The Angband Ladder: Anfalas, Dunadan Ranger by <arebello64@hotmail.com>

  [Angband 3.0.6 Character Dump]

 Name   Anfalas                                  Self  RB  CB  EB   Best
 Sex    Male              Age        59   STR:  18/52  +1  +2 +14 18/222
 Race   Dunadan           Height     84   INT:  18/26  +2  +2  +4 18/106
 Class  Ranger            Weight    186   WIS:     11  +2  +0  +4     17
 Title  Pathfinder        Status     34   DEX:  18/74  +2  +1  +8 18/184
 HP     751/751           Maximize    Y   CON:     17  +3  +1 +14 18/170
 SP     153/153           Preserve    Y   CHR:     18  +2  +1  +7 18/100

 Level           40       Armor    [21,+120]     Saving Throw     Superb
 Cur Exp    2509844       Fight    (+28,+20)     Stealth       Excellent
 Max Exp    2509844       Melee    (+38,+50)     Fighting      Legendary
 Adv Exp    2625000       Shoot    (+48,+22)     Shooting      Legendary
 MaxDepth    Lev 47       Blows       5/turn     Disarming        Superb
 Gold        467688       Shots       4/turn     Magic Device     Heroic
 Burden    88.7 lbs                              Perception         Fair
 Speed           +4       Infra        30 ft     Searching          Fair

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have brown eyes, straight brown hair, and an average
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:............. Blind:.............
 Elec:............. Confu:.............
 Fire:............. Sound:.............
 Cold:............. Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............. Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.+...........
Feath:............. Sear.:.............
PLite:............. Infra:....+........
Regen:............. Tunn.:.............
Telep:............. Speed:.+.........+.
Invis:............. Blows:.............
FrAct:............. Shots:.+...........
HLife:............. Might:.............


  [Character Equipment]

a) The Quarterstaff of Olorin (2d9) (+10,+13) (+4)
   It increases your intelligence, wisdom, and charisma by 4.  It cannot
   be harmed by the elements.  It might have hidden powers.
b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1)
   It increases your dexterity by 1.  It increases your stealth, speed, 
   and shooting speed by 1.  It cannot be harmed by the elements.  It
   might have hidden powers.
c) a Lapis Lazuli Ring of Protection [+11]
d) an Aquamarine Ring of Sustain Strength
   It sustains your strength.  
e) The Necklace of the Dwarves (+3)
   It increases your strength and constitution by 3.  It increases your 
   infravision by 3.  It cannot be harmed by the elements.  It might have
   hidden powers.
f) The Star of Elendil
   It lights the dungeon around you.  It cannot be harmed by the elements.
   It might have hidden powers.
g) The Hard Leather Armour of Himring [6,+15]
   It cannot be harmed by the elements.  It might have hidden powers.
h) The Cloak of Thingol [1,+17] (+3)
   It increases your dexterity and charisma by 3.  It cannot be harmed by
   the elements.  It might have hidden powers.
i) The Small Metal Shield of Thorin [3,+25] (+4)
   It increases your strength and constitution by 4.  It cannot be harmed
   by the elements.  It might have hidden powers.
j) The Iron Helm of Dor-Lomin [5,+20] (+4)
   It increases your strength, dexterity, and constitution by 4.  It
   cannot be harmed by the elements.  It might have hidden powers.
k) (nothing)
l) The Pair of Metal Shod Boots of Thror [6,+19] (+3)
   It increases your strength and constitution by 3.  It increases your 
   speed by 3.  It cannot be harmed by the elements.  It might have hidden
   powers.


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Raal's Tome of Destruction]
   It cannot be harmed by the elements.  
f) a Brown Mushroom of Restoring
g) 10 Pieces of Elvish Waybread
h) 8 Azure Potions of Cure Critical Wounds
i) 4 Scrolls titled "orn binbie" of Word of Recall
j) 7 Scrolls titled "tueyp ipner" of Identify
k) 3 Aluminium Wands of Lightning Balls (10 charges)
   It cannot be harmed by electricity.  
l) a Dragon Tooth Amulet of Adornment
m) 17 Arrows of Frost (1d4) (+7,+9)
   It is branded with frost.  It cannot be harmed by cold.  
n) 2 Iron Spikes


  [Home Inventory]

a) 3 Books of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
b) 3 Books of Magic Spells [Raal's Tome of Destruction]
   It cannot be harmed by the elements.  
c) 45 Pieces of Elvish Waybread
d) 8 Clotted Red Potions of Restore Strength
e) 5 Silver Speckled Potions of Restore Intelligence
f) a Bubbling Potion of Restore Wisdom
g) 2 Gold Potions of Restore Dexterity
h) 3 Gloopy Green Potions of Restore Constitution
i) 8 Metallic Blue Potions of Restore Charisma
j) 25 Scrolls titled "orn binbie" of Word of Recall
k) 99 Scrolls titled "tueyp ipner" of Identify
l) The Phial of Galadriel
   It lights the dungeon around you.  It cannot be harmed by the elements.
   It might have hidden powers.
m) The Arkenstone of Thrain
   It lights the dungeon around you.  It cannot be harmed by the elements.
   It might have hidden powers.
n) The Palantir of Westernesse (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching and infravision by 2.  It lights the dungeon around you.  It
   cannot be harmed by the elements.  It might have hidden powers.
o) The Large Leather Shield of Celegorm [4,+20]
   It cannot be harmed by the elements.  It might have hidden powers.
p) The Large Metal Shield of Anarion [5,+20]
   It cannot be harmed by the elements.  It might have hidden powers.
q) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
   It increases your intelligence, dexterity, and charisma by 3.  It
   increases your searching by 3.  It cannot be harmed by the elements.  
   It might have hidden powers.
r) The Steel Helm of Hammerhand [6,+20] (+3)
   It increases your strength, dexterity, and constitution by 3.  It
   cannot be harmed by the elements.  It might have hidden powers.
s) The Broad Sword 'Glamdring' (6d5) (+10,+15) (+1)
   It increases your searching by 1.  It cannot be harmed by the elements.
   It might have hidden powers.
t) The Long Sword 'Anduril' (9d5) (+10,+15) [+10] (+4)
   It increases your strength and dexterity by 4.  It cannot be harmed by
   the elements.  It might have hidden powers.
u) The Two-Handed Sword 'Gurthang' (7d6) (+13,+17) (+2)
   It increases your strength by 2.  It cannot be harmed by the elements.  
   It might have hidden powers.
v) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
   It increases your strength and constitution by 3.  It increases your 
   stealth by 3.  It cannot be harmed by the elements.  It might have
   hidden powers.
w) a Light Crossbow of Accuracy (x3) (+11,+9)


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 27.7.2006 19:46
Last updated on 3.9.2006 00:42

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8162. on the Ladder (of 18930)
3479. on the Angband Ladder (of 6477)

Comments

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On 27.7.2006 19:46 arebello64@hotmail.com wrote:
Angband v3.0.6

On 27.7.2006 22:35 Mat wrote:
Did you wizard your hp?
CON: 18
Level: 16
HP: 694/694

On 29.7.2006 23:16 arebello64@hotmail.com wrote:
A legendary ranger although not counted among the very wise.

On 3.9.2006 05:47 jmiddendorf@hmc.edu wrote:
s) The Broad Sword 'Glamdring' (6d5) (+10,+15) (+1)
It increases your searching by 1. It cannot be harmed by the elements.
It might have hidden powers.
t) The Long Sword 'Anduril' (9d5) (+10,+15) [+10] (+4)
It increases your strength and dexterity by 4. It cannot be harmed by
the elements. It might have hidden powers.
u) The Two-Handed Sword 'Gurthang' (7d6) (+13,+17) (+2)
It increases your strength by 2. It cannot be harmed by the elements.
It might have hidden powers.

"The villiage idiot casts a nether bolt. Damnit, who's been fucking with the edit files?"

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