The Angband Ladder: Shudrum, High-Elf Warrior by <martin.julien82@gmail.com>

  [Angband 3.1.1 dev (r1454) Character Dump]

 Name   Shudrum                                  Self  RB  CB  EB   Best
 Sex    Male         Age            110   Str:     17  +1  +5  +0  18/50  18/40
 Race   High-Elf     Height          87   INT:     10  +3  -2  +0     11
 Class  Warrior      Weight         214   WIS:     10  -1  -2  +0      7
 Title  Myrmidon     Social   Respected   DEX:     17  +3  +2  +0  18/40
 HP     -10/332      Maximize         Y   CON:     18  +1  +2  +0  18/30
 SP     0/0                               CHR:     11  +5  -1  +0     15


 Level               26   Armor    [22,+79]     Saving Throw         64%
 Cur Exp          40237   Fight    (+4,+16)     Stealth           Superb
 Max Exp          40237   Melee   (+13,+27)     Fighting          Heroic
 Adv Exp          50000   Shoot     (+7,+3)     Shooting          Heroic
 MaxDepth   1500' (L30)   Blows      2/turn     Disarming            56%
 Turns           761415   Shots      1/turn     Magic Device      Superb
 Gold             39464   Infra       90 ft     Perception       1 in 34
 Burden       173.6 lbs   Speed          -1     Searching            17%

 You are one of several children of a Vanyarin Warrior.  You have light
 grey eyes, straight black hair, and a fair complexion.



 Acid:+...+.+...... Confu:.............
 Elec:+.....+...... Sound:.............
 Fire:+.....+...... Shard:.............
 Cold:+.....+...... Nexus:...........+.
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............+ Disen:.............
 Dark:......+...... S.Dig:.............
Blind:............. Feath:+..........+.

PLite:............. Aggrv:.............
Regen:+............ Stea.:+.....+......
Telep:............. Sear.:.............
Invis:+...........+ Infra:.........+..+
FrAct:+............ Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> You are more poisoned!
> The 5-headed hydra bites you.
> You are more poisoned!
> The 5-headed hydra misses you.
> The 5-headed hydra bites you.
> You are more poisoned!
> The 5-headed hydra misses you.
> The 5-headed hydra casts a stinking cloud.
> You are more poisoned!
> The 5-headed hydra misses you.
> The 5-headed hydra bites you.
> You are more poisoned!
> The 5-headed hydra misses you.
> The 5-headed hydra bites you.
> You die.

Killed by a 5-headed hydra.

  [Character Equipment]

a) a War Hammer (Defender) (3d3) (+9,+11) [+3] (+4 stealth)
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     Feather Falling.
     Speeds regeneration.
     Prevents paralysis.
     Grants the ability to see invisible things.
     
     Combat info:
     2 blows/round.
     Average damage/hit: 33.9.
     
b) a Long Bow (x3) (+3,+3)
c) a Ring of Damage (+0,+10)
d) a Ring of Protection [+11]
e) an Amulet of Resist Acid
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) The Phial of Galadriel {!t!d@A1}
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 9 to 18 turns to recharge at your current speed.
     
     Radius 3 light.
g) The Soft Leather Armour 'Hithlomir' [4,+19] (+4)
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak [3,+8]
i) a Leather Shield [6,+7]
j) an Iron Helm of Infravision [5,+11] (+5)
     +5 infravision.
     
k) a Set of Caestus (+0,+3) [2,+8]
l) a Pair of Leather Boots of Stability [2,+10]
     Provides resistance to nexus.
     Feather Falling.
     


  [Character Inventory]

a) a Holy Book of Prayers [Words of Wisdom]
b) a Book of Magic Spells [Sorcery and Evocations]
c) 7 Rations of Food {@E2}
     
d) 9 Potions of Cure Critical Wounds
     
e) 10 Scrolls of Phase Door
f) 12 Scrolls of Identify {!d@r1}
g) 9 Scrolls of Word of Recall {!d!v!k!r}
h) a Rod of Light
i) a Wand of Stinking Cloud (9 charges)
     
j) a Staff of Confuse Monsters (8 charges)
     
k) a Staff of Detect Invisible (10 charges)
     
l) a Ring of Bodykeeping
     Sustains strength, dexterity, constitution.
     
m) Chain Mail of Resist Acid (-2) [14,+2]
     Provides resistance to acid.
     Cannot be harmed by acid.
     
n) a Small Metal Shield [4,+2]
o) a Pair of Iron Shod Boots of Slow Descent [3,+12]
     Feather Falling.
     
p) a Lucerne Hammer of Slay Demon (2d5) (+9,+8)
     Slays demons.
     
     Combat info:
     2 blows/round.
     Average damage/hit: 43.4 vs. demons, and 30.8 vs. others.
     
q) a Flail of Slay Evil (2d6) (+5,+6)
     Slays evil creatures.
     
     Combat info:
     2 blows/round.
     Average damage/hit: 37.3 vs. evil creatures, and 29.9 vs. others.
     
r) a Pick (1d3) (+3,+3) (+2)
     +2 tunneling.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 21.4.
     


  [Home Inventory]

a) a Potion of Healing
     
b) 2 Potions of Neutralize Poison
c) 3 Potions of Restore Intelligence
d) 4 Potions of Restore Wisdom
e) 3 Potions of Restore Dexterity
f) 2 Potions of Restore Constitution
g) 2 Potions of Restore Charisma
h) 2 Potions of Heroism
i) 2 Potions of Resist Poison
j) 24 Scrolls of Phase Door
k) 3 Scrolls of Teleport Level
l) 18 Scrolls of Enchant Weapon To-Hit
m) 9 Scrolls of Enchant Weapon To-Dam
n) 42 Scrolls of Identify {!d@r1}
o) 10 Scrolls of Word of Recall {!d!v!k!r}
p) 5 Scrolls of Recharging
q) a Ring of Resist Fire
     Provides resistance to fire.
     Cannot be harmed by fire.
     
r) a Ring of Resist Cold
     Provides resistance to cold.
     Cannot be harmed by cold.
     
s) a Ring of Teleportation (+2 speed)
     +2 speed.
     Induces random teleportation.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1632    100'    2   Reached level 2
      3112    100'    2   Killed Fang, Farmer Maggot's dog
      3112    100'    3   Reached level 3
     10639    150'    4   Reached level 4
     14831    150'    5   Reached level 5
     27989    100'    5   Killed Grip, Farmer Maggot's dog
     27989    100'    6   Reached level 6
     42751    250'    7   Reached level 7
     55520    250'    7   Killed Bullroarer the Hobbit
     55520    250'    8   Reached level 8
     73129    350'    9   Reached level 9
     84693    450'   10   Reached level 10
     97673    450'   11   Reached level 11
    109922    550'   12   Reached level 12
    114716    550'   13   Reached level 13
    119105    600'   14   Reached level 14
    133575    650'   15   Reached level 15
    143248    650'   15   Killed Smeagol
    151574    700'   16   Reached level 16
    155798    700'   16   Killed Brodda, the Easterling
    157922      0'   16   Killed Farmer Maggot
    165720    700'   17   Reached level 17
    181390    800'   18   Reached level 18
    201379    850'   19   Reached level 19
    240400   1000'   20   Reached level 20
    253951   1000'   20   Killed Lagduf, the Snaga
    258416   1000'   20   Killed Mughash the Kobold Lord
    393550   1000'   21   Reached level 21
    476072   1050'   21   Killed Orfax, Son of Boldor
    479068   1050'   22   Reached level 22
    496610   1050'   23   Reached level 23
    512021   1100'   23   Found The Soft Leather Armour 'Hithlomir'
    521099   1100'   23   Killed Boldor, King of the Yeeks
    521099   1100'   24   Reached level 24
    521281   1100'   24   Found The Phial of Galadriel
    545207   1200'   24   Killed Wormtongue, Agent of Saruman
    546929   1200'   24   Killed Golfimbul, the Hill Orc Chief
    686603   1500'   25   Reached level 25
    715383   1500'   25   Killed Khim, Son of Mim
    738503   1500'   26   Reached level 26


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 8.7.2009 12:44

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14179. on the Ladder (of 18939)
5307. on the Angband Ladder (of 6485)

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On 8.7.2009 12:44 martin.julien82@gmail.com wrote:
First seriously played Warrior.

Killed by a five head Hydra.

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