/100  +0  -1  +2 18/110

 Level           42       Armor     [33,+56]     Saving Throw     Superb
 Cur Exp    1518658       Fight      (-3,+5)     Stealth            Poor
 Max Exp    1518658       Melee     (+4,+13)     Fighting      Legendary
 Adv Exp    1800000       Shoot     (+16,+7)     Shooting      Legendary
 MaxDepth    Lev 48       Blows       7/turn     Disarming        Superb
 Gold        675634       Shots       2/turn     Magic Device     Superb
 Burden   185.8 lbs                              Perception    Excellent
 Speed           +1       Infra         0 ft     Searching     Excellent

 You are the first child of a Yeoman.  You are a well liked child.  You
 have dark brown eyes, curly brown hair, and a very fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:......++..... Blind:.........+...
 Elec:......+++.... Confu:.........+...
 Fire:......++..+.. Sound:.............
 Cold:......++..... Shard:......+......
 Pois:.......+..... Nexus:......+......
 Fear:+...........+ Nethr:.............
 Lite:+............ Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:....+....+...
PLite:+............ Infra:.............
Regen:..........+.. Tunn.:.............
Telep:............. Speed:+............
Invis:+....+...+... Blows:+............
FrAct:+............ Shots:.+...........
HLife:............. Might:.............


  [Last Messages]

> The Giant grey ant misses you.
> The Killer iridescent beetle misses you.
> The Killer iridescent beetle claws you.
> You are struck by electricity!
> *** LOW HITPOINT WARNING! ***
> The Master mystic magically summons animals.
> The Night lizard bites you.
> *** LOW HITPOINT WARNING! ***
> The Night lizard misses you.
> The Master mystic magically summons animals.
> *** LOW HITPOINT WARNING! ***
> The Master mystic kicks you.
> *** LOW HITPOINT WARNING! ***
> The Master mystic kicks you.
> You die.


  [Character Equipment]

a) The Small Sword 'Sting' (1d6) (+7,+8) (+2)
   It increases your strength, dexterity, and constitution by 2.  It
   increases your speed and attack speed by 2.  It slays animals, orcs, 
   undead, and all evil creatures.  It provides resistance to fear and 
   light.  It lights the dungeon around you.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
b) a Heavy Crossbow of Extra Shots (x4) (+19,+7) (+1)
   It increases your shooting speed by 1.  
c) a Zircon Ring of Constitution (+5)
   It increases your constitution by 5.  It sustains your constitution.  
d) a Fluorite Ring of Damage (+12)
e) a Ruby Amulet of Searching (+4)
   It increases your searching by 4.  
f) The Star of Elendil (charging)
   It lights the dungeon around you.  It grants you the ability to see
   invisible things.  It activates for magic mapping every 50+d50 turns.  
   It cannot be harmed by the elements.  
g) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides resistance
   to acid, lightning, fire, cold, shards, and nexus.  It cannot be harmed
   by the elements.  
h) The Cloak 'Colluin' [1,+12]
   It provides resistance to acid, lightning, fire, cold, and poison.  It
   activates for resistance (20+d20 turns) every 111 turns.  It cannot be
   harmed by the elements.  
i) a Large Metal Shield of Resist Lightning [5,-3]
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
j) The Iron Helm 'Holhenneth' [5,+10] (+2) (charging)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching by 2.  It provides resistance to blindness and confusion.  It
   grants you the ability to see invisible things.  It activates for 
   detection every 55+d55 turns.  It cannot be harmed by the elements.  
k) The Set of Gauntlets 'Paurhach' [2,+12] {@A1(CaveOrcL9)}
   It provides resistance to fire.  It speeds your regeneration.  It
   activates for fire bolt (9d8) every 8+d8 turns.  It cannot be harmed by
   the elements.  
l) a Pair of Metal Shod Boots [6,+3]


  [Character Inventory]

a) 6 Rations of Food
b) 4 Blue Speckled Potions of Speed
c) 6 Red Speckled Potions of Heroism {50% off}
d) 6 Purple Potions of Cure Critical Wounds {75% off}
e) a Purple Speckled Potion of Healing
f) 8 Oily Yellow Potions of Restore Life Levels {40% off}
g) 5 Yellow Speckled Potions of Enlightenment
h) 16 Scrolls titled "san urag" of Phase Door {50% off}
i) 8 Scrolls titled "la dan dok" of Teleportation {25% off}
j) 5 Scrolls titled "appo engden" of Teleport Level {!r}
k) 20 Scrolls titled "derpet khoban" of Identify {10% off}
l) 3 Scrolls titled "nin poood" of *Identify*
m) 2 Nickel-Plated Rods of Recall {!z!k!d!v}
   It cannot be harmed by electricity.  
n) 3 Runed Rods of Illumination {@z2!k!d!v}
o) a Chromium Rod of Teleport Other {!k!d!v}
p) a Copper-Plated Rod of Light {@z9!k!d!v}
q) 2 Birch Staffs of Teleportation (16 charges)
r) a Gnomish Shovel of Digging (1d2) (+12,+9) (+4)
   It increases your tunneling by 4.  It is branded with acid.  
s) 25 Bolts of Venom (1d5) (+6,+9)
   It is branded with poison.  
t) 24 Bolts (1d5) (+8,+7)
u) 63 Bolts (1d5) (+0,+0) {@f0}


  [Home Inventory]

a) 10 Dark Green Mushrooms of Restoring
b) 42 Purple Potions of Cure Critical Wounds {25% off}
c) 2 Purple Speckled Potions of Healing
d) 3 Indigo Potions of *Healing*
e) 10 Shimmering Potions of Restore Strength
f) 2 Smoky Potions of Restore Intelligence
g) 6 Dark Green Potions of Restore Wisdom {25% off}
h) 7 Black Potions of Restore Dexterity {75% off}
i) 16 Hazy Potions of Restore Constitution {10% off}
j) 35 Scrolls titled "derpet khoban" of Identify {50% off}
k) 7 Scrolls titled "nin poood" of *Identify* {50% off}
l) a Gold Rod of Detection
   It cannot be harmed by electricity.  
m) 16 Birch Staffs of Teleportation (94 charges)
n) an Obsidian Amulet of Regeneration
   It speeds your regeneration.  
o) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It provides resistance
   to blindness.  It grants you the power of telepathy.  It cannot be
   harmed by the elements.  
p) The Set of Gauntlets 'Paurnimmen' [2,+15]
   It provides resistance to cold.  It slows your metabolism.  It
   activates for frost bolt (6d8) every 7+d7 turns.  It cannot be harmed
   by the elements.  
q) The Set of Gauntlets 'Paurnen' [2,+15]
   It provides resistance to acid.  It makes you fall like a feather.  It
   activates for acid bolt (5d8) every 5+d5 turns.  It cannot be harmed by
   the elements.  
r) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2)
   It increases your dexterity by 2.  It increases your attack speed by 2.
   It slays animals, undead, and all evil creatures.  It grants you the
   ability to see invisible things.  It cannot be harmed by the elements.  
   
s) The Katana 'Aglarang' (8d4) (+4,+0) (+5)
   It increases your dexterity by 5.  It increases your speed by 5.  It
   sustains your dexterity.  It cannot be harmed by the elements.  
t) The Beaked Axe of Hurin (3d6) (+12,+15) (+2)
   It increases your strength and constitution by 2.  It slays trolls and 
   dragons, and is especially deadly against demons.  It is branded with 
   acid.  It provides resistance to acid, fire, and dark.  It lights the
   dungeon around you.  It activates for berserk rage (50+d50 turns) every
   80+d80 turns.  It cannot be harmed by the elements.  
u) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
   It increases your constitution by 3.  It slays orcs, trolls, giants, 
   and all evil creatures.  It grants you the ability to see invisible
   things.  It cannot be harmed by the elements.  
v) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4)
   It increases your wisdom by 4.  It increases your tunneling by 4.  It
   slays demons, undead, and all evil creatures, and is especially deadly
   against dragons.  It is branded with acid.  It provides resistance to 
   acid, lightning, fire, cold, fear, and nexus.  It grants you immunity
   to paralysis and the ability to see invisible things.  It cannot be
   harmed by the elements.  
w) 50 Bolts (1d5) (+0,+0) {@f0}


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 18.6.2006 17:10

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7821. on the Ladder (of 18915)
3376. on the Angband Ladder (of 6466)
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Comments

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On 18.6.2006 17:10 stanner@ucsd.edu wrote:
My attempt in competition 44. Gauntlets Paurhach were a nice early find on level 9. Found Sting on level 32, which was a huge offense boost. And then I got knocked out by a master mystic and his animal friends nibbled me to death.

Burnout has set in. I'm done with Vanilla until it gets an item auto-squelcher.

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