The Angband Ladder: Viegal 2, Human Rogue by Roch

  [Z+Angband 0.3.2 Character Dump]

Name     : Viegal 2             Age             16     Str:   27.0   29.1
Sex      : Female               Height          63     Int:   26.0   28.0
Race     : Human                Weight         142     Wis:   17.8   19.7
Class    : Rogue                Social Class    28     DEX:   34.9
Magic    : Illusion                                    Con:   20.3   22.0
Title    : High Thief                                  Chr:   21.5   25.2

+ Skill         34     Level                32     Max Hit Points     340
% Deadliness   275     Experience       216704     Cur Hit Points     -10
+ To AC         83     Max Exp          223244     Max SP (Mana)       72
  Base AC       50     Exp to Adv.       33296     Cur SP (Mana)       72
                       Gold              27258

                         (Miscellaneous Abilities)
Fighting    : Superb         Perception  : Superb         Blows/Round : 5
Bows/Throw  : Superb         Sensing     : Superb         Shots/Round : 0.83
Saving Throw: Superb         Disarming   : Superb         Avg.Dam./Rnd: 314
Stealth     : Chaos Rank     Magic Device: Superb         Infra-Vision: 20'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Maximum Level Reached:    66 (3300')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   27.1   0   2   0   29.1   27.0  .............
Int:   27.0   0   1   0   28.0   26.0  .............
Wis:   21.7   0  -2   0   19.7   17.8  .............
Dex:   27.9   0   3   4   34.9         .1........3..
Con:   21.0   0   1   0   22.0   20.3  .............
Chr:   26.2   0  -1   0   25.2   21.5  .............

Skill     abcdefghijkl@ 
BonusSP:  ............. 
Stealth:  .1.....3...4. 
Search :  .....1...23.. 
Infra  :  .........2... 
Tunnel :  ............. 
Speed  :  ...3......... 
Blows  :  ............. 

        abcdefghijkl@
Acid  : .......++....
Elec  : ........+....
Fire  : +.......+....
Cold  : ........+....
Poison: ........+....
Fear  : .............
Light : .............
Dark  : .............
Shard : .............
Blind : .........+...
Conf  : .............
Sound : .............
Nether: .............
Nexus : .............
Chaos : ......+......
Disnch: ......+......

           abcdefghijkl@
Reflect  : .............
Aura Acid: .............
Aura Fire: .............
Aura Elec: .............
Aura Cold: .............
No Magic : .............
Free Actn: .+........+..
SeeInvis.: .........+...
Hold Life: .............
Telepathy: .............
SlwDigstn: .............
Regen.   : .............
Levitate : ...+......+..
PermLite : +....+.......
Mutate   : .............
Patron   : .............
Good Luck: .............
WeirdLuck: .............
Pass Wall: .............
GhulTouch: .............

           abcdefghijkl@
Pr Animal: ....+........
Pr Evil  : .............
Pr Undead: ....+........
Pr Demon : ....+........
Pr Orc   : ....+........
Pr Troll : ....+........
Pr Giant : ....+........
Pr Dragon: ....+........
Cursed   : .......*.....
AutoCurse: .............
Teleport : .............
NoTeleprt: .............
Aggravate: .............
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: .............
EvilCurse: .............
                        

 You have defeated 5999 enemies.


  [Top 10 deepest kills]

14 Dread                                Level 63 (3150')
 1 Dark elven sorceror                  Level 62 (3100')
 1 Clubber demon                        Level 61 (3050')
 2 Spirit troll                         Level 60 (3000')
 9 Shadow demon                         Level 60 (3000')
 1 Black wraith                         Level 59 (2950')
 1 Eldrak                               Level 59 (2950')
 2 Ettin                                Level 59 (2950')
 1 Ancient black dragon                 Level 57 (2850')
 1 Death knight                         Level 57 (2850')


  [Character Equipment]

a) a Diamond Edge of Flame (7d5) (+10,+55%)
   It does extra damage from fire.  It is very sharp and can cut your foes. 
   It provides resistance to fire.  It provides permanent light.  It cannot
   be harmed by fire.  You bought it in a Deep Swordsman in Dinori.  
b) a Light Crossbow of Lothlorien (x5) (+22,+115%) (+1)
   It increases your dexterity and stealth by +1.  It provides immunity to
   paralysis.  Its shots are not hindered by trees.  It fires missiles with
   extra might.  You bought it in a Arcane Fletcher in Quenbar Watch.  
c) an Emerald Ring of Slaying (+7,+65%)
d) a Jasper Ring of Flight (+3)
   It increases your speed by +3.  It allows you to levitate.  You bought it
   in a Black Market in Dinori.  
e) a Beaded Amulet of Greater Warding [+7]
   It provides protection from natural creatures, the undead, demons, orcs,
   trolls, giants and dragons.  It cannot be harmed by the elements.  You
   bought it in a Silver Jeweler in Nellaure Town.  
f) The Phial of Galadriel (+1)
   You have full knowledge of this item.  It can be activated for powerful
   illumination every 10-20 turns (dam 10d15) if it is being worn.  It
   provides light (radius 3).  It increases your perception by +1.  It
   provides permanent light.  It cannot be harmed by the elements.  It was
   dropped by a Kobold archer on dungeon level 25.  
g) a Chaos Dragon Scale Mail (-2) [30,+10]
   It can be activated for breathe chaos/disenchant (740) every 30-60 turns
   if it is being worn.  It provides resistance to chaos and disenchantment. 
   It cannot be harmed by the elements.  It was dropped by a Ninja on dungeon
   level 52.  
h) The Cloak 'Colannon' [1,+15] (+3) {cursed}
   You have full knowledge of this item.  It can be activated for teleport
   every 45 turns if it is being worn.  It increases your stealth by +3.  It
   provides resistance to acid.  It is heavily cursed.  It cannot be harmed
   by the elements.  It was dropped by Luinlom, the Warrior in a quest (level
   25).  
i) a Tower Shield of Resistance [8,+15]
   You have full knowledge of this item.  It provides resistance to acid,
   electricity, fire, cold and poison.  It cannot be harmed by the elements. 
   You bought it in a Obscure Shieldsman in Caldal Town.  
j) a Steel Helm of Seeing [6,+9] (+2)
   You have full knowledge of this item.  It increases your perception by +2. 
   It increases your infravision by 20 feet.  It provides resistance to
   blindness.  It allows you to see invisible monsters.  It cannot be harmed
   by acid.  You bought it in a Large Black Market in Nellaure Town.  
k) a Set of Gauntlets of Thieves (+5,+0%) [2,+7] (+3)
   It increases your dexterity and perception by +3.  It provides immunity to
   paralysis.  It allows you to levitate.  It cannot be harmed by acid.  It
   was dropped by a Novice priest in a quest (level 23).  
l) a Pair of Hard Leather Boots of Stealth [3,+9] (+4)
   It increases your stealth by +4.  It cannot be harmed by acid.  It was
   dropped by Bullroarer the Hobbit in the wilderness.  


  [Character Inventory]

a) 2 Illusion Spellbooks [Sleight of Hand]
b) 5 Orange Mushrooms of Cure Critical Wounds {25% off}
c) a Green Speckled Potion of Speed {5% off}
d) 2 Viscous Pink Potions of Resistance
e) 6 Scrolls titled "prok gre" of Phase Door
f) 8 Scrolls titled "ple snedoe plu" of Teleportation
g) 4 Scrolls titled "therval" of Satisfy Hunger {25% off}
h) a Scroll titled "suneng gopxi" of Genocide
i) 2 Silver Rods of Door/Stair Location
j) 2 Aluminium Rods of Recall
k) 2 Brass Rods of Detection (1 charging)
l) 4 Uridium Rods of Teleport Other (2 charging)
m) 5 Mithril-Plated Wands of Acid Balls (31 charges)
n) a Glass Wand of Rockets (4 charges)
o) a Quiver
p) a Bamboo Staff of Perception (10 charges)
q) a Mallorn Staff of Enlightenment (4 charges)
r) an Elm Staff of Speed (6 charges)
s) a Chaos Dragon Scale Mail (-2) [30,+10]
   It can be activated for breathe chaos/disenchant (740) every 30-60 turns
   if it is being worn.  It provides resistance to chaos and disenchantment. 
   It cannot be harmed by the elements.  You bought it in a Warrior Hall in
   Bizgish.  
t) The Chain Mail of Command (-2) [14,+15] (+2)
   You have full knowledge of this item.  It can be activated for mass charm
   every 600 turns if it is being worn.  It increases your strength and
   charisma by +2.  It provides resistance to acid, electricity, fire, cold,
   bright light and confusion.  It cannot be harmed by the elements.  It was
   in a chest (level 51).  
u) 16 Steel Bolts (1d15) (+3,+30%) (139/116)
v) 3 Seeker Bolts of Wounding (1d20) (+9,+65%) (202/168)


  [Home Inventory - Braglos]

a) an Elm Staff of Speed (6 charges)


  [Home Inventory - Thornala]

a) a Titanium-Plated Rod of Cleaning
b) The Dagger 'Dethanc' (1d6) (+4,+30%)
   You have full knowledge of this item.  It can be activated for lightning
   bolt (6d8) every 6-12 turns if it is being worn.  It increases your
   dexterity by +3.  It does extra damage from electricity.  It returns when
   thrown.  It provides resistance to electricity and fear.  It is perfectly
   balanced for throwing.  It cannot be harmed by the elements.  It was
   dropped by a Black knight in a quest (level 45).  


  [Home Inventory - Hodtum]

a) 2 Dark Blue Potions of Healing


  [Home Inventory - Dinori]

a) a Dark Blue Potion of Healing
b) a Yellow Speckled Potion of Restore Life Levels
c) 3 Runed Wands of Lightning Balls (28 charges)


  [Home Inventory - Ninhim Watch]

a) an Illusion Spellbook [Smoke and Mirrors]
b) 4 Pungent Mushrooms of Restore Strength
c) 5 Black Spotted Mushrooms of Lesser Restoration
d) 2 Green Mushrooms of Lore
e) a Dark Blue Potion of Healing
f) 2 Metallic Red Potions of Restore Strength
g) an Inky Black Potion of Restore Constitution
h) 3 Scrolls titled "seegar sun" of Remove Curse
i) a Brass Wand of Cold Balls (5 charges)
j) a Tin Wand of Dragon's Breath (3 charges)
k) a Small Shield of Reflection [5,+5]
   You have full knowledge of this item.  It provides resistance to fire.  It
   reflects bolts and arrows.  It cannot be harmed by the elements.  You
   bought it in a Expert Shieldsman in Dinori.  
l) a Morning Star (Defender) (2d6) (+6,+25%) [+5] (+4) {cursed}
   This item may have hidden powers.  It increases your stealth by +4.  It
   provides immunity to paralysis.  It provides resistance to acid,
   electricity, fire and cold.  It allows you to levitate, allows you to see
   invisible monsters and speeds your regenerative powers.  It is cursed.  It
   cannot be harmed by the elements.  It was dropped by a Sand-dweller in a
   quest (level 24).  


  [Home Inventory - Nellaure Town]

a) a Bamboo Staff of Perception (17 charges)
b) a Golden Staff of *Destruction*
c) an Iron Ring of Constitution (+3)
   It increases your constitution by +3.  It sustains your constitution.  You
   bought it in a Silver Jeweler in Nellaure Town.  
d) The Metal Cap of Thengel [3,+12] (+3)
   You have full knowledge of this item.  It increases your wisdom and
   charisma by +3.  It cannot be harmed by the elements.  It was dropped by
   Luinlom, the Warrior in a quest (level 25).  


  [Spells]

You have learned 4 spells and/or improvements.

You have 5 tier-1 slots (levels 5-14) remaining.
You have 4 tier-2 slots (levels 5-24) remaining.
You have 6 tier-3 slots (levels 5-34) remaining.
You have 6 tier-4 slots (levels 5-44) remaining.
You have 5 tier-5 slots (levels 5-50) remaining.


Illusion Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Light                             3       5%       0%  
Phantom Arrow                     3       5%     -10%  
Mirror Image                     10       5%       0%  
Ray of Light                     10       5%       0%  


  [Quests]

====Active quests==== 

Defeat the undead camp south-west of Quenbar Watch.  

Defeat the orc camp south-west of Zunhed.  

Defeat the troll camp east of Zunhed.  

Defeat the troll camp north-east of Quenbar Watch.  

Defeat the undead camp north-east of Nellaure Town.  

Defeat the troll camp south of Bizgish.  

Defeat the undead camp south-east of Nellaure Town.  

Defeat the undead camp south of Zunhed.  

Defeat the orc camp south-west of Nellaure Town.  

Defeat the undead camp north of Caldal Town.  

From a Castle in Dinori (Danger level 38):
   Find the relic 'Gondricam', which is hidden in a mine, south-west of
Thornala.  

From a Keep in Thornala (Danger level 39):
   Clear 3 levels of a certain crypt north-east of Braglos.  

From a Town Hall in Ninhim Watch (Danger level 40):
   Clear 2 levels of a certain ruin near Ninhim Watch.  

From a Castle in Braglos (Danger level 47):
   Lots of strange substances have been troubling the area near Hodtum. 
Discover their home and slay them all.  (3 levels)  

From a Warriors' Guild in Bizgish (Danger level 47):
   Recently, freezing monsters have been killing people in the area near
Bizgish.  Discover their lair and kill them all.  

From a Thieves' Guild in Quenbar Watch (Danger level 50):
   Some demons have been spreading evil in the area north-east of Quenbar Watch.
 Discover their den and destroy them all.  (2 levels)  

From a Thieves' Guild in Kekhin (Danger level 55):
   Find the relic 'Calris', which is hidden in a ruin, south-west of Nizbahz.  

From a Keep in Gishbahz (Danger level 68):
   Kill the 2 Greater fire elementals that are guarding dungeon level 68. You
have killed 0.

From a Keep in Hodtum (Danger level 82):
   Kill Brand, Mad Visionary of Amber, who is guarding dungeon level 82. 

Kill Oberon, King of Amber, who is guarding dungeon level 99. 

Kill The Serpent of Chaos, who is guarding dungeon level 100. 

====Completed/failed quests==== 

From a Courier in Nellaure Town (Danger level 0):
   Carry a message to Waowenth the Bloated in Caldal Town.  (Delivered)

====Finished quests==== 

Defeat the giant camp near Hodtum.  (Finished)

Carry a message to Fanelath the Trusted in The Grey House.  (Finished)

(Danger level 5):  The wounded bear has been spotted in the area near Nellaure
Town.  Track it to its stronghold and kill it.  (Finished)

(Danger level 12):  Brodda, the Easterling and his legion have been hiding in
the area north-west of Nellaure Town.  Find his lair
and destroy him.  (Finished)

(Danger level 16):  Grishnakh, the Hill Orc and his gang have been troubling the
area north-east of Nellaure Town.  Find his hole and destroy him.  (Finished)

(Danger level 16):  We have heard that a group of terrors of the deep have been
running amok in the area north-east of Nellaure Town.  Discover their lair and
destroy them all.  (Finished)

(Danger level 17):  Too many women have been spotted in the area near Nellaure
Town.  Discover their hideout and exterminate them all.  (Finished)

(Danger level 17):  A Dark elven priest and his followers have been spreading
evil in the area east of Nellaure Town.  Find their home and slay them. 
(Finished)

(Danger level 18):  Boldor, King of the Yeeks and his gang have been running
amok in the area south-east of Gishbahz.  Find his lair and kill him. 
(Finished)

(Danger level 19):  A number of freezing monsters have been discovered in the
area near Caldal Town.  Discover their stronghold and destroy them all. 
(Finished)

(Danger level 22):  Clear 2 levels of a certain mine near Ninhim Watch. 
(Finished)

(Danger level 23):  Ulfast, Son of Ulfang and his gang have been rampaging the
area north-west of Dinori.  Find his hideout and destroy him.  (Finished)

(Danger level 23):  A group of strange substances have been terrorizing the area
north-west of Ninhim Watch.  Discover their lair and slay them
all.  (3 levels)  (Finished, Failed)

(Danger level 24):  A group of demons have been discovered in the area near
Caldal Town.  Discover their den and slay them all.  (Finished)

(Danger level 25):  A group of venomous insects have been lurking in the area
north of Gishbahz.  Discover their hideout and slay them all.  (Finished)

(Danger level 25):  A bunch of mysterious things have been rampaging the area
south-west of Caldal Town.  Discover their home and exterminate
them all.  (Finished)

(Danger level 26):  A group of demons have been seen in the area near Ninhim
Watch.  Discover their abode and terminate them all.  (2 levels)  (Finished,
Failed)

(Danger level 27):  A Berserker and his gang have been spreading evil in the
area west of Ninhim Watch.  Find their abode and kill them.  (Finished)

(Danger level 28):  A Thief and his legion have been spotted in the area
south-west of Ninhim Watch.  Find their hideout and destroy them. 
(Finished)

(Danger level 29):  A Sphinx and its legion have been lurking in the area near
Braglos.  Find their stronghold and exterminate them.  (Finished)

(Danger level 29):  Bolg, Son of Azog and his minions have been discovered in
the area near Caldal Town.  Find his den and terminate him.  (Finished)

(Danger level 30):  Many ghosts have been rampaging the area near Losorn. 
Discover their hole and slay them all.  (2 levels)  (Finished, Failed)

(Danger level 31):  A Daemonette of Slaanesh has been troubling the area
south-east of Nellaure Town.  Track her to her hole and
kill her.  (Finished)

(Danger level 32):  Lugdush, the Uruk and his minions have been lurking in the
area south-west of Dinori.  Find his den and kill him.  (Finished)

(Danger level 33):  A Paladin and his gang have been seen in the area near
Thornala.  Find their home and kill them.  (Finished)

(Danger level 34):  Mime, the Nibelung and his followers have been discovered in
the area north-east of Dinori.  Find his den and kill him. 
(Finished)

(Danger level 37):  Several fire-breathers have been running amok in the area
north-west of Thornala.  Discover their hideout and terminate them all. 
(Finished, Failed)

(Danger level 37):  Lots of living dead have been terrorizing the area
south-east of Ninhim Watch.  Discover their home and destroy them all. 
(Finished)

(Danger level 38):  A Sasquatch and its legion have been terrorizing the area
north of Thornala.  Find their den and kill them.  (Finished)

(Danger level 39):  Clear 2 levels of a certain crypt west of Nellaure Town. 
(Finished)

(Danger level 41):  A group of freezing monsters have been discovered in the
area north-west of Gishbahz.  Discover
their hideout and destroy them all.  (Finished)

(Danger level 44):  An Algroth and its followers have been lurking in the area
north-east of Hodtum.  Find their hole and destroy them.  (Finished)

(Danger level 44):  A Mind flayer and its gang have been running amok in the
area east of Quenbar Watch.  Find their hideout and slay them.  (Finished)

(Danger level 47):  An Ivory monk and his followers have been running amok in
the area south-east of Ninhim Watch.  Find their lair and kill
them.  (Finished)

(Danger level 52):  A Mist giant and its minions have been seen in the area near
Zunhed.  Find their lair and kill them.  (Finished)

(Danger level 53):  Kill the 2 Time elementals that are guarding dungeon level
53. (Finished)

(Danger level 54):  Too many ghosts have been running amok in the area east of
Zunhed.  Discover their den and slay them all.  (2 levels) 
(Finished)

(Danger level 56):  A Revenant and its legion have been terrorizing the area
near Hodtum.  Find their hideout and slay them.  (Finished)

(Danger level 58):  Judge Death has been running amok in the area north-west of
Zunhed.  Track him to his lair and terminate him.  (Finished, Failed)

(Danger level 58):  A number of freezing monsters have been seen in the area
south of Hodtum.  Discover their hole and terminate them all. 
(Finished, Failed)

(Danger level 67):  An Ancient multi-hued dragon and its followers have been
spotted in the area near Kekhin.  Find their den and destroy them.  (Finished,
Failed)



  [Message Log (last 50 messages)]

The Ancient green dragon bites you.
It breathes acid.
Your Pair of Hard Leather Boots of Stealth is unaffected!
One of your Scrolls titled "ple snedoe plu" of Teleportation (f) was destroyed!
In your pack: 8 Scrolls titled "ple snedoe plu" of Teleportation (f).
One of your Steel Bolts of Flame (1d15) (+8,+70%) (154/128) (`) was destroyed!
In your Quiver (o): 18 Steel Bolts of Flame (1d15) (+8,+70%) (154/128).
One of your Steel Bolts (1d15) (+3,+30%) (139/116) (u) was destroyed!
In your pack: 16 Steel Bolts (1d15) (+3,+30%) (139/116) (u).
The Stone troll misses you. <3x>
The Juggernaut of Khorne misses you.
The Juggernaut of Khorne crushes you.
The Juggernaut of Khorne misses you. <2x>
The Ancient green dragon breathes gas.
The Nazgul resists a lot.
The Juggernaut of Khorne resists a lot.
The Stone troll dies.
Low hitpoint warning!
*** LOW HITPOINT WARNING! ***
You are poisoned!
*** LOW HITPOINT WARNING! ***
The Nazgul stares deep into your eyes!
You are unaffected!
The Juggernaut of Khorne butts you.
*** LOW HITPOINT WARNING! ***
The Juggernaut of Khorne crushes you.
*** LOW HITPOINT WARNING! ***
The Juggernaut of Khorne crushes you.
*** LOW HITPOINT WARNING! ***
The Juggernaut of Khorne butts you.
*** LOW HITPOINT WARNING! ***
The Nycadaemon blinks away.
The Ancient green dragon casts a spell, burning your eyes!
You are unaffected!
The Nazgul misses you.
The Nazgul hits you.
*** LOW HITPOINT WARNING! ***
You stand your ground!
The Nazgul is repelled.
The Nazgul misses you.
The Juggernaut of Khorne is repelled.
The Juggernaut of Khorne misses you. <3x>
The Ancient green dragon creates a mesmerising illusion.
You disbelieve the feeble spell.
*** LOW HITPOINT WARNING! ***
The Juggernaut of Khorne butts you.
*** LOW HITPOINT WARNING! ***
The Juggernaut of Khorne is repelled.
The Juggernaut of Khorne crushes you.
Isn't it strange, as soon as you're born you're dying?  You die.



Posted on 30.12.2010 08:23
Last updated on 30.12.2010 10:00

Download this dump

5. on the Competition No.96 Ladder (of 5)

Comments

Jump to latest

On 30.12.2010 08:23 Roch wrote:
I'm working the diamond edge, but no speed items to speak of. I'll try a quick dive to try to win in the next 3 hours, but the chances are not good.

On 30.12.2010 10:00 Roch wrote:
Sloppy, killed while confused because I didn't have my swap on.

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