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The Angband Ladder: Luros, Hobbit Rogue by Flestrin

  [Angband 3.3.2 Character Dump]

 Name   Luros                                    Self  RB  CB  EB   Best
 Sex    Male         Age             28   STR! 18/100  -2  +2 +11 18/210
 Race   Hobbit       Height          37   INT! 18/100  +2  +1  +5 18/180
 Class  Rogue        Weight          56   WIS! 18/100  +1  -2  +3 18/120
 Title  ***WINNER*** Social   Respected   DEX! 18/100  +3  +3 +11 18/***
 HP     666/805      Maximize         Y   CON! 18/100  +2  +1  +3 18/160
 SP     274/369                           Chr! 18/100  +1  -1  +3 18/130  18/80

 Level               50   Armor   [33,+168]     Saving Throw        100%
 Cur Exp       13322422   Fight   (+42,+32)     Stealth           Superb
 Max Exp       13322422   Melee   (+52,+47)     Fighting       Legendary
 Adv Exp       ********   Shoot   (+55,+26)     Shooting       Legendary
 MaxDepth  5000' (L100)   Blows    5.0/turn     Disarming           100%
 Game Turns     1586373   Shots      3/turn     Magic Device         110
 Standard Turns  363147   Infra       40 ft     Perception       1 in 11
 Resting Turns   129697   Speed          21     Searching            44%
 Gold          12096808   Burden  291.6 lbs

 You are the only child of a Hobbit Burglar.  You are a credit to the
 family.  You have brown eyes, straight black hair, and an average
 complexion.


rAcid:........+.... Nexus:...........+.
rElec:........+.... Nethr:......+......
rFire:+..*....+.... Chaos:......+......
rCold:..*.....+.... Disen:+...+........
rPois:......+...... Feath:..+..........
rLite:........+.... pFear:+..++....+...
rDark:........+.... pBlnd:..+.....+....
Sound:.........+... pConf:.........+...
Shard:............. pStun:.......+.+...

Light:............. Tunn.:.............
Regen:..++......... Speed:..++.......+.
  ESP:..++......... Blows:.............
Invis:+.++.+....... Shots:.+...........
FrAct:+.+++........ Might:.+...........
HLife:..+.........+ S.Dig:...+.........
Stea.:.......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> Illegal aim direction!
> You have 3 Scrolls of Mass Banishment (l).
> You have a Set of Leather Gloves [1] (q).
> In your pack: a Set of Leather Gloves of Agility [1,+12] <+2> (q).
> Ignoring a Set of Leather Gloves of Agility [1,+12] <+2>.
> You drop a Set of Leather Gloves of Agility [1,+12] <+2> {squelch} (q).
> You have no more Sets of Leather Gloves of Agility [1,+12] <+2> {squelch} (q).
> You have the Massive Iron Crown of Morgoth [0] {special, cursed} (q).
> In your pack: the Massive Iron Crown of Morgoth [0,+0] <+125> {cursed} (q).
> You combine 31 Mithril Shots of Wounding (2d4) (+24,+20) in your quiver (n).
> In your pack: the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (s).
> You failed to concentrate hard enough!
> You sense the presence of objects!
> You have nothing to identify.
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Long Sword 'Andúril' (3d5) (+10,+15) [+10] <+4>
     Found in a chest from 4950 feet (level 99).
     
     +4 strength, dexterity.
     Slays evil creatures, undead, orcs, trolls.
     Branded with flames.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When aimed, it creates a fire ball with damage 72.
     Takes 152 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 345.5 vs. evil creatures, 396 vs. undead,
     396 vs. orcs, 396 vs. trolls, 396 vs. creatures not resistant to
     fire, and 295.5 vs. others.
     
b) a Sling of Buckland (x4) (+13,+26) <+4, +2>
     Dropped by a Great Bile Wyrm at 4000 feet (level 80).
     
     +4 dexterity.
     +2 shooting speed, shooting power.
     Cannot be harmed by acid, fire.
     
c) the Ring of Power 'Nenya' (+3,+3) <+2, +5>
     Dropped by The Witch-King of Angmar at 4300 feet (level 86).
     
     +2 strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     +5 speed.
     Provides immunity to cold.
     Provides resistance to cold.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Sustains your life force.  Grants telepathy.  Grants the ability
     to see invisible things.  
     
     When activated, it restores your experience to full.
     Takes 767 to 1140 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
d) the Ring of Power 'Narya' (+2,+2) <+1, +5>
     Dropped by a Nightcrawler at 4300 feet (level 86).
     
     +1 strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     +5 speed.
     Provides immunity to fire.
     Provides resistance to fire.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 775 to 1520 turns to recharge at your current speed.
     Your chance of success is 92.4%
     
e) an Amulet of Weaponmastery (+4,+4) <+2>
     Found lying on the floor at 4400 feet (level 88).
     
     +2 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) the Star of Elendil
     Dropped by an Osyluth at 3800 feet (level 76).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 193 to 380 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
     Radius 3 light.
g) the Hard Leather Armour of Himring [20,+14] (charging)
     Found lying on the floor at 2000 feet (level 40).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 383 to 760 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
h) a Fur Cloak of the Magi [3,+12] <+2, +3>
     Found lying on the floor in a pit at 2400 feet (level 48).
     
     +2 intelligence.
     +3 stealth.
     Provides protection from stunning.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) the Leather Shield of Celegorm [8,+19]
     Dropped by an Uruk at 2100 feet (level 42).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) an Iron Crown of Serenity [0,+12]
     Dropped by an Osyluth at 3400 feet (level 68).
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     
k) a Set of Alchemist's Gloves of Power (+3,+5) [0,+17] <+2>
     Found lying on the floor in a vault at 4750 feet (level 95).
     
     +2 strength.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) the Pair of Leather Boots of Fëanor [2,+19] <+15> (charging)
     Dropped by a Gelugon at 3700 feet (level 74).
     
     +15 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 760 turns to recharge at your current speed.
     Your chance of success is 95.7%
     


  [Character Quiver]

n) 31 Mithril Shots of Wounding (2d4) (+24,+20)
     Dropped by a Forest troll at 4950 feet (level 99).
     
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 654.9.
     25% chance of breaking upon contact.
     
o) 13 Mithril Shots of Wounding (2d4) (+24,+24)
     Found lying on the floor in a vault at 4950 feet (level 99).
     
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 706.2.
     25% chance of breaking upon contact.
     
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
     
     
b) 2 Books of Magic Spells [Conjurings and Tricks]
     
     
c) 2 Books of Magic Spells [Incantations and Illusions]
     
     
d) 2 Books of Magic Spells [Sorcery and Evocations]
     
     
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Tenser's Transformations]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 38 Potions of Cure Critical Wounds
     
     
i) 2 Potions of Healing
     
     
j) 4 Potions of Life
     It can be thrown at creatures with damaging effect.
     
k) 3 Scrolls of Banishment
     
     
l) 3 Scrolls of Mass Banishment
     
     
m) 7 Scrolls of *Destruction*
     
     
n) 3 Rods of Healing (3 charging)
     Cannot be harmed by electricity.
     
o) 3 Rods of Teleport Other (1 charging)
     
     
p) a Ring of Speed <+14>
     Dropped by Lungorthin, the Balrog of White Fire at 4650 feet
     (level 93).
     
     +14 speed.
     
q) the Massive Iron Crown of Morgoth [0,+0] <+125> {cursed}
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100).
     
     Permanently cursed.
     +125 strength, intelligence, wisdom, dexterity, constitution,
     charisma, infravision.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, nexus, nether.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
r) the Glaive of Pain (9d6) (+13,+29)
     Found lying on the floor at 3700 feet (level 74).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 497.
     
s) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100).
     
     Slays animals, evil creatures, orcs, trolls.
     *Slays* dragons, demons, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +0 STR and +0 DEX you would get 4.3 blows
     Average damage/round: 209 vs. animals, 209 vs. evil creatures,
     279.6 vs. orcs, 279.6 vs. trolls, 420.9 vs. dragons, 420.9 vs.
     demons, 420.9 vs. undead, and 138.3 vs. others.
     Sometimes creates earthquakes on impact.
     


  [Home Inventory]

a) 12 Scrolls of *Destruction*
     
     
b) 5 Staves of *Destruction* (3 charges)
     
     
c) an Amulet of Trickery <+4, +2>
     Found lying on the floor at 3600 feet (level 72).
     
     +4 dexterity, stealth, infravision.
     +2 speed.
     +20% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
d) the Amulet of Ingwë <+3, +4>
     Found lying on the floor in a vault at 3400 feet (level 68).
     
     +3 intelligence, wisdom.
     +4 charisma, infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 193 to 380 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
e) the Elfstone 'Elessar' [+10] <+2>
     Dropped by a Dracolisk at 4400 feet (level 88).
     
     +2 strength, wisdom, charisma, speed.
     Provides resistance to fire, poison.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 500 hit points.
     Takes 760 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
f) Chaos Dragon Scale Mail of Craftsmanship [40,+26]
     Found lying on the floor in a vault at 3800 feet (level 76).
     
     Provides resistance to chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
g) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Dropped by a Mature red dragon at 4400 feet (level 88).
     
     +2 intelligence, wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 38 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
h) Metal Lamellar Armour of Elvenkind (-3) [58,+21] <+3>
     Found lying on the floor in a vault at 4050 feet (level 81).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Full Plate Armour of Isildur [75,+25] <+1>
     Found lying on the floor at 3650 feet (level 73).
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Mithril Chain Mail 'Belegennon' (-1) [35,+20] <+4, +2>
     Found lying on the floor in a pit at 4450 feet (level 89).
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
k) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3, +4>
     Dropped by a Lesser titan at 3350 feet (level 67).
     
     +3 strength.
     +4 charisma.
     Provides resistance to acid, lightning, fire, cold, dark,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 1900 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
l) the Cloak of Thingol [1,+18] <+3>
     Found lying on the floor in a pit at 4000 feet (level 80).
     
     +3 dexterity, charisma.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 266 turns to recharge at your current speed.
     Your chance of success is 98.3%
     
m) a Fur Cloak of Aman [3,+28] <+3>
     Found lying on the floor at 3600 feet (level 72).
     
     +3 stealth.
     Provides resistance to poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) the Small Metal Shield of Thorin [5,+25] <+4, +3, -1>
     Dropped by a Dracolich at 3350 feet (level 67).
     
     +4 constitution.
     +3 strength.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
o) the Large Metal Shield of Anárion [12,+20]
     Found lying on the floor in a vault at 4150 feet (level 83).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     
p) an Iron Crown of Might [0,+11] <+1, +2, +3>
     Found lying on the floor in a vault at 3600 feet (level 72).
     
     +1 strength.
     +2 dexterity.
     +3 constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
q) the Metal Cap of Celebrimbor [3,+18] <+3, +2>
     Dropped by The Phoenix at 3000 feet (level 60).
     
     +3 charisma.
     +2 intelligence, dexterity.
     +15% to searching.
     Provides resistance to acid, fire, shards, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by a Gallant at 3650 feet (level 73).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 212 to 418 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
s) the Set of Leather Gloves 'Cammithrim' (+4,+4) [1,+10]
     Found lying on the floor in a pit at 2400 feet (level 48).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
     Radius 1 light.
t) the Pair of Mithril Shod Boots 'Stormwalker' [8,+24] <+6>
     Dropped by an Elder vampire at 4350 feet (level 87).
     
     +6 speed.
     Provides immunity to lightning.
     Provides resistance to sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 380 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
u) the Long Sword 'Ringil' (4d5) (+22,+25) <+10>
     Dropped by a Great Swamp Wyrm at 4150 feet (level 83).
     
     +10 speed.
     Slays evil creatures, undead, trolls.
     *Slays* demons.
     Branded with frost.
     Provides resistance to cold, light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration. 
      Prevents paralysis.  Grants the ability to see invisible things. 
     
     
     When aimed, it creates a frost ball with damage 100.
     Takes 152 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 413 vs. evil creatures, 480.5 vs. undead,
     480.5 vs. trolls, 480.5 vs. creatures not resistant to cold, 616.5
     vs. demons, and 345 vs. others.
     
     Radius 1 light.
v) the Zweihander 'Gurthang' (3d6) (+13,+17) <+2>
     Dropped by an Archlich at 4750 feet (level 95).
     
     +2 strength.
     *Slays* dragons.
     Branded with flames, venom.
     Provides resistance to fire, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 425 vs. creatures not resistant to fire, 425
     vs. creatures not resistant to poison, 546 vs. dragons, and 304.5
     vs. others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      6422     50'    2   Reached level 2
     10906     50'    3   Reached level 3
     23772    100'    4   Reached level 4
     33514    150'    5   Reached level 5
     34816    150'    6   Reached level 6
     36947    150'    6   Killed Fang, Farmer Maggot's dog
     39881    250'    7   Reached level 7
     48653    250'    8   Reached level 8
     63285      0'    8   Killed Farmer Maggot
     73531    100'    8   Killed Grip, Farmer Maggot's dog
     73613    100'    9   Reached level 9
     89355    300'   10   Reached level 10
    115048    300'   11   Reached level 11
    149841    150'   12   Reached level 12
    162067    400'   12   Killed Lagduf, the Snaga
    181191    300'   13   Reached level 13
    182427    300'   13   Killed Mughash the Kobold Lord
    187196    300'   13   Killed Sméagol
    194945    350'   14   Reached level 14
    218953    400'   15   Reached level 15
    265969    400'   16   Reached level 16
    288360    600'   17   Reached level 17
    289133    600'   17   Killed Golfimbul, the Hill Orc Chief
    305607    750'   18   Reached level 18
    317450    900'   19   Reached level 19
    328808    950'   19   Killed Boldor, King of the Yeeks
    336061   1050'   20   Reached level 20
    338568   1050'   20   Killed Shagrat, the Orc Captain
    340530   1050'   20   Killed Nár, the Dwarf
    344215   1100'   21   Reached level 21
    347008   1100'   21   Killed Uglúk, the Uruk
    350710   1200'   21   Killed Gorbag, the Orc Captain
    351086   1200'   22   Reached level 22
    361249   1200'   23   Reached level 23
    367622   1150'   24   Reached level 24
    407869   1400'   24   Found the Phial of Galadriel (LOST)
    408565   1400'   24   Killed Ulfast, Son of Ulfang
    408642   1400'   25   Reached level 25
    434223   1400'   25   Killed Orfax, Son of Boldor
    461913   1550'   26   Reached level 26
    477080   1550'   26   Killed Angamaitë of Umbar
    482844   1550'   27   Reached level 27
    490363   1550'   27   Killed Sangahyando of Umbar
    498046   1550'   27   Killed Beorn, the Shape-Changer
    502100   1600'   27   Killed Brodda, the Easterling
    506652   1650'   27   Killed Ibun, Son of Mîm
    508385   1700'   28   Reached level 28
    509200   1700'   28   Killed Bill the Stone Troll
    517631   1750'   28   Killed Ulwarth, Son of Ulfang
    527252   1800'   29   Reached level 29
    563729   1900'   30   Reached level 30
    573246   2000'   30   Killed Bullroarer the Hobbit
    579047   1950'   30   Found the Set of Gauntlets 'Camlost' (LOST)
    584611   1950'   31   Reached level 31
    585059   1950'   31   Killed Uvatha the Horseman
    591975   2000'   31   Killed Khîm, Son of Mîm
    605795   2000'   32   Reached level 32
    616943   2000'   32   Killed Uldor the Accursed
    628429   2000'   32   Found the Spear 'Nimloth' (LOST)
    645834   2000'   32   Found the Hard Leather Armour of Himring
    659260   2000'   33   Reached level 33
    667279   2000'   33   Killed Ufthak of Cirith Ungol
    689950   2050'   33   Killed Lokkak, the Ogre Chieftain
    703640   2100'   34   Reached level 34
    724759   2050'   34   Killed Wormtongue, Agent of Saruman
    737671   2100'   34   Found the Leather Shield of Celegorm
    751304   2100'   34   Killed Rogrog the Black Troll
    752153   2100'   35   Reached level 35
    753846   2100'   35   Reached level 35
    762307   2150'   35   Killed Draebor, the Imp
    764113   2200'   35   Killed Vargo, Tyrant of Fire
    771425   2300'   35   Killed Ulfang the Black
    782757   2300'   35   Killed Akhorahil the Blind
    785080   2300'   35   Found the Zweihander 'Mormegil' (LOST)
    786631   2300'   36   Reached level 36
    805547   2400'   36   Found the Set of Leather Gloves 'Cammithrim'
    812648   2350'   37   Reached level 37
    814737   2350'   37   Killed Adunaphel the Quiet
    817183   2350'   37   Found the Long Sword 'Anguirel' (LOST)
    834812   2450'   37   Killed Tom the Stone Troll
    847849   2550'   38   Reached level 38
    870123   2550'   38   Killed Grishnákh, the Hill Orc
    870768   2550'   38   Killed Bert the Stone Troll
    883558   2600'   38   Killed Eöl, the Dark Elf
    891963   2650'   39   Reached level 39
    898989   2600'   39   Killed Smaug the Golden
    906730   2750'   39   Found the Iron Helm of Gorlim (LOST)
    908286   2750'   39   Killed The Queen Ant
    924343   2800'   40   Reached level 40
    937767   2850'   40   Found the Amulet of Carlammas (LOST)
    938792   2850'   40   Killed Gorlim, Betrayer of Barahir
    940694   2900'   40   Found the Bastard Sword 'Calris' (LOST)
    943594   2900'   40   Killed Itangast the Fire Drake
    966093   2900'   40   Killed Scatha the Worm
    966096   2900'   40   Found the Halberd 'Osondir' (LOST)
    982010      0'   40   Missed the Light Crossbow 'Cubragol' (LOST)
    989674   3000'   40   Killed Harowen the Black Hand
    989763   3000'   41   Reached level 41
    994443   3000'   41   Killed The Phoenix
    994448   3000'   41   Found the Metal Cap of Celebrimbor
    996989   3000'   41   Killed Saruman of Many Colours
   1004429   3050'   41   Found the Metal Cap of Thengel (LOST)
   1005729   3050'   41   Killed Baphomet the Minotaur Lord
   1006796   3050'   41   Found the Broad Axe 'Barukkheled' (LOST)
   1012800   3050'   41   Found the Metal Brigandine Armour of the Rohirrim
(LOST)
   1024214   3050'   42   Reached level 42
   1026236   3050'   42   Killed Waldern, King of Water
   1027212   3050'   42   Killed Quaker, Master of Earth
   1033539   3100'   42   Found the Short Sword 'Dagmor' (LOST)
   1048626   3100'   42   Killed Medusa, the Gorgon
   1057728   3150'   42   Killed Ren the Unclean
   1061399   3150'   43   Reached level 43
   1066112   3250'   43   Killed Shelob, Spider of Darkness
   1075974   3200'   43   Killed Lorgan, Chief of the Easterlings
   1076688   3200'   43   Killed Fundin Bluecloak
   1085482   3200'   43   Killed Pazuzu, Lord of Air
   1098933   3250'   44   Reached level 44
   1113357   3450'   44   Killed Dwar, Dog Lord of Waw
   1116044   3450'   44   Killed Azog, King of the Uruk-Hai
   1116281   3450'   44   Found the Mace 'Taratol' (LOST)
   1116353   3450'   44   Found the Chain Mail of Arvedui (LOST)
   1133176      0'   45   Reached level 45
   1144051   3500'   45   Reached level 45
   1146132      0'   44   Reached level 44
   1146132      0'   45   Reached level 45
   1165906   3450'   46   Reached level 46
   1169602   3450'   46   Killed Ar-Pharazôn the Golden
   1174106   3400'   46   Killed The Cat Lord
   1181713   3400'   46   Killed Ariel, Queen of Air
   1187233   3400'   46   Killed Thuringwethil, the Vampire Messenger
   1188837   3400'   46   Found the Set of Gauntlets 'Pauraegen' (LOST)
   1190676   3350'   46   Found the Mithril Plate Mail of Celeborn
   1195820   3350'   46   Found the Small Metal Shield of Thorin
   1198352   3350'   47   Reached level 47
   1203516   3350'   47   Found the Hard Leather Cap of Thranduil (LOST)
   1221630   3400'   47   Killed Uriel, Angel of Fire
   1230958   3400'   47   Killed The Lernaean Hydra
   1230958   3400'   48   Reached level 48
   1232874   3400'   48   Found the Leather Scale Mail 'Thalkettoth' (LOST)
   1232937   3400'   48   Found the Amulet of Ingwë
   1237862   3500'   48   Found the Battle Axe 'Lotharang' (LOST)
   1251971   3600'   48   Killed Hoarmurath of Dir
   1272250   3650'   48   Found the Iron Helm 'Holhenneth'
   1275000   3650'   48   Found the Full Plate Armour of Isildur
   1279752   3700'   48   Found the Glaive of Pain
   1291779   3700'   48   Killed Castamir the Usurper
   1292614   3700'   48   Found the Pair of Leather Boots of Fëanor
   1300115   3850'   49   Reached level 49
   1319846   4050'   49   Found the Lucerne Hammer 'Turmil' (LOST)
   1320845   4050'   49   Killed Tselakus, the Dreadlord
   1325097   4050'   49   Killed Khamûl, the Black Easterling
   1327540      0'   49   Missed the Cloak 'Holcolleth' (LOST)
   1331874   3950'   49   Found the Scythe 'Avavir' (LOST)
   1332074   3950'   50   Reached level 50
   1364161   3800'   50   Killed Ji Indur Dawndeath
   1369059   3800'   50   Found the Star of Elendil
   1371944   3850'   50   Killed Atlas, the Titan
   1377923   3950'   50   Found the Battle Axe of Balli Stonehand (LOST)
   1380026   3950'   50   Killed Glaurung, Father of the Dragons
   1386942   4000'   50   Found the Spear of Melkor (LOST)
   1409697   4000'   50   Found the Short Bow of Amrod (LOST)
   1413090   4000'   50   Found the Quarterstaff 'Nar-i-vagil' (LOST)
   1417191   4000'   50   Found the Cloak of Thingol
   1417240   4000'   50   Found the Lochaber Axe 'Mundwine' (LOST)
   1424416   4050'   50   Killed Kavlax the Many-Headed
   1424521   4050'   50   Killed The Balrog of Moria
   1424546   4050'   50   Found the Great Axe of Eönwë (LOST)
   1430153   4050'   50   Found the Broad Sword 'Aranrúth' (LOST)
   1444238   4050'   50   Killed The Mouth of Sauron
   1444244   4050'   50   Found the Heavy Crossbow of Umbar (LOST)
   1454644   4100'   50   Found the Executioner's Sword 'Crisdurian' (LOST)
   1468036   4150'   50   Killed Huan, Wolfhound of the Valar
   1470581   4150'   50   Killed The Tarrasque
   1472753   4150'   50   Found the Ring of Barahir (LOST)
   1477459   4150'   50   Found the Quarterstaff 'Eriril' (LOST)
   1478473   4150'   50   Found the Long Sword 'Ringil'
   1479237   4150'   50   Found the Large Metal Shield of Anárion
   1486675   4300'   50   Killed The Witch-King of Angmar
   1486722   4300'   50   Found the Ring of Power 'Narya'
   1487075   4300'   50   Found the Ring of Power 'Nenya'
   1487434   4300'   50   Killed Maeglin, the Traitor of Gondolin
   1489289   4300'   50   Killed Feagwath, the Undead Sorcerer
   1489320   4300'   50   Found the Long Bow of Bard (LOST)
   1494846   4300'   50   Killed Azriel, Angel of Death
   1497564   4350'   50   Found the Pair of Mithril Shod Boots 'Stormwalker'
   1497576   4350'   50   Found the Necklace of the Dwarves (LOST)
   1503225   4350'   50   Killed Omarax, the Eye Tyrant
   1509041   4400'   50   Found the Elfstone 'Elessar'
   1511415   4400'   50   Found the Augmented Chain Mail of Caspanion
   1513310   4450'   50   Killed Carcharoth, the Jaws of Thirst
   1514758   4450'   50   Killed Draugluin, Sire of All Werewolves
   1525606   4450'   50   Found the Mithril Chain Mail 'Belegennon'
   1534127   4650'   50   Killed Polyphemus, the Blind Cyclops
   1536706   4650'   50   Killed Gothmog, the High Captain of Balrogs
   1536832   4650'   50   Killed Lungorthin, the Balrog of White Fire
   1539819   4750'   50   Found the Mithril Shield of Gil-galad (LOST)
   1544424   4750'   50   Killed Qlzqqlzuup, the Emperor Quylthulg
   1545638   4750'   50   Found the Pick of Erebor (LOST)
   1546247   4750'   50   Found the Steel Helm of Hammerhand (LOST)
   1548374   4750'   50   Killed Ungoliant, the Unlight
   1549234   4750'   50   Killed Vecna, the Emperor Lich
   1553416   4750'   50   Found the Short Sword 'Sting' (LOST)
   1553803   4750'   50   Found the Zweihander 'Gurthang'
   1562521   4850'   50   Found the Ring of Tulkas (LOST)
   1568553   4900'   50   Found the Mattock of Náin (LOST)
   1573723   4950'   50   Killed Sauron, the Sorcerer
   1576559   4950'   50   Killed Mîm, Betrayer of Turin
   1577642   4950'   50   Found the Long Sword 'Andúril'
   1583583   4950'   50   Killed Lugdush, the Uruk
   1585952   5000'   50   Killed Bolg, Son of Azog
   1586321   5000'   50   Killed Morgoth, Lord of Darkness
   1586328   5000'   50   Found the Mighty Hammer 'Grond'
   1586357   5000'   50   Found the Massive Iron Crown of Morgoth


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : yes (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 18.4.2012 13:33
Last updated on 6.5.2012 21:44

Download this dump

2153. on the Ladder (of 12553)
548. on the Angband Ladder (of 3681)
Third best for this player (out of 15)

Comments

Jump to latest

On 18.4.2012 13:33 Flestrin wrote:
Trying my hand at a bit of stealth - diving deeper than I normally would and trying to pick up some casually discarded artefacts (whilst running away if anything nasty wakes up).

Makes a bit of a change from my usual blundering around. Probably a worthwhile exercise as it's the "Kill everything!" attitude that usually ends up in YASD for me.

On 18.4.2012 14:40 Philip wrote:
Clearly you should go deeper. Your character should have little problem at dlevel 40, although you would have to watch out for any powerful cold breathers.

On 18.4.2012 15:31 Flestrin wrote:
I've only recently managed to get Free Action - which is why I've held back from diving any deeper than I have.

I've been steadily going down levels since I got it - only hanging around on a level if there's a good loot feeling.

On 20.4.2012 12:02 Flestrin wrote:
I've got half-way decent speed, good resists and decent stealth is allowing me to buff resistances before fights or avoid them altogether.

Given that I was clvl 32 before I found any artifact besides the phial or Camlost I'm pretty happy with how things are going. I'm still feeling like the world owes me a few more artifacts (and ESP and pConf would be nice) but I'm feeling confident.

Just not too confident. I hope.

On 20.4.2012 12:07 Flestrin wrote:
Oh, I bumped into Kavlax not long ago. He breathed chaos at me, everything went a bit freaky and I decided to get out of Dodge.

Lived to fight another day and then, on the next level, found Himring with its pChaos. Thought that was bad luck/timing at the time but I'm now thinking that it saved me from being too cocky and taking Kavlax on. I've a feeling it would've ended badly.

On 23.4.2012 16:20 Flestrin wrote:
Camlost, Helm of Gorlim, Mormegil...this guy's a cursed item magnet!

I don't think I've had another character which such bad luck with artifacts. Given that I'm divind much deeper than I generally do for my level, I'm almost feeling cheated.

But it's tough to feel cheated when I've had +10 speed boots since 1400'.

On 23.4.2012 16:23 Flestrin wrote:
Luros is my 5th character since starting to play Angband (on my tiny little smartphone) - excluding ones which didn't live past childhood.

He's the 3rd highest in terms of level and experience but he's 5th for turncount and 2nd for max depth.

Going well. Time to dive deeper.

On 23.4.2012 16:30 Flestrin wrote:
And yes, I need confusion resistance.

On 24.4.2012 13:34 Flestrin wrote:
Damn, missed Cubragol. A xbow with +10 speed would have been very nice indeed.

I didn't realise I had Preserve on but I probably still would (should) have got out of there. The artifact was in a vault containing Azriel and a beholder hive-mother. I just didn't want to take that risk (having never encountered either of those before).

On 27.4.2012 10:35 Flestrin wrote:
Luros is now my most successful character with a higher clvl, dlvl and only slightly more than half the turn count of my previous best. Diving deeper seems to have paid off nicely.

I should probably go deeper now but I'm finding the need to get through too many potions of healing when I dive below dlvl 70 - although generally just with uniques. I'm wary about diving deeper without sufficient healing and having to run away from a level and missing an artifact like I did with Cubragol.

Maybe I should just trust to Teleport Other to move tough uniques out of the way of artifacts when clearing vaults?

On 3.5.2012 16:01 Flestrin wrote:
I can't believe this but I just had Nenya and Narya drop within four kills of each other.

I'm happy with that.

On 4.5.2012 06:54 stilez@gmail.com wrote:
Yeah, teleport other is totally and utterly your best friend in clearing tough vaults. I even try to carry teleport other wands earlier on in case I run into a vault in depth 10-25, before I have spells or rods for it.

With telepathy (so you know what's there) and teleport other, you can clear any vault that isn't that single utterly wide open type.

By the way, is your base speed 15 or 25? I'm assuming 15 by glancing at your gear. You might want to use a ring of speed instead of one of those rings of power, if you're able to swing the resists. You can get speed rings up to 16, and can usually at least find one of 10. Your base speed seems to be the only thing that isn't totally awesome. You're almost ready to beat the game it looks like.

On 4.5.2012 12:15 Flestrin wrote:
Thanks for the comment.

My base speed is 25 (+5 each from the rings, +15 for Feanor's boots). I've got the option of switching one of the rings (prob Narya) for a Ring of Speed +11 to bring me up to 31 base. I haven't felt that I've needed the extra +6 yet though.

The one thing I feel I'm missing is Sustain Dex. I've gone toe-to-toe with Liches a few times and they keep draining my dex. Obviously, I try to avoid getting that close to them so it's not a common occurence but it's still a noticeable flaw.



On 5.5.2012 00:28 stilez@gmail.com wrote:
Ah, my bad on the speed. I pretty much only play with Randarts myself, so I forgot the stats of those artifacts.

Base25 is totally fine for everything in the game. You can always get 10 more from the spell/potion. As for Sustain Dex, I always just carry a crown of might or that ring, or amulet of sustenance to switch in during specific fights. Though truthfully, I usually end up using a crown of might on my non-mage characters, just because it's easier not to screw with stuff. On most characters, the plus 2-3 on Str/Dex/Con along with the sustains usually feels worth it. Though that's really just personal feelings on it.

On 6.5.2012 21:47 Flestrin wrote:
They're listed on the spoilers on here as something line +2/+3 so there's obviously something different with them in the version I'm on anyhow.

I stuck with the Crown of Serenity to avoid stunning.

On 6.5.2012 21:55 Flestrin wrote:
And lo, Luros did slay the vile Morgoth and then didst go home and put his hairy little feet up.

I found Anduril just before deciding to go for it and figured I'd take the drop in damage (from Glaive of Pain) for the sake of that Sustain Dex.

I had built up a big stock of Healing, *Healing* and Life potions so I was well prepared. At least, I was until I had a little encounter with a white dragon pit which cost me a good few 1000 HPs of healing. Oh well.

It was a fairly prolonged fight but not too tough in the end. My plan was to keep hitting Morgoth until there were too many summoned beasties around and then phase door. When the area got too crowded, it was time for a Banish or Mass Banish. The white dragons hadn't messed up my stock of Banish or Mass Banish scrolls so I was well supplied with them.

I also had a massive supply of CCW and phase door gave me enough time to quaff a load of them. Gorging was probably the biggest risk I had.

Still - it's good to have finally managed to get WINNER next to my name!

On 7.5.2012 02:45 stilez@gmail.com wrote:
Congrats!

Personally, I'd rather have plus some Str/Con/Dex and sustain to all those more than resist stun, but I agree resist stun is nice to have. I often try to get it from a cloak of magi ego or some randart, but I don't put that high a premium on it. After all, you can cure stun by quaffing a cure crit which are a bit more common than stuff to restore stats.

Awesome on your first win!

On 8.5.2012 10:35 Flestrin wrote:
Thanks.

To be honest, I hadn't checked too much into what effect stun had - it's not mentioned anywhere obvious and I was being lazy. Next time around I'll probably skip pStun.

Right - on with the half-troll priest...

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