The Angband Ladder: Nimble Voodoo, Hobbit High-Mage by chris

  [Hengband 1.7.2 Character Dump]

                          Name  : Nimble Voodoo

 Sex      : Male             Age                26   STR!:  18/200
 Race     : Hobbit           Height             33   INT!:  18/210
 Class    : High-Mage        Weight             54   WIS :  18/147
 Magic    : Hex              Social Class       12   DEX :  18/***
                             Align         Chaotic   CON!:  18/***
                                                     CHR :  18/167

 Right hand      (+91,+76)   Hit point    664/ 781   Fighting   : Legendary[10]
                             SP (Mana)    366/ 437   Bows/Throw : Legendary[30]
 Blows/Round           4+0                           SavingThrow: Heroic
 AverageDmg/Rnd      358+0   Level              43   Stealth    : Heroic
                             Experience    2529896
 Shooting        (+68,+20)   Max Exp       2529896   Perception : Heroic
 Multiplier          x0.00   Exp to Adv    2940000   Searching  : Superb
 Shots/Round          1.00   Gold          1976766   Disarming  : Heroic
                                                     MagicDevice: Legendary[15]
 AC              [24,+112]   Time   Day 1042  3:25
 Speed            (+17+10)   Play time    08:17:22   Infra-Vision: 100 feet


                         (Character Background)
          You are one of several children of a Hobbit Bum.  You are a
          well liked child.  You have brown eyes, wavy red hair, and
          an average complexion.


          ...Now, you are exploring level 67 of Dragon's lair.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Hobbit        STR!:  18/90 -2 -4 -1 18 18/200         64...........
 Class : High-Mage     INT!: 18/100  1  4  1  5 18/210         .........5...
 Level : 43            WIS :  18/97  1  0 -1  5 18/147         .........5...
 Hits  : 664/781       DEX : 18/103  3  0  2 12 18/***         ..........44.
 Mana  : 366/437       CON!: 18/130  2 -2 -1 12 18/***         .4.....4.....
                       CHR :  18/67  1  1 -1  9 18/167         .......4.5...
           }                        }                            }
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : +*...+....+.#    Sound : .+.....+.....    Speed     : ..+.+.+....+#
 Elec  : .....+...*..#    Nether: ..+..........    FreeAction: .+........++.
 Fire  : .....+......#    Nexus : ...........+.    SeeInvisi.: ......+......
 Cold  : .....+......#    Chaos : .+...........    Hold Life : ..+...+.....+
 Poison: .....+......#    Disnch: +.+..........    Warning   : .............
 Light : .............    Fear  : ............#    SlowDigest: .............
 Dark  : +............    Reflct: .............    Regene.   : .............
 Shard : .......+.....    AuFire: .............    Levitation: ...........+.
 Blind : .........+...    AuElec: .............    Perm Lite : .............
 Conf  : .......+.....    AuCold: .............    Cursed    : +............

                                  }                              }
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ............+    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : +............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : +............
 Slay Drag.: +..    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ..+.....+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : +.......+....
 Slay Orc  : +..    ESP Dragon: .............
 Slay Troll: +..    ESP Human : .............    Riding      : .............
 Slay Giant: +..    ESP Animal: .............    Throw       : .............
 Acid Brand: +..    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : ..........+..    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .........+...    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .........+...    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : ...........+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .......+.....    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .........+...


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level  22
    Yeek cave       : level   5
    Orc cave        : level  11
    Dragon's lair   : level  67


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 13
  Mauhur, the Orc Captain                  (Dungeon level:   6) - level 22
  Orc Camp                                 (Danger  level:  15) - level 22
  The Sewer                                (Danger  level:  15) - level 22
  Ulfast, Son of Ulfang                    (Dungeon level:  12) - level 23
  Old Man Willow Quest                     (Danger  level:  22) - level 41
  Dark Elven Lords Quest                   (Danger  level:  25) - level 41
  The Cloning Pits                         (Danger  level:  45) - level 41
  The Old Castle                           (Danger  level:  50) - level 41

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 24
  The Vault                                (Danger  level:  30) - level 24


 Arena: 20 Victories


  [Defeated Monsters]

You have defeated 35286 enemies including 48 unique monsters in total.

< Unique monsters top 10 >
  Bramd the Ice Dragon                     (level  60)
  Druaga                                   (level  59)
  Ancalagon the Black                      (level  58)
  The Phoenix                              (level  54)
  Glaurung, Father of the Dragons          (level  48)
  Beld, Ruler of Marmo                     (level  48)
  Fafner the Dragon                        (level  47)
  Itangast the Fire Drake                  (level  47)
  Smaug the Golden                         (level  45)
  The Stormbringer                         (level  45)


  [Virtues]

Your alighnment : Chaotic

You are virtuous in Enlightenment.
You are neutral to Mysticism.
You are a great champion of Knowledge.
You are the living embodiment of Temperance.
You are the polar opposite of Compassion.
You are an arch-enemy of Justice.
You are a bitter enemy of Sacrifice.
You are the polar opposite of Valour.


  [Mutations]

 You can harden yourself to the ravages of the elements.
 You are telepathic.


  [Character Equipment]

a) The Mattock of Nain (3d8) (+11,+17) (+6 to searching) {cursed,
StSrIfDg;AcDkDi|A/DoTP}
b) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;SoCa;Fa}
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;NtDi;Hl}
d) a Ring of Damage (+16)
e) a Ring of Speed and Acid bolt (+8) {Sp}
f) an Amulet of Resistance {AcElFiCoPo}
g) The Star of Elendil (+1 to speed) {Sp;SiHl}
h) The Paper Armour 'Aalminheru' [4,+8] (+4) {CnCh;ShCfSo(Cn}
i) an Elven Cloak [4,+8] (+4 to stealth) {SlSr}
j) The Hard Leather Cap of Indra [2,+18] (+5) {InWiCh;*El;Bl(InWiCh}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;Fa~T}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 2 Crusade Spellbooks [Handbook of Hex] {@ma!k}
b) 2 Crusade Spellbooks [High Curse] {@mb!k}
c) a Crusade Spellbook [Curse and Spelling] {@mc!k}
d) a Crusade Spellbook [Forbidden Cursebook] {@md!k}
e) 25 Potions of Heroism
f) 44 Potions of Cure Critical Wounds {25% off}
g) 7 Potions of Healing {!k!q}
h) a Potion of Restore Mana {!k!q}
i) a Potion of Resistance {!k!q}
j) 20 Scrolls of Teleportation {25% off}
k) 26 Scrolls of Holy Chant
l) a Rod of Perception {@z7!s!d!k!!}
m) 3 Rods of Recall {!s!d!k!!}
n) 3 Rods of Enlightenment {@z9!s!d!k!!}
o) 5 Rods of Detection {@z3!s!d!k!!}
p) a Rod of Healing {!s!d!k}
q) 5 Rods of Teleport Other {@zt!s!d!k}
r) 11 Rods of Stone to Mud {@z6!s!d!k}
s) a Staff of Speed (3 charges) {!s!d!k}


  [Home Inventory]

 ( page 1 )
a) a Crusade Spellbook [Handbook of Hex] {@ma!k}
b) a Crusade Spellbook [High Curse] {@mb!k}
c) 13 Crusade Spellbooks [Curse and Spelling] {@mc!k}
d) 43 Mushrooms of Restoring {!E}
e) 80 Rations of Food {@E1}
f) 99 Potions of Speed {!k!q}
g) 99 Potions of Speed {!k!q}
h) 31 Potions of Speed {!k!q}
i) 99 Potions of Resist Heat {!k!q}
j) 79 Potions of Resist Heat {!k!q}
k) 99 Potions of Resist Cold {!k!q}
l) 62 Potions of Resist Cold {!k!q}

 ( page 2 )
a) 73 Potions of Heroism
b) 99 Potions of Cure Critical Wounds {25% off}
c) 7 Potions of Cure Critical Wounds {25% off}
d) 98 Potions of Healing {!k!q}
e) 19 Potions of *Healing* {!k!q}
f) 2 Potions of Life {!k!q}
g) 46 Potions of Restore Mana {!k!q}
h) 22 Potions of Restore Life Levels {25% off}
i) a Potion of Intelligence {!k}
j) 44 Potions of Enlightenment {25% off}
k) 59 Potions of Resistance {!k!q}
l) 18 Scrolls of Phase Door {25% off}

 ( page 3 )
a) 57 Scrolls of Teleportation {25% off}
b) 4 Scrolls of Word of Recall {25% off}
c) 2 Scrolls of Identify
d) 53 Scrolls of Blessing
e) 27 Scrolls of Holy Chant
f) 28 Scrolls of *Destruction* {!r}
g) 8 Scrolls of Genocide {!r}
h) a Scroll of Mass Genocide {!r}
i) 3 Rods of Trap Location {@z1!s!d!k}
j) 2 Rods of Recall {!s!d!k!!}
k) 3 Rods of Illumination {@z5!s!d!k}
l) 2 Rods of Detection {@z3!s!d!k!!}

 ( page 4 )
a) a Rod of Restoration {!s!d!k!!}
b) 2 Rods of Teleport Other {@zt!s!d!k}
c) 17 Rods of Stone to Mud {@z6!s!d!k}
d) 32 Wands of Stone to Mud (290 charges)
e) 5 Wands of Drain Life (35 charges) {!s!d!k}
f) 2 Wands of Disintegrate (6 charges) {!s!d!k}
g) 2 Wands of Dragon's Flame (9 charges) {!s!d!k}
h) a Wand of Dragon's Frost (5 charges)
i) a Wand of Striking (6 charges) {!s!d!k}
j) 3 Staffs of Perception (3x 21 charges) {@u1!s!d!k}
k) 90 Staffs of Enlightenment (90x 11 charges) {90% off}
l) 4 Staffs of Curing (4x 6 charges)

 ( page 5 )
a) 35 Staffs of Speed (35x 8 charges) {!s!d!k}
b) a Staff of Speed (5 charges)
c) a Staff of Holiness (5 charges) {!s!d!k}
d) 5 Staffs of *Destruction* (5x 5 charges)
e) 2 Staffs of *Destruction* (2x 3 charges)
f) a Staff of Mana Storm (5 charges) {25% off}
g) a Ring of Acid [+12] {Ac}
h) 2 Rings of Acid [+8] {Ac}
i) a Ring of Flames [+14] {Fi}
j) a Ring of Flames [+11] {Fi}
k) a Ring of Flames [+10] {Fi}
l) a Ring of Flames [+8] {Fi}

 ( page 6 )
a) a Ring of Ice [+15] {Co}
b) a Ring of Ice [+14] {Co}
c) a Ring of Ice [+13] {Co}
d) 2 Rings of Ice [+11] {Co}
e) 2 Rings of Ice [+10] {Co}
f) a Ring of Lightning [+14] {El}
g) a Ring of Lightning [+13] {El}
h) a Ring of Lightning [+11] {El}
i) a Ring of Lightning [+8] {El}
j) 2 Rings of Constitution (+3) {Cn}
k) a Ring of Constitution (+4) {Cn}
l) a Ring of Chaos Resistance {CfCa}

 ( page 7 )
a) a Ring of Extra Shots {Xs}
b) The Amulet of Carlammas (+2)
c) an Amulet of Resistance {AcElFiCoPo}
d) an Amulet of Telepathy {~Tele}
e) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
f) The Torque of Boromir (+0,+8) {Fe(St}
g) an Amulet of Intelligence (+5) {In}
h) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
i) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
j) The Pendant of Gogo (+4)
k) a Feanorian Lamp of Immortal Eye {Bl;Si}
l) The Palantir of Westernesse (+3) {WiCh~Tele}

 ( page 8 )
a) Balance Dragon Scale Mail (-2) [40,+14] {ShSoCaDi}
b) The Metal Scale Mail 'Springsleeper' (-2) [13,+15] (+4 to speed) {SpCn;Fi}
c) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShNtNx}
d) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoPoCfSo}
e) Splint Mail of Elvenkind (-2) [19,+7] (+3 to stealth) {Sl;AcElFiCoCf}
f) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
g) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
h) The Filthy Rag 'Springsleeper' [1,+19] (+4 to stealth) {InCnSl;DiFe}
i) Soft Leather Armour of Resistance [4,+8] {AcElFiCoPoSo}
j) Rhino Hide Armour of Resistance (-1) [8,+20] {AcElFiCoPoSh}
k) Black Clothes of Resistance [4,+27] (+3 to stealth) {Sl;AcElFiCoDi}
l) Black Clothes of Resistance [4,+25] (+2 to stealth) {Sl;AcElFiCoCf}

 ( page 9 )
a) a Robe of The Twilight [0,+0]
b) The Cloak of Thorongil [1,+10] {Ac;FaSi}
c) an Elven Cloak [4,+4] (+4 to stealth) {SlSr}
d) an Elven Cloak of the Bat (-9,-13) [4,+10] (+5) {SpSlSrIf;Dk;SiLv}
e) a Large Leather Shield of Resistance [6,+11] {AcElFiCoSh}
f) a Large Leather Shield of Resistance [6,+11] {AcElFiCoNx}
g) a Large Leather Shield of Resist Cold [6,+3]
h) The Large Metal Shield 'Poison Barrier' [8,+16] (+3 to searching)
{Sr;*Co;PoSo;FaSiRg[M}
i) a Golden Crown of Telepathy [0,+5] {~TeleGood~T}
j) The Golden Crown (*Stealth*) [0,+20] (+4 to speed) {SpDxSlIf;CoDi}
k) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlNt~Tele}
l) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;AcCoPoDiFe;FaSiTeAgTy[M}

 ( page 10 )
a) a Set of Leather Gloves of Slaying (+3,+8) [1,+8]
b) a Set of Leather Gloves of Magic Mastery [1,+6] (+3) {Md}
c) a Pair of Soft Leather Boots of Levitation [2,+4] {Lv}
d) The Pair of Hard Leather Boots 'Nntrol' [3,+13] (+4) {Dx;AcEl}
e) a Pair of Dragon Boots [5,+17] {FiLiDkCf}
f) a Pair of Metal Shod Boots of Levitation [6,+8] {Di;Lv}
g) a Dagger (Pattern Weapon) (1d4) (+9,+12) (+2) {StDxCn;DiFe;FaSi/*UL}
h) The Main Gauche 'God Hand' (1d5) (+16,+31) (+2 to speed) {Sp;Dk;Sd/*}
i) a Small Sword (Pattern Weapon) (1d6) (+12,+16) (+2) {StCn;DiFe;FaSiHl/*UL}
j) The Wakizashi of Musashi (2d4) (+28,+17) (+3)
k) a Katana of Extra Attacks (3d4) (+5,+10) (+2 attacks) {At}
l) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) {StDxDg|S}

 ( page 11 )
a) The Blade of Chaos 'Soulcrusher' (6d5) (+20,+15) (+4) {cursed,
StCn;AcFiCoCaDi;FaSiLuAg|FCa/pUL~Tele(St}
b) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
StCn;CfNtCa;FaHlAg|V/p}
c) a Poison Needle (1d1) (+0,+0)
d) a Falcon Sword of Force (1d6) (+13,+13) (+2 attacks)
e) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
f) The Trident of Arryu-Chien-Kun (2d8) (+12,+16) (+2)
{WiDx;CoNx;FaSiHlSdRgBs/DUZ~Z}
g) a Broad Spear (Pattern Weapon) (1d9) (+16,+16) (+2) {StCn;Nx;FaSi/*UL}
h) a Broad Axe (Pattern Weapon) (2d6) (+7,+14) (+2) {StDxCn;Ca;FaSi/*UL}
i) The Glaive of Pain (9d6) (+8,+28)
j) a Wizardstaff (1d2) (+7,+4)
k) a Wizardstaff (1d2) (+5,+5) {Ma}
l) a Wizardstaff of Force (1d2) (+6,+9) (+2) {InWi;MaSi|M}

 ( page 12 )
a) a Pick (1d3) (+0,+0) (+1) {Dg}
b) a Sling of Extra Might (x3) (+11,+7) {So;Xm}
c) a Short Bow of Extra Might (x3) (+13,+8) {Di;Xm}
d) a Light Crossbow (x3) (+4,+9)
e) a Light Crossbow of Velocity (x3) (+10,+19)
f) The Light Crossbow of 'Hellfire' (x3) (+15,+17) (+4)
g) 99 Bolts (1d5) (+0,+0) {@f1=g}
h) 22 Bolts (1d5) (+0,+0) {@f1=g}
i) a Capture Ball (empty)
j) a Capture Ball (empty)
k) a Capture Ball (a Great Ice Wyrm)
l) a Capture Ball (a Great Bile Wyrm)

 ( page 13 )
a) a Capture Ball (a Great Hell Wyrm)
b) a Capture Ball (a Great Hell Wyrm)
c) a Capture Ball (a Great Venom Wyrm)
d) The Corpse of Mughash the Kobold Lord {Wanted!k!k!k}
e) The Corpse of Scatha the Worm {Wanted!k!k!k}
f) The Corpse of Ancalagon the Black {Wanted!k!k!k}


  [Check Sum: "07aa1b1849421ce8ec"]


Posted on 11.9.2010 20:03
Last updated on 12.9.2010 16:26

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7508. on the Ladder (of 18931)
313. on the Hengband Ladder (of 697)
243. for this player (

Comments

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On 11.9.2010 20:03 chris wrote:
[CL13:Wargs] 00:24
Hex High Mage, take 2. I picked a hobbit to force me into changing my play style, as I am not convinced the mighty melee approach is the correct way to go. Instead, I'm looking for auras and area effects, combined with decent shooting and magic devices.

Early on, I used the Demonic Aura to kill small kobolds and such while I dug for gold to buy a shooter. The Thieve's quest had left me at CL5, so I had the Stinking Mist, but kobolds resist poison. Once I had about 5k, I set out to shop, but ran into Farmer Maggot instead. I took him down with my venomous cantations whilst standing out of reach on the moat. 3 runs thru my mana and he dropped a nice weapon of Westernesse, giving me instant FA and SI. Plus, surprisingly, 2 attacks already. I walked over to the weapon shop and they had a (+5, +9) light crossbow already enchanted up and waiting for me. So on to the Wargs.

At CL9, I only had 48 hp and was gaining 2-4 hp per level, which is abysmal! We're talking DL30 to break 100hp! So I picked Con for my CL10 level up and got a double roll from 16 to 18. That set me for a random Con boost at CL12 and now my hp are a bit more respectable, though still fantastically on the low side. I'll try to stay out of monster reach.

On 11.9.2010 20:52 chris wrote:
[CL22:Orc Quest] 01:05
Con is so darn important! I picked it again at CL20 and got another boost at CL22, and I'm still hungry for more! CL20 seems to be pretty important as I picked up Vampiric Mist. Dual casting Vampiric Mist and Stinking Mist won the day in the Orc quest (although getting started was a bit tricky). I took out Golfimbul by ... get this ... backing away from him :)

Well, on to the early Angband quests. I could use an early Feanor find or something ;)

On 12.9.2010 01:10 chris wrote:
[CL36:DL60] 04:53
It turns out I'm playing this guy just like my last Hex caster ... Using a "One and Done" strategy to skim the top of the lair. Its hard to see how to make melee feasible for a hobbit mage, so I'm not bothering for the moment. Key developments:

[1] Quaff !Polymorph. Gained Telepathy and Harden to Elements. Holy Freakin' Cow! I guess I'll just play thru the moron mutation ...

[2] Smaug dropped an early Crimson.

[3] Crazy speed and stealth. I battle at +34 speed and have Legendary[30] stealth. Super sweet. But since I'm using magic devices to kill, it truly is one and done, retreating to the town for recharging services.

[4] GCV. I couldn't get far into it, but did manage to pick up Thorin. This tempts me to carry _Destruction, but I'm hardly likely to see another GCV now, am I?

[5] A cursed Stormbringer is awaiting melee. I wish I could know in advance whether it would be effective or not. But, I don't feel like giving up my super ninja-esque stealth for a loooong time.

On 12.9.2010 03:04 chris wrote:
[CL41:DL60] 06:33
I lucked into the Forbidden Cursebook and it looks like melee might be essential. Oh well, perhaps a bad call on a nimble hobbit ... let's see what we I can do. So far, with melee, I can only take 1 star off a Venom Wyrm before I need to teleport/destruct/heal/restore mana. That does not bode well! In the meantime, I finally lucked into Fingolfin, and that helps a little bit.

OK, I'm going for the boots. I guess I'll bring a bunch of !RestoreMana since I think I will need 'em. Wish me luck ;)

On 12.9.2010 03:41 chris wrote:
[CL41:DL60] 07:02
I killed a Hell Wyrm!!!! Wow! Well, it took:
Faramir
Shiva's Boots (easy quest, btw)
Fingolfin
!Heroism
?HolyChant
Building Up spell
Swords to Runeswords spell.

I think my accuracy may be pushing 60% now with all the boosts. I'll check next time I'm in town. Previously, I was below 30% but I wasn't using Heroism and Holy Chant.

On 12.9.2010 04:16 chris wrote:
[CL41:Old Castle] 07:31
I guess this is pretty quick for the Old Castle, and with all my buff, I am quite formidable (60% accuracy vs. AC175). I still want more power!! Hopefully, the CL46 spell "Revenge Sentence" will satiate my blood lust. If not, I'll have to redo this with a mighty Half Titan for an extra 35 points of melee skill.

On 12.9.2010 16:26 chris wrote:
[CL43:DL67] 08:17
I swapped over to Nain for an extra +6 strength and darkness resistance. Its not every day that one lands a carving vorpal hit on an unsuspecting dragon with a 9d8 mattock! Still, melee accuracy is the big problem, but at least now I've eliminated my encumbrance so that my spells hold out for an entire battle. And inhaling potions of healing during the fight is mildly comical :)

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