Angband.oook.cz
Angband.oook.cz
AngbandVariantsLadderForumCompetitionSpoilersComicScreenshotsFunniesLinks

The Angband Ladder: Faithless, RohanKnight Unbeliever by <arjen5@hotmail.com>

  [ToME 2.1.2 Character Dump]

 Name  : Faithless              Age                 23       STR: 18/***       
 Sex   : Male                   Height              53       INT: 18/160       
 Race  : RohanKnight            Weight              85       WIS: 18/110       
 Class : Unbeliever             Social Class         1       DEX: 18/210       
 Body  : Player                                              CON: 18/***       
 God   : Nobody                                              CHR: 18/140       
                                                                               
 + To Melee Hit          62 Level             46    Max Hit Points      1299   
 + To Melee Damage       65 Experience   6526496    Cur Hit Points      1299   
 + To Ranged Hit         63 Max Exp      6526496    Max SP (Mana)        162   
 + To Ranged Damage       1 Exp to Adv.  6600000    Cur SP (Mana)        159   
   AC                 22+81 Gold         2925784                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[55]Perception  : Fair         Blows/Round:  1         
 Bows/Throw  : Legendary[22]Searching   : Good         Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Very Good    Mel.dmg/Rnd:  65        
 Stealth     : Bad          Magic Device: Fair         Infra-Vision: 0 feet    
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Serf.  You have brown           
          eyes, straight black hair, and a fair complexion.                    
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 60 (3000')
        Barrow-Downs: Level 10 (500')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        Erebor: Level 60 (3000')
        The Old Forest: Level 25 (1250')
        Moria: Level 36 (1800')
        The Sacred Land Of Mountains: Level 70 (3500')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 32nd Quelle of the 2890th year of the third age.
 It now is 46 days that you are adventuring.

                    adefkmnopsuxz{|@            
        Add Str   : .+......+....+..            
        Add Int   : ......+..+...+..            
        Add Dex   : ....+....+......            
        Add Con   : .+....+.+.......            
        Add Chr   : .........+......            
        Add Stea. : ......++........            
        Add Sear. : .....+...+......            
        Add Tun.. : ..............+.            
        Add Speed : ......+..+...+.+            
        Add Blows : .............+..            
        Slay Evil : .+..............            
        Slay Demon: .+..............            
        Slay Troll: .+..............            
        Slay Drag.: .+..............            
        Poison Brd: .............+..            
        Acid Brand: .............+..            
        Sust Str  : .......++.......            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ........+.+.....            
        Sust Chr  : .......+........            
        Invisible : ................            
        Mul life  : ................            
        Imm Acid  : ................            
        Imm Elec  : ................            
        Imm Fire  : ......+.........            
        Imm Cold  : ................            
        Sens Fire : ................            
        Reflect   : ......+.........            
        Free Act  : .+.......++.....            
        Hold Life : .+..............            
        Res Acid  : ......+.........            
        Res Elec  : ......++........            
        Res Fire  : .......+........            
        Res Cold  : ......+..++.....            
        Res Pois  : ....+...+.......            
        Res Fear  : .+......+......+            
        Res Lite  : .........+......            
        Res Dark  : .+.....+.+......            
        Res Blind : ........++......            
        Res Conf  : .......+..+.....            
        Res Sound : .........+......            
        Res Shard : .........+......            
        Res Neth  : ................            
        Res Nexus : ......+.........            
        Res Chaos : ..........+.....            
        Res Disen : ................            
        Aura Fire : ......++........            
        Aura Elec : .......+........            
        Hide Type : .....+..++......            
        Show Mods : ..++.........++.            
        Insta Art : .....+..........            
        Lite      : .+.......+......            
        See Invis : .+.......+......            
        Ign Acid  : .+...++++++..++.            
        Ign Elec  : .....++++++..++.            
        Ign Fire  : .+...++++++..++.            
        Ign Cold  : .....++++++..++.            
        Activate  : ....++..++......            
        Aggravate : ........+.......            
        Blessed   : .............+..            
        Fly       : ......+.........            
        Evil.ESP  : .+..............            
        TLord.ESP : ......+.........            

 Corruption list:

Skills (points left: 0)
 - Combat                                        43.360 [0.800]
	  - Weaponmastery                               49.818 [1.050]
	 	  . Sword-mastery                             44.000 [0.400]
	 	  . Axe-mastery                               00.000 [0.400]
	 	  . Hafted-mastery                            00.000 [0.400]
	 	  . Polearm-mastery                           00.000 [0.400]
	  . Archery                                     02.800 [0.600]
	  . Barehand-combat                             01.000 [0.500]
	  . Antimagic                                   49.750 [0.650]
 - Sneakiness                                    01.000 [0.900]
	  . Disarming                                   09.100 [0.900]
 . Monster-lore                                  00.000 [0.500]

 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 You saved Bree from a dreadful Nazgul.
 You saved 59 princesses.

 You have defeated 9389 enemies.


  [Fates]

You may meet a Sparrow on level 13.
You are fated to meet a Giant green frog on level 1.


  [Character Equipment]

a) (nothing)
d) a Small Metal Boomerang of Gondolin (1d8) (+1,+1) (+3)
    It provides light (radius 1) forever.  It increases your strength 
    and constitution by 3.  It is especially deadly against dragons.  It
    is especially deadly against trolls.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It makes you completely fearless.  It provides resistance
    to life draining and dark.  It allows you to see invisible monsters.
    It allows you to sense the presence of evil beings.  It cannot be 
    harmed by acid.  It cannot be harmed by fire.  
    You found it in the remains of an Algroth on level 50 of Moria.
e) a Ring of Slaying (+12,+12)
    
    You bought it from the Black Market.
f) a Ring of Slaying (+11,+13)
    
    You bought it from the Black Market.
k) an Amulet of the Serpents [+5] (+5)
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your dexterity by 5.  It provides resistance
    to poison.  
    You bought it from the Black Market.
m) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns if
    it is being worn. It provides light (radius 3) forever.  It increases
    your searching and luck by 4.  It cannot be harmed by acid, cold, 
    lightning or fire.  
    It was given to you as a reward.
n) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, constitution, stealth and speed by
    4.  It provides immunity to fire.  It provides resistance to acid,
    electricity, cold and nexus.  It allows you to fly.  It allows you
    to sense the presence of thunderlords.  It reflects bolts and arrows.
    It produces a fiery sheath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level
    70 of The Sacred Land Of Mountains.
o) The Cloak of Mimicry [Spider] of Angalinur [1,+13] (+3 to stealth)
    It increases your stealth by 3.  It sustains your strength and charisma.
    It provides resistance to electricity, fire, dark and confusion.  It
    produces a fiery sheath.  It produces an electric sheath.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
p) The Large Leather Shield of the Haradrim [4,+15] (+2)
    It can be activated for berserk strength every 50+d50 turns if it 
    is being worn. It increases your strength and constitution by 2.  It
    sustains your strength and constitution.  It makes you completely 
    fearless.  It provides resistance to poison and blindness.  It aggravates
    nearby creatures.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Lesser Balrog in the town of Gondolin
    .
s) The Jewel Encrusted Crown of Numenor [0,+18] (+3)
    It can be activated for analyze monster every 500+d100 turns if it
    is being worn. It provides light (radius 1) forever.  It increases
    your intelligence, dexterity, charisma, searching and speed by 3. 
    It provides immunity to paralysis.  It provides resistance to cold,
    light, dark, blindness, sound and shards.  It allows you to see invisible
    monsters.  It drains mana.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Maeglin, the Traitor of Gondolin in
    the town of Gondolin .
u) The Set of Gauntlets of Carodor [2,+12]
    It sustains your constitution.  It provides immunity to paralysis.
    It provides resistance to cold, confusion and chaos.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Green Thunderlord in the town of 
    Lothlorien .
x) a Pair of Metal Shod Boots [6,+8]
z) (nothing)
{) The Bolt 'Teinglaid' (1d5) (+14,+9) (+3 to speed)
    It increases your strength, intelligence, speed and attack speed by
    3.  It does extra damage from acid.  It poisons your foes.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Dracolich on level 51 of Mordor.
|) a Shovel of Digging (1d2) (+3,+6) (+5)
    It increases your ability to tunnel by 5.  It cannot be harmed by 
    acid, cold, lightning or fire.  
    It was given to you as a reward.


  [Character Inventory]

a) Mordekainen's Pocket Magician {teleport}
    It can be activated for teleport (range 100) every 45 turns.  
    You found it in the remains of a Dark elven priest on level 6 of
Barrow-Downs.
b) a Parchment titled ``Planar Travel Made Easy'' {Food}
    It can be activated for satisfy hunger.  
    You found it lying on the ground on level 11 of Mirkwood.
c) 10 Potions of Speed
d) 36 Potions of Cure Critical Wounds
e) 12 Potions of Healing
f) a Potion of Enlightenment
g) 17 Scrolls of Teleportation
h) 9 Scrolls of Word of Recall
i) The Dark Sword 'Mormegil' (E:1120234, L:35) (6d7) (+25,+17) [-20] (+4 to
speed)
    It generates an antimagic field.  It increases your charisma, speed 
    and attack speed by 4.  It does extra damage from fire and frost. 
    It poisons your foes.  It drains life from your foes.  It is especially
    deadly against dragons.  It strikes at demons with holy wrath.  It
    is especially deadly against natural creatures.  It makes you invisible.
    It sustains your charisma.  It provides immunity to fire.  It makes
    you completely fearless.  It provides resistance to fire, cold, poison,
    chaos and disenchantment.  It allows you to sense the presence of trolls 
    and giants.  It slows your metabolism.  It drains mana, life and
experience.
    It aggravates nearby creatures.  It carries an ancient foul curse.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Smaug the Golden on level 53 of Mordor.
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) Benetar's Mana Battery {Light}
    It can be activated for light area (dam 2d15) every 10+d10 turns. 
    
    You found it in the remains of a Forest wight on level 20 of Mirkwood.
b) a Scroll of Craftsmanship
c) The Ring of Power of Ji Indur Dawndeath (+4% of critical hits)
    It increases your strength, dexterity, charisma and ability to score
    critical hits by 4.  It makes you invisible.  It speeds your regenerative
    powers.  It drains experience.  It cannot be dropped while cursed.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ji Indur Dawndeath on level 57 of Mordor.
d) The Amulet of Yardar (+2 to stealth)
    It increases your stealth and searching by 2.  It provides resistance
    to blindness.  It allows you to levitate.  It allows you to see invisible
    monsters.  It slows your metabolism.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
e) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
    It can be activated for genocide every 500 turns if it is being worn.
    It increases your strength and charisma by 4.  It provides resistance
    to acid, electricity, fire, cold, dark and disenchantment.  It allows
    you to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level
    70 of The Sacred Land Of Mountains.
f) a Set of Cesti of Agility [5,+15] (+2)
    It increases your dexterity by 2.  
    You bought it from the Black Market.
g) a Dark Sword of Slaying (6d7) (+9,+10)
    It generates an antimagic field.  It is very sharp and make your foes
    bleed.  
    You bought it from the Black Market.
h) The Seeker Arrow 'Bullseye' (7d4) (+20,+15)
    It does extra damage from acid, electricity, fire and frost.  It poisons
    your foes.  It is especially deadly against dragons.  It is especially
    deadly against orcs.  It is especially deadly against trolls.  It 
    is especially deadly against giants.  It is a great bane of demons.
    It strikes at undead with holy wrath.  It fights against evil with
    holy fury.  It is especially deadly against natural creatures.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Maeglin, the Traitor of Gondolin in
    the town of Gondolin .
i) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It does extra damage from acid, electricity, fire and frost.  It poisons
    your foes.  It cannot be harmed by acid, cold, lightning or fire. 
    
    You found it in the remains of an Ogrillon Priest on level 21 of Orc
    Cave.
j) Climbing Set {50% off}


  [Home Inventory - Gondolin ]

a) Mordenkainen's Mysterious Mind-Masher {insane}
    It can be activated for cure insanity.  
    You found it in the remains of a Half-orc on level 21 of Orc Cave.
b) 6 Sprigs of Athelas
c) 4 Potions of Restore Life Levels
d) a Fireproof Scroll of Mass Genocide
    It cannot be harmed by fire.  
    You bought it from the Black Market.
e) The Amulet of Ingwe (+3)
    It can be activated for dispel evil (level*5) every 300+d300 turns 
    if it is being worn. It increases your intelligence, wisdom, charisma,
    searching and infravision by 3.  It provides immunity to paralysis.
    It provides resistance to acid, electricity and cold.  It allows you
    to see invisible monsters.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Master mindcrafter in the town of
    Gondolin .
f) a Dragon Shield [8,+15]
g) The Steel Helm of Hammerhand [6,+13] (+3)
    It grants you the power of berserk if it is being worn.  It increases
    your strength, dexterity and constitution by 3.  It sustains your strength,
    dexterity and constitution.  It makes you completely fearless.  It
    provides resistance to acid, cold, dark and nexus.  It slows your 
    metabolism.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of The Minotaur of the Labyrinth on level
    37 of Maze.
h) The Broad Sword 'Glamdring' (2d5) (+0,+0) (+1)
    It provides light (radius 1) forever.  It increases your searching 
    by 1.  It does extra damage from fire.  It is especially deadly against
    orcs.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to fire and light.  It allows
    you to sense the presence of orcs.  It slows your metabolism.  It 
    has been blessed by the gods.  It cannot be harmed by acid, cold, 
    lightning or fire.  
    You bought it from the Weaponsmith.


  [Home Inventory - Lothlorien ]

a) The Demonblade of Gothmog (7d6) (+13,+13) (-20)
    It provides light (radius 1) forever.  It decreases your luck by 20.
    It does extra damage from fire.  It poisons your foes.  It produces
    chaotic effects.  It is very sharp and make your foes bleed.  It strikes
    at demons with holy wrath.  It fights against evil with holy fury.
    It can re-curse itself.  It can resist being shattered by morgul beings.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dark elven mage on level 33 of Mirkwood.
b) The Crystal Ball of Godly Sights {*Geno*}
    It can be activated for mass genocide every 1000 turns.  
    You found it in the remains of a Dark elven warlock on level 52 of
    Mordor.
c) the Medallion of Good Will (charging) {*geno*}
    It can be activated for mass genocide every 1000 turns.  
    You found it lying on the ground on level 7 of Barrow-Downs.
d) 5 Potions of *Healing*
e) 2 Potions of Life
f) a Scroll of Genocide
g) a Scroll of Mass Genocide
h) The Ring of Power of Uvatha the Horseman (+5)
    It increases your wisdom and charisma by 5.  It makes you invisible.
    It provides resistance to acid, fire, shards and disenchantment.  It
    allows you to fly.  It slows your metabolism.  It drains experience.
    It cannot be dropped while cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of 
    Bree .
i) The Ring of Barahir (+1)
    It can be activated for dispel small life every 55+d55 turns if it
    is being worn. It increases your strength, intelligence, wisdom, dexterity,
    constitution, charisma, stealth and searching by 1.  It provides resistance
    to poison and dark.  It allows you to see invisible monsters.  It 
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Baphomet the Minotaur Lord on level
    50 of Mordor.
j) a Ring of Confusion Resistance
    It provides resistance to confusion.  
    You bought it from the Magic shop.
k) The Star of Elendil (+1)
    It can be activated for light (dam 2d15) & map area every 50+d50 turns 
    if it is being worn. It grants you the power of detect curses if it
    is being worn.  It provides light (radius 4) forever.  It increases
    your speed by 1.  It provides resistance to life draining.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Demilich on level 52 of Mordor.
l) The Phial of Undeath (-5) {cursed}
    It can be activated for ruination every 10+d10 turns if it is being
    worn. It provides light (radius 5) forever.  It decreases your strength,
    intelligence, wisdom, dexterity, constitution, charisma and luck by
    5.  It allows you to breath without air.  It allows you to sense the
    presence of undead.  It is cursed.  It carries an ancient morgothian
    curse.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
m) The Anchor of Space-Time
n) Green Dragon Scale Mail (-2) [30,+7]
o) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It makes you completely
    fearless.  It provides resistance to acid and shards.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
p) The Cloak of Mimicry [Ent] 'Rinur' [1,+8]
    It sustains your intelligence and charisma.  It provides immunity to
    acid.  It makes you completely fearless.  It provides resistance to
    electricity and cold.  It produces an electric sheath.  It cannot 
    be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
q) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
    It can be activated for temporary ESP (dur 20+d20) every 50+d20 turns 
    if it is being worn. It increases your intelligence, dexterity, charisma,
    searching and spell power by 3.  It provides resistance to acid, fire,
    shards and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Half-troll on level 47 of Moria.
r) The Set of Leather Gloves 'Cammithrim' [1,+9]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your
    constitution.  It provides immunity to paralysis.  It provides resistance
    to light.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
s) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
    It can be wielded two-handed.  It increases your constitution by 5.
    It is a great bane of dragons.  It is especially deadly against trolls.
    It strikes at demons with holy wrath.  It fights against evil with
    holy fury.  It provides resistance to disenchantment.  It allows you
    to sense the presence of dragons and demons.  It drains life.  It 
    aggravates nearby creatures.  It is heavily cursed.  It can re-curse
    itself.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Durin's Bane on level 50 of Moria.
t) a Fiery Dark Sword (3d7) (+12,+15)
    It provides light (radius 1) forever.  It generates an antimagic field.
    It does extra damage from fire.  It provides resistance to fire.  It
    cannot be harmed by fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level
    70 of The Sacred Land Of Mountains.
u) The Short Bow of Amrod (x4) (+12,+15) (+2)
    It increases your strength and constitution by 2.  It provides resistance
    to electricity, fire and cold.  It speeds your regenerative powers.
    It fires missiles with extra might.  It cannot be harmed by acid, 
    cold, lightning or fire.  
    You found it in the remains of a Glabrezu on level 46 of Moria.
v) The Horn of Rohan (+2)
    It can be activated for heroism, berserker, haste every 250 turns 
    if it is being worn. It increases your wisdom and charisma by 2.  It
    allows you to sense the presence of dragons.  It cannot be harmed 
    by acid, cold, lightning or fire.  
    You found it lying on the ground on level 20 of Orc Cave.



Posted on 23.5.2003 09:25
Last updated on 25.5.2003 10:49

Download this dump

4052. on the Ladder (of 12728)
1088. on the ToME Ladder (of 2973)
35. for this player (out of 107)

Comments

Jump to latest

On 23.5.2003 09:25 arjen5@hotmail.com wrote:
Just picked up a horn by accident, when i want to destroy the piece of dragonbone i broke my first on it, it was indestructeble. My eyes were filled with tears of happiness. Back in town the horn happend to be The Horn of Rohan. He has a nice activation. My fightingskill goes to 37 after activating it. :D

On 24.5.2003 12:50 arjen5@hotmail.com wrote:
Its going great, just did a guest with 18 flying skull things. They are a nice boost for my exp. And that anti-magicshield made it a lot easier, a lot of there spells failed. So this is a great bane against all wizards and other magiccreatures.

I only dont know the meaning of that time disturbing ability you have as unbeliever.

That other trapskill is great, i can finnaly disarm traps fast. And there are a lot of vaults filled with traps.

But i really want a nice weapon, i found a slaying ones and the weapon i have now. For the rest no exelent darkswords. :(

On 24.5.2003 13:15 arjen5@hotmail.com wrote:
Found myself a special darksword. But it was not a sword i was looking for. It drains life, mana (what is the idee of unbeliever with mana), and exp. For the rest there is a strange curse on it. For the rest i like it. Does those bad thing stick on it or do they get removed after some lvls up?

On 24.5.2003 14:30 arjen5@hotmail.com wrote:
I keep the sword. He has life drain now and so that problem is gone. And he is way to powerfull to leaf in a house to turn into a pile of dust. And that curse make you stun and paralysis. And he growing and growing. I can get used to it and just swap weapon in empty areas and towns.

On 24.5.2003 21:47 arjen5@hotmail.com wrote:
'Found' a scroll of craftmanship in a Blackmarket. It is a very expensive one and i dont know the meaning of it. I really dont want to use it and that notting happens. So does anyone know what to do with it??

I just did the kill Trolls quest in Gondolin. THat was a piece of cake. Even the Hru couldnt really touch me. I went throw it without any resistance at all. So i did right after it the Tunderlordquest. That was a piece of cake to. This quy,neuter,female (i have chanced several times) is really STRONG. I go finishing all the dungeons and than go kill Morgoth. I think i can make it to him and against him.

On 25.5.2003 09:23 dzhang@its.caltech.edu wrote:
Hey, were you talking about this one when you said your new char?

Thanks for the tip on disenchantment. I'll try to carry a backup for that purpose then. :)

I'm thinking of starting another character too... reading the descriptions; think I"m going for a Thaumaturgist. Hm... do you have any idea what Maia does? The help file was very vague on it.

According to Inspection of my weapon, I do 26000 damage on average in worst case, and about 80,000 against fire-suceptible giants. Actually, it's probably higher than that because of all my extra crit. hits. For some reason or other I miss a lot against Wyrms though... so it's Balrog hunting for me.

On 25.5.2003 09:53 arjen5@hotmail.com wrote:
Yes this is the one

And that you mis a lot hits, has a good reason. Your Fighting is a very low lvl. I got the same problem. So i made some of slaying rings for myself to boost it.


Maia is a race that has a increase of Str,Int,Wis,Dex,Con,Chr when you lvl, but is has also aggravate. Thats a problem when you are a magicuser. You cant sneak around and kill creatures who are asleep. I like sneaking around if im a magicguy.

On 25.5.2003 09:53 arjen5@hotmail.com wrote:
Yes this is the one

And that you mis a lot hits, has a good reason. Your Fighting is a very low lvl. I got the same problem. So i made some of slaying rings for myself to boost it.


Maia is a race that has a increase of Str,Int,Wis,Dex,Con,Chr when you lvl, but is has also aggravate. Thats a problem when you are a magicuser. You cant sneak around and kill creatures who are asleep. I like sneaking around if im a magicguy.

On 25.5.2003 10:49 arjen5@hotmail.com wrote:
NOOOOOOOO

I died because of Paralisation. But i had that one resisted a long time ago. This cant be happening. I was fighting Father of Dragons, he was amost dead. Then i got hit by paralisation, he summoned some dragons and they went hitting me, i never woke up. *Sniff**Sniff* Goodby Faithless. See you, take care.

On 25.5.2003 10:54 arjen5@hotmail.com wrote:
What is this. He picked an old one and i cant open the righton. The comp is saying that i cant open it because he cant find him, but even I can find it, stupid machine, HATE YOU.

On 26.5.2003 11:53 dzhang@its.caltech.edu wrote:
Ah... Doh! You probably got a Silent Switch trap then? No, but wait... you have 3 free action items... weird.

Is it just me or is there no Resist Water and no Resist Stun? A group of Water Demons almost killed me... (well, almost as in got me down to a "4"... around 9000 HP ;-) )

Oh hey, could you tell me where to find rabbit feet for luck in artifact creation?

Thaumaturgists suck... :( I've died so many times already, not one making it past Barrow Downs. Tried with Maia, RohanKnight, and Dark Elf... none seem to work.

On 26.5.2003 17:13 arjen5@hotmail.com wrote:
That paralise thing. I think my weapons ancient foulcurse did it to me. An other reason isnt possible without a bug.

And Rfoot. Thy kill a rabbit.;) Nice advice, right?

I see sometimes rabbit in the wild outside towns and stuff. Very rare but they are there.

Im going for eyeband for a time. Like the weapons and resistancesystem. Maybe later i will be back.

On 27.5.2003 00:19 dzhang@its.caltech.edu wrote:
Hm... I was thinking, the other thing that could have happened was you stumbled a "bowel cramps" trap, and that took you down to weak, you got paralyzed because of starvation.

My character on EYA also had that problem and almost died.

Haven't seen a damn rabbit yet... you must have killed all of them!

EY's resistance system is better, but kinda confusing... for example, 30% resist means a lot more than resist 30% of the damage... it's actually pretty decent. So... I was always in the dark on how that worked.

Check out my EY character "Mansa." I think I got lucky on some of the rewards around Lvl 40 or so, but then again, I can't tell because I wasn't able to get another character up that high, so maybe that's normal.

On 27.5.2003 21:21 arjen5@hotmail.com wrote:
Its fun, but hard to compleetly master the system in there. Building andother alchemist in tome.

I died to much in eye

Write comment:

Your email
or Log into forum
Your comment

Send me email when someone comments this dump

Type the text from the above image:


Related dumps:

Prometheus, L46 RohanKnight Unbeliever
1092nd in ToME (2.1.2) by <bigjq82@hotmail.com> (95%)

Hausdorff, L47 RohanKnight Unbeliever
1058th in ToME (2.3.2) by <lord.boredom@gmail.com> (48%)

Thoanyth, L48 RohanKnight Unbeliever
1011th in ToME (2.2.4) by <mattrope+tome@mattrope.com> (32%)

Bocred, L44 RohanKnight Unbeliever
1149th in ToME (2.2.0(CVS)) by <madman67843@yahoo.com> (32%)

Grardolin, L44 RohanKnight Unbeliever
1148th in ToME (2.2.6) by <apvargo@indiana.edu> (32%)

Quanchi, L44 RohanKnight Unbeliever
1150th in ToME (2.1.1) by <quanchi@icpnet.pl> (32%)

Wonky Donkey, L46 RohanKnight Demonologist
1093rd in ToME (2.3.5) by Ashkir (24%)

Ateo Comunista, L49 RohanKnight Unbeliever
975th in ToME (2.1.1) by <einai@ciaoweb.it> (24%)

Harmony, L46 RohanKnight Sorceror
1082nd in ToME (2.3.5) by Sephiroth2906 (24%)

Magnesium, L46 RohanKnight Paladin
1085th in ToME (2.3.3) by <mfschap@msn.com> (24%)

Rodan, L50 RohanKnight Unbeliever
69th in ToME (2.2.0) by <arjen5@hotmail.com> (24%)



Seen 945 times.



Submit your dump!

27 angbanders here | server time is 18:27 Prague time
site contact Pav Lucistnik