The Angband Ladder: Fearless Magi, [Demon] Mage by chris

  [Hengband 1.7.2 Character Dump]

                          Name  : Fearless Magi

 Sex      : Male             Age                60   STR!:  18/170
 Race     : [Demon]          Height             77   INT!:  18/***
 Class    : Mage             Weight            174   WIS :  18/111
 Magic    : Daemon, Crusade  Social Class        1   DEX :  18/***
                             Align         Neutral   CON!:  18/160
                                                     CHR :   18/94

 Right hand      (+52,+37)   Hit point    754/ 754   Fighting   : Legendary[7]
                             SP (Mana)    226/ 421   Bows/Throw : Legendary[15]
 Blows/Round           3+0                           SavingThrow: Heroic
 AverageDmg/Rnd      115+0   Level              48   Stealth    : Superb
                             Experience    7608158
 Shooting        (+43,+20)   Max Exp       7608158   Perception : Superb
 Multiplier          x0.00   Exp to Adv    8400000   Searching  : Superb
 Shots/Round          1.00   Gold          2354716   Disarming  : Superb
                                                     MagicDevice: Legendary[22]
 AC              [34,+130]   Time    Day 363 19:03
 Speed               (+20)   Play time    13:59:20   Infra-Vision: 100 feet


                         (Character Background)
          You are not as wise as legends would have it.




          ...Now, you are exploring level 72 of Dragon's lair.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : [Demon]       STR!:  18/90  5 -4  2  5 18/170         ...3...2.....
 Class : Mage          INT!:  18/70  3  3  1 10 18/***         .3...2...5...
 Level : 48            WIS :  18/01  2  0  1  8 18/111         .3.......5...
 Hits  : 754/754       DEX :  18/89  3  1 -1 13 18/***         ...3...2..44.
 Mana  : 226/421       CON!: 18/120  4 -2 -1  3 18/160         ...3.........
                       CHR :  18/74 -6  1  0  7  18/94         .....2...5...
          *}                       *}                           *}
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+..+..    Sound : .......+.....    Speed     : ..+.+.+....++
 Elec  : .......+.*...    Nether: ..+.........+    FreeAction: ..+..+....++.
 Fire  : .......+....#    Nexus : ...........+.    SeeInvisi.: .+...++...+.+
 Cold  : .......+....#    Chaos : ............+    Hold Life : .+....+.....+
 Poison: ..+..........    Disnch: .......+.....    Warning   : .....+.......
 Light : .............    Fear  : .............    SlowDigest: .....+.......
 Dark  : .............    Reflct: .+...........    Regene.   : .....+.......
 Shard : .............    AuFire: .....+......#    Levitation: ...........+.
 Blind : .........+...    AuElec: .....+.......    Perm Lite : .+...+.......
 Conf  : .......+.....    AuCold: .....+.......    Cursed    : .............

              *                  *}                             *}
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .+...........    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .+...+.......
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ..+.....+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .....+..+....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: +............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .........+...    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .........+...    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : ...........+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .........+...


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ON
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level  38
    Yeek cave       : level   6
   !Labyrinth       : level  18
   !Dragon's lair   : level  72


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level 10
  Warg problem                             (Danger  level:   5) - level 12
  King Duosi, the Chief of Southerings     (Dungeon level:   6) - level 20
  The Sewer                                (Danger  level:  15) - level 20
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 21
  Orc Camp                                 (Danger  level:  15) - level 21
  The Vault                                (Danger  level:  30) - level 21
  Doom Quest 1                             (Danger  level:  15) - level 22
  Old Man Willow Quest                     (Danger  level:  22) - level 38
  Dark Elven Lords Quest                   (Danger  level:  25) - level 38
  The Cloning Pits                         (Danger  level:  45) - level 38
  Gachapin                                 (Dungeon level:  24) - level 41
  The Old Castle                           (Danger  level:  50) - level 41
  Kokuo, Raou's Steed                      (Dungeon level:  38) - level 43

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 21


 Arena:  0 Victory


  [Defeated Monsters]

You have defeated 25518 enemies including 84 unique monsters in total.

< Unique monsters top 10 >
  Huan, the Hound of Valinor               (level  72)
  The Norsa                                (level  70)
  Tiamat, Celestial Dragon of Evil         (level  70)
  Julian, Master of Arden Forest           (level  69)
  Locke, the Superman                      (level  65)
  Raou the Conqueror                       (level  62)
  Brand, Mad Visionary of Amber            (level  60)
  Gandalf the Grey                         (level  60)
  Saruman of Many Colours                  (level  60)
  Mycen the Gold Dragon                    (level  60)


  [Virtues]

Your alighnment : Neutral

You are somewhat virtuous in Knowledge.
You are neutral to Mysticism.
You are neutral to Individualism.
You are a champion of Justice.
You are an enemy of Compassion.
You are a great champion of Temperance.
You have strayed from the path of Valour.
You are somewhat virtuous in Patience.


 You were able to use Sorcery magic before.
 You were able to use Death magic before.
 You were able to use Craft magic before.


  [Character Equipment]

a) a Wizardstaff (1d2) (+9,+9)
b) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {Po;Fa, Gandalf}
d) a Ring of Reinforce Muscle (+3)
e) a Ring of Speed (+8)
f) The Charmed Pendant [+5] (+2)
g) The Star of Elendil (+1 to speed)
h) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Di}
i) an Elven Cloak of Stealth [4,+12] (+5 to stealth)
j) The Hard Leather Cap of Indra [2,+18] (+5)
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Si}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed)


  [Character Inventory]

a) 2 Daemon Spellbooks [Dark Incantations] {@ma!k}
b) 2 Daemon Spellbooks [Immortal Rituals] {@mb!k}
c) a Daemon Spellbook [Demonthoughts] {@mc!k}
d) 2 Crusade Spellbooks [Rites of Initiation] {@me!k}
e) 2 Crusade Spellbooks [Ways of War] {@mf!k}
f) a Crusade Spellbook [Exorcism and Dispelling] {@mg!k}
g) a Crusade Spellbook [Wrath of God] {@mh!k}
h) 20 Rations of Food
i) 37 Potions of Cure Critical Wounds
j) a Potion of Enlightenment
k) 3 Rods of Recall {!z!s!d!k!!}
l) 7 Rods of Detection (1 charging) {@z3!s!d!k!!}
m) a Rod of Healing {!s!d!k!!}
n) 7 Rods of Teleport Other {!s!d!k}
o) 8 Rods of Lightning Balls (6 charging) {!s!d!k}
p) 6 Rods of Fire Balls (4 charging) {!s!d!k}
q) 9 Rods of Cold Balls (7 charging) {!s!d!k}
r) 6 Rods of Stone to Mud {@z6!s!d!k}
s) a Staff of Perception (19 charges) {@u1!s!d!k}


  [Home Inventory]

 ( page 1 )
a) 5 Daemon Spellbooks [Dark Incantations] {@ma!k}
b) 4 Daemon Spellbooks [Immortal Rituals] {@mb!k}
c) 33 Daemon Spellbooks [Demonthoughts] {@mc!k}
d) a Crusade Spellbook [Rites of Initiation] {@me!k}
e) 2 Crusade Spellbooks [Ways of War] {@mf!k}
f) a Crusade Spellbook [Exorcism and Dispelling] {@mg!k}
g) 3 Craft Spellbooks [Handbook for Pupils] {@me!k}
h) 7 Craft Spellbooks [Grade Holder's Book] {@mf!k}
i) 38 Craft Spellbooks [Note of Acting Master] {@mg!k}
j) a Trump Spellbook [Trumps of Doom]
k) a Trump Spellbook [Five Aces]
l) a Death Spellbook [Black Channels] {@mg!s!d!k}

 ( page 2 )
a) a Chaos Spellbook [Chaos Channels]
b) 3 Nature Spellbooks [Nature's Gifts]
c) a Nature Spellbook [Nature's Wrath]
d) a Life Spellbook [High Mass]
e) 9 Life Spellbooks [Book of the Unicorn]
f) 32 Mushrooms of Restoring {!E}
g) 20 Rations of Food
h) 62 Potions of Speed {!k!q}
i) 25 Potions of Heroism
j) 46 Potions of Cure Critical Wounds
k) 50 Potions of Healing {!k!q}
l) 11 Potions of *Healing* {!k!q}

 ( page 3 )
a) 3 Potions of Life {!k!q}
b) 21 Potions of Restore Mana {!k!q}
c) 6 Potions of Restore Life Levels
d) a Potion of Intelligence {!k}
e) 18 Potions of Enlightenment {50% off}
f) 8 Potions of Self Knowledge
g) 28 Potions of Resistance {!k!q}
h) 13 Scrolls of Phase Door
i) 48 Scrolls of Teleportation
j) a Scroll of *Remove Curse*
k) 17 Scrolls of *Destruction* {!r}
l) 2 Scrolls of Mass Genocide {!r}

 ( page 4 )
a) a Rod of Restoration
b) 5 Rods of Teleport Other {!s!d!k}
c) 5 Rods of Acid Balls {!s!d!k}
d) 29 Wands of Stone to Mud (302 charges) {@a1!s!d!k}
e) 5 Wands of Acid Balls (40 charges) {!s!d!k}
f) a Wand of Disintegrate (3 charges)
g) a Wand of Dragon's Flame (5 charges)
h) a Wand of Rockets (4 charges) {!s!d!k}
i) a Wand of Striking (6 charges) {!s!d!k}
j) 2 Staffs of Perception (2x 21 charges) {@u1!s!d!k}
k) 2 Staffs of Curing (2x 5 charges)
l) 3 Staffs of Healing (3x 4 charges) {!s!d!k}

 ( page 5 )
a) 2 Staffs of Speed (2x 8 charges)
b) 8 Staffs of Speed (8x 7 charges)
c) 11 Staffs of Speed (11x 6 charges)
d) 3 Staffs of Speed (3x 5 charges)
e) 2 Staffs of *Destruction* (2x 5 charges)
f) a Staff of *Destruction* (3 charges)
g) a Staff of Mana Storm (4 charges)
h) a Ring of Damage (+20)
i) a Ring of Slaying (+11,+12)
j) a Ring of Slaying (+13,+10)
k) a Ring of Slaying (+12,+10)
l) a Ring of Speed (+7)

 ( page 6 )
a) 2 Rings of Speed (+6)
b) The Ring 'Frakir' (+1)
c) a Ring of Confusion Resistance
d) a Ring of Chaos Resistance
e) a Ring of Lordly Protection [+21] {Cf}
f) 3 Rings of Extra Attacks (+1 attack)
g) a Ring of Warning {Thieve's Q}
h) The Amulet of Carlammas (+2)
i) The Amulet of Faramir (+12,+0) (+3)
j) The Torque of Boromir (+0,+8)
k) The Bead 'Yasaka-no-Magatama' (+3)
l) The Amulet of Sacred Knights [+10] (+2)

 ( page 7 )
a) The Pendant of Gogo (+4)
b) The Palantir of Westernesse (+3)
c) Balance Dragon Scale Mail (-2) [40,+19]
d) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {So}
e) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dk}
f) 2 Elven Cloaks [4,+10] (+4 to stealth)
g) an Elven Cloak of Protection [4,+26] (+1 to stealth)
h) a Small Metal Shield of Resistance [5,+12] {Li}
i) The Large Leather Shield 'Rri' [6,+7] (+2 to infravision) {InChIf;PoCf}
j) a Dragon Shield [8,+14] {Po}
k) a Dragon Shield of Reflection [8,+21] {PoNtFe}
l) The Knight's Shield of Earendil [10,+20]

 ( page 8 )
a) a Golden Crown of the Magi [0,+7] (+2) {Sh~D}
b) a Golden Crown of Might [0,+11] (+2) {Bl}
c) a Jewel Encrusted Crown of the Magi [0,+9] (+3) {Sh;Si}
d) a Jewel Encrusted Crown of Might [0,+10] (+2) {Li}
e) The Hard Leather Cap of Thranduil [2,+10] (+2) {Po}
f) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed, AgTy}
g) The Steel Helm of Hammerhand [6,+20] (+3)
h) a Pair of Dragon Boots [5,+22] {AcFiPoLiDkCf}
i) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {Li}
j) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3)
k) The Small Sword 'Sting' (1d6) (+9,+9) (+2 attacks)
l) The Broad Sword 'Chainsword' (11d5) (+9,+9) (-2)

 ( page 9 )
a) The Two-Handed Sword of Erkenbrando (3d6) (+14,+14) (+2 attacks)
{AtCn;Di;SdLv/DZ(Cn}
b) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed}
c) The Falcon Sword of Destruction (3d6) (+9,+25) (+3 attacks)
d) The Broad Spear of Destiny (2d9) (+15,+15) (+4)
e) a Wizardstaff (1d2) (+4,+3)
f) a Wizardstaff (1d2) (+4,+2)
g) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
h) a Short Bow of Extra Might (x3) (+6,+10) {Sh}
i) The Short Bow 'Tempest' (x2) (+15,+17) (+4) {InChDg;ElCf;Xs}
j) a Long Bow of Extra Might (x4) (+9,+8) {Di}
k) The Long Bow 'Melted-in Balm' (x3) (+15,+19) (+2) {St;AcBlFe;Xs}
l) a Light Crossbow of Extra Might (x4) (+11,+16) {Fi}

 ( page 10 )
a) The Light Crossbow of 'Hellfire' (x3) (+15,+17) (+4)
b) The Heavy Crossbow 'Self-Enlightenment' (x4) (+17,+19) (+3 to searching)
{WiSrIf;Nx;XsBs}
c) The Heavy Crossbow 'Uulariluve' (x4) (+18,+16) {BlSo}
d) The Heavy Crossbow of Harad (x5) (+18,+18) [-44] (-2)
e) 31 Seeker Arrows (6d4) (+3,+6)
f) 18 Seeker Arrows (6d4) (+3,+8)
g) 34 Seeker Arrows (6d4) (+7,+7)
h) 20 Seeker Arrows of Hurt Evil (6d4) (+7,+8)
i) The Black Arrow of Bard (8d4) (+30,+19)
j) The Corpse of Shudde M'ell {Wanted!k!k!k}
k) The Corpse of Saruman of Many Colours {Wanted!k!k!k}
l) The Corpse of Raou the Conqueror {Wanted!k!k!k}

 ( page 11 )
a) The Corpse of Julian, Master of Arden Forest {Wanted!k!k!k}


  [Check Sum: "07aa1b1849421ce8ec"]


Posted on 24.12.2009 17:16
Last updated on 27.12.2009 00:30

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6012. on the Ladder (of 18938)
254. on the Hengband Ladder (of 697)
188. for this player (

Comments

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On 24.12.2009 17:16 chris wrote:
[CL21:DL11] 01:18
The good luck with early boots continues! Flora is delicious, though not as good as +6 speed I dare say. Still, I am now up to 2 attacks in melee ... Time to bust Nar, my assumed tough DL12 quest.

On 24.12.2009 17:44 chris wrote:
[CL21:Vault] 01:18
After DL6 and 12 quest, after Wormy and Robin Hood, I had 30k gold. So, I decided to make a risky go for Sting, which I managed despite poor stealth (Very Good?? Pshaw!) and a pack of nexus hounds. Lucky sting was in the first place I looked, right next to that sleeping Dread! Then it was just a wait for recall to kick in while teleporting away from monsters as they woke up. Scored a +3 Int amulet as well, so I'm very happy.

Sold off remaining items and scummed for a +10 damage ring. Now, despite getting ~Z from the Thieves quest reward, I've decided not to abuse the Tower with this character.

We'll see how long I last :)

On 24.12.2009 18:01 chris wrote:
[CL22:Doom Q I] 01:49
Happy dance! Demonthoughts in DQI!!! So, perhaps I really am better off not scumming the Tower after all. The RNG applauds my decision. Yay!

CL22 gives haste self as well ...

On 24.12.2009 21:28 chris wrote:
[CL33:DL60] 04:38
Well, I broke my word after all. Now, the RNG will just have to exact revenge. I got bored, so dabbled in the Tower just a wee bit. Now, I kill dragons with my wands of rockets, striking and acid balls. My intrinsic spells are all weaker than a wand of acid balls, and my melee is poor vs high AC dragons, so this will do for the time being.

Options:
[1] Original plan was for a battlemage. Demon for the polymorph spells (first one at CL35), a high melee personality, and life for backup healing.

[2] Slight alteration: Use craft instead of life. Having found 2 _Healing, this is a real option, and that is the way I now play. Except for the battlemage supreme melee part, of course ;D

[3] Death for Vampirism True. This comes at CL36, and I'll probably go this way barring some unforseen gift of melee ability (like Slayer or something). Vampirism True is really powerful, and can be used to level up all the way to CL50 if need be. I hate to give up passwall, which is addictive, though.

[4] Trump. I've never tried the summoning/explode pets combo. Might be worth a go ... It might even work with Crusade as well, since high level angels love to summon.

On 24.12.2009 22:00 chris wrote:
Hmmm ... no FA seems a bit risky. Doh!

On 24.12.2009 23:07 chris wrote:
[CL37:DL60] 05:56
So I switch to death, loving the True Vampirism, when I immediately score this awesome rand-art weapon. +2 attacks, slay dragon, disenchantment resistance, and I even have 71% accuracy vs AC175! I can finally melee a hell wyrm ... Of course, I immediately switched back to Craft :)

On 25.12.2009 00:45 chris wrote:
[CL38:Cloning Pits] 06:45
I just finished the Cloning Pits ... A Bokrug summoned a pack of Dread which was almost too much for me. Otherwise, not too bad. My high AC kept the Gachapins from stealing, which was nice.

Encumbrance is a problem with a 20lb weapon and a 20lb Rohirrim. I had to lose my shield in response ... Maybe I can find Aglarang?

On 25.12.2009 02:50 chris wrote:
[CL41:Old Castle] 08:45

Kill! Kill! Kill! Kill!

Bloodbath!!

Oh, the Christmas spirit ...

Vrooom! Vrooom!!

:)

On 25.12.2009 02:52 chris wrote:
Heh ... Now where is Santa Claus?

On 25.12.2009 07:29 Djabanete wrote:
Cool, dude! Keep at it! Mages aren't easy :)

On 25.12.2009 19:55 chris wrote:
[CL43:DL71] 10:02
Well, I carved up jolly old Saint Nick like so much Christmas turkey, but he only had coal in his sack! (Terror Mask and Bloodspike, that is).

+1 attack ring from a Nazgul. Damage output approaching 800 thanks to mana branding ...

On 26.12.2009 20:10 chris wrote:
[CL46:DL71] 11:42
More of the same ... A pit of Spectral Tyrannosauri gave 8 rand arts, all of which were lousy. The experience was nice, though. And Gandalf (It is oh so much fun to kill humans with Chainsword) ... Gandalf dropped Crimson.

I'm giving up light and blindness, and still need about +10 con from someplace. If I can ever locate Laputa then I can swap in Thror ... provided I don't mind playing without nexus resistance!

Still, Chainsword and Mana Branding is one of my favorite combos of all time. Not nearly as good as a samurai's lightning eagle with Chainsword, but it will have to do.

On 26.12.2009 22:02 chris wrote:
[CL47:DL72] 12:54
*Disaster* ... I'm cleaning out my home, selling unwanted stuff, when I accidentally sold the Harness of Hell (+15, +15)! By the time I realized my mistake (by almost selling Chainsword!) it was too late ... the magic shop had restocked :(

That really changes my end game prospects ... the (+15, +15) is virtually required for a melee mage. I suppose I could switch to Chaos and a 14% fail mana storm (at CL50).

Damn.

On 27.12.2009 00:30 chris wrote:
[CL48:DL72] 13:59
Change of tactics ... I've been sitting on a Wrath of God for a long time, being put off by the ridiculously high fail rate on Divine Intervention. Its down to 28% at the moment, but that's only because I've repaired my alignment (4%) switched to a wizardstaff (3%) maxed out my intelligence and leveled up twice (6%). Originally, I was staring down at 41% fail and just chuckling ... The 28% is not too bad. With the suspension effect, I can just eat magic to regain sp. I usually cast twice and then leisurely eat myself back to full sp. And there's always the Charmed Pendant.

Damage Output: 264*2 + 192 = 720hp. That's a bit better than my melee anyway ... But if I had known, I would have gone with Crusade as my first realm (5% bonus plus you can master for another 1%) and picked shrewd (3% bonus). That would have put me at 19% heading down to 13%. As is, I'll have to live with 22% fails in the end game ...

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