The Angband Ladder: Enwe, High-Elf Warrior by Sirridan

  [Angband 3.1.2 dev (r1671) Character Dump]

 Name   Enwe                                     Self  RB  CB  EB   Best
 Sex    Female       Age            124   STR:  18/84  +1  +5  +6 18/204
 Race   High-Elf     Height          85   INT:     14  +3  -2  +2     17
 Class  Warrior      Weight         182   WIS:     14  -1  -2  +2     13
 Title  Commando     Social  Role model   DEX:  18/90  +3  +2  +7 18/210
 HP     404/404      Maximize         Y   CON:     17  +1  +2  +2  18/40
 SP     0/0                               CHR:     18  +5  -1  +0  18/40

 Level               32   Armor   [21,+112]     Saving Throw         71%
 Cur Exp         340806   Fight   (+37,+34)     Stealth             Good
 Max Exp         340806   Melee   (+47,+49)     Fighting       Legendary
 Adv Exp         400000   Shoot    (+44,+9)     Shooting       Legendary
 MaxDepth   2100' (L42)   Blows      6/turn     Disarming            68%
 Game Turns      610729   Shots      2/turn     Magic Device      Superb
 Player Turns     61084   Infra       40 ft     Perception       1 in 14
 Active Turns     58585   Speed           6     Searching            37%
 Gold            147683   Burden   97.6 lbs

 You are the only child of a Telerin Warrior.  You have light grey
 eyes, wavy silver hair, and a fair complexion.



rAcid:......+++.... rConf:.............
rElec:........+.... Sound:.............
rFire:+.......+.... Shard:......+......
rCold:........+.... Nexus:.............
rPois:...+......... Nethr:.............
rFear:+......+....+ Chaos:.............
rLite:........+...+ Disen:+............
rDark:........+.... S.Dig:.............
rBlnd:.........+... Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.............
  ESP:.........+... Sear.:....+........
Invis:+....+.+....+ Infra:............+
FrAct:+......+..+.. Tunn.:.............
HLife:............. Speed:......+....+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Character Equipment]

a) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4)
     +4 strength, dexterity.
     Slays evil creatures, undead, orcs, trolls.
     Branded with flames.
     Provides resistance to fire, fear, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When aimed, it creates a fire bolt with damage 72.
     Takes 64 turns to recharge at your current speed.
     
     Combat info:
     6 blows/round.
     Average damage/hit: 70.5 vs. evil creatures, 80.4 vs. undead, 80.4
     vs. orcs, 80.4 vs. trolls, 80.4 vs. creatures not resistant to
     fire, and 60.6 vs. others.
     
b) a Long Bow of Extra Shots (x3) (+7,+9) (+1)
     +1 shooting speed.
     
c) a Moonstone Ring of Damage (+0,+10)
d) a Silver Ring of Resist Poison
     Provides resistance to poison.
     
e) a Bronze Amulet of Searching (+4)
     +20% to searching.
     
f) The Star of Elendil
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 81 to 160 turns to recharge at your current speed.
     
     Radius 3 light.
g) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Cloak of Thorongil [1,+10]
     Provides resistance to acid, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
i) The Leather Shield of Celegorm [4,+20]
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Speed [3,+7] (+3)
     +3 speed.
     


  [Character Inventory]

a) 27 Viscous Pink Potions of Cure Serious Wounds
     
b) 24 Copper Speckled Potions of Cure Critical Wounds
     
c) 3 Metallic Blue Potions of Healing
     
d) an Orange Speckled Potion of Enlightenment
e) 2 Violet Speckled Potions of Speed
f) 7 Scrolls titled "sivia quiccio" of Phase Door {!*}
g) a Scroll titled "lis ula venico" of Banishment
h) 2 Scrolls titled "inquus labse" of Word of Recall
i) a Scroll titled "tio pueneo ge" of *Destruction*
j) 5 Titanium Rods of Treasure Location {!!}
k) 4 Ivory Rods of Door/Stair Location {!!}
l) a Gold-Plated Wand of Stone to Mud (1 charge)
     
m) 4 Tin Wands of Teleport Other (17 charges)
     
n) 2 Runed Staves of Teleportation (15 charges) {!*}
     
o) 18 Arrows of Flame (1d4) (+10,+10)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 203.2 vs. creatures not resistant to fire, and 
     67.7 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 4 Pieces of Elvish Waybread
     
b) 26 Potions of Cure Serious Wounds
     
c) 12 Potions of Cure Critical Wounds
     
d) 2 Potions of Restore Strength
e) a Potion of Restore Life Levels
f) a Scroll of Teleportation
g) 5 Scrolls of Enchant Weapon To-Hit
h) 11 Scrolls of Enchant Weapon To-Dam
i) 8 Scrolls of Protection from Evil
j) a Wand of Stone to Mud (6 charges)
     
k) a Staff of Slow Monsters (8 charges)
     
l) a Staff of Holiness (1 charge)
     
m) a Staff of Teleportation (7 charges) {!*}
     
n) a Ring of Constitution (+3)
     +3 constitution.
     Sustains constitution.
     
o) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 17 to 32 turns to recharge at your current speed.
     
     Radius 3 light.
p) The Chain Mail of Arvedui (-2) [14,+15] (+2)
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) The Short Sword 'Sting' (1d6) (+7,+8) (+2)
     +2 strength, dexterity, constitution, speed, attack speed.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to fear, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     8 blows/round.
     Average damage/hit: 48.2 vs. animals, 48.2 vs. evil creatures, 
     51.9 vs. undead, 51.9 vs. orcs, and 44.4 vs. others.
     
     Radius 1 light.
r) The Short Sword 'Dagmor' (1d7) (+3,+7) (+2)
     +2 attack speed.
     Slays animals.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     8 blows/round.
     Average damage/hit: 46.1 vs. animals, 50.4 vs. creatures not
     resistant to poison, and 41.9 vs. others.
     
s) The Katana 'Aglarang' (8d4) (+0,+0) (+5)
     +5 dexterity, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     
     Combat info:
     6 blows/round.
     Average damage/hit: 51.3.
     
t) The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4)
     +4 strength.
     Slays animals, orcs, trolls.
     Branded with venom.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     6 blows/round.
     Average damage/hit: 73.8 vs. animals, 81.5 vs. orcs, 81.5 vs.
     trolls, 81.5 vs. creatures not resistant to poison, and 66.1 vs.
     others.
     
u) a Short Bow of Lothlorien (x2) (+17,+12) (+1)
     +1 dexterity, shooting power.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Prevents paralysis.  
     
v) 30 Seeker Arrows (4d4) (+5,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 68.6.
     35% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3803     50'    2   Reached level 2
      5315    100'    2   Killed Grip, Farmer Maggot's dog
      5315    100'    3   Reached level 3
      7401    150'    4   Reached level 4
      7692    150'    4   Killed Fang, Farmer Maggot's dog
      9472    200'    5   Reached level 5
     16298    300'    6   Reached level 6
     20030    350'    7   Reached level 7
     20190    350'    8   Reached level 8
     20672    350'    8   Killed Bullroarer the Hobbit
     22789    350'    9   Reached level 9
     26990    400'   10   Reached level 10
     39157    450'   11   Reached level 11
     39367    450'   11   Killed Mughash the Kobold Lord
     43402    500'   12   Reached level 12
     51143    550'   13   Reached level 13
     55949    600'   14   Reached level 14
     75940    800'   15   Reached level 15
     77839    800'   15   Killed Ulfast, Son of Ulfang
     80309    800'   16   Reached level 16
     86604    850'   16   Killed Wormtongue, Agent of Saruman
     90132    850'   17   Reached level 17
     98005      0'   17   Killed Farmer Maggot
    108726    850'   17   Killed Orfax, Son of Boldor
    118055    900'   18   Reached level 18
    122236    900'   18   Killed Smeagol
    129030    900'   19   Reached level 19
    144865    900'   20   Reached level 20
    154752    950'   20   Killed Golfimbul, the Hill Orc Chief
    157520    950'   21   Reached level 21
    181366   1000'   21   Killed Nar, the Dwarf
    184939   1000'   22   Reached level 22
    195131   1000'   23   Reached level 23
    216073   1000'   24   Reached level 24
    216894   1000'   24   Found The Dagger 'Narthanc' (LOST)
    246186   1100'   25   Reached level 25
    249215   1100'   25   Killed Lagduf, the Snaga
    269738   1250'   25   Killed Grishnakh, the Hill Orc
    279696   1200'   25   Killed Angamaite of Umbar
    312415   1300'   25   Found The Set of Gauntlets 'Pauraegen' (LOST)
    317318   1300'   25   Killed Ufthak of Cirith Ungol
    319268   1300'   26   Reached level 26
    337599   1400'   27   Reached level 27
    347061   1500'   27   Found The Halberd 'Osondir' (LOST)
    361150   1500'   27   Killed Sangahyando of Umbar
    372824   1550'   27   Found The Hard Leather Cap of Thranduil
    377563   1500'   27   Killed Ulwarth, Son of Ulfang
    385717   1500'   27   Killed Uldor the Accursed
    388319   1550'   28   Reached level 28
    388560   1550'   28   Found The Leather Shield of Celegorm
    391267   1550'   28   Killed Tom the Stone Troll
    399400   1550'   28   Killed Gorbag, the Orc Captain
    411512   1550'   28   Killed Beorn, the Shape-Changer
    427456   1600'   29   Reached level 29
    428329   1600'   29   Found The Morning Star 'Bloodspike'
    436059   1650'   29   Killed Azog, King of the Uruk-Hai
    436987   1650'   29   Found The Set of Gauntlets 'Paurhach' (LOST)
    445019   1750'   29   Killed Lokkak, the Ogre Chieftain
    456841   1850'   29   Killed Bill the Stone Troll
    470178   1850'   30   Reached level 30
    484822   1900'   30   Found The Short Sword 'Dagmor'
    522896   2000'   30   Found The Long Sword 'Anduril'
    526202   2000'   30   Found The Chain Mail of Arvedui
    530126   2000'   30   Killed Bolg, Son of Azog
    535366   2000'   30   Found The Phial of Galadriel
    536476   2000'   31   Reached level 31
    544457      0'   31   Found The Star of Elendil
    550080   2000'   31   Killed Draebor, the Imp
    550324   2000'   31   Found The Spear 'Nimloth'
    551552   2000'   31   Killed Medusa, the Gorgon
    558625   2050'   31   Killed Kavlax the Many-Headed
    560766   2100'   31   Killed Mim, Betrayer of Turin
    560906   2100'   31   Found The Katana 'Aglarang'
    566997   2100'   31   Found The Leather Scale Mail 'Thalkettoth'
    567658   2100'   31   Killed Rogrog the Black Troll
    572555   2100'   32   Reached level 32
    572620   2100'   32   Killed Lorgan, Chief of the Easterlings
    575491   2100'   32   Found The Cloak of Thorongil
    580627   2050'   32   Killed Lugdush, the Uruk
    588474   2100'   32   Found The Short Sword 'Sting'
    589245   2100'   32   Killed Ibun, Son of Mim
    598887   2050'   32   Killed Uvatha the Horseman
    604036   2000'   32   Killed Adunaphel the Quiet


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 8.9.2009 04:15
Last updated on 12.9.2009 07:40

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4365. on the Angband Ladder (of 6485)
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Comments

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On 8.9.2009 04:15 Sirridan wrote:
New character, based off Silwe.

On 8.9.2009 08:34 Sirridan wrote:
2 vaults on 40 or 41? Both were easy clears, the other one was a medium vault, had thalkettoth and osondir, sold the halbred. New gloves give me 5 blows with my axe. Wearing ring of ice until I find +str or something better, my str is really lackluster right now, and it would be nice to bump it up if anything just to carry more.

Lost a -TO to something, irritating but oh well. Still have one, so no biggie. A bunch of rings and amulets ID'ed so far, need to find bodykeeping, str, dex, slaying, fire, elec, acid, rpoison and sinvis, and I should be good for rings, the new ones after that will be speed or arts.

Also hoping for a good neck piece, right now I'm using resistance, which isn't too bad, WM or trick would be great, or an elfstone or something with rpoison ;)

On 8.9.2009 08:37 Sirridan wrote:
One more thing, sticking around 40-42 for stat pots and until I find rpoison or good detection, not risking my ass to drolems.

so far, I've found 1 brawn (bm), 1 !con, and 1 !int, wtb more stat pots plz.

On 12.9.2009 06:53 Sirridan wrote:
Character started off really badly, got dex and str drained badly, and couldn't find restore potions for them in shop or in dungeon for a while. Kept going, had a few very close calls (<20 hp). Found a vault and went to it, accidentally read a tele_level inside and was upset, so I grabbed the save before it autosaved, then quit the game, and copied the current save (with the tele_level screwup). Tried the scummed savefile but it felt wrong, so I went with the mistake. So yeah, no scumming for me :( Oh well, later on I was rewarded by a few vaults, nothing too good in them, except once there was a drolem who had about 2 chances to breathe but didnt thankfully, so I -tother'ed it aweay. But finally, finally I found a greater vault at dl 41. Shelob, a seraph, 2 greater basilisks, a Nalefshnee. Anyway, cracked it and to-ed the nasties. Thankfully the nalefshnee was behind a Yellow Q and couldn't get out and summon more... But yeah, stepped on a teleport trap and landed by an elder areana from Shelob, but I ported it away after it put me to **6** hp! (before teleporting I drank a !healing). Anyway, nothing else scary happened, except another trap summoned a deathknight, but he went down easy.

Best loot: Anduril!! Off a monster in the vault. Star of elendil. Chain mail of Avendui. Some stealth boots/cloak. A few new ID's, nothing too good though. Went back to town, sold some ego's. Bought out the black market for the second time since it had a few junk items in it, and got a =rPoison. Woot, base set of resists is covered. Including nexus, shards, and disenchantment.

6 blows, huge damage. I am very happy right now!

On 12.9.2009 07:38 Sirridan wrote:
3 !aug, !2str, and a !wis.

found a bunch of artifacts too. Lost nexus and gained 6 speed. I might wear stability and lose 3 speed... just cause statswitch would hurt a lot!

On 12.9.2009 07:40 Sirridan wrote:
Updated dump, decided to lose 3 speed for rNexus.

Also more stealth and dropped thorngil at home, it kinda sucks since I have rfear and racid already.

On 12.9.2009 10:01 Pete Mack wrote:
Look for a Branding ring (Acid or Electricity are best). Aglarang will then do really huge damage, much more than Anduril + Damage. And it gives you base speed 11.


On 12.9.2009 10:03 Pete Mack wrote:
Whoops--just did the math. Aglarang (enchanted) will do about +10 more damage than Anduril; the extra speed will give you another 30% more damage, however.


On 12.9.2009 20:04 Sirridan wrote:
Yeah... but the death drake breathes nether, you die...

Had bad luck with !con, was diving to 75 for speed rings and got obliterated.

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