The Angband Ladder: Mighty He-mutant, Beastman Berserker by chris

  [Hengband 1.7.2 Character Dump]

                          Name  : Mighty He-mutant

 Sex      : Male             Age                17   Str :  18/184 18/***
 Race     : Beastman         Height             54   Int :       3      3
 Class    : Berserker        Weight            126   Wis :       4      5
                             Social Class       11   Dex :  18/192 18/208
                             Align            Good   Con!:  18/204 18/***
                                                     Chr :      12     15

 Right hand      (+58,+75)   Hit point   -261/2017   Fighting   : Legendary[100
 Left hand       (+48,+69)   SP (Mana)      0/   0   Bows/Throw : Very Bad
 Blows/Round           8+8                           SavingThrow: Legendary[7]
 AverageDmg/Rnd    768+612   Level              50   Stealth    : Very Bad
                             Experience   15226089
 Shooting        (+71,+20)   Max Exp      15226089   Perception : Very Bad
 Multiplier          x0.00   Exp to Adv      *****   Searching  : Very Bad
 Shots/Round          1.00   Gold           870954   Disarming  : Very Bad
                                                     MagicDevice: Very Bad
 AC              [31,+103]   Time     Day 49  6:01
 Speed            (+35+10)   Play time    07:41:54   Infra-Vision: 0 feet


                         (Character Background)
          A Demon Lord of Chaos decided to have some fun, and so he
          created you.  You have the black eyes of a bird, mangy
          brown fur, and the hooves of a goat.


          ...You were killed by a Great Wyrm of Law on level 99 of
          Angband.

                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Beastman      Str :  18/98  2  8  2  4 18/*** 18/184  2.........2.s
 Class : Berserker     Int :  18/61 -2-20 -2  2      3         .....2.3.1...
 Level : 50            Wis :  18/57 -1-20 -1  3      5      4  .....233.1...
 Hits  : -261/2017     Dex : 18/108 -1  4  0  7 18/208 18/192  .......3...4s
 Mana  : 0/0           Con!: 18/110  2  4  1  4 18/*** 18/204  2.........2.s
                       Chr :     18 -2 -5  0  4     15     12  .....233.....
           }                        }                            }
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .........+...    Sound : ............+    Speed     : ..++++.....+#
 Elec  : .*...........    Nether: +.+..+.......    FreeAction: +........++++
 Fire  : .......+.....    Nexus : ...........+.    SeeInvisi.: .....+...+...
 Cold  : .......*.+...    Chaos : +.+..........    Hold Life : +......+.....
 Poison: .......+.+...    Disnch: .........+...    Warning   : .........+...
 Light : ........+....    Fear  : .......+.+..#    SlowDigest: .............
 Dark  : .....+..+....    Reflct: ............+    Regene.   : ............+
 Shard : .......+.....    AuFire: .............    Levitation: ...........+.
 Blind : .............    AuElec: .............    Perm Lite : .............
 Conf  : +...........+    AuCold: .......+.....    Cursed    : .............

                                  }                              }
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ......+......    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: .*.    ESP Good  : .............    Add Device  : .............
 Slay Human: +..    ESP Undead: .....+.......    Add Stealth : ..+..+..+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .........+...
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: .+.    ESP Troll : ..+..........    No Teleport : .......+.....
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .........+...
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ............+
 Sharpness : ...    Sust Int  : .............    Drain Exp   : +............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .........+...
 Vampiric  : +..    Sust Dex  : ...........++    Aggravate   : +....+.......
 Chaotic   : ...    Sust Con  : ............+    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............


  [Last Messages]

> The Great Wyrm of Power ignores the attack.
> The Kamikaze hound snarls with pain.
> The Mana hound snarls with pain.
> The Sky Drake ignores the attack.
> The Great Wyrm of Balance ignores the attack.
> The Great Wyrm of Power ignores the attack. <x2>
> The Kamikaze hound yelps in pain.
> The Great Wyrm of Power ignores the attack.
> The Great Wyrm of Law ignores the attack.
> The Great Wyrm of Power ignores the attack.
> *** LOW HITPOINT WARNING! ***
> The Great Wyrm of Power resists. <x2>
> The Sky Drake hisses in pain.
> The Great Wyrm of Power resists.
> The Sky Drake flinches.
> The Sky Drake ignores the attack.
> The Ancient gold dragon dies.
> The Great Wyrm of Power resists.
> The Sky Drake flinches.
> The Great Wyrm of Balance resists.
> The Sky Drake flinches.
> The Sky Drake ignores the attack.
> The Great Wyrm of Power resists.
> The Sky Drake flinches.
> The Mana hound yelps in pain.
> The Ancient gold dragon flinches.
> The Mana hound yelps in pain.
> The Hummerhorn dies.
> The Mana hound yelps in pain. <x3>
> Pow!
> Goodbye, He-mutant!


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level  99
   !Yeek cave       : level  13
    Dragon's lair   : level  60
    Mine            : level  75


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 11
  Lagduf, the Snaga                        (Dungeon level:   6) - level 14
  The Ghost 'Q'                            (Dungeon level:  12) - level 15
  Kharis the Powerslave                    (Dungeon level:  24) - level 24
  Orc Camp                                 (Danger  level:  15) - level 25
  Doom Quest 1                             (Danger  level:  15) - level 25
  The Sewer                                (Danger  level:  15) - level 25
  Tengu and Death Swords                   (Danger  level:  25) - level 25
  The Mimic's Treasure                     (Danger  level:  25) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 26
  Dark Elven Lords Quest                   (Danger  level:  25) - level 26
  The Cloning Pits                         (Danger  level:  45) - level 30
  Strygalldwir                             (Dungeon level:  38) - level 45
  Glaurung, Father of the Dragons          (Dungeon level:  44) - level 45
  Ancalagon the Black                      (Dungeon level:  50) - level 45
  Habu the Champion of Chaos               (Dungeon level:  56) - level 45
  The Old Castle                           (Danger  level:  50) - level 46
  Jisisl of Ice                            (Dungeon level:  62) - level 46
  Azriel, Angel of Death                   (Dungeon level:  76) - level 49

< Failed Quest >
  The Unicorn of Order                     (Dungeon level:  88) - level 50


 Arena: 20 Victories


  [Defeated Monsters]

You have defeated 7015 enemies including 197 unique monsters in total.

< Unique monsters top 10 >
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Kaschei the Immortal                     (level  90)
  Fenris Wolf                              (level  90)
  Raphael, the Messenger                   (level  89)
  Draugluin, Sire of All Werewolves        (level  87)
  Loki the Trickster                       (level  85)
  Wahha-Man the Golden                     (level  85)
  Ymir the Ice Giant                       (level  85)


  [Virtues]

Your alighnment : Good

You are a great champion of Valour.
You are a bitter enemy of Individualism.
You are a great champion of Chance.
You are the living embodiment of Temperance.
You have strayed from the path of Honour.
You are an enemy of Compassion.
You are the living embodiment of Sacrifice.
You are the living embodiment of Harmony.


  [Character Equipment]

a) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {!s!d!k}
b) The Mace 'Taratol' (3d4) (+12,+12)
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {Ca~T}
d) a Ring of Speed (+11) {+11}
e) a Ring of Speed (+12) {+12}
f) The Collar Harness of the Hell (+15,+15) [-5] (-2) {!s!d!k}
g) The Palantir of Westernesse (+3)
h) The Double Ring Mail of Soul Freeze (-2) [15,+14] (+3)
{InWiDxCh;*Co;FiPoShFe;Hl[CT}
i) a Shadow Cloak of Stealth [6,+14] (+2 to stealth)
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {Wr, .}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed)


  [Character Inventory]

a) 14 Mushrooms of Restoring {!E}
b) 38 Rations of Food
c) 29 Potions of Speed {!k!q}
d) 2 Potions of Resist Heat
e) 52 Potions of Heroism {50% off}
f) 55 Potions of Cure Critical Wounds {25% off}
g) 25 Potions of Healing {!k!q}
h) 9 Potions of *Healing* {!k!q}
i) 14 Potions of Restore Life Levels {50% off}
j) a Potion of Wisdom {!k}
k) 10 Potions of Enlightenment
l) 22 Potions of Resistance {!k!q}
m) a Ring of Speed and Ball Lightning (+8)
n) The Pair of Soft Leather Boots 'eglahith' [2,+14] (+3 to speed)


  [Home Inventory]

 ( page 1 )
a) 7 Potions of Resist Cold
b) 14 Potions of Self Knowledge
c) a Potion of Curing
d) 3 Potions of New Life {!q!k}
e) 2 Rings of Levitation
f) a Ring of Resist Cold
g) a Ring of Acid and Power Throwing [+11]
h) a Ring of Flames [+9]
i) a Ring of Ice [+10]
j) a Ring of See Invisible
k) a Ring of Lightning [+11]
l) a Ring of Damage (+6)

 ( page 2 )
a) a Ring of Speed (+11) {+11}
b) a Ring of Speed (+9) {+9}
c) a Ring of Speed (+5) {+5}
d) a Ring of Speed (+2)
e) a Ring of Speed and Fire ball (+8) {+8}
f) The Ring 'Frakir' (+1)
g) The Ring of Tulkas (+4) {Tulkas}
h) 2 Rings of Light and Darkness Resistance
i) a Ring of Nether Resistance
j) a Ring of Nexus Resistance
k) a Ring of Sound Resistance
l) a Ring of Shard Resistance

 ( page 3 )
a) a Ring of Extra Attacks (+2 attacks)
b) a Ring of Extra Attacks (+1 attack)
c) an Amulet of Resist Acid {!t}
d) The Amulet of Carlammas (+2)
e) The Necklace of the Dwarves (+3)
f) an Amulet of Anti-Magic
g) an Amulet of Anti-Magic
h) an Amulet of Anti-Teleportation
i) an Amulet of Resistance {PoNx}
j) 2 Amulets of Resistance {Po}
k) an Amulet of Resistance {Ca}
l) an Amulet of Resistance

 ( page 4 )
a) The Amulet of Faramir (+12,+0) (+3)
b) The Torque of Boromir (+0,+8)
c) The Bead 'Yasaka-no-Magatama' (+3)
d) The Inro of Mito Koumon (+2)
e) The Amulet of The Pitch Dark Night [+5] (+4)
f) The Amulet of Sacred Knights [+10] (+2)
g) The Charmed Pendant [+5] (+2)
h) The Pendant of Gogo (+4)
i) The Incandescent Light of Yeduson (+3 to infravision)
j) The Star of Elendil (+1 to speed)
k) The Jewel of Judgement (+3 to speed)
l) The Stone of Lore

 ( page 5 )
a) The Levitation Stone of Laputa (+2 to speed)
b) The Ring Mail of Giles (-2) [12,+18] (-2) {Q}
c) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Cf}
d) The Bar Chain Mail 'Scale of Vrtra' (-2) [18,+17] (+4 to speed)
{SpStInCnCh;AcPo~Evil(Cn}
e) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
f) The Splint Mail 'Generator' (-2) [19,+17] {Di[T}
g) The Haramakido of Yositsune [17,+28] (+2)
h) The Full Plate Armour of Isildur [25,+25] (+2)
i) The Robe 'Oozearmor' [2,+14] {AcFiPoCf;Lv}
j) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Nt}
k) The Hard Leather Armour of Himring [6,+15]
l) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)

 ( page 6 )
a) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Fe}
b) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {Can of Toys}
c) The Cloak 'Colluin' [1,+15]
d) a Fur Cloak of the Bat (-11,-9) [3,+4] (+4)
e) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4) {Po;Ag}
f) a Shadow Cloak [6,+7]
g) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
h) The Hard Leather Cap of Thranduil [2,+10] (+2) {Dk}
i) The Iron Helm 'Stone Mask' (+8,+8) [5,-10] (+3)
j) The Steel Helm of Hammerhand [6,+20] (+3)
k) a Dragon Helm [8,+17] {LiDkShNxFe}
l) The Set of Gauntlets 'Shocking!' [2,+19] (+2) {StDx;ElSh}

 ( page 7 )
a) The Set of Gauntlets of Corwin [2,+15] (+4)
b) a Set of Dragon Gloves [4,+16] {AcCoCfDiFe}
c) a Set of Dragon Gloves [4,+10] {CoDkSh}
d) a Set of Dragon Gloves [4,+15] {Po}
e) a Set of Dragon Gloves [4,+15] {Bl}
f) The Set of Cesti 'Tournament' [5,+15] (+4) {St;Co(StCh}
g) a Pair of Dragon Boots [5,+12] {CoNt}
h) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {Cf}
i) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4)
j) The Long Sword of the Dawn (3d5) (+20,+20) (+3 to infravision)
k) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)
l) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2)

 ( page 8 )
a) The Bastard Sword 'Calris' (5d4) (+9,+20) (+5)
b) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed) {cursed}
c) The No-dachi 'Taro Dachi' (9d4) (+7,+7) [-5] (+4)
d) The Blade of Chaos 'Soulcrusher' (6d5) (+20,+15) (+4)
e) The Broad Spear of Destiny (2d9) (+15,+15) (+4)
f) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)
g) The Lucerne Hammer 'Cyclcraze' (2d5) (+17,+11) [+5] (+2 attacks) {At|Ca,
Lagduf}
h) The Glaive of Pain (9d6) (+0,+30)
i) The Morning Star 'Necrophiliac' (2d6) (+15,+19) {Fa|V(In}
j) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)


  [Museum]

 ( page 1 )
a) The Long Sword 'Excalipur' (5d5) (-50,-50) [-5] (-3)
b) The Broad Spear of Humiliation (1d9) (-17,-15) (-6) {cursed, St;Te/L}


  [Check Sum: "07aa1b1849421ce8ec"]


Posted on 12.1.2010 01:39
Last updated on 14.1.2010 03:30

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2640. on the Ladder (of 18931)
105. on the Hengband Ladder (of 697)
71. for this player (

Comments

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On 12.1.2010 01:39 chris wrote:
[CL25:DL24] 00:52
Un *freakin* believable! Crazy luck. First I get a +2 attack chaotic weapon for DL6 quest, then Giles (NxCa are zerker essentials) for my DL12 quest. Then, I get a rand-art vampiric weapon! OMG! My last 'zerker looked for one of those all game and had no such luck.

Maybe the white aura is helping? Zerkers are almost as addictive as the munchkin one day challenge ...

On 12.1.2010 02:39 chris wrote:
[CL30:Cloning Pits] 01:40
Frustration! I went into the Vapor Quest to pick up nifty mutations and got crap. Well, I got fat, and randomly teleporting, and Balaan. On removal attempt, I lost my white aura :( My major miscalculation was forgetting that Chaos also drained life, and that 3 breaths or so would put me down to CL1. I only brought 3 !RestoreLife.

So, in frustration, I town scummed 40 days until !speed finally showed up (Why are they so rare?). I also got 7 !healing in the process, to go with my 6 !speed and figured: Oh well. What the hell?

Now I'm 4 levels higher and have a nifty pair of boots too. I could probably wear that bat cloak OK, but the -9 damage does not get prorated. It is a flat -9 damage to all 14 of my attacks! I'll live with +7 speed for a bit ...

On 12.1.2010 03:04 chris wrote:
[CL35:DL60] 02:00
Well, this character will skim the top of the lair, to be sure. Stupid bad mutations keep returning, so I'm off to Zul every couple of levels. Are there any good ones for zerkers, or is it all manic depressive chaos patrons?

Well, quicker speed this way ... 2:00 and I'm as good as my last zerker just 30 minutes before winning the game!

On 12.1.2010 03:40 chris wrote:
[CL39:DL60] 02:33
This is so typical.
[1] What are all these items I am carrying? I had to leave a bunch of unidentified artifacts and rings on the ground.

[2] What is that, another bad mutation? Vulnerable to elements. I am pretty sure that "Terrible" iron helm is stone mask, so a vampire I shall be. Enough mutation annoyances ...

On 12.1.2010 03:43 chris wrote:
Ha! One of the un-identified potions I am carrying is death. After losing a zerker that way, I knew better ...

So, to vampire or not to vampire? That is the question ...

On 12.1.2010 04:11 chris wrote:
[CL41:DL60] 03:00
Well, without light resistance, I guess I better stay a mutant. Plus, there's that whole name thing. Who ever heard of 'He-mutant the Vampire'? And I guess trekking to Zul isn't that bad. Also, I need the sound resistance ...

Can of Toys from a Golden Angel gives Jack's Cloak! Yay!

On 13.1.2010 22:41 chris wrote:
[CL45:DL44] 04:00
He-mutant is shining, now! Freakin' cold immunity!!! The only way that armor is coming off is if it is removed from my twisted rotting corpse!

OK, I skimmed the lair too long, and now need to find the down stairs and do the Angband quests. I also need to accumulate !enlightenment and !*healing* and !life ... somehow. Plus, these are low hp for a 'zerker!

On 13.1.2010 23:49 chris wrote:
[CL48:DL75] 05:00
OK, that was the *last* time I will recall down to the Mine ... I promise :) Fun fun was walking up to the Norsa in the open, swapping for dual vampiric weapons, and duking it out. Summons greater dragons. Bwah! Ha! Ha! Massacre. Repeat ad nauseam for 600,000xp or so. It cost me a !resistance though ... better safe than sorry.

Good rings of speed from Uriel and I forget who else. Its nice to have a couple *healing* tucked in your back pocket ...

On 14.1.2010 01:21 chris wrote:
[CL50:DL84] 06:00
05:44 to CL50 is pretty quick. Still, I don't quite feel I have reached supreme 'zerker power. I don't like aggravating. Just think what a mob of Unmakers means when there are no stairs nearby? Or good vs. evil chain summoning? Still, my non-aggravate kit only does 1050hp/round, which is extremely subpar for end game. Also, I'd like to cover up light, at least for Raphael and the Unicorn. Well, there's always Ringil :)

Really, I should power dive for the end soon. 10 *healing* and 1 *life* ... is probably not enough. I can't help feeling I should use my awesome *Co to hang out at DL80 and accumulate potions ... but I keep inching deeper and deeper and deeper ...

On 14.1.2010 02:46 chris wrote:
[CL50:DL81] 07:04
I parked it back at DL81 for a bit. If I am going to aggravate, then I'd like a few more quality healing potions (esp. Life). Regular Healing can now be chugged to my hearts desire, I have plenty. Just 300hp at a time ... or sometimes even 1200hp at a time is not enough :)

So, I don't understand my bad luck with mutations. I've gotten 25-30 mutations so far this game (many from !polymorph) and my best have been:
Limber for CL2
Infravision for CL4
Moron for CL 40 something
That's it. The rest have been bad (Yes, moron is a neutral mutation for a zerker!). Manic depressive is a mainstay, and has come up 6 times or so. I consider it bad as -10 speed severely outweighs +10 speed ... Vulnerable to elements, albino, wasting, crap, crap, crap. I'm 90% bad mutations, 6% neutral and 3% good. What gives? I've given up ... I'm about to dive for the win anyway, but I was expecting 3 extra attack mutations and steelskin ... or something similar on this guy.

On 14.1.2010 03:30 chris wrote:
Dead ... racing for the end, but the unicorn got me. As soon as I saw her, I activated recall, but it wasn't long before I was surrounded by Great Wyrms of Power. At first, I could quaff Life, then massacre, then quaff healing ... but in the end, I was taking 1500hp damage per round from breaths, and even though I had more *healing* in my kit, I couldn't drink it fast enough! Damn, its a crap shoot with the 'zerker ...

On 14.1.2010 04:39 bodgeydecoy@hotmail.com wrote:
...no tele... oooh.

On 14.1.2010 13:23 chris wrote:
Yeah, this class would be easy if they could teleport ... Funny how such a simple ability can make such a huge difference!

On 14.1.2010 22:15 jonathan.moore.007@gmail.com wrote:
Yeah that no teleport was what I really hated about my zerker as combined with aggravate when I was searching for Oberon I could not move without the Unicorn pinning me down and summoning ancient D's

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