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The Angband Ladder: Stabby, Kobold Rogue by <xis>

  [Angband 3.0.5 Character Dump]

 Name   Stabby                                   Self  RB  CB  EB   Best
 Sex    Male              Age        17   STR! 18/100  -1  +2  +8 18/190
 Race   Kobold            Height     42   INT:  18/77  -1  +1  +1  18/87
 Class  Rogue             Weight     70   WIS:  18/37  +0  -2  +1  18/27
 Title  Rogue             Status      8   DEX:  18/61  +2  +3  +6 18/171
 HP     687/687           Maximize    Y   CON:  18/73  +2  +1  +8 18/183
 SP     75/75             Preserve    Y   CHR:  18/54  -2  -1  +0  18/24

 Level           37       Armor      [9,+79]     Saving Throw     Superb
 Cur Exp     962378       Fight    (+27,+19)     Stealth          Superb
 Max Exp     962378       Melee    (+38,+32)     Fighting      Legendary
 Adv Exp     980000       Shoot    (+39,+15)     Shooting      Legendary
 MaxDepth    Lev 42       Blows       5/turn     Disarming        Heroic
 Gold        560473       Shots       2/turn     Magic Device     Superb
                                                 Perception       Superb
 Burden   105.5 lbs       Infra        50 ft     Searching        Superb

 You come from a litter of 6 pups. Your father was a warrior, and your
 mother was one of the Chief's harem. You have dark brown eyes, a dark
 brown hide, and small, sharp teeth.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+.*.... Blind:.........+...
 Elec:.+....+...... Confu:...........+.
 Fire:.+....+...... Sound:........+....
 Cold:++....+...... Shard:.......+.....
 Pois:............+ Nexus:.............
 Fear:........+.... Nethr:...........+.
 Lite:............. Chaos:........+..+.
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:.+........... Stea.:+............
Feath:............. Sear.:.........+...
PLite:............. Infra:.............
Regen:....+........ Tunn.:.............
Telep:............. Speed:+++..........
Invis:+........+... Blows:.............
FrAct:........+..+. Shots:.+...........
HLife:......+...... Might:.+...........


  [Character Equipment]

a) The Spear 'Nimloth' (1d6) (+11,+13) (+3) {orc pit 41}
   It increases your stealth and speed by 3.  It slays undead.  It is
   branded with frost.  It provides resistance to cold.  It is blessed by
   the gods.  It grants you the ability to see invisible things.  It
   cannot be harmed by the elements.  
b) The Short Bow of Amras (x2) (+12,+15) (+1 to speed)
   It increases your intelligence, wisdom, and dexterity by 1.  It
   increases your speed, shooting speed, and shooting power by 1.  It
   provides resistance to lightning, fire, and cold.  It slows your
   metabolism.  It cannot be harmed by the elements.  
c) a Ring of Speed (+6)
   It increases your speed by 6.  
d) a Ring of Constitution (+4)
   It increases your constitution by 4.  It sustains your constitution.  
e) an Amulet of Regeneration
   It speeds your regeneration.  
f) The Phial of Galadriel {room 23}
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) a Robe of Permanence [2,+13] {floor 21}
   It provides resistance to acid, lightning, fire, cold, and life draining.
   It sustains all your stats.  It cannot be harmed by the elements.  It
   might have hidden powers.
h) a Cloak of Protection [1,+8]
   It provides resistance to shards.  It cannot be harmed by the elements.
   
i) The Small Metal Shield of Thorin [3,+25] (+4)
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
j) a Jewel Encrusted Crown of Seeing [0,+7] (+5 to searching)
   It increases your searching by 5.  It provides resistance to blindness.
   It grants you the ability to see invisible things.  It cannot be harmed
   by acid.  
k) a Set of Leather Gloves of Power (+1,+4) [1,-1] (+4)
   It increases your strength by 4.  
l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) {Orc Pit 19}
   It increases your dexterity by 5.  It provides resistance to confusion, 
   nether, and chaos.  It sustains your constitution.  It grants you 
   immunity to paralysis.  It activates for remove fear and cure poison
   every 5 turns.  It cannot be harmed by the elements.  


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m1!k!v!d}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2!k!v!d}
c) 3 Books of Magic Spells [Incantations and Illusions] {@m3!k!v!d}
d) 3 Books of Magic Spells [Sorcery and Evocations] {@m4!k!v!d}
e) 2 Books of Magic Spells [Resistances of Scarabtarices] {@m5!k!v!d}
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Kelek's Grimoire of Power] {@m6!k!v!d}
   It cannot be harmed by the elements.  
g) 4 Potions of Speed
h) 10 Potions of Healing
i) 2 Scrolls of Teleportation
j) 6 Scrolls of Word of Recall {25% off}
k) 30 Scrolls of Identify {@r1}
l) 6 Scrolls of Satisfy Hunger
m) 3 Wands of Teleport Other (17 charges)
n) 36 Arrows (1d4) (+0,+0) {@f0=g}


  [Home Inventory]

a) a Potion of *Healing*
b) 17 Potions of Restore Mana
c) 6 Scrolls of Teleport Level
d) 20 Scrolls of Word of Recall {25% off}
e) 42 Scrolls of Satisfy Hunger
f) a Staff of Power (3 charges)
g) a Ring of Strength (+4)
   It increases your strength by 4.  It sustains your strength.  
h) a Ring of Intelligence (+5)
   It increases your intelligence by 5.  It sustains your intelligence.  
i) a Ring of Constitution (+4)
   It increases your constitution by 4.  It sustains your constitution.  
j) a Ring of Damage (+12)
k) Bronze Dragon Scale Mail (-2) [30,+10]
   It provides resistance to confusion.  It activates for breathe
   confusion (120) every 450+d450 turns.  It cannot be harmed by the
   elements.  
l) Double Chain Mail (Dwarven) (-2) [16,+10] (+1)
   It increases your strength and constitution by 1.  It increases your 
   infravision by 1.  It grants you immunity to paralysis.  It cannot be
   harmed by acid or fire.  
m) The Cloak of Thorongil [1,+10] {Orc Pit 30}
   It provides resistance to acid and fear.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
n) a Metal Cap of Regeneration [3,+0]
   It speeds your regeneration.  
o) a Pair of Hard Leather Boots of Stability [3,+1]
   It provides resistance to nexus.  It makes you fall like a feather.  
p) The Dagger 'Nimthanc' (2d4) (+4,+6)
   It cannot be harmed by the elements.  It might have hidden powers.
q) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3)
   It increases your searching by 3.  It slays orcs, dragons, and all evil
   creatures.  It is branded with frost.  It provides resistance to cold 
   and dark.  It is blessed by the gods, slows your metabolism, and lights
   the dungeon around you.  It cannot be harmed by the elements.  
r) an Executioner's Sword of Fury (4d5) (+14,+13) (+2)
   It increases your strength by 2.  It increases your attack speed by 2.  
   It provides resistance to fear.  It aggravates creatures around you.  
   It cannot be harmed by acid or fire.  
s) The Spear 'Aeglos' (3d6) (+13,+23) [+3] (+4) {floor 22}
   It increases your wisdom and dexterity by 4.  It slays orcs, trolls, 
   and all evil creatures, and is especially deadly against undead.  It is
   branded with frost.  It provides resistance to cold and fear.  It is
   blessed by the gods and slows your metabolism.  It grants you immunity
   to paralysis.  It activates for frost ball (100) every 35 turns.  It
   cannot be harmed by the elements.  
t) The Trident of Ulmo (4d8) (+15,+19) (+4)
   It increases your dexterity by 4.  It slays animals and dragons.  It
   provides immunity to acid.  It provides resistance to nether and life
   draining.  It is blessed by the gods, slows your metabolism, and speeds
   your regeneration.  It grants you immunity to paralysis and the ability
   to see invisible things.  It activates for teleport away every 50 turns.
   It cannot be harmed by the elements.  
u) a Beaked Axe of Westernesse (2d6) (+6,+14) (+2)
   It increases your strength, dexterity, and constitution by 2.  It slays 
   orcs, trolls, and giants.  It grants you immunity to paralysis and the
   ability to see invisible things.  
v) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {floor 23}
   It increases your constitution by 3.  It slays orcs, trolls, giants, 
   and all evil creatures.  It grants you the ability to see invisible
   things.  It cannot be harmed by the elements.  
w) 56 Bolts (1d5) (+0,+0) {@f0=g}
x) 14 Mithril Bolts (3d5) (+0,+0)
   It cannot be harmed by acid or fire.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 28.4.2006 15:46
Last updated on 17.5.2006 03:39

Download this dump

7893. on the Ladder (of 17166)
3093. on the Angband Ladder (of 5594)

Comments

Jump to latest

On 28.4.2006 15:46 xis wrote:
I've been lucky with equipment so far. The boots and spear are great - I owe it all to auto-scum.

On 12.5.2006 18:03 thazar at ntlworld.com wrote:
Nice finds. I've never had any luck with kobolds but your doing fine.
Gotta say I normaly use auto-scum in Vanilla. Just to keep the intrest factor. Otherwise I loose focus and YASD.

On 15.5.2006 17:49 xis wrote:
I tried playing several times without auto-scum; IMO it's much harder. I would end up at dungeon level 40 with crap gear.

In other news - a nexus vortex scrambled my stats. I should send him a thank-you card, my maxed charisma got moved to strength!

On 16.5.2006 08:53 thazar AT ntlworld.com wrote:
Gotta Love that RNG.


On 17.5.2006 03:41 xis wrote:
good haul today - in two levels found Amras and Thorin

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