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The Angband Ladder: Scriff, Yeek Symbiant by <greg@wooledge.org>

  [ToME 2.2.0(CVS) Character Dump]

 Name  : Scriff                 Age                 13       STR:     17       
 Sex   : Male                   Height              35       Int:      8      9
 Race  : Yeek                   Weight              46       Wis:      5      6
 Class : Symbiant               Social Class         7       DEX:     12       
 Body  : Player                                              CON:     17       
 God   : Tulkas                                              CHR:     14       
                                                                               
 + To Melee Hit          29 Level             32    Max Hit Points       237   
 + To Melee Damage       38 Experience    103326    Cur Hit Points      -272   
 + To Ranged Hit         43 Max Exp       103326    Max SP (Mana)         29   
 + To Ranged Damage      16 Exp to Adv.   130000    Cur SP (Mana)         29   
   AC                 9+106 Gold          154315    Piety               3978   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Bad          Blows/Round:  5         
 Bows/Throw  : Heroic       Searching   : Bad          Shots/Round:  2         
 Saving Throw: Bad          Disarming   : Poor         Mel.dmg/Rnd:  10-480    
 Stealth     : Fair         Magic Device: Poor         Infra-Vision: 20 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of five children of a blue Yeek.  You are a              
          credit to the family.  You have dark brown eyes, straight            
          red hair, and a dark complexion.                                     
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 26 (1300')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 13 (650')
        A lost temple: Level 6 (300')

 Your body was a Player.
 You have defeated 4321 enemies.
 You saved 26 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 3rd Enderi of the 2890th year of the third age.
 Your adventure lasted 14 days.

     Your Attributes:
You are dead, killed by a Beast of Nurgle in a deep water area west of Bree.
You cannot see.
You are confused.
You are stunned.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You can sense the presence of orcs.
You are unlucky.
You reflect arrows and bolts.
You are surrounded with electricity.
You are resistant to lightning.
You are resistant to disenchantment.
You are completely fearless.
Your strength is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your strength is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your digging ability is affected by your equipment.

Skills (points left: 0)
 - Combat                                        38.600 [0.800]
	  . Weaponmastery                               01.000 [0.800]
	  . Archery                                     25.500 [0.700]
	  . Barehand-combat                             36.400 [0.600]
 - Sneakiness                                    01.000 [0.800]
	  . Stealth                                     03.400 [0.800]
	  . Disarming                                   01.000 [0.700]
 - Magic                                         05.200 [0.700]
	  . Magic-Device                                01.000 [1.000]
	  . Conveyance                                  01.000 [0.300]
	  . Divination                                  01.300 [0.400]
	  . Necromancy                                  01.000 [0.300]
 - Spirituality                                  01.000 [0.500]
	  . Prayer                                      02.500 [0.500]
	  . Music                                       00.000 [0.300]
 - Monster-lore                                  06.170 [1.100]
	  . Summoning                                   01.000 [0.300]
	  . Corpse-preservation                         03.700 [0.900]
	  . Possession                                  00.000 [0.100]
	  . Symbiosis                                   36.200 [0.800]

Abilities
 * Ammo creation


  [Character Equipment]

a) (nothing)
d) a Short Bow of Extra Shots (x2) (+14,+16)
e) a Ring of Slaying (+10,+11) {100% off}
        
    You stole it from the Rare Jewelry Shop.
f) a Ring of See Invisible
    It allows you to see invisible
    monsters.  
    You bought it from the Black Market.
k) an Amulet of Weaponmastery (+4,+3) [+3] (+3)
    It increases your strength and 
    constitution by 3.  It sustains your strength and constitution.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to disenchantment.  
    You bought it from the Black Market.
m) (nothing)
n) (nothing)
o) a Cloak of Electricity [1,+9]
p) a Small Leather Shield of Reflection [2,+9]
s) a Metal Cap of the Noldor [3,+9] (+2)
    It can be activated for detect
    treasure every 10+d20 turns if it is being worn. It increases your 
    dexterity by 2.  It sustains your dexterity.  It allows you to sense
    the presence of orcs.  
    It was given to you as a reward.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and 
    constitution by 2.  It provides immunity to paralysis.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
x) a Pair of Soft Leather Boots of Levitation [2,+7]
    It allows you to levitate.  
    You bought it from the Footwear Shop.
z) (nothing)
{) 26 Seeker Arrows of Hanguind (4d4) (+13,+9) {90% off}
    It does extra damage from acid
     and electricity.  It is a great bane of dragons.  It is especially
    deadly against trolls.  It is especially deadly against giants.  It is
    a great bane of demons.  It strikes at undead with holy wrath.  It
    fights against evil with holy fury.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You made it yourself.
|) a Pick of Digging (1d3) (+4,+2) (+4)


  [Character Inventory]

a) a Book of Beginner Cantrips
    
b) a Spellbook of Stone Skin
    
c) Mordenkainen's Mysterious Mind-Masher {sat hunger}
    It can be activated for satisfy hunger.  
    You found it in the remains of a Gnome mage on level 11 of Mirkwood.
d) 6 Flasks of oil
    
e) 8 Potions of Speed {!*}
    
f) 8 Potions of Cure Critical Wounds
    
g) 2 Potions of Healing {!*}
    
h) 6 Potions of Restore Life Levels {!*}
    
i) 6 Scrolls of Teleportation {!*}
    
j) 6 Scrolls of Word of Recall {!*}
    
k) 12 Scrolls of Identify {25% off}
    
l) a Copper Rod of Trap Location (20/20) {@z0}
m) a Partial Totem of a Mature green dragon
    
n) a Brass Lantern (with 1298 turns of light)
    It
    provides light (radius 2) when fueled.  It cannot be harmed by fire.  
o) 14 Seeker Arrows of Lightning (4d4) (+6,+7) {90% off}
    
    It does extra damage from electricity.  It cannot be harmed by
    electricity.  
    You made it yourself.
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Tome of Translocation
b) a Sprig of Athelas {!*}
    
c) a Silver Rod of Quickness of Nothing (100/100)
d) a Staff of Artifact Thunderlords[1|1] (4 charges) {!*}
    
e) a Partial Totem of a Baby gold dragon
    
f) a Partial Totem of a Mind flayer
    
g) a Ring of Acid [+7]
h) a Ring of Flames [+9]
i) a Ring of Ice [+10]
j) a Ring of Sound Resistance
k) a Ring of Chaos Resistance
    It provides resistance to confusion and chaos.  
    You bought it from the Rare Jewelry Shop.
l) a Ring of Invisibility
m) a Ring of Lightning [+15]
n) an Amulet of the Serpents [+2] (+2)
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    dexterity by 2.  It provides resistance to poison.  
    You found it in the remains of a Young green dragon on level 25 of
    Mirkwood.
o) an Amulet of Wisdom (+5)
    It increases your wisdom by 5.  It sustains your wisdom.  
    You bought it from the Black Market.
p) an Everburning Torch
q) The Broken Dagger of Sarethlos (1d1) (+5,+3) (+4)
    It provides light (radius 1)
    forever.  It increases your dexterity and charisma by 4.  It does
    extra damage from acid.  It is especially deadly against giants.  It
    is a great bane of undead.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 15 of Orc Cave.
r) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
s) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3)
    It provides
    light (radius 1) forever.  It increases your searching by 3.  It does
    extra damage from frost.  It is especially deadly against dragons.  It
    is especially deadly against orcs.  It fights against evil with holy
    fury.  It provides resistance to cold, dark and shards.  It allows you
    to sense the presence of orcs and dragons.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
t) The Lead-Filled Mace 'Driaurest' (3d4) (+15,+3) (+5)
    It can be wielded two-handed.  It 
    increases your dexterity and constitution by 5.  It does extra damage 
    from fire.  It produces chaotic effects.  It can cause earthquakes.  
    It is a great bane of dragons.  It is especially deadly against orcs.  
    It is especially deadly against trolls.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of an Uruk on level 18 of Orc Cave.
u) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
v) a Long Bow (x3) (+9,+7)
    
w) 20 Rounded Pebbles of Lightning (1d2) (+8,+6) {90% off}
    It does
    extra damage from electricity.  It cannot be harmed by electricity.  
    You made it yourself.
x) 21 Rounded Pebbles of Acid (1d2) (+2,+6) {90% off}
    It does extra damage from acid.  It cannot be
    harmed by acid.  
    You made it yourself.


  [Home Inventory - Gondolin ]

a) a Partial Totem of a Young green dragon
    
b) 25 Mithril Shots of Frost (3d4) (+8,+13) {90% off}
    It does extra damage from frost.  It cannot be
    harmed by acid.  It cannot be harmed by cold.  
    You made it yourself.


  [Home Inventory - Lothlorien ]

a) Kelek's Wormhole Machine
    It can be activated for cure cuts.  
    You found it lying in a vault on level 15 of Mirkwood.
b) a Death sword (36 hp)
c) 2 Scrolls of *Identify* {!*}
    
d) an Iron Rod of Nothing (50/50)
    
e) 2 Rod Tips of Light (15 Mana to cast)
f) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases 
    your dexterity and speed by 3.  It provides resistance to acid, shards
     and disenchantment.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
g) a Thunderlord Coat of Resist Acid [9,+2]
h) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated
    for magic missile (2d6) every 2 turns if it is being worn. It provides
    light (radius 1) forever.  It sustains your constitution.  It provides
    immunity to paralysis.  It provides resistance to light.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
i) The Set of Gauntlets 'Pauraegen' [2,+15]
j) a Sling of Accuracy (x2) (+21,+15)
    
    You bought it from the Black Market.
k) 17 Arrows of Acid (1d4) (+6,+8) {90% off}
    It does extra damage from acid.  
    It cannot be harmed by acid.  
    You made it yourself.
l) 22 Arrows of Acid (1d4) (+1,+3) {90% off}
    It does extra damage from acid.  It cannot be
    harmed by acid.  
    You made it yourself.
m) 15 Arrows of Flame (1d4) (+4,+5) {90% off}
    It does extra damage from fire.  It cannot be
    harmed by fire.  
    You made it yourself.
n) 22 Arrows of Slay Evil (1d4) (+5,+3) {90% off}
    It fights against evil with holy fury.  
    You made it yourself.
o) 26 Arrows of Slay Evil (1d4) (+5,+4) {90% off}
    It fights against evil with holy fury.  
    You made it yourself.
p) 26 Arrows (exploding) (1d4) (+1,+4) {90% off}
    
q) 23 Arrows (exploding) (1d4) (+2,+2) {90% off}
    
r) 21 Rounded Pebbles of Venom (1d2) (+4,+6) {90% off}
    It poisons your foes.  
    You made it yourself.
s) 27 Rounded Pebbles of Slay Evil (1d2) (+6,+8) {90% off}
    It fights against evil with holy fury.  
    You made it yourself.


  [The Mathom-house Inventory - Bree ]

a) The Ebon Cube of Darkness
    It can be activated for cure cuts.  
    You found it in the remains of a Half-orc on level 21 of Orc Cave.
b) a Parchment titled ``Demigods and their Uses''
    It
    can be activated for stun.  
    You found it in the remains of a Snaga Shaman on level 15 of Orc Cave.
c) a Parchment titled ``Planar Travel Made Easy''
    
    It can be activated for experience loss.  
    You found it in the remains of a Dark naga on level 19 of Orc Cave.
d) a Disenchanter mold (128 hp)
    
e) a Yellow mold (64 hp)
    
f) a Blue jelly (96 hp)
    
g) a Green jelly (133 hp)
    
h) a Magic mushroom patch (1 hp)
    
i) a Grape jelly (416 hp)
    
j) a Spotted mushroom patch (1 hp)
    
k) a Brown mold (120 hp)
    
l) a Spotted jelly (104 hp)
    
m) a Yellow jelly (80 hp)
    
n) an Undead mass (64 hp)
    
o) a Clear mushroom patch (1 hp)
    
p) a Rot jelly (160 hp)
    
q) a Disenchanter eye (56 hp)
    
r) a Purple mushroom patch (1 hp)
    
s) a Bloodshot eye (80 hp)
    
t) a Silver jelly (80 hp)
    
u) a Grey mold (2 hp)
    
v) a Green mold (168 hp)
    
w) 19 Mushrooms of Cure Serious Wounds {100% off}
    
x) a Parchment - Adventurer's Guide to Middle-earth
    



Posted on 12.6.2003 15:28

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6993. on the Ladder (of 12447)
1810. on the ToME Ladder (of 2971)
45. for this player (out of 66)

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On 12.6.2003 15:28 greg@wooledge.org wrote:
Ambushed while looking for the Lost Temple. Oh, fun.

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