The Angband Ladder: fluff 4, High-Elf Ranger by smee

  [Angband 3.0.9 Character Dump]

 Name   fluff 4                                  Self  RB  CB  EB   Best
 Sex    Male              Age       105   STR! 18/100  +1  +2  +3 18/160
 Race   High-Elf          Height     89   INT:  18/98  +3  +2  +0 18/148
 Class  Ranger            Weight    181   WIS:     18  -1  +0  +0     17
 Title  Pathfinder        Status     47   DEX:  18/97  +3  +1 +10 18/237
 HP     449/449           Maximize    Y   Con:  18/99  +1  +1  +0 18/119  18/89
 SP     217/217                           CHR:  18/98  +5  +1  +3 18/188

 Level           38       Armor   [16,+117]     Saving Throw      Heroic
 Cur Exp    1714171       Fight   (+29,+16)     Stealth        Legendary
 Max Exp    1714171       Melee   (+36,+26)     Fighting          Heroic
 Adv Exp    1955000       Shoot   (+39,+16)     Shooting       Legendary
 MaxDepth   2800 ft       Blows      5/turn     Disarming         Superb
 Turns      1252774       Shots      2/turn     Magic Device      Heroic
 Gold        341475       Infra       70 ft     Perception        Superb
 Burden   135.0 lbs       Speed          21     Searching      Excellent

 You are the only child of a Telerin Archer.  You have light grey eyes,
 straight black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.... Blind:........+....
 Elec:......+.+.+.. Confu:.......+.....
 Fire:......+...+.. Sound:.............
 Cold:......+...... Shard:......+......
 Pois:....+........ Nexus:....+........
 Fear:............. Nethr:...........+.
 Lite:......+.....+ Chaos:......+......
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:+...+..+...+.
Feath:......+...... Sear.:....+...+....
PLite:............. Infra:....+........
Regen:......+...... Tunn.:.............
Telep:.........+... Speed:..+++......+.
Invis:......+...+.+ Blows:.............
FrAct:......+...+.. Shots:.............
HLife:......+...... Might:.............


  [Character Equipment]

a) The Main Gauche 'Ulevorth' (3d5) (+7,+10) (+3)
   It increases your strength and dexterity by 3.  It increases your 
   stealth by 3.  It slays orcs, giants, dragons, and all evil creatures.
   It sustains your strength, dexterity, and constitution.  It cannot
   be harmed by the elements.  
b) a Long Bow of Accuracy (x3) (+10,+16)
c) a Turquoise Ring of Speed (+5)
   It increases your speed by 5.  
d) a Turquoise Ring of Speed (+7)
   It increases your speed by 7.  
e) a Coral Amulet of Trickery (+3)
   It increases your dexterity by 3.  It increases your stealth, 
   searching, infravision, and speed by 3.  It provides resistance to 
   poison and nexus.  It sustains your dexterity.  
f) The Star of Valvang (+1)
   It increases your dexterity by 1.  It sustains your wisdom and 
   dexterity.  It usually provides light of radius 3.  It activates for 
   magic mapping every 50+d50 turns.  It cannot be harmed by the
   elements.  
g) The Robe 'Morielwen' [2,+14]
   It provides resistance to acid, lightning, fire, cold, light, shards,
   chaos, and life draining.  It sustains your intelligence.  It makes
   you fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
h) The Cloak of Kelor [1,+15] (+3)
   It increases your dexterity by 3.  It increases your stealth by 3.  
   It provides resistance to confusion.  It cannot be harmed by the
   elements.  
i) The Small Metal Shield 'Motharin' [3,+15] (+2) (charging)
   It increases your searching by 2.  It provides resistance to acid, 
   lightning, and blindness.  It activates for detection every 55+d55
   turns.  It cannot be harmed by the elements.  
j) a Metal Cap of Telepathy [3,+8]
   It grants you the power of telepathy.  
k) The Set of Leather Gloves of Aithor (+3,+4) [1,+17] (+3)
   It increases your charisma by 3.  It provides resistance to 
   lightning and fire.  It sustains your constitution and charisma.  It
   grants you immunity to paralysis and the ability to see invisible
   things.  It cannot be harmed by the elements.  
l) The Pair of Metal Shod Boots 'Vanyar' [6,+33] (+6)
   It increases your stealth and speed by 6.  It provides resistance to 
   nether.  It cannot be harmed by the elements.  


  [Character Inventory]

a) 5 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 5 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) 2 Books of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
f) 9 Green Potions of Speed
g) 24 Metallic Blue Potions of Cure Critical Wounds
h) 5 Orange Speckled Potions of Healing
i) 10 Scrolls titled "pol as ket" of Phase Door
j) 2 Scrolls titled "erocog mo" of Teleport Level
k) 2 Scrolls titled "tio is mo" of Identify
l) 2 Silver-Plated Rods of Recall (1 charging)
   It cannot be harmed by electricity.  
m) 2 Ironwood Staffs of Teleportation (14 charges)
n) 24 Arrows of Frost (1d4) (+6,+6)
   It is branded with frost.  It cannot be harmed by cold.  
o) 36 Arrows of Venom (1d4) (+3,+6)
   It is branded with poison.  
p) 31 Arrows of Flame (1d4) (+4,+5) {@9}
   It is branded with fire.  It cannot be harmed by fire.  
q) 17 Mithril Arrows (3d4) {good}


  [Home Inventory]

a) a Book of Magic Spells [Tenser's Transformations]
   It cannot be harmed by the elements.  
b) a Coagulated Crimson Potion of *Healing*
c) 2 Grey Potions of Restore Mana
d) a Pink Speckled Potion of Restore Intelligence
e) 2 Scrolls titled "prodor alath" of *Destruction*
f) a Scroll titled "ponduil in" of Dispel Undead
g) a Scroll titled "labatus" of Mass Banishment
h) a Moonstone Ring of Resist Poison
   It provides resistance to poison.  
i) The Ring of Drith (+2)
   It increases your intelligence by 2.  It provides resistance to 
   light and chaos.  It sustains your intelligence.  It cannot be
   harmed by the elements.  
j) a Driftwood Amulet of Devotion (+2)
   It increases your wisdom and charisma by 2.  It provides resistance
   to fire, light, dark, and life draining.  It sustains your wisdom 
   and charisma.  It usually provides light of radius 1.  
k) The Rusty Chain Mail of Oberdol (-5) [14,+9] (+1)
   It increases your constitution by 1.  It provides immunity to cold.  
   It provides resistance to lightning.  It sustains your constitution.
   It grants you the power of telepathy.  It cannot be harmed by the
   elements.  
l) The Leather Scale Mail 'Valdir' (-1) [11,+19] (+3) (charging)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, cold, light, nexus, and life draining.  It sustains your 
   strength.  It makes you fall like a feather.  It activates for 
   banishment every 500 turns.  It cannot be harmed by the elements.  
m) Leather Scale Mail of Elvenkind (-1) [11,+8] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, cold, and sound.  It cannot be harmed by the
   elements.  
n) a Shadow Cloak of Protection [6,+22]
   It provides resistance to shards.  It cannot be harmed by the
   elements.  
o) a Small Leather Shield of Elvenkind [2,+18] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, cold, and chaos.  It cannot be harmed by the
   elements.  
p) The Small Metal Shield 'Mannar' [3,+27] (+2)
   It increases your wisdom by 2.  It provides resistance to lightning, 
   fire, and cold.  It sustains your wisdom and constitution.  It
   usually provides light of radius 4.  It grants you the ability to
   see invisible things.  It activates for drain life (90) every 40
   turns.  It cannot be harmed by the elements.  
q) The Metal Cap of Mardorion [3,+6]
   It provides resistance to poison.  It activates for lightning bolt
   (4d8) every 6+d6 turns.  It cannot be harmed by the elements.  
r) The Pair of Metal Shod Boots 'Crion' [6,+9] (+3)
   It increases your stealth and speed by 3.  It provides resistance to 
   poison, sound, and nether.  It sustains your dexterity.  It speeds
   your regeneration.  It cannot be harmed by the elements.  
s) The Whip of Peltaram (1d3) (+8,+12) (+1)
   It increases your constitution by 1.  It slays animals, and is
   especially deadly against dragons.  It is branded with fire.  It
   provides resistance to acid, fire, confusion, and disenchantment.  
   It sustains your constitution.  It speeds your regeneration.  It
   activates for identify every 10 turns.  It cannot be harmed by the
   elements.  
t) The Two-Handed Flail of Ninath (3d6) (+10,+8) (+4)
   It increases your wisdom and constitution by 4.  It slays dragons.  
   It provides resistance to dark and blindness.  It makes you fall
   like a feather.  It cannot be harmed by the elements.  
u) 21 Arrows of Slay Giant (1d4) (+11,+15)
   It slays giants.  
v) 99 Arrows of Flame (1d4) (+0,+0)
   It is branded with fire.  It cannot be harmed by fire.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): yes (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 21.2.2008 20:26
Last updated on 21.2.2008 21:15

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8637. on the Ladder (of 18933)
3643. on the Angband Ladder (of 6480)
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On 21.2.2008 20:26 smee wrote:
trying to lurk around for wisdom potions, and a better bow, and level 40 before i go much below this depth. i just found a ring of speed +5 but i dont know if i should get rid of rChaos for another 5 speed.

i always have trouble picking a set at this point :/

On 21.2.2008 21:15 smee wrote:
i could trade off telepathy and 3 speed for dark resistance now i guess but i dont know if i want to. the monsters arent too bad as long as i avoid hounds

On 21.2.2008 23:23 smee wrote:
dead to huan wolfhound of the valar in 1 breath, 3000' in a vault,

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