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The Angband Ladder: fluff, High-Elf Ranger by smee

  [Angband 3.0.9 Character Dump]

 Name   fluff                                    Self  RB  CB  EB   Best
 Sex    Male              Age         2   STR! 18/100  +1  +2  +0 18/130
 Race   High-Elf          Height     93   INT! 18/100  +3  +2  +2 18/170
 Class  Ranger            Weight    215   WIS! 18/100  -1  +0  +4 18/130
 Title  Ranger            Status      0   DEX! 18/100  +3  +1  +7 18/210
 HP     -56/630           Maximize    Y   CON! 18/100  +1  +1  +3 18/150
 SP     7d /285                           CHR:  18/96  +5  +1  +0 18/156

 Level           41       Armor   [39,+183]     Saving Throw      Heroic
 Cur Exp    2889826       Fight   (+22,+11)     Stealth           Superb
 Max Exp    2889826       Melee   (+32,+24)     Fighting          Heroic
 Adv Exp    3450000       Shoot   (+35,+22)     Shooting       Legendary
 MaxDepth   3800 ft       Blows      5/turn     Disarming         Superb
 Turns      4767932       Shots      3/turn     Magic Device   Legendary
 Gold        782451       Infra      100 ft     Perception        Superb
 Burden   214.9 lbs       Speed          39     Searching      Excellent

 You are one of several children of a Noldorin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:*.....+.+.*.. Blind:.............
 Elec:+....++.++... Confu:.....+.......
 Fire:......+.+.... Sound:+....+.......
 Cold:......+.+.... Shard:.............
 Pois:....+........ Nexus:....+.....++.
 Fear:............. Nethr:.............
 Lite:............+ Chaos:...........+.
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:+............ Stea.:....+..+.....
Feath:+.........+.. Sear.:....++.......
PLite:.....+....... Infra:....+.+......
Regen:......+...... Tunn.:.............
Telep:.........+... Speed:..+++....+.+.
Invis:.......+....+ Blows:.............
FrAct:+............ Shots:.............
HLife:......+...... Might:.............


  [Last Messages]
> Atlas, the Titan hits you.
> You miss Atlas, the Titan.
> You hit Atlas, the Titan. <2x>
> You miss Atlas, the Titan. <2x>
> You hit Atlas, the Titan. <2x>
> You miss Atlas, the Titan.
> Atlas, the Titan hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Atlas, the Titan hits you.
> *** LOW HITPOINT WARNING! ***
> Atlas, the Titan misses you.
> Atlas, the Titan hits you.
> You die.
> Character dump successful.


  [Character Equipment]

a) The Spear 'Idras' (4d6) (+10,+13)
   It slays animals and trolls.  It is branded with electricity.  It
   provides immunity to acid.  It provides resistance to lightning and 
   sound.  It slows your metabolism and makes you fall like a feather.  
   It grants you immunity to paralysis.  It cannot be harmed by the
   elements.  
b) a Long Bow of Power (x3) (+13,+22)
c) a Carnelian Ring of Speed (+7)
   It increases your speed by 7.  
d) a Carnelian Ring of Speed (+11)
   It increases your speed by 11.  
e) a Golden Amulet of Trickery (+3)
   It increases your dexterity by 3.  It increases your stealth, 
   searching, infravision, and speed by 3.  It provides resistance to 
   poison and nexus.  It sustains your dexterity.  
f) The Arkenstone of Luind (+2)
   It increases your searching by 2.  It provides resistance to 
   lightning, confusion, and sound.  It sustains your wisdom.  It
   usually provides light of radius 4.  It activates for detection
   every 30+d30 turns.  It cannot be harmed by the elements.  
g) The Metal Brigandine Armour of Lomeg (-3) [19,+21] (+3)
   It increases your constitution by 3.  It increases your infravision
   by 3.  It provides resistance to acid, lightning, fire, cold, and 
   life draining.  It sustains your charisma.  It speeds your
   regeneration.  It activates for banishment every 500 turns.  It
   cannot be harmed by the elements.  
h) a Shadow Cloak of the Magi [6,+15] (+2)
   It increases your intelligence by 2.  It increases your stealth by
   2.  It sustains your intelligence.  It grants you the ability to see
   invisible things.  It cannot be harmed by acid.  
i) a Large Leather Shield of Resistance [4,+20]
   It provides resistance to acid, lightning, fire, and cold.  It
   cannot be harmed by the elements.  
j) The Hard Leather Cap 'Eladrie' [2,+15] (+5)
   It increases your speed by 5.  It provides resistance to lightning.  
   It sustains your strength.  It grants you the power of telepathy.  
   It cannot be harmed by the elements.  
k) The Set of Cesti of Maros (+2,+2) [5,+23] (+4)
   It increases your wisdom and dexterity by 4.  It provides immunity
   to acid.  It provides resistance to nexus.  It sustains your wisdom.
   It makes you fall like a feather.  It activates for stone to mud
   every 2 turns.  It cannot be harmed by the elements.  
l) The Pair of Hard Leather Boots of Girnaenen [3,+24] (+5)
   It increases your speed by 5.  It provides resistance to nexus and 
   chaos.  It activates for berserk rage (50+d50 turns) every 50 turns.
   It cannot be harmed by the elements.  


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 4 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Mordenkainen's Escapes]
   It cannot be harmed by the elements.  
g) 11 Metallic Green Potions of Cure Critical Wounds
h) 5 Magenta Potions of Healing
i) an Azure Potion of *Healing*
j) a Vermilion Potion of Restore Mana
k) 18 Scrolls titled "nimon cri il" of Phase Door
l) a Molybdenum Rod of Recall
   It cannot be harmed by electricity.  
m) 2 Titanium Rods of Teleport Other
n) 2 Ivory Staffs of Teleportation (12 charges)
o) Augmented Chain Mail of Elvenkind (-2) [16,+17] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, cold, and shards.  It cannot be harmed by the
   elements.  
p) an Iron Crown of Night and Day [0,+11]
   It provides resistance to light, dark, and blindness.  It usually
   provides light of radius 1.  It grants you the ability to see
   invisible things.  It cannot be harmed by acid.  
q) 91 Arrows of Venom (1d4) (+7,+9)
   It is branded with poison.  
r) 81 Arrows of Frost (1d4) (+8,+8)
   It is branded with frost.  It cannot be harmed by cold.  
s) 78 Arrows of Flame (1d4) (+5,+9)
   It is branded with fire.  It cannot be harmed by fire.  
t) 22 Seeker Arrows of Lightning (4d4) (+10,+15)
   It is branded with electricity.  It cannot be harmed by electricity.
   


  [Home Inventory]

a) 2 Books of Magic Spells [Tenser's Transformations]
   It cannot be harmed by the elements.  
b) 3 Azure Potions of *Healing*
c) 2 Vermilion Potions of Restore Mana
d) 4 Scrolls titled "redo num camil" of *Destruction*
e) The Amulet of Ardgalath
   It sustains your intelligence and dexterity.  It activates for 
   protection from evil every 225+d225 turns.  It cannot be harmed by
   the elements.  
f) a Flint Stone Amulet of Devotion (+2)
   It increases your wisdom and charisma by 2.  It provides resistance
   to fire, light, dark, and life draining.  It sustains your wisdom 
   and charisma.  It usually provides light of radius 1.  
g) The Star of Araste
   It provides resistance to nexus.  It usually provides light of
   radius 3.  It activates for magic mapping every 50+d50 turns.  It
   cannot be harmed by the elements.  
h) The Robe of Anaur [2,+5]
   It provides resistance to acid and lightning.  It grants you the
   power of telepathy.  It cannot be harmed by the elements.  
i) The Leather Scale Mail of Carmen (-1) [11,+12] (+4)
   It increases your dexterity and constitution by 4.  It increases
   your stealth by 4.  It provides resistance to acid, lightning, fire, 
   cold, and life draining.  It sustains your dexterity and 
   constitution.  It cannot be harmed by the elements.  
j) The Set of Cesti 'Ostel' (+3,+2) [5,+14] (+2)
   It increases your strength and dexterity by 2.  It provides
   resistance to lightning and light.  It sustains your strength.  It 
   speeds your regeneration.  It grants you immunity to paralysis.  It
   cannot be harmed by the elements.  
k) The Pair of Soft Leather Boots of Lebor [2,+10] (+2)
   It increases your intelligence by 2.  It increases your stealth by
   2.  It provides immunity to cold.  It sustains your intelligence.  
   It cannot be harmed by the elements.  
l) The Katana 'Arrim' (3d4) (+7,+7) (+3)
   It increases your strength, intelligence, and dexterity by 3.  It is
   especially deadly against dragons.  It provides resistance to 
   lightning.  It sustains your strength and intelligence.  It cannot
   be harmed by the elements.  
m) The Pike of Arthelwe (2d5) (+12,+7) [+5] (+2)
   It increases your wisdom and constitution by 2.  It increases your 
   stealth and attack speed by 2.  It slays trolls, giants, dragons, 
   and all evil creatures.  It provides resistance to acid and 
   blindness.  It is blessed by the gods.  It cannot be harmed by the
   elements.  
n) a Long Bow of Extra Shots (x3) (+10,+10) (+1)
   It increases your shooting speed by 1.  
o) 17 Arrows of Venom (1d4) (+6,+9)
   It is branded with poison.  
p) 99 Arrows of Frost (1d4) (+1,+1)
   It is branded with frost.  It cannot be harmed by cold.  
q) 99 Arrows of Frost (1d4) (+1,+1)
   It is branded with frost.  It cannot be harmed by cold.  
r) 99 Arrows of Flame (1d4) (+0,+0)
   It is branded with fire.  It cannot be harmed by fire.  
s) 99 Arrows of Frost (1d4) (+0,+0)
   It is branded with frost.  It cannot be harmed by cold.  
t) 99 Arrows of Frost (1d4) (+0,+0)
   It is branded with frost.  It cannot be harmed by cold.  
u) 11 Seeker Arrows of Slay Animal (4d4) (+12,+11)
   It slays animals.  
v) 9 Seeker Arrows of Frost (4d4) (+8,+7)
   It is branded with frost.  It cannot be harmed by cold.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): yes (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 7.2.2008 18:53
Last updated on 9.2.2008 02:59

Download this dump

7486. on the Ladder (of 18293)
3099. on the Angband Ladder (of 6101)
Third best for this player (out of 10)

Comments

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On 7.2.2008 18:53 smee wrote:
i just found a vault with lots of small rooms, picked up 2 rings, amu of trickery, and a lot of these artifact weapons. i think i am going to use beaked axe for rsound. cant decide between regen/infra/con from lomeg armor, and sustains from robe, any suggestion?

going to enchant some arrows and dive to 3000' i think now. best character ive had so far

On 7.2.2008 19:02 smee wrote:
ohh yeah i need to keep robe for confusion resist anyway.

On 9.2.2008 02:59 smee wrote:
opps! i think i got too cocky when diving. im not sure why i tried meleeing this guy.

this is by far the best character ive ever had, all others have died before i go below 2000'. i never found some rNether but otherwise the items were alright. just after i went below 3250-3500' i had to start running away from unique monsters some of the time.

ill have to try again with this build

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