The Angband Ladder: Skrund VIII, Half-Orc Rogue by Nomad

  [Angband 3.1.2v2 Character Dump]

 Name   Skrund VIII                              Self  RB  CB  EB   Best
 Sex    Male         Age             13   Str:  18/61  +2  +2  +4 18/141     17
 Race   Half-Orc     Height          66   Int:  18/24  -1  +1  +4  18/64  18/53
 Class  Rogue        Weight         155   WIS:     13  +0  -2  +4     15
 Title  Rogue        Social  Role model   DEX:  18/20  +0  +3  +4  18/90
 HP     -99/459      Maximize         Y   CON:  18/36  +1  +1  +0  18/56
 SP     61/67                             CHR:     18  -4  -1  +0     13

 Level               37   Armor    [20,+91]     Saving Throw         64%
 Cur Exp         846757   Fight     (+5,+2)     Stealth           Superb
 Max Exp         846757   Melee   (+14,+16)     Fighting       Legendary
 Adv Exp         945000   Shoot   (+22,+13)     Shooting          Heroic
 MaxDepth   2750' (L55)   Blows      2/turn     Disarming           100%
 Game Turns      702514   Shots      1/turn     Magic Device          70
 Player Turns     96188   Infra       30 ft     Perception       1 in 19
 Active Turns     79303   Speed           9     Searching            32%
 Gold            133591   Burden  155.9 lbs

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Landed Knight.  You are a well liked child.  You have brown
 eyes, straight red hair, and a dark complexion.


rAcid:......+.+.... rConf:......+......
rElec:......+.+.+.. Sound:.........+...
rFire:......+.+.... Shard:..........+..
rCold:....+.+.+.... Nexus:....+........
rPois:.+......+.+.. Nethr:..........+..
rFear:.....+....... Chaos:.............
rLite:.........+... Disen:....+........
rDark:+...+.......+ S.Dig:.+.......++..
rBlnd:............. Feath:.............

Light:+......+..+.. Aggrv:.............
Regen:............. Stea.:......++++...
  ESP:+............ Sear.:.............
Invis:+............ Infra:............+
FrAct:+........++.. Tunn.:.............
HLife:............. Speed:.+.........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Last Messages]

> There is a wall in the way!
> The Lesser Balrog creates a mesmerising illusion.
> You disbelieve the feeble spell.
> You are unsure about this place.
> The Lesser Balrog disappears!
> You sense the presence of traps!
> You sense the presence of doors and stairs!
> You sense the presence of objects!
> The Time hound breathes time.
> You're not as bright as you used to be...
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Time hound breathes time.
> You're not as strong as you used to be...
> You die.

Killed by a Time hound.

  [Character Equipment]

a) a Spear of Gondolin (1d6) (+9,+14) {ESP}
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants telepathy.  Grants the ability to see
     invisible things.  
     
     Combat info:
     2 blows/round.
     With an additional 2 strength and 0 dex you would get 3 blows
     With an additional 0 strength and 1 dex you would get 3 blows
     Average damage/hit: 27.5 vs. demons, 27.5 vs. orcs, 27.5 vs.
     trolls, 27.5 vs. dragons, and 20.2 vs. others.
     
     Radius 1 light.
b) The Short Bow of Nenya (x5) (+17,+13) (+3)
     +3 speed, shooting power.
     Provides resistance to poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
c) a Ring of Strength (+4)
     +4 strength.
     Sustains strength.
     
d) a Ring of Dexterity (+4)
     +4 dexterity.
     Sustains dexterity.
     
e) The Amulet of Araurth
     Provides resistance to cold, dark, nexus, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     
f) The Phial of Celemmin
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 20 to 38 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
     Radius 3 light.
g) Leather Scale Mail of Elvenkind [10,+16] (+1 stealth) {conf}
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of the Magi [1,+12] (+1)
     +1 intelligence, stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     
     Radius 1 light.
i) a Wicker Shield of Elvenkind [2,+13] (+2 stealth) {poison}
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Hard Leather Cap of Duindi [2,+18] (+3)
     +3 intelligence, wisdom, stealth.
     Provides resistance to light, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Prevents paralysis.  
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 79 to 136 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
k) The Set of Gauntlets of Duiniena [3,+20] (+1)
     +1 wisdom.
     Provides resistance to lightning, poison, shards, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Slows your metabolism.  Prevents paralysis.  
     
     Radius 1 light.
l) a Pair of Leather Boots of Speed [2,+7] (+9)
     +9 speed.
     


  [Character Quiver]

n) 21 Arrows of Frost (1d4) (+11,+11)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 405.4 vs. creatures not resistant to cold, and 
     135.1 vs. others.
     35% chance of breaking upon contact.
     
o) 22 Arrows of Flame (1d4) (+8,+8)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 359.5 vs. creatures not resistant to fire, and 
     119.8 vs. others.
     35% chance of breaking upon contact.
     
p) an Arrow (1d4) (+3,+7)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 114.7.
     35% chance of breaking upon contact.
     
q) 14 Arrows of Venom (1d4) (+14,+12) {@f3}
     Branded with venom.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 424.8 vs. creatures not resistant to poison, 
     and 141.6 vs. others.
     35% chance of breaking upon contact.
     
r) 20 Arrows of Slay Giant (2d4) (+7,+11) {@f4}
     Slays giants.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 443.7 vs. giants, and 147.9 vs. others.
     35% chance of breaking upon contact.
     
s) 28 Seeker Arrows (4d4) (+4,+7)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 153.
     35% chance of breaking upon contact.
     
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 15 Potions of Cure Critical Wounds
     
h) 9 Potions of Restore Life Levels
i) 16 Scrolls of Phase Door
j) 3 Scrolls of Teleportation {!r!d}
k) a Scroll of Identify
l) 6 Scrolls of Word of Recall
m) a Rod of Probing {@z0}
n) 2 Rods of Teleport Other (1 charging) {@z1!d}
o) a Staff of *Destruction* (3 charges) {!u}
     
p) a Staff of Mapping (9 charges)
     
q) 2 Staves of Speed (2 charges) {!u!d}
     
r) a Set of Leather Gloves of Thievery (+4,+2) [1,+9] (+5)
     +5 dexterity.
     +25% to searching.
     Feather Falling.  Prevents paralysis.  
     
s) a Spear of Slay Animal (1d6) (+12,+7) {squelch}
     Slays animals.
     
     Combat info:
     2 blows/round.
     With an additional 2 strength and 0 dex you would get 3 blows
     With an additional 0 strength and 1 dex you would get 3 blows
     Average damage/hit: 16.6 vs. animals, and 13 vs. others.
     
t) an Awl-Pike of Slay Troll (1d8) (+7,+12) {squelch}
     Slays trolls.
     
     Combat info:
     1 blow/round.
     With an additional 3 strength and 0 dex you would get 2 blows
     With an additional 0 strength and 1 dex you would get 2 blows
     Average damage/hit: 29.4 vs. trolls, and 19.8 vs. others.
     


  [Home Inventory]

a) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 49 Potions of Cure Critical Wounds
     
c) 7 Potions of Healing {!q!d}
     
d) 2 Potions of *Healing* {!q!d}
     It can be thrown at creatures with damaging effect.
     
e) 5 Potions of Restore Mana {!q!d}
f) 6 Potions of Speed {!d}
g) 5 Scrolls of Teleport Level {!r!d}
h) 2 Scrolls of Dispel Undead {!r!d}
i) a Scroll of Banishment {!r!d}
j) 3 Scrolls of *Destruction* {!r!d}
k) a Ring of Intelligence (+4)
     +4 intelligence.
     Sustains intelligence.
     
l) a Ring of Dexterity (+4)
     +4 dexterity.
     Sustains dexterity.
     
m) a Ring of Constitution (+6)
     +6 constitution.
     Sustains constitution.
     
n) a Ring of Constitution (+4)
     +4 constitution.
     Sustains constitution.
     
o) a Ring of Acid [+13]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
p) Soft Leather Armour of Elvenkind [4,+12] (+1 stealth) {disen}
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) a Jewel Encrusted Crown of Telepathy [0,+9]
     Cannot be harmed by acid.
     Grants telepathy.  
     
r) The Iron Helm of Falion (+3,+1) [5,+25] (+3)
     +3 intelligence, wisdom.
     +15% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     Grants the ability to see invisible things.  
     
s) The Cutlass 'Bredhwe' (3d8) (+11,+24) (+2)
     +2 wisdom, tunneling.
     Slays animals, evil creatures, undead, giants, dragons.
     Provides resistance to acid, fire, cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Blessed by the gods.  Slows your metabolism.  Sustains your life
     force.  
     
     Combat info:
     1 blow/round.
     With an additional 2 strength and 0 dex you would get 2 blows
     With an additional 0 strength and 1 dex you would get 2 blows
     Average damage/hit: 55.6 vs. animals, 55.6 vs. evil creatures, 
     69.8 vs. undead, 69.8 vs. giants, 69.8 vs. dragons, and 41.4 vs.
     others.
     
t) The Beaked Axe 'Arinwe' (2d6) (+18,+11)
     Slays trolls, giants.
     Provides resistance to chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Prevents paralysis.  
     
     Combat info:
     1 blow/round.
     With an additional 4 strength and 0 dex you would get 2 blows
     With an additional 0 strength and 1 dex you would get 2 blows
     Average damage/hit: 37 vs. trolls, 37 vs. giants, and 21.8 vs.
     others.
     
u) The Glaive of Carnion (2d6) (+15,+22) (+4)
     +4 intelligence, dexterity.
     Slays giants.
     *Slays* dragons, demons.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Prevents paralysis.  
     
     When aimed, it turns rock into mud.
     Takes 79 to 136 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
     Combat info:
     2 blows/round.
     With an additional 4 strength and 0 dex you would get 4 blows
     With an additional 0 strength and 2 dex you would get 3 blows
     Average damage/hit: 49.5 vs. giants, 64.9 vs. dragons, 64.9 vs.
     demons, and 34.1 vs. others.
     
v) The Whip of Arinend (1d3) (+6,+14) (+2)
     +2 speed, attack speed.
     +10% to searching.
     Slays evil creatures, giants.
     Branded with venom.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Feather Falling.  
     
     Combat info:
     5 blows/round.
     With an additional 2 strength and 0 dex you would get 6 blows
     With an additional 0 strength and 1 dex you would get 6 blows
     Average damage/hit: 20.6 vs. evil creatures, 22.6 vs. giants, 22.6
     vs. creatures not resistant to poison, and 18.5 vs. others.
     
     Radius 1 light.
w) 26 Bolts of Acid (1d5) (+7,+13)
     Branded with acid.
     Cannot be harmed by acid.
     
x) 24 Arrows of Acid (1d4) (+11,+10) {@f5}
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 390.1 vs. creatures not resistant to acid, and 
     130 vs. others.
     35% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3304     50'    2   Reached level 2
     12900    100'    3   Reached level 3
     13370    100'    3   Killed Grip, Farmer Maggot's dog
     13370    100'    4   Reached level 4
     21923    150'    4   Killed Fang, Farmer Maggot's dog
     21923    150'    5   Reached level 5
     29356    150'    6   Reached level 6
     36387    300'    7   Reached level 7
     39238    300'    7   Killed Bullroarer the Hobbit
     41381    300'    8   Reached level 8
     49276    350'    9   Reached level 9
     53120    350'   10   Reached level 10
     61503    400'   11   Reached level 11
     63753    400'   12   Reached level 12
     72615    500'   13   Reached level 13
     73135    500'   13   Killed Grishnakh, the Hill Orc
     81943    550'   13   Killed Brodda, the Easterling
     81943    550'   14   Reached level 14
     89456    550'   15   Reached level 15
     98570    700'   16   Reached level 16
    110273    750'   16   Killed Wormtongue, Agent of Saruman
    110273    750'   17   Reached level 17
    116541    750'   18   Reached level 18
    126265    750'   19   Reached level 19
    130641    750'   19   Killed Smeagol
    153359    750'   20   Reached level 20
    160087    850'   20   Killed Nar, the Dwarf
    164247    850'   21   Reached level 21
    171870    900'   22   Reached level 22
    186924   1050'   23   Reached level 23
    204403   1100'   24   Reached level 24
    204663   1100'   24   Killed Ufthak of Cirith Ungol
    224635   1100'   25   Reached level 25
    264958   1150'   25   Killed Shagrat, the Orc Captain
    268431   1150'   25   Killed Lugdush, the Uruk
    268431   1150'   26   Reached level 26
    296734   1250'   26   Killed Ibun, Son of Mim
    300253   1250'   26   Killed Orfax, Son of Boldor
    304596   1250'   26   Killed Bolg, Son of Azog
    305295   1250'   26   Found The Short Bow of Nenya
    314708   1250'   26   Killed Gorbag, the Orc Captain
    326171   1250'   26   Killed Boldor, King of the Yeeks
    326292   1250'   27   Reached level 27
    347667   1250'   27   Killed Golfimbul, the Hill Orc Chief
    356258   1250'   27   Killed Angamaite of Umbar
    357482   1250'   27   Found The Spear 'Adorin' (LOST)
    379030   1250'   28   Reached level 28
    388742   1300'   28   Killed Khim, Son of Mim
    391141   1350'   28   Killed Ulwarth, Son of Ulfang
    396880   1400'   28   Killed Ulfast, Son of Ulfang
    418289   1450'   28   Found The Phial of Celemmin
    427967   1500'   28   Found The Iron Helm of Falion
    429253   1500'   29   Reached level 29
    440584   1550'   29   Killed Azog, King of the Uruk-Hai
    442645   1550'   29   Found The Halberd of Goldurum (LOST)
    463640   1600'   29   Found The Set of Leather Gloves of Andim (LOST)
    476455   1600'   29   Killed Mim, Betrayer of Turin
    486464   1600'   29   Found The Main Gauche of Ardgant
    490417   1650'   29   Found The Beaked Axe 'Arinwe'
    492332   1650'   30   Reached level 30
    521400   1800'   30   Killed Sangahyando of Umbar
    524217   1800'   30   Killed Uldor the Accursed
    524550   1800'   31   Reached level 31
    524550   1800'   32   Reached level 32
    530748   1800'   32   Found The Set of Gauntlets of Duiniena
    535949   1850'   32   Found The Katana 'Calain' (LOST)
    559768   2000'   33   Reached level 33
    560589   2000'   33   Killed Bert the Stone Troll
    564399   2000'   33   Found The Set of Mithril Gauntlets of Rhondil (LOST)
    566245      0'   33   Killed Farmer Maggot
    576339   2050'   33   Killed Medusa, the Gorgon
    592572   2300'   33   Killed Rogrog the Black Troll
    598283   2350'   34   Reached level 34
    605104   2350'   34   Found The Whip of Arinend
    620290   2550'   34   Killed Lokkak, the Ogre Chieftain
    621042   2550'   34   Killed Lagduf, the Snaga
    623516   2500'   34   Killed Adunaphel the Quiet
    623516   2500'   35   Reached level 35
    630069   2500'   35   Killed Itangast the Fire Drake
    632115   2550'   35   Killed Akhorahil the Blind
    632184   2550'   35   Found The Great Hammer of Fingon (LOST)
    632338   2550'   35   Found The Iron Helm 'Dorim' (LOST)
    634675   2550'   35   Killed Bill the Stone Troll
    638483   2550'   35   Found The Cutlass 'Bredhwe'
    643100   2550'   36   Reached level 36
    667450   2600'   36   Killed Uvatha the Horseman
    667474   2600'   36   Found The Amulet of Araurth
    672411   2600'   37   Reached level 37
    682125   2650'   37   Found The Metal Brigandine Armour of Cellin
    685211   2700'   37   Killed Smaug the Golden
    685342   2700'   37   Found The Hard Leather Cap of Duindi
    690437   2700'   37   Found The Glaive of Carnion


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 9.11.2010 22:29
Last updated on 12.11.2010 18:12

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9067. on the Ladder (of 18938)
3810. on the Angband Ladder (of 6484)
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Comments

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On 9.11.2010 22:29 Nomad wrote:
Man, my half-orc rogues have all the luck. This guy's ancestor found two greater vaults by DL57; this one just stumbled onto his first on DL25. No source of TO, no see invisible, no free action; cast reveal monsters to see if it was worth even digging the door out, and it turned out the whole place was filled up with low-level group monsters and the scariest thing inside was a catoblepas. Melee'd everything to death without needing to use a single teleport. (Loot was sadly unimpressive, but you can't have everything.)

On 12.11.2010 18:12 Nomad wrote:
Note to self: when you have a perfect line to -TO many hounds at once? The hounds have a perfect line to all breathe on you at once. You idiot.

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