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The Angband Ladder: Farlod, Dwarf Priest by Amnekian

  [Angband 3.5.0 Character Dump]

 Name   Farlod       Age             47          Self  RB  CB  EB   Best
 Sex    Male         Height        4'0"   STR:     16  +2  -1  +2  18/10
 Race   Dwarf        Weight    10st 5lb   INT:     10  -3  -3  +0      4
 Class  Priest       Turns used:          WIS:     16  +2  +3  +4  18/70
 Title  Curate       Game        782272   DEX:     16  -2  -1  +2     15
 HP     -18/225      Standard     78250   Con:     11  +2  +1  +2     16     14
 SP     6/66         Resting      41918

 Level                 26    Armor      [36,+46]    Saving Throw     77%
 Cur Exp            28101                           Stealth          Bad
 Max Exp            28101    Melee       2d6,+12    Disarming        41%
 Adv Exp            35000    To-hit       38,+15    Magic Devices     65
                             Blows      2.1/turn    Perception   1 in 32
 Gold               45310                           Searching        23%
 Burden         115.1 lbs    Shoot to-dam    +15    Infravision    50 ft
 Speed             Normal    To-hit        29,+4
 Max Depth    1300' (L26)    Shots        1/turn

 You are the only child of a Dwarven Warrior.  You are a well liked
 child.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


rAcid:............. Nexus:.............
rElec:............. Nethr:......+......
rFire:...+......... Chaos:......+......
rCold:...+......... Disen:.............
rPois:......+...... Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:............+
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:............+
Regen:............. Speed:.............
  ESP:............. Blows:+............
Invis:............. Shots:.............
FrAct:...........+. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> The Skeleton ettin hits you.
> The Skeleton ettin bites you.
> You smite the Skeleton ettin.
> You have destroyed the Skeleton ettin.
> Your Arrow (1d4) (+3,+3) hits the Skeleton ettin.
> You have 19 Arrows (1d4) (+3,+3) (n).
> The Skeleton ettin rattles.
> Something mumbles loudly.
> You avoid the effects!
> You smite the Skeleton ettin.
> The Skeleton ettin misses you.
> The Skeleton ettin bites you.
> You smite the Skeleton ettin.
> Something mumbles loudly.
> You die.

Killed by a Grave wight.

  [Character Equipment]

a) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+1, +2>
     Found lying on the floor at 450 feet (level 9).
     
     +1 attack speed.
     +2 strength, dexterity, constitution.
     Slays animals, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     2.1 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 58.1 vs. animals, 73.7 vs. orcs, 73.7 vs.
     trolls, 73.7 vs. giants, 73.7 vs. dragons, and 42.5 vs. others.
     
b) a Long Bow of Power (x3) (+5,+15)
     Found lying on the floor at 500 feet (level 10).
     
c) a Ring of Protection [+12]
     Dropped by a Priest at 750 feet (level 15).
     
d) a Ring of Resist Fire and Cold
     Found lying on the floor at 700 feet (level 14).
     
     Provides resistance to fire, cold.
     Cannot be harmed by fire, cold.
     
e) an Amulet of Wisdom <+4>
     Bought from a store.
     
     +4 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Dropped by Brodda, the Easterling at 500 feet (level 10).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 94.7%
     
g) the Hard Leather Armour of Himring [20,+15]
     Dropped by Lagduf, the Snaga at 1050 feet (level 21).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 101 to 200 turns to recharge.
     Your chance of success is 88.1%
     
h) a Cloak [1,-1]
     Found lying on the floor at 550 feet (level 11).
     
i) a Leather Shield [8,+3]
     Bought from a store.
     
j) a Hard Leather Cap [2,+5]
     Dropped by Sangahyando of Umbar at 1250 feet (level 25).
     
k) a Set of Gauntlets [3,+4]
     Found lying on the floor in a pit at 700 feet (level 14).
     
l) a Pair of Leather Boots of Free Action [2,+7]
     Bought from a store.
     
     Prevents paralysis.  
     


  [Character Quiver]

n) 19 Arrows (1d4) (+3,+3)
     Found lying on the floor of a labyrinth at 1000 feet (level 20).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 62.1.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook] {@m1}
b) 6 Holy Books of Prayers [Words of Wisdom] {@m2}
c) 2 Holy Books of Prayers [Chants and Blessings] {@m3}
d) 3 Holy Books of Prayers [Exorcism and Dispelling] {@m4}
e) 4 Potions of Cure Critical Wounds
f) 6 Potions of Restore Mana
g) 6 Potions of Speed
h) 5 Potions of Resist Poison
i) 20 Scrolls of Phase Door
j) a Scroll of Teleportation
k) 4 Scrolls of Treasure Detection
l) 7 Scrolls of Identify
m) 4 Scrolls of Word of Recall {!*}
n) a Rod of Treasure Location
o) a Wand of Lightning Bolts (6 charges)
p) a Wand of Fire Bolts (7 charges)
q) a Wand of Slow Monster (12 charges)
r) a Staff of Identify (11 charges)
s) a Ring of Intelligence <+1>
     Dropped by a Grave wight at 1300 feet (level 26).
     
     +1 intelligence.
     Sustains intelligence.
     


  [Home Inventory]

a) 2 Scrolls of Enchant Weapon To-Hit
b) a Scroll of Enchant Weapon To-Dam
c) 4 Staves of Identify (26 charges)
d) a Ring of Bodykeeping
     Bought from a store.
     
     Sustains strength, dexterity, constitution.
     
e) Ribbed Plate Armour (-3) [66,+0]
     Found lying on the floor at 200 feet (level 4).
     
f) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor at 150 feet (level 3).
     
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost bolt with damage 6d8.
     Takes 8 to 15 turns to recharge.
     Your chance of success is 95.1%
     
     Combat info:
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 28.8 vs. creatures not resistant to cold,
     and 18.1 vs. others.
     


[Player history]
      Turn   Depth  Note
     78191      0'  Began the quest to destroy Morgoth.
     78191     50'  Reached level 2
     78191     50'  Reached level 3
     78191     50'  Found the Dagger 'Narthanc' (LOST)
     78191      0'  Killed Farmer Maggot
     78191     50'  Reached level 4
     78191    100'  Reached level 5
     78191    100'  Killed Fang, Farmer Maggot's dog
     78191    100'  Reached level 6
     78191    150'  Killed Grip, Farmer Maggot's dog
     78191    150'  Reached level 7
     78191    150'  Found the Dagger 'Nimthanc'
     78191    200'  Killed Sméagol
     78191    200'  Reached level 8
     78191    250'  Reached level 9
     78191    250'  Killed Bullroarer the Hobbit
     78191    250'  Reached level 10
     78191    250'  Killed Wormtongue, Agent of Saruman
     78191    250'  Reached level 11
     78191    450'  Reached level 12
     78191    450'  Killed Mughash the Kobold Lord
     78191    450'  Found the Rapier 'Careth Asdriag'
     78191    450'  Reached level 13
     78191    500'  Killed Grishnákh, the Hill Orc
     78191    500'  Reached level 14
     78191    500'  Reached level 15
     78191    500'  Killed Brodda, the Easterling
     78191    500'  Found the Phial of Galadriel
     78191    550'  Reached level 16
     78191    650'  Found the Set of Gauntlets 'Camlost' (LOST)
     78191    650'  Reached level 17
     78191    700'  Reached level 18
     78191    700'  Reached level 19
     78191    750'  Killed Ufthak of Cirith Ungol
     78191    750'  Reached level 20
     78191    750'  Killed Orfax, Son of Boldor
     78191    750'  Reached level 21
     78191   1000'  Killed Gorbag, the Orc Captain
     78191   1000'  Reached level 22
     78191   1050'  Reached level 23
     78191   1050'  Found the Beaked Axe of Théoden (LOST)
     78191   1050'  Found the Dagger 'Dethanc' (LOST)
     78191   1050'  Found the Rapier 'Forasgil' (LOST)
     78191   1050'  Reached level 24
     78191   1050'  Killed Lagduf, the Snaga
     78191   1050'  Found the Hard Leather Armour of Himring
     78191   1050'  Reached level 25
     78191   1050'  Killed Golfimbul, the Hill Orc Chief
     78191   1050'  Killed Boldor, King of the Yeeks
     78191   1050'  Found the Long Sword 'Elvagil' (LOST)
     78191   1050'  Found the Iron Helm of Gorlim (LOST)
     78191   1200'  Reached level 25
     78191   1250'  Killed Sangahyando of Umbar
     78191   1250'  Killed Angamaitë of Umbar
     78191   1300'  Reached level 26


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 20.2.2014 23:22

Download this dump

13777. on the Ladder (of 18293)
4988. on the Angband Ladder (of 6101)
7. for this player (out of 11)

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