The Angband Ladder: Shrewd Sequoia, Ent Mage by chris

  [Hengband 1.7.2 Character Dump]

                          Name  : Shrewd Sequoia

 Sex      : Male             Age               137   STR!:  18/210
 Race     : Ent              Height            120   INT!:  18/***
 Class    : Mage             Weight            289   WIS!:  18/***
 Magic    : Chaos, Craft     Social Class       43   DEX :  18/116
                             Align    Neutral Evil   CON!:  18/***
                                                     CHR :  18/199

 Right hand      (-33,+39)   Hit point    942/ 942   Fighting   : Legendary[7]
 Left hand       (-66,+41)   SP (Mana)    398/ 398   Bows/Throw : Legendary[10]
 Blows/Round           3+3                           SavingThrow: Heroic
 AverageDmg/Rnd    121+153   Level              50   Stealth    : Superb
                             Experience    7784870
 Shooting        (+72,+14)   Max Exp       7784870   Perception : Excellent
 Multiplier          x4.72   Exp to Adv      *****   Searching  : Fair
 Shots/Round          0.83   Gold         11303090   Disarming  : Superb
                                                     MagicDevice: Legendary[20]
 AC              [18,+136]   Time    Day 685 11:47
 Speed            (+36+10)   Play time    09:44:47   Infra-Vision: 30 feet


                         (Character Background)
          You are the only offspring of an Entish Forestwarden.  You
          have four fingers and toes, and are covered in mossy skin.



          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Ent           STR!:  18/80  5 -4 -2 14 18/210         .4.1...4.32..
 Class : Mage          INT!: 18/110  0  3  2  9 18/***         ...1.33.2....
 Level : 50            WIS!:  18/90  2  0  0 12 18/***         ...1.33.23...
 Hits  : 942/942       DEX : 18/106 -6  1  1  5 18/116         ...1.......4.
 Mana  : 398/398       CON!: 18/110  5 -2 -1 10 18/***         ...1...4.32..
                       CHR :  18/99  0  1 -1 10 18/199         .4.1.3..2....

         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......*+...#    Sound : ........+....    Speed     : .++++.+.++.+#
 Elec  : .........+..#    Nether: .+...........    FreeAction: ...+.....+++.
 Fire  : ..+*...+++..#    Nexus : ...........+.    SeeInvisi.: ...+.++..+...
 Cold  : .+.....+++..#    Chaos : ......++.+...    Hold Life : ......+......
 Poison: .......+....#    Disnch: ..+..........    Warning   : .............
 Light : ........++...    Fear  : .+.....+....#    SlowDigest: ...+.........
 Dark  : .+......+....    Reflct: .............    Regene.   : ...+.....+..#
 Shard : .........+...    AuFire: .............    Levitation: ...........+.
 Blind : .........+...    AuElec: .............    Perm Lite : .........+...
 Conf  : ......+..+...    AuCold: .............    Cursed    : .............


             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : .+.    Telepathy : ............#    Add Blows   : .............
 Slay Und. : .*.    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .+......+....
 Slay Anim.: .+.    ESP Demon : .............    Add Search  : .............
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: .+.    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: +............
 Poison Brd: ...    Sust Str  : ...+.........
 Sharpness : ...    Sust Int  : .....+.......    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .....+.......    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : ...+.......+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .....+.......


  [*Winning* Message]

  Speedy mage win ...


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level 100
    Yeek cave       : level   5
    Dragon's lair   : level  60
   !Forest          : level  32


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  7
  Warg problem                             (Danger  level:   5) - level 12
  Meng You, the Brother of Meng Huo        (Dungeon level:   6) - level 21
  The Sewer                                (Danger  level:  15) - level 21
  Old Man Willow Quest                     (Danger  level:  22) - level 42
  Dark Elven Lords Quest                   (Danger  level:  25) - level 42
  The Cloning Pits                         (Danger  level:  45) - level 42
  Wutugu, the Chief of Southerings         (Dungeon level:  12) - level 43
  Rich, the Thief                          (Dungeon level:  24) - level 43
  Vapor Quest                              (Danger  level:  25) - level 43
  Morgenstern, Julian's Steed              (Dungeon level:  38) - level 43
  Charon, Boatman of the Styx              (Dungeon level:  44) - level 43
  Maeglin, Betrayer of Gondolin            (Dungeon level:  50) - level 43
  Brand, Mad Visionary of Amber            (Dungeon level:  56) - level 43
  Omarax the Eye Tyrant                    (Dungeon level:  62) - level 43
  Node of Chaos                            (Danger  level:  65) - level 43
  Ithaqua the Windwalker                   (Dungeon level:  76) - level 44
  Cerberus, Guardian of Hades              (Dungeon level:  88) - level 48
  Oberon                                   (Danger  level:  99) - level 49
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 21
  The Vault                                (Danger  level:  30) - level 21


 Arena: 10 Victories


  [Defeated Monsters]

You have defeated 36182 enemies including 139 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Sauron, the Sorcerer                     (level  98)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Yog-Sothoth, the All-in-One              (level  90)
  Oremorj the Cyberdemon Lord              (level  89)
  Loki the Trickster                       (level  85)
  Surtur the Giant Fire Demon              (level  85)


  [Virtues]

Your alighnment : Neutral Evil

You are a great champion of Knowledge.
You are neutral to Mysticism.
You are the polar opposite of Nature.
You are an enemy of Chance.
You are the living embodiment of Harmony.
You have strayed from the path of Justice.
You are an enemy of Sacrifice.
You are an enemy of Valour.


 You were able to use Nature magic before.


  [Mutations]

 You can freeze things with a touch.
 You have an extra pair of eyes (+15 search).
 You have remarkable infravision (+3).


  [Character Equipment]

a) a Wizardstaff (1d2) (+2,+3) {Dm}
b) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to speed)
{SpStChSl;CoDkNtFe/XL/*PZ}
c) The Light Crossbow of Brand (x4) (+10,+14) (+10 to speed) {Sp;FiDi;Xm}
d) The Ring of Power (Narya) (+10,+10) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRg(StDx}
e) a Ring of Speed (+9) {Sp}
f) an Amulet of Brilliance and See Invisible (+3) {InWiCh;Si(InWiCh}
g) The Jewel of Judgement (+3 to speed) (charging) {SpInWi;CfCa;SiHl, !!}
h) The Hard Studded Leather of Boldor (+5,+2) [7,+13] (+4) {StCn;*Ac;FiCoPoCaFe}
i) The Shadow Cloak of Luthien [6,+20] (+2) {SpInWiChSl;AcFiCoLiDkSo}
j) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiShBlCfCa;FaSiRgLu,
!!}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 3 Chaos Spellbooks [Sign of Chaos] {@ma!k}
b) 3 Chaos Spellbooks [Chaos Mastery] {@mb!k}
c) a Chaos Spellbook [Chaos Channels] {@mc!k}
d) a Chaos Spellbook [Armageddon Tome] {@md!s!d!k}
e) 3 Craft Spellbooks [Handbook for Pupils] {@me!k}
f) 3 Craft Spellbooks [Grade Holder's Book] {@mf!k}
g) a Craft Spellbook [Note of Acting Master] {@mg!k}
h) a Craft Spellbook [Spiritual Enlightenment] {@mh!s!d!k}
i) 23 Mushrooms of Restoring {!E}
j) 31 Potions of Cure Critical Wounds
k) 42 Potions of Healing {!k!q}
l) 9 Potions of *Healing* {!k!q}
m) 4 Potions of Life {!k!q}
n) 14 Potions of Restore Mana {!q!k}
o) 9 Potions of Restore Life Levels
p) 3 Scrolls of Genocide {!r!k}
q) 6 Rods of Recall {!s!d!k}
r) 3 Rods of Detection {@z3!s!d!k!!}
s) 7 Rods of Teleport Other {!s!d!k}
t) 6 Rods of Acid Balls (1 charging) {!s!d!k}
u) 7 Rods of Lightning Balls (2 charging) {!s!d!k}
v) 6 Rods of Fire Balls (2 charging) {!s!d!k}
w) 7 Rods of Cold Balls (1 charging) {!s!d!k}


  [Home Inventory]

 ( page 1 )
a) a Chaos Spellbook [Sign of Chaos] {@ma!k}
b) 4 Chaos Spellbooks [Chaos Mastery] {@mb!k}
c) 16 Chaos Spellbooks [Chaos Channels] {@mc!k}
d) 4 Craft Spellbooks [Handbook for Pupils] {@me!k}
e) 2 Craft Spellbooks [Grade Holder's Book] {@mf!k}
f) 26 Craft Spellbooks [Note of Acting Master] {@mg!k}
g) a Craft Spellbook [Spiritual Enlightenment] {@mh!s!d!k}
h) 2 Books of Kendo [Gorinnosho]
i) Book of Kendo [Hokusin Ittouryuu Kaiden]
j) a Song Book [Harps of Rivendell]
k) 2 Crusade Spellbooks [Exorcism and Dispelling]
l) a Crusade Spellbook [Wrath of God]

 ( page 2 )
a) 3 Trump Spellbooks [Trumps of Doom]
b) 2 Death Spellbooks [Black Channels]
c) a Death Spellbook [Necronomicon]
d) 2 Nature Spellbooks [Call of the Wild] {@me!k}
e) a Nature Spellbook [Nature Mastery] {@mf!k}
f) 5 Nature Spellbooks [Nature's Gifts] {@mg!k}
g) 76 Potions of Water {@q1}
h) 78 Potions of Speed {!k!q}
i) 23 Potions of Cure Critical Wounds
j) 2 Potions of Strength {!k}
k) 2 Potions of Intelligence {!k}
l) 2 Potions of Wisdom {!k}

 ( page 3 )
a) a Potion of Constitution {!k}
b) 24 Potions of Enlightenment {25% off}
c) a Potion of *Enlightenment*
d) 5 Potions of Self Knowledge
e) 7 Potions of Resistance {!k!q}
f) 31 Scrolls of Phase Door
g) 18 Scrolls of Teleportation
h) 5 Scrolls of *Remove Curse*
i) a Scroll of Mundanity
j) 2 Scrolls of *Destruction* {!r!k}
k) a Scroll of Acquirement {!r}
l) 2 Rods of Perception {@z7!s!d!k!!}

 ( page 4 )
a) 3 Rods of Enlightenment {@z8!s!d!k!!}
b) a Rod of Restoration {!s!d!k!!}
c) 2 Rods of Lightning Balls {!s!d!k}
d) 19 Wands of Stone to Mud (186 charges) {50% off}
e) 5 Wands of Drain Life (29 charges) {!s!d!k}
f) a Wand of Disintegrate (0 charges) {!s!d!k}
g) 2 Wands of Dragon's Flame (8 charges) {!s!d!k}
h) a Wand of Striking (6 charges) {!s!d!k}
i) 3 Staffs of Healing (3x 2 charges) {!s!d!k}
j) a Staff of Speed (8 charges)
k) 3 Staffs of Speed (3x 7 charges)
l) a Staff of Speed (6 charges)

 ( page 5 )
a) 3 Staffs of Speed (3x 5 charges)
b) a Staff of Power (3 charges) {!s!d!k}
c) a Ring of Resist Fire {Fi}
d) a Ring of Free Action {Fa}
e) a Ring of See Invisible {Si}
f) a Ring of Constitution (+4) {Cn}
g) a Ring of Constitution and Regeneration (+4) {Cn;Rg}
h) a Ring of Damage (+15)
i) 2 Rings of Speed (+8) {Sp}
j) a Ring of Speed (+4)
k) 2 Rings of Speed (+6) {Sp}
l) a Ring of Speed (+3)

 ( page 6 )
a) The Ring 'Frakir' (+1)
b) a Ring of Chaos Resistance {CfCa}
c) a Ring of Mana and Accuracy (+3,+0)
d) a Ring of Reinforce Muscle (+3) {StDxCn}
e) an Amulet of Resist Acid {Ac}
f) The Amulet of Carlammas (+2)
g) an Amulet of Resistance {AcElFiCoSh}
h) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
i) The Torque of Boromir (+0,+8) {Fe(St}
j) an Amulet of Intelligence (+5) {In, !*!*}
k) an Amulet of Intelligence and Levitation (+2) {In;Lv}
l) The Amulet of Sacred Knights [+10] (+2)

 ( page 7 )
a) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L,
!s!d!k}
b) The Charmed Pendant [+5] (+2) {InChSrIf;FaSiSdRgLuWr[FEC}
c) The Pendant of Gogo (+4) {InWiDx;SiLu, !s!d!k}
d) The Palantir of Westernesse (+3)
e) The Black Dragon Scale Mail 'Refrigerator' (-2) [40,+19] (+4) {Cn;AcCo;Lu}
f) The Blue Dragon Scale Mail 'celebkhelek' (-2) [40,+16] (+3 to searching)
{WiCnSrIf;ElDkCf}
g) The Blue Dragon Scale Mail 'Elemental of Ching-Rong' (-3) [40,+30]
{AcElFiCoPoDkCf;FaSi}
h) Chaos Dragon Scale Mail (-2) [40,+16] {CaDi}
i) Balance Dragon Scale Mail (-2) [40,+27] {ShSoCaDi}
j) Balance Dragon Scale Mail (-2) [40,+26] {ShSoCaDi}
k) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkDi~Z}
l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoCfSoNt}

 ( page 8 )
a) The Haramakido of Yositsune [17,+28] (+2) {SpDxSl;AcElFiCoCfNxCa;FaSdRg}
b) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
c) The Robe of Antarctic Land [2,+17] (+4) {StDx;CoBl;Hl[CM}
d) Paper Armour of Elvenkind [4,+16] (+3 to stealth) {Sl;AcElFiCoNt}
e) Paper Armour of Elvenkind [4,+12] (+2 to stealth) {Sl;AcElFiCoSo}
f) Soft Leather Armour of Elvenkind [4,+15] (+1 to stealth) {Sl;AcElFiCoPo}
g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiCoDkNx}
h) Soft Studded Leather of Resistance [5,+20] {AcElFiCoPoSh}
i) Rhino Hide Armour of Resistance (-1) [8,+10] {AcElFiCoPoNt}
j) The Rhino Hide Armour 'Red Belet' (+3,+2) [8,+15] (+3 to stealth)
{CnChSlIf;CfNx;Te(Cn}
k) Cord Armour of Elvenkind [6,+18] (+3 to stealth) {Sl;AcElFiCoCa}
l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShNx}

 ( page 9 )
a) a Leather Jacket of Elvenkind (-1) [12,+6] (+2 to stealth) {Sl;AcElFiCoDi}
b) The Leather Jacket of Eol (-1) [12,+19] (+4 to infravision)
{InWiDxChIf;BlFe~Evil(In}
c) Stone and Hide Armour of Resist Lightning (-1) [15,+5]
d) a Cloak of the Bat (-8,-10) [1,+7] (+4) {SpSlIf;Dk;SiLv}
e) a Cloak of Aman [1,+20] (+3 to stealth) {Sl;Cf}
f) The Cloak 'Endurance' [1,+16] (+2 to stealth) {CnSl;Fi;Wr[C(StCn, $}
g) an Elven Cloak [4,+7] (+3 to stealth) {SlSr}
h) a Small Leather Shield of Resistance [3,+14] {AcElFiCoDk}
i) a Small Metal Shield of Resistance [5,+12] {AcElFiCoFe}
j) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCoFe;Rf(St}
k) a Large Leather Shield of Resistance [6,+11] {AcElFiCoBl}
l) The Large Leather Shield 'Silentwalker' [6,+15] (+3 to searching)
{DxCnSr;NtNx}

 ( page 10 )
a) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkBl}
b) The Large Metal Shield of Anarion [8,+18] {AcElFiCoPo(StInWiDxCnCh}
c) a Dragon Shield [8,+15] {PoLi}
d) a Dragon Shield [8,+17] {Dk}
e) a Dragon Shield [8,+10] {Po}
f) a Dragon Shield of Reflection [8,+27] {Cf;Rf}
g) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
h) an Iron Crown of the Magi [0,+4] (+3) {In;AcElFiCoNx;Sd(In}
i) a Golden Crown of Telepathy [0,+10] {~Tele~L}
j) a Golden Crown of the Magi [0,+5] (+1) {In;AcElFiCoBl;Wr(In}
k) a Golden Crown of the Magi [0,+12] (+1) {In;AcElFiCoCf~o(In}
l) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}

 ( page 11 )
a) The Hard Leather Cap of Indra [2,+18] (+5) {InWiCh;*El;Bl(InWiCh}
b) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;LiBl~Tele}
c) a Jingasa of Seeing [4,+9] (+6 to searching) {Sr;Bl;Si}
d) The Iron Helm 'firalph' [5,+20] (+2) {WiCnCh;Nt}
e) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
f) a Dragon Helm [8,+16] {PoDkNtCa}
g) a Dragon Helm [8,+14] {LiCfFe}
h) a Dragon Helm [8,+15] {Ca}
i) a Dragon Helm [8,+16] {Bl}
j) a Set of Leather Gloves of Magic Mastery [1,+9] (+3) {Md}
k) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn}
l) a Set of Dragon Gloves [4,+15] {BlNx}

 ( page 12 )
a) a Set of Dragon Gloves [4,+18] {Li}
b) a Pair of Soft Leather Boots of Levitation [2,+4] {Fe;Lv}
c) a Pair of Dragon Boots [5,+15] {DkDi}
d) a Pair of Dragon Boots [5,+13] {CoDi}
e) a Pair of Dragon Boots [5,+14] {FiSh}
f) The Pair of Metal Shod Boots 'Big Useless Fellow' [6,+16] (+3) {Cn;Fi(Cn}
g) The Dagger of Caine (2d4) (+10,+15) [+5] (+4)
h) The Dagger of Fiona (2d4) (+6,+9) (+2) {AtSpDx;Co;ThSiSdRg|CoP}
i) The Main Gauche of Azaghal (2d5) (+12,+14) {*Fi;Fa/XD~D}
j) a Rapier (Pattern Weapon) (1d6) (+10,+9) (+1) {StCn;Di;FaSi/*UL}
k) The Short Sword 'Warped Edge' (1d7) (+17,+11) (+3 to stealth)
{SlSr;FaTe|ECa/Z}
l) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4)
{StDxCn;CoNtCaFe;FaSiHlSdRgBs|Co/*DUL(StCn}

 ( page 13 )
a) The Broad Sword 'Chainsword' (11d5) (+8,+8) (-2) {SpDxChSl;SiAg|S/poT~poT}
b) a Long Sword (Pattern Weapon) (2d5) (+9,+6) (+1) {StDxCn;Fe;FaSi/*UL}
c) The Long Sword 'Werewindle' (2d5) (+8,+12) (+2)
{AtSpStCn;ElLiDkDiFe;FaSiSdRgLu|ECa/*U(StInWiCn}
d) a Ninjato (Defender) (1d9) (+9,+16) [+6] (+3 to stealth)
{Sl;AcElFiCoBl;FaSiRgLvWr(Cn}
e) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) {StDxDg|S}
f) The Two-Handed Sword 'Zarcuthra' (4d6) (+19,+21) (+4)
{StChIf;FiCfNtCa;FaSiLuAg|FS/XD/*poTPULZ}
g) 2 Poison Needles (1d1) (+0,+0)
h) a Sickle (Pattern Weapon) (2d3) (+11,+7) (+2) {StDxCn;Po;FaSi/*UL}
i) a Naginata (Defender) (2d6) (+12,+10) [+1] (+3 to stealth)
{Sl;AcElFiCoCa;FaSiRgLvWr(Cn}
j) a Beaked Axe (Pattern Weapon) (2d6) (+10,+17) (+2) {StCn;Nx;FaSi/*UL}
k) The Glaive of Pain (9d6) (+0,+30)
l) The Lajatang 'Whip of Evil Eye' (2d7) (+13,+15) (+2 attacks) {AtInSr;PoNx|M}

 ( page 14 )
a) a Club of *Slay* Animal (1d4) (+9,+5) (+2) {In;Rg/XZ~Z}
b) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3)
{SpSl;FiFe;FaRg|F/DZ(StDxCn}
c) a Wizardstaff (1d2) (+3,+6) {Dm}
d) a Wizardstaff (1d2) (+5,+4) {Dm}
e) a Wizardstaff (1d2) (+2,+4) {Dm}
f) a Wizardstaff (1d2) (+2,+3) {Dm}
g) a Sling of Extra Might (x3) (+7,+10) {Nx;Xm}
h) a Short Bow of Extra Might (x3) (+15,+9) {Sh;Xm}
i) The Short Bow of Robin Hood (x3) (+15,+17) (+2) {DxChSl;Dk;Xm}
j) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;PoNt;Lu}


  [Check Sum: "07aa1b1849421ce8ec"]


Posted on 6.6.2010 22:35
Last updated on 7.6.2010 05:32

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Comments

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On 6.6.2010 22:35 chris wrote:
[CL43:Node of Chaos] 05:20
I certainly did not build this character to be a melee powerhouse, yet I was able to trounce all 5 hell wyrms with melee. Of course, a 2d7 force brand (3.5x) with mana branding (2.5x) means my melee is about 650 per round! Even with the fire vulnerability, it was no contest.

Historically, I've always avoided playing mages since they are so slow and tedious to level up. You get a Magic Rocket at CL40 with a high fail rate, and that is a long time to wait to get a 200hp damage spell. So, how did I speed things up? With the Poison Needle of course :D

On 6.6.2010 23:55 chris wrote:
[CL43:DL56] 05:47
Brand for my DL56 quest! He gave me a statue blood curse despite my Heroic saving throw! Bastard! But he also gave me his crossbow with a nifty disenchantment resistance. I might as well push melee to the max with the Harness of Hell as well. Its not like I can cast Mana Storm yet anyway ...

On 7.6.2010 01:03 chris wrote:
[CL45:DL80] 06:46
Back to a pure spellcaster. I was good with melee, but I think the Mana Storm is better even if it means disenchanting all my gear and mutating myself to hell and back. 20% fail at the moment, heading to the best possible 5% fail.

So, Craft all the way? I think it is better than Nature, and with my extremely low spellpoints, the passwall is necessary for me to back off to eat magic. I'm really used to High Mages with near 600sp and a 32sp 0% fail Mana Storm. This guy will have 390 or so sp, and a 40sp 5% fail Mana Storm. So lots of eat magic ...

On 7.6.2010 02:45 chris wrote:
[CL47:DL82] 08:12
I have power ... but it is soooooo unreliable. Does it take 10 runs thru my mana to kill Caldarm? It did. But only 3 runs to kill Yog-sothoth who is considerably more powerful. The fail rate of Mana Storm lists at 14% but I often fail 4 for 5 ... sigh.

I think I can kill anything, it just takes a lot of patience to do so. And I won't feel comfortable with Eat Magic until I get 6 stacks of 7 quality rods each.

On 7.6.2010 03:53 chris wrote:
[CL48:DL88] 08:48
I brought goodies enough for either the Destroyer or the Unicorn, but drew Cerberus instead. What a weakling by comparison, he is maybe 1/100th as powerful as the two I was expecting. As a reward, he dropped the Ent ring, and I think I'll trade 7 points of speed for *Fi, although I really enjoyed being +53 speed while it lasted. Oh well ... maybe I'll luck into Feanor?

On 7.6.2010 04:25 kingvictory2003 wrote:
I like that...the Ent ring :)

On 7.6.2010 04:51 chris wrote:
Gotta cover fire vulnerability some how ... and now I am willing to consider changing magic realms, though the only thing I can think of is to get Dimension Door? Hmmm.... Any ideas?

[CL49:DL96] 09:14
I can't believe so many monsters lack Chaos resistance. Oremorj is actually confused by the stuff, so he got no attacks against me. Sauron was a pussycat. And the Destroyer? Really, no Chaos resistance for that guy? Well, 927 damage a pop dropped him quickly. I even have a reflection spell, so he could not hurt me!

On 7.6.2010 05:14 chris wrote:
[CL49:DL99] 09:32
OK, Oberon was a wimp ... again. I shouldn't tease, he's quite often blasted my characters with nasty double move insta-deaths. But, I cast Passwall, Haste Self and Telepathy, and he seemed not to want to dispel that. With Passwall, I can reduce damage from his mana storms by 50%, so that was enough for me to feel safe. He's got like 11,000hp, so 22 Mana Storms was all it took ...

On 7.6.2010 05:32 chris wrote:
[CL50:DL100] 09:44
Super Power! The Serpent never stood a chance! I called the void to clear the level, and then just blasted the guy with my superior speed and mana storms. Maybe 11 !Healing and a bunch of !RestoreMana, but those last were completely unecessary since I could have just used Eat Magic. But, for the end game, it is nice to save a few keystrokes here and there. The Serpent never even touched me!

Gotta love the sub 10 hour mage win :D

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