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The Angband Ladder: DraconMe, Draconian Magic-Eater by JohnCW9

  [PosChengband 3.2.0 Character Dump]


 Name       : DraconMe                     ========== Stats ==========
 Sex        : Male                               STR  :     18/60
 Personality: Munchkin                           INT  :    18/175
 Race       : Draconian                          WIS  :    18/100
 Subrace    : None                               DEX  :    18/166
 Class      : Magic-Eater                        CON  :    18/110
                                                 CHR  :        17

 Level      :       38                           HP   :   858/858
 Cur Exp    :   902043                           SP   :       0/0
 Max Exp    :   902043                           AC   :       133
 Adv Exp    :  1071000                           Speed:       +14

                                           ========== Skills =========
 Gold       :   249913                     Melee      : Legendary[2]
 Kills      :    10117                     Ranged     : Legendary[7]
 Uniques    :       76                     SavingThrow: Heroic
 Artifacts  :       31                     Stealth    : Excellent
                                           Perception : Superb
 Game Day   :       26                     Searching  : Superb
 Game Time  :    11:47                     Disarming  : Superb
 Play Time  :   347:18                     Device     : Legendary[22]


============================= Character Equipment =============================

a) The Small Sword 'Sting' (1d6) (+9,+9) (+3) {AtStDxCn;LiNx;FaSiLu/*oL~oTP}
b) a Small Metal Shield of Elemental Protection [5,+18] {AcElFi}
c) The Sling of Buckland (x2) (+19,+15) (+3 to speed) {Sp;BlCf~Good}
d) a Ring of Protection [+4] {ShDiFe;Fa}
e) a Ring of Combat (+4,+12) (+3) {DxCn}
f) an Amulet of Devotion (+3) {Wi;DkShSoNtCaDiFe;Rf}
g) The Phial of Galadriel (+1 to searching) {Sr, !!}
h) Hard Studded Leather of Elemental Protection (-1) [7,+14] {ElFiCoPo}
i) The Cloak of Siberia [1,+18] (+3) {Dx;FiLi[F}
j) a Dragon Helm of Piety [8,+18] (+2) {Wi;CoLiCf(Wi}
k) The Set of Gauntlets of Corwin [2,+15] (+4) {Cn;Co;Rg(Cn}
l) a Pair of Hard Leather Boots of Speed [3,+9] (+6) {Sp}


              |)}=="!((]]]                              |)}=="!((]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .+..........+  65%           Speed      : ..+........++
 Elec       : .+.....+....+  72%           Free Act   : +..+.........
 Fire       : .+.....++...+  75%           See Invis  : +............
 Cold       : .......+.++.+  75%           Warning    : .............
 Poison     : .......+....+  65%           SlowDigest : .............
 Light      : +.......++...  72%           Regenerate : ..........+..
 Dark       : .....+.......  50%           Levitation : ............+
 Confusion  : ..+......+..+  72%           Perm Lite  : +...........+
 Nether     : .....+.......  50%           Reflection : .....+.......
 Nexus      : +............  50%           Hold Life  : ............+
 Sound      : .....+.......  50%           Sust Str   : .............
 Shards     : ...+.+.......  65%           Sust Int   : .............
 Chaos      : .....+.......  50%           Sust Wis   : .........+...
 Disenchant : ...+.+.......  65%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : ..........+..
 Blindness  : ..+.........+  65%           Sust Chr   : .............
 Fear       : ...+.+.......                Dec Mana   : .............
 Aura Fire  : ........+.... 4d5+2          Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .............


              |)}=="!((]]]                              |)}=="!((]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : .............
 Slay Undead: +............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : ..+..........
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : +............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : +............
 Acid Brand : .............                ESP Troll  : +............
 Elec Brand : .............                ESP Giant  : +............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............  20'
 Quake      : .............                Stealth    : .............
 Vampiric   : .............                Searching  : ......+......
 Chaotic    : .............                Cursed     : .............
 Add Blows  : +............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              |)}=="!((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : 3............     17  2 -1  3  3  18/60
        INT : ............. 18/115  1  2  3  0 18/175
        WIS : .....3...2...     18  1  1  3  5 18/100
        DEX : 3...3...3....  18/16  1  2  3  9 18/166
        CON : 3...3.....4..     16  2 -2  3 10 18/110
        CHR : .............     14  2 -2  3  0     17


==================================== Melee ====================================

 Hand #1: The Small Sword 'Sting' (1d6) (+9,+9) (+3)        Accuracy
 Weight : 7.5 lbs                                            AC Hit
 To Hit : 9 + 21 = 30                                        25 88%
 To Dam : 9 + 3 = 12                                         50 82%
 Blows  : 5.71                                               75 75%
 Damage                                                     100 68%
 Crits  : 1.07x                                             125 61%
 Normal : 88 (74-102) [1.07x]                               150 54%
 Evil   : 108 (79-137) [2.14x]                              175 48%
 Undead : 131 (85-177) [3.21x]                              200 41%
 Orcs   : 131 (85-177) [3.21x]


=================================== Shooting ==================================

 Shooting: The Sling of Buckland (x2) (+19,+15) (+3 to speed)
 Range   : 160'
 Shots   : 1.25
 Mult    : 2.06x
 To Hit  : 19 + 11 = 30
 To Dam  : 15 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)

 Ammo #1 : 21 Mithril Shots of Hurt Animal (4d3) (+10,+7) (61/76)  AC Hit
 Weight  : 0.5 lbs                                                 50 78%
 To Hit  : 10 + 30 = 40                                           100 61%
 To Dam  : 7 + 15 = 22 (Multiplier Applies)                       150 45%
 Damage                                                           175 36%
 Crits   : 1.03x                                                  200 27%
 Normal  : 79 (68-90) [2.12x]
 Animals : 134 (116-152) [3.60x]


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Draconian Breath       1   13   2% dam 76
Absorb Magic           1    0   0% 



==================================== Magic ====================================


  [Staves]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location           50  50   1% 
Door/Stair Location     50  50   1% 
Treasure Location       99  99   1% 
Object Location         59  59   1% 
Detect Invisible        63  63   1% 
Detect Evil             55  55   1% 
Enlightenment           58  58   1% 

Healing                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Cure Wounds              9   9   1% heal 6d8
Curing                  50  50   1% 
Healing                  8   8   2% heal 300

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Starlight               48  48   1% 
Dispel Evil              8   8   1% dam 100
Holiness                17  17   1% dam 150
Power                    9   9   1% dam 150
Genocide                 4   4  42% 
Mana Storm               8   8  46% dam 1d200+350

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   99  99   1% 
Perception              99  99   1% 
Sleep Monsters          85  85   1% 
Slow Monsters           81  81   1% 
Remove Curse            20  20   1% 
Teleportation           53  53   1% 
Probing                 42  42   1% 
Earthquakes             15  15   1% 
Animate Dead            12  12   1% 
Speed                   15  15   1% dur 15+1d30
Destruction             18  18   1% Power 152

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Darkness                18  18   1% 
Slowness                 7   7   1% 
Haste Monsters          21  21   1% 
Summoning               25  25   1% 


  [Wands]

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Magic Missile           72  72   1% dam 5d6
Stinking Cloud          97  97   1% dam 21
Wonder                  90  90   1% 
Frost Bolts             82  82   1% dam 9d8
Acid Bolts              49  49   1% dam 11d8
Fire Bolts              40  40   1% dam 13d8
Lightning Balls         23  23   1% dam 68
Cold Balls              23  23   1% dam 78
Fire Balls               7   7   1% dam 98
Drain Life               7   7   1% dam 69
Dragon's Flame           5   5   1% dam 200
Dragon's Frost           7   7   1% dam 180
Dragon's Breath          7   7   2% dam 180-240
Striking                 6   6   1% dam 27d13
Disintegrate             8   8   2% dam 276

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   99  99   1% 
Trap/Door Destruction   77  77   1% 
Confuse Monster         63  63   1% 
Scare Monster           29  29   1% 
Sleep Monster           44  44   1% Power 114
Slow Monster            20  20   1% 
Polymorph               45  45   1% 
Tame Monster             9   9   1% 
Disarming               37  37   1% 
Stone to Mud            95  95   1% 
Teleport Other          45  45   1% 

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Heal Monster            15  15   1% 
Haste Monster           12  12   1% 
Clone Monster           22  22   1% 


  [Rods]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location           31  31   1% 
Door/Stair Location     15  15   1% 
Monster Location        11  11   1% 
Enlightenment            3   3   1% 
Detection                6   6   1% 

Healing                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Curing                   4   4   1% heal 50
Healing                  5   5   2% heal 500
Restoration              3   3   2% 

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   22  22   1% 
Pesticide               24  24   1% dam 4
Lightning Bolts         15  15   1% dam 8d8
Frost Bolts             16  16   1% dam 9d8
Acid Bolts              18  18   1% dam 11d8
Fire Bolts              17  17   1% dam 13d8
Lightning Balls         11  11   1% dam 78
Cold Balls               6   6   1% dam 88
Acid Balls               4   4   1% dam 98
Fire Balls               6   6   1% dam 108
Drain Life               5   5   1% dam 79
Mana Bolts               1   1   1% dam 138
Mana Balls               4   4   2% dam 238
Havoc                    3   3  40% 

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Illumination            24  24   1% 
Sleep Monster           23  23   1% Power 114
Slow Monster            22  22   1% 
Polymorph               16  16   1% 
Disarming               24  24   1% 
Escaping                 9   9   1% 
Teleport Other          14  14   1% 
Stone to Mud            16  16   1% 
Probing                 21  21   1% 
Recall                  19  19   1% 
Perception              12  12   1% 
Speed                    4   4   1% dur 15+1d30

=================================== Dungeons ==================================

 Angband         : level  24
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
 Anti-melee cave : level  41
!Icky cave       : level  35

 Now, you are in Morivant.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 12
  Lousy, the King of Louses                (Dungeon level:   6) - level 16
  Old Man Willow Quest                     (Danger  level:  22) - level 19
  The Variant Maintainer                   (Dungeon level:  12) - level 20
  Tengu and Death Swords                   (Danger  level:  25) - level 21
  Vapor Quest                              (Danger  level:  25) - level 25
  Dark Elven Lords Quest                   (Danger  level:  25) - level 25
  The Sewer                                (Danger  level:  15) - level 27
  Logrus Master                            (Danger  level:  25) - level 28
  The Vault                                (Danger  level:  30) - level 30
  The Barrow Downs                         (Danger  level:  35) - level 30
  Orc Camp                                 (Danger  level:  15) - level 32
  Doom Quest 1                             (Danger  level:  15) - level 32
  The Mimic's Treasure                     (Danger  level:  25) - level 32
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 35

< Failed Quest >
  Nothing.


 Arena: 31 Victories


============================== Defeated Monsters ==============================

You have defeated 10117 enemies including 76 unique monsters in total.

< Unique monsters top 20 >
  Scatha the Worm                          (level  44)
  Ubbo-Sathla, the Unbegotten Source       (level  41)
  Jasra, Brand's Mistress                  (level  40)
  Malekith the Accursed                    (level  40)
  Scylla                                   (level  39)
  Father Dagon                             (level  38)
  Morgana Le Fay                           (level  35)
  Pip, the Braver from Another World       (level  35)
  The Minotaur of the Labyrinth            (level  35)
  King Koopa                               (level  34)
  Fasolt the Giant                         (level  33)
  Groo the Wanderer                        (level  33)
  Arthur Pendragon                         (level  32)
  Mordred                                  (level  32)
  Mario                                    (level  31)
  Sir Lancelot                             (level  30)
  Rich, the Thief                          (level  29)
  Barney the Dinosaur                      (level  29)
  Gachapin                                 (level  29)
  Sir Gareth                               (level  28)


============================= Character Inventory =============================

a) a Mushroom of Restoring
b) 7 Pieces of Elvish Waybread
c) 10 Potions of Neutralize Poison
d) 23 Potions of Boldness
e) 30 Potions of Heroism
f) 38 Potions of Cure Critical Wounds
g) 5 Potions of Healing {!k}
h) 2 Potions of *Healing* {!k}
i) 7 Potions of Resistance
j) 19 Potions of Curing
k) 3 Potions of Great Clarity
l) 5 Scrolls of *Remove Curse*
m) 11 Scrolls of Holy Prayer
n) Augmented Chain Mail of Celestial Protection (-2) [16,+13]
o) The Paper Armour 'Shadow' [4,+19]
p) Padded Armour of Elemental Protection [5,+12]
q) a Fur Cloak [3,+3]
r) a Large Leather Shield [6,+4]
s) a Knight's Shield [10,+5]
t) a Metal Cap [3,+6]
u) a Long Sword of *Slay* Undead (2d5) (+10,+9) (+1)
v) a Two-Handed Sword (3d6) (+3,+8)
w) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
x) a Mattock (1d8) (+7,+3) (+2)
y) a Harp (+2)
z) 21 Mithril Shots of Hurt Animal (4d3) (+10,+7) (61/76) {/Z}


================================ Home Inventory ===============================

 ( page 1 )
a) 13 Potions of Neutralize Poison
b) 28 Potions of Heroism
c) a Potion of Life
d) 6 Potions of Restore Mana
e) a Potion of Restore Life Levels
f) 6 Potions of Restore Intelligence
g) a Potion of Restore Wisdom
h) 2 Potions of Restore Dexterity
i) 7 Potions of Restore Charisma
j) a Potion of Enlightenment
k) a Potion of New Life
l) 18 Potions of Clarity

 ( page 2 )
a) 7 Potions of Great Clarity
b) 2 Scrolls of *Remove Curse*
c) a Scroll of Mundanity
d) a Scroll of Rune of Protection
e) 3 Scrolls of Destruction
f) a Scroll of Genocide
g) 5 Scrolls of Forest Creation
h) a Ring of Protection [+12] {CfCaFe;Fa(St}
i) 2 Rings of Combat (+0,+20)
j) a Ring of Archery (+7,+0) (+2) {Dx;Xs}
k) a Ring of Protection {Di;Si(In}
l) a Ring of Combat (+12,+6) (+1) {DxCn}

 ( page 3 )
a) an Elemental Ring {AcCo}
b) a Ring of Protection {Nt;Si}
c) a Ring of Combat (+0,+4) (+2) {Cn}
d) a Ring of Protection {Fe(In}
e) a Ring of Protection {Si}
f) a Ring of Combat (+0,+4) (+1) {St}
g) a Ring of Archery (+0,+3) (+1) {Dx}
h) a Ring of Protection [+6] {Si(Dx}
i) a Ring of Archery (+6,+0)
j) an Elemental Charm {AcElFiCo}
k) an Amulet of Devotion (+2) {WiCh;Rf}
l) a Sacred Pendant [+17] (+2) {St;FaSiLuBs}

 ( page 4 )
a) an Amulet of Trickery (+2) {SlSr;Cf}
b) a Sacred Pendant [+5] (+1) {St;Fe;LuBs}
c) a Sacred Pendant [+8] {FaSiLuBs}
d) a Barbarian Talisman (+2) {St}
e) a Dwarven Necklace (+1) {If;-Sl;Fa}
f) a Barbarian Talisman (+1) {StDx}
g) a Barbarian Talisman [+8] (+1) {St}
h) a Feanorian Lamp of Extra Light
i) Balance Dragon Scale Mail (-2) [40,+10] {ShSoCaDi}
j) Double Ring Mail of Protection (-2) [15,+17]
k) Double Chain Mail of Protection (-2) [16,+14]
l) Metal Brigandine Armour of Elemental Protection (-3) [19,+23] {ElCoPo}

 ( page 5 )
a) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElCoCfSoNx}
b) a Filthy Rag of Protection [1,+17]
c) a Robe of Protection [2,+11]
d) Soft Leather Armour of Elvenkind [4,+19] (+3 to stealth) {Sl;AcElFiCoSo}
e) Soft Leather Armour of Elemental Protection [4,+17] {AcFiCo}
f) Soft Leather Armour of Elemental Protection [4,+21] {AcCo}
g) Soft Leather Armour of Elemental Protection [4,+11] {AcFi}
h) Soft Leather Armour of Protection [4,+19]
i) Soft Studded Leather of Elemental Protection [5,+16] {AcEl}
j) Soft Studded Leather of Protection [5,+9]
k) Hard Leather Armour of Elemental Protection (-1) [6,+8] {ElFiCo}
l) Hard Leather Armour of Protection (-1) [6,+15]

 ( page 6 )
a) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C}
b) Hard Studded Leather of Elemental Protection (-1) [7,+12] {ElCo}
c) Hard Studded Leather of Elemental Protection (-1) [7,+13] {AcFi}
d) Hard Studded Leather of Protection (-1) [7,+18]
e) Hard Studded Leather of Protection (-1) [7,+17]
f) 2 Hard Studded Leathers of Protection (-1) [7,+14]
g) Hard Studded Leather of Protection (-1) [7,+11]
h) The Hard Studded Leather of Thunder (-1) [7,+12] (+4 to infravision)
{If;ElSh[E}
i) Rhino Hide Armour of Elemental Protection (-1) [8,+18] {AcCo}
j) Rhino Hide Armour of Protection (-1) [8,+20]
k) Rhino Hide Armour of Protection (-1) [8,+11]
l) Cord Armour of Elemental Protection [6,+15] {AcElFiCo}

 ( page 7 )
a) Cord Armour of Elemental Protection [6,+13] {AcCo}
b) Cord Armour of Protection [6,+18]
c) Cord Armour of Protection [6,+14]
d) The Cord Armour 'Sumo Wrestler's Loincloth' [4,+0] (+4) {StCn;Fa(StCn}
e) Padded Armour of Elemental Protection [5,+13] {AcPo}
f) Padded Armour of Protection [5,+19]
g) Padded Armour of Protection [5,+7]
h) Leather Scale Mail of Elvenkind (-1) [11,+15] (+2 to stealth)
{Sl;AcElFiCoCa}
i) Leather Scale Mail of Elemental Protection (-1) [11,+10] {AcElFi}
j) Leather Scale Mail of Celestial Protection (-1) [11,+7] {LiFe;Hl}
k) Leather Scale Mail of Protection (-1) [11,+10]
l) a Cloak of Protection [1,+17]

 ( page 8 )
a) The Cloak 'Icy Princess' [1,+28] {Fi}
b) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac}
c) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf}
d) an Elven Cloak [4,+4] (+2 to stealth) {SlSr}
e) an Elven Cloak of Protection [4,+14] (+2 to stealth) {SlSr}
f) a Fur Cloak of Protection [3,+17]
g) a Fur Cloak of Protection [3,+9]
h) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv}
i) a Small Leather Shield of Reflection [3,+10] {Rf}
j) a Small Metal Shield of Protection [5,+10]
k) a Small Metal Shield of Protection [5,+9]
l) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCo;Rf(St}

 ( page 9 )
a) a Large Metal Shield of Elemental Protection [8,+25] {AcFiCo}
b) a Knight's Shield (Dwarven) (+5,+4) [14,+15] {(St}
c) a Mirror Shield of Night and Day [10,+21] {LiDk;Rf}
d) an Iron Crown of Seeing [0,+6] (+5 to searching) {Sr;Bl;Si~Evil}
e) a Golden Crown of Seeing [0,+8] (+5 to searching) {Sr;Bl;Si~Good~p}
f) a Jewel Encrusted Crown of Lordliness [0,+8] (+3) {WiCh;Po(WiCh}
g) a Hard Leather Cap of Piety [2,+8] (+2) {Wi(Wi}
h) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {InWi;DkBl~Tele}
i) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St}
j) a Metal Cap of the Kobold (+0,+2) [3,+8] (+3) {St;-Ch;Po}
k) a Metal Cap of Seeing [3,+15] (+5 to searching) {Sr;Bl;Si}
l) a Metal Cap of Seeing [3,+10] (+2 to searching) {Sr;Bl;Si}

 ( page 10 )
a) a Metal Cap of Knowledge [3,+9] (+2) {In(In}
b) a Metal Cap of Knowledge [3,+7] (+2) {In(In}
c) a Metal Cap of Piety [3,+9] (+1) {Wi(Wi}
d) The Metal Cap 'Guardian' [3,+17] (+4) {St;Po}
e) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh}
f) an Iron Helm of the Kobold (+0,+5) [5,+18] (+2) {St;-Ch;Po}
g) an Iron Helm of Piety [5,+11] (+2) {Wi(Wi}
h) an Iron Helm of Fortitude [5,+7] (+2) {Cn(Cn}
i) an Iron Helm of Piety [5,+8] (+2) {Wi(Wi}
j) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si}
k) a Steel Helm of Knowledge [6,+14] (+1) {In(In}
l) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx}

 ( page 11 )
a) a Dragon Helm [8,+10] {AcSo}
b) a Set of Leather Gloves of Free Action [1,+11] {Fa}
c) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn}
d) a Set of Gauntlets of Slaying (+4,+8) [2,+6]
e) a Set of Gauntlets of Slaying (+3,+5) [2,+9]
f) a Set of Gauntlets of Free Action [2,+9] {Fa}
g) a Set of Gauntlets of Free Action [2,+6] {Fa}
h) a Set of Gauntlets of Free Action [2,+4] {Fa}
i) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E}
j) The Set of Gauntlets 'Paurnimmen' [2,+7] {Co|Co}
k) The Set of Gauntlets 'Paurhach' [2,+7] {Fi|F}
l) a Pair of Soft Leather Boots of Levitation [2,+8] {Cf;Lv}

 ( page 12 )
a) a Pair of Hard Leather Boots of Levitation [3,+7] {Sh;Lv}
b) a Pair of Hard Leather Boots of Stealth [3,+9] (+2 to stealth) {Sl}
c) The Pair of Hard Leather Boots 'Dal-i-Thalion' [3,+18] {SiSd}
d) a Pair of Metal Shod Boots of Stealth [6,+7] (+3 to stealth) {Sl}
e) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Li}
f) a Dagger of Sharpness (2d4) (+5,+7) (+1) {Dg|S}
g) The Dagger 'Narthanc' (1d4) (+4,+6) (+1 to speed) {Sp;FiSh;ThLu|F}
h) a Tanto (Defender) (1d5) (+12,+12) [+7] (+1 to stealth) {Sl;NxDiFe;FaSi(Cn}
i) a Tanto (Nature) (1d5) (+9,+9) (+2) {In;Rg/Z~Z}
j) a Tanto of *Slay* Demon (1d5) (+4,+7) (+1) {In/U~U}
k) a Rapier (Nature) (1d6) (+6,+6) (+2) {In;Rg/Z~Z}
l) a Rapier of Venom (1d6) (+6,+11) {Po|P}

 ( page 13 )
a) a Rapier of *Slay* Troll (1d6) (+9,+3) (+1) {St;Rg/T~T}
b) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+3) {At;Fi;SdBs/DLZ}
c) a Sabre (Nature) (1d7) (+9,+10) (+2) {In;Rg/Z~Z}
d) a Sabre of Burning (1d7) (+11,+5) {Fi;Lu|F}
e) a Cutlass of Sharpness (4d7) (+10,+7) (+2) {Dg|S}
f) a Tulwar (Blessed) (2d4) (+8,+5) (+2) {Wi;RgBs~Good}
g) a Tulwar of Shocking (2d4) (+4,+2) {El|E}
h) a Tulwar of *Slay* Troll (2d4) (+4,+6) (+1) {St/T~T}
i) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
{Sl;Co;SdLu|Co/Xo/*~oTP}
j) a Long Sword of *Slay* Orc (2d5) (+3,+5) (+1) {Dx/Xo~o}
k) a Scimitar of *Slay* Undead (2d5) (+8,+10) (+1) {Wi;Nt;SiHl/L~L}
l) a Bastard Sword (Defender) (3d4) (+13,+14) [+11] (+1 to stealth)
{Sl;AcElFiCoPo;FaSi(Wi}

 ( page 14 )
a) a Flamberge (Crusade) (3d7) (+11,+14) (+1) {AtWi;Fe;SiBs/*UL(Dx}
b) an Awl-Pike of *Slay* Orc (1d8) (+10,+3) (+2) {Dx/o~o}
c) a Pike of *Slay* Demon (2d5) (+11,+12) (+1) {In/U~U}
d) a Broad Axe of *Slay* Undead (2d6) (+9,+6) (+2) {Wi;Nt;Si/L~L}
e) a Broad Axe of Slay Evil (2d6) (+8,+4) {/*}
f) a Lucerne Hammer of *Slay* Orc (2d5) (+6,+9) (+2) {Dx/o~o}
g) a Halberd (Nature) (3d5) (+7,+2) (+2) {In;Rg/XZ~Z}
h) a Guisarme of Venom (2d5) (+3,+5) {Po|P}
i) a Lance (Crusade) (3d8) (+14,+18) (+1) {Wi;Fe;SiBs/*UL(Ch}
j) a Lance (Craft) (2d8) (+9,+8) {Lu|EFCo}
k) a Jo Staff (Trump) (1d7) (+7,+10) (+1 to searching) {Sr;SoNx;FaSdRgTe/*}
l) a Morning Star (Craft) (2d6) (+4,+9) {Lu|EFCo}

 ( page 15 )
a) a Bo Staff (Crusade) (1d11) (+20,+11) (+3) {Wi;Fe;SiBs/*UL(Dx}
b) a Lead-Filled Mace of *Slay* Orc (3d4) (+6,+5) (+2) {Dx/Xo~o}
c) a Sling of Extra Might (x2.30) (+6,+11) {So}
d) a Sling of Velocity (x2.25) (+11,+15)
e) a Sling of Velocity (x2.25) (+11,+9)
f) a Sling of Extra Shots (x2) (+8,+7) (+5) {Xs}
g) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
h) The Long Bow of Bard (x3) (+17,+19) (+3) {Dx;Fa}
i) a Light Crossbow of Extra Shots (x4) (+12,+12) (+2) {Xs}
j) a Light Crossbow of Accuracy (x4) (+15,+11)
k) a Harp of the Vanyar (+1) {WiCh;Dk(WiCh}
l) 27 Bolts of Slaying (2d5) (+13,+5)

 ( page 16 )
a) 19 Bolts of Hurt Dragon (1d5) (+11,+8) {/D}
b) 33 Steel Bolts of Prism (3d5) (+11,+10)
c) 19 Bolts of Prism (1d5) (+12,+10) {|EFCo}
d) 28 Bolts of Wounding (1d5) (+13,+13)
e) The Bolt of Wilhelm Tell (6d5) (+20,+16) {/Xp}
f) 31 Arrows of Shocking (1d4) (+3,+6) {|E}
g) 30 Arrows of Hurt Dragon (1d4) (+3,+8)
h) 20 Arrows of Hurt Animal (1d4) (+4,+8) {/Z}
i) 31 Flight Arrows of Hurt Dragon (2d3) (+4,+12) {/D}
j) 26 Arrows of Returning (1d4) (+9,+8)
k) 28 Arrows of Flame (1d4) (+9,+9) {|F}
l) 29 Arrows of Returning (1d4) (+14,+8)

 ( page 17 )
a) 18 Sheaf Arrows of Slaying (3d4) (+13,+19)
b) 26 Iron Shots of Hurt Animal (1d3) (+4,+3) (41/51)
c) 16 Iron Shots of Hurt Dragon (1d3) (+10,+5) (45/56) {/D}
d) 26 Mithril Shots (4d3) (+0,+0) (47/58)


==================================== Museum ===================================

 ( page 1 )
a) a Bo Staff (Craft) (1d11) (+5,+7) (+2) {cursed, -Sl;-Sh;Lu|EFCo}



================================ Last Messages ================================

> Something prevents you from attacking.
> You failed to get the magic off! <x2>
> Mighty magics rend your enemies!
> The Mage Skeleton is destroyed!
> The Chthonian writhes about.
> The Chthonian flees in terror!
> That doesn't compute.
> The Chthonian is ticked off!
> The Chthonian shudders.
> The Chthonian dissolves!
> You feel something roll beneath your feet.
> You have found 74 gold pieces worth of silver.
> There is a magma vein blocking your way. <x2>
> You have found 342 gold pieces worth of adamantite.
> You have found 143 gold pieces worth of gold.
> You have found 58 gold pieces worth of garnets.
> You have found 307 gold pieces worth of adamantite.
> You have found 590 gold pieces worth of adamantite.
> Regenerated Mana Bolts (16 rnds/chg)
> You see a Multi-hued hound Corpse.
> You see a Beholder Corpse.
> You see a Master mindcrafter Corpse.
> You see a pile of 2 items.
> The air about you becomes charged...
> Regenerated Recall (1 rnds/chg)
> Regenerated Mana Storm (14 rnds/chg)
> Regenerated Holiness (12 rnds/chg)
> Autosaving the game...
> Regenerated Power (14 rnds/chg)
> Autosaving the game...
> You feel yourself yanked upwards!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba1f77664f027cd8a1"]


Posted on 23.6.2014 03:01
Last updated on 9.2.2015 00:10

Download this dump

6939. on the Ladder (of 15989)
612. on the PosChengband Ladder (of 2279)
Best for this player (out of 63)

Related screenshots:
Stange cloak
cursed robe
max money coming

Comments

Jump to latest

On 23.6.2014 03:01 JohnCW9 wrote:
This later of when I post a char but this one done a lot

On 25.6.2014 19:34 JohnCW9 wrote:
I am further along on the town quests but I have a lot more to go.

On 28.6.2014 23:53 JohnCW9 wrote:
Did an number of other quests for the first time.

On 29.6.2014 11:44 chris wrote:
Nice amulet!

On 29.6.2014 19:27 JohnCW9 wrote:
ITs from The Black Market in outpost

On 30.6.2014 03:26 JohnCW9 wrote:
Got to level 29 got a long way to go level 30

On 30.6.2014 03:33 HugoTheGreat2011 wrote:
Going to the Anti-melee cave (north of Morivant) will speed things up.

On 30.6.2014 04:21 Fnord wrote:
I kind of love the concept of magic eaters. I fully plan on playing one (again), though the one thing really annoying me is the UI. Sure, you can macro the most important things, but even then, just using a different elemental bolt because of resist or whatever requires so much UI fiddling...

I wonder if damage etc are affected by +md skill, or perhaps by spell flags?

Stepping down from the soap box... why are you hoarding non-ego gear in your home? Seems to me like you could vendor all that (and perhaps gamble for a few wands, staves or rods)?

Also, you definitely want to switch to the harp of veynar as the sling does nothing for you. And I'd use a different weapon as well, assuming you're not really meleeing things.

And - wow, that amulet...

On 1.7.2014 00:55 JohnCW9 wrote:
but I am using cutlass to melee with I sliced lo Loqrus master in half I didn't use single magic of any kind. I will considers going to cave. after I sell some of my stuff/

On 4.7.2014 17:35 JohnCW9 wrote:
I finshed The orc cave and one more quest to reach level 30.

On 6.7.2014 03:22 JohnCW9 wrote:
I did considera anti-melee cave but since have not Been tddo

On 6.7.2014 03:41 JohnCW9 wrote:
( 1 Have trouble with keyboard and Web-site) but have not the expercie ar that level I finished the Orc-cave

On 9.7.2014 03:08 JohnCW9 wrote:
Here is the more right moves, I have two dungeon Bosses killed now too go the third one.

On 15.7.2014 00:58 JohnCW9 wrote:
Finally got to the next level now to more confusion résistance on.

On 15.7.2014 00:59 JohnCW9 wrote:
put on,

On 17.7.2014 02:49 JohnCW9 wrote:
I' am making some progress three dungeon masters killed, Done of bunch of new quests and been to 4 cities

On 20.7.2014 03:18 JohnCW9 wrote:
I killed Sir Kay and one Camelot Knight and deiced to post

On 23.7.2014 02:52 JohnCW9 wrote:
Not quite one with Camelot but making progress have

On 23.7.2014 02:54 JohnCW9 wrote:
Done

On 4.8.2014 03:43 JohnCW9 wrote:
At last finished 4 dudgeons killed 4 masters and got each one and got to level 35.

On 18.9.2014 03:12 JohnCW9 wrote:
Well I finally to the anti-melee cave it been sort of but Hard but that is okay/

On 4.10.2014 02:44 JohnCW9 wrote:
It id a tough fight's

On 18.10.2014 03:44 JohnCW9 wrote:
a long tough fight but I won.

On 11.11.2014 03:15 JohnCW9 wrote:
Boy it a good thing spelt time doing some time digging so my charges build back because they were all needed when I went to the other side

On 9.2.2015 00:10 JohnCW9 wrote:
Minor update.

On 21.3.2015 19:58 JohnCW9 wrote:
This one has been overwritten by accident.

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