The Angband Ladder: Thorgil, Dwarf Priest by <Thorgil>

  [Angband 3.0.5 Character Dump]

 Name   Thorgil                                  Self  RB  CB  EB   Best
 Sex    Male              Age        47   STR:     14  +2  -1  +4  18/10
 Race   Dwarf             Height     52   INT:     10  -3  -3  +0      4
 Class  Priest            Weight    140   WIS:     18  +2  +3  +2  18/70
 Title  Curate            Status     13   DEX:     10  -2  -1  +0      7
 HP     -1/207            Maximize    Y   CON:     13  +2  +0  +0     15
 SP     4/66              Preserve    Y   CHR:     17  -3  +2  +0     16

 Level           26       Armor     [15,+46]     Saving Throw     Superb
 Cur Exp      33963       Fight      (+0,+2)     Stealth       Very Good
 Max Exp      33963       Melee     (+6,+11)     Fighting         Superb
 Adv Exp      35000       Shoot     (+16,+8)     Shooting         Superb
 MaxDepth    Lev 18       Blows       1/turn     Disarming          Good
 Gold          5568       Shots       2/turn     Magic Device     Superb
                                                 Perception    Excellent
 Burden   144.7 lbs       Infra        50 ft     Searching     Excellent

 You are the only child of a Dwarven Thief.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, a three foot
 beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+...... Blind:.........+..+
 Elec:......+...... Confu:.............
 Fire:......+...... Sound:.............
 Cold:......+.+.... Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............. Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.......+...+.
Feath:............. Sear.:.........+...
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:+............ Speed:.............
Invis:.........+... Blows:.............
FrAct:...+......... Shots:.+...........
HLife:............. Might:.............


  [Last Messages]

> The Uruk (offscreen) fires an arrow!
> The Warg (offscreen) howls in agony.
> The Uruk turns to fight!
> You hit the Uruk.
> You have slain the Uruk.
> The Panther claws you.
> The Panther misses you.
> You hit the Panther.
> The Panther misses you.
> The Panther claws you.
> The Uruk (offscreen) fires an arrow!
> The Warg (offscreen) dies.
> The Green glutton ghost misses you.
> The Panther claws you.
> You die.


  [Character Equipment]

a) a Scimitar (Blessed) (2d5) (+6,+9) (+2) {"@w0" Smeagol}
   It increases your wisdom by 2.  It is blessed by the gods.  It grants
   you the power of telepathy.  
b) a Short Bow of Extra Shots (x2) (+16,+8) (+1)
   It increases your shooting speed by 1.  
c) a Zircon Ring of Strength (+4)
   It increases your strength by 4.  It sustains your strength.  
d) a Quartzite Ring of Free Action {BM}
   It grants you immunity to paralysis.  
e) (nothing)
f) The Phial of Galadriel {850'}
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) a Robe of Resistance [2,+8]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
h) a Cloak of Stealth [1,+7] (+2 to stealth) {Wormtongue}
   It increases your stealth by 2.  
i) a Small Metal Shield of Resist Cold [3,+9]
   It provides resistance to cold.  It cannot be harmed by cold.  
j) a Hard Leather Cap of Seeing [2,+7] (+5 to searching) {500'}
   It increases your searching by 5.  It provides resistance to blindness.
   It grants you the ability to see invisible things.  
k) a Set of Leather Gloves [1,+6]
l) a Pair of Metal Shod Boots of Stealth [6,+9] (+2)
   It increases your stealth by 2.  


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook] {"@p1@b1@G1!d!k!v"}
b) 3 Holy Books of Prayers [Words of Wisdom] {"@p2@b2@G2!d!k!v"}
c) a Holy Book of Prayers [Chants and Blessings] {"@p3@b3@G3!d!k!v", 25% off}
d) a Holy Book of Prayers [Exorcism and Dispelling] {"@p4@b4@G4!d!k!v"}
e) 6 Smoky Potions of Cure Critical Wounds
f) 2 Scrolls titled "ala sunre" of Teleportation
g) 3 Scrolls titled "bekorn hydwerg" of Word of Recall {"@r9!*"}
h) 7 Scrolls titled "vom nepun nag" of Identify
i) a Steel Wand of Stone to Mud (7 charges)
j) a Silver-Plated Wand of Sleep Monster (13 charges)
k) a Brass Wand of Stinking Cloud (11 charges)
l) an Ironwood Staff of Object Location (17 charges)
m) a Mahogany Staff of Trap Location (10 charges)
n) a Pine Staff of Door/Stair Location (7 charges)
o) a Golden Staff of Detect Invisible (10 charges)
p) a Cypress Staff of Cure Light Wounds (10 charges)
q) 2 Ivory Staffs of Sleep Monsters (16 charges)
r) a Long Sword (2d5) (+1,+4)
s) a Mace (2d4) (+5,+3)
t) a War Hammer (3d3) (+1,+4)
u) 17 Arrows (1d4) (+0,+0) {"@f0"}


  [Home Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook] {"@p1@b1@G1!d!k!v"}
b) a Sea Shell Amulet of Regeneration {BM}
   It speeds your regeneration.  
c) a Mother-of-Pearl Amulet of Resist Lightning
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 11.2.2005 14:09
Last updated on 15.2.2005 01:40

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14261. on the Ladder (of 18940)
5319. on the Angband Ladder (of 6485)

Comments

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On 11.2.2005 14:09 Thorgil wrote:
My first atempt at a priest

On 11.2.2005 19:44 Thorgil wrote:
Please give constructive critism.

On 11.2.2005 21:28 pasi-89@luukku.com wrote:
ok here comes: you should change that amulet to something better, like acid resistance. change those phase door scrolls to teleportation scrolls. take those enchanting scrolls and use them. your weapon is only +4,+3. And same goes for armor.

On 11.2.2005 22:49 Thorgil wrote:
Thanks for the comments. I havn't been able to find a better amulet yet, but i found an ring of flames [+11]
which gives resistance to fire. I should wear that instead of the ring of searching, right? What's the difference between phase door, teleport and the portal spell?

On 12.2.2005 10:34 pasi-89@luukku.com wrote:
looks better. phase door teleports you only a couple of squares, while teleport and portal takes you to a completely different place on level. use portal when you know that you can't beat the enemy, otherwise use phase door. it's up to you what you use, though

On 13.2.2005 01:03 Thorgil wrote:
How much of a differance do blessed weapons make. The're a pain to find.

On 14.2.2005 08:00 conrad_zaar@yahoo.ca wrote:
Because of their wisdom bonus, Blessed weapons can make a big difference to your spellpoints and spell failure rates.

On 14.2.2005 12:53 donalde@pp.inet.fi wrote:
Nice sword, ESP is nice thing to have. About phase door, portal, and teleport: phase door is short distance, some 5 to 15 squares. Portal depend on clvl, you'll see distance when 'b'rowsing spelbook. Teleport takes you usually other side of dungeon, but when another teleportation is read after one, it quite likely that you end almost same place as you originally were. So, portal is safer. Wear =oFA, now. Buy more arrows for dealing dame in distance, since your current don't allow stream of OoD's. In every town visit, check BM; for "oWIS. Why you are carrying shovel? It uses one slot, which could contain more valuable items that you can mine from wall. If you see statpotions in BM, buy only STR, WIS or CON, don't spend your money into INT nor DEX. Also, keep eyes open for big rings os SRT, and gauntlets of strength.

- donalde -

On 14.2.2005 22:22 Thorgil wrote:
What does ESP stand for? What is oWIS and OoD? Are (Holy Avengers) any good? What dungeon level should I be on? Is there a way to speed up pseudo-ID or tell if the items worth using a real ID on?
Thanks for the comments.

On 14.2.2005 22:59 donalde@pp.inet.fi wrote:
ESP = telepathy. "oWIS = amulet of wisdom. OoD = Orb of Draining, 3rd spellbook, chants and blessings. It is wonderfull spell for priest, double damage against evil, also it destroys cursed object from floor. Holy Avangers, aka HA -weapons are great weapons, they are like boosted blessed weapons. But unless you can cover telepathy aka ESP from another source, I doubt that you shouldn't swap weapon. Have you seen any artifact, aka names items, arours, light sources ets, which begin with The. Like 'The Phial of Galadriel'?

There is no way to speed pseudo-id, actually priest has quite fast pseudo-id. You can pile items into floor and cast OoD into pile, all cursed items will be destroyed, thus reducing amount of items needing pseudo-id.

On 15.2.2005 00:06 Thorgil wrote:
Yeah, I just found The phial a few minutes ago, 750'.

On 15.2.2005 01:39 Thorgil wrote:
I'm such an idiot...

On 15.2.2005 01:41 Thorgil wrote:
Now on to thorgil the second...
I'm an idiot.

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