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The Angband Ladder: Perkele, Ent Summoner by <bigjq82@hotmail.com>

  [ToME 2.2.0 Character Dump]

 Name  : Perkele                Age                309       STR: 18/130       
 Sex   : Male                   Height              84       INT:  18/20       
 Race  : Ent                    Weight             105       WIS:  18/70       
 Class : Summoner               Social Class        33       DEX:  18/50       
 Body  : Player                                              CON: 18/209       
 God   : Nobody                                              CHR:  18/86       
                                                                               
 + To Melee Hit          39 Level             33    Max Hit Points       850   
 + To Melee Damage       36 Experience    569631    Cur Hit Points       850   
 + To Ranged Hit         27 Max Exp       569631    Max SP (Mana)         59   
 + To Ranged Damage       0 Exp to Adv.   687500    Cur SP (Mana)         59   
   AC                 20+85 Gold          161687                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Very Bad     Blows/Round:  4         
 Bows/Throw  : Superb       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Poor         Mel.dmg/Rnd:  8d5+144   
 Stealth     : Bad          Magic Device: Very Good    Infra-Vision: 50 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of the first beings who awoke on Arda.  You              
          have brown skin and unflexible members.                              
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 34 (1700')
        Barrow-Downs: Level 10 (500')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 36 (1800')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 1510 enemies.
 You saved the beautiful Mallorns of Lothlorien.
 You saved a young hobbit from an horrible fate.
 You saved 33 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 5th Quelle of the 2890th year of the third age.
 You have been adventuring for 19 days.

                    adefkmnopsuxz{|@            
        Add Str   : .........3......            
        Add Int   : 3.5..2..........            
        Add Wis   : ..5..2..........            
        Add Dex   : 3...2.3..3......            
        Add Con   : .........3......            
        Add Chr   : .....2..........            
        Add Tun.. : ..............7.            
        Add Speed : 3.....3........+            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Sust Str  : ..+......+......            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : .........+......            
        Sust Con  : .........+......            
        Sust Chr  : ................            
        Invisible : .....+..........            
        Mul life  : ................            
        Sens Fire : ...............+            
        Reflect   : ................            
        Free Act  : +..+......+.....            
        Hold Life : ...+............            
        Res Acid  : ..+...++.+......            
        Res Elec  : .......+........            
        Res Fire  : .......+........            
        Res Cold  : .......+.+......            
        Res Pois  : ...++..+........            
        Res Fear  : .........+......            
        Res Lite  : ................            
        Res Dark  : .........+......            
        Res Blind : .....+..........            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : ......+.........            
        Res Nexus : ...+.....+......            
        Res Chaos : ..+.............            
        Res Disen : ...+............            
        Levitate  : ..+.............            
        Lite      : +...............            
        See Invis : +..............+            
        Digestion : .........+.....+            
        Activate  : ....+..+........            
        Cursed    : ....+...........            
        Orc.ESP   : ...............+            
        Troll.ESP : ...............+            
        Evil.ESP  : ...............+            
        Good.ESP  : .......+........            

Skills (points left: 0)
 - Combat                                        04.600 [0.600]
	  . Weaponmastery                               02.800 [0.600]
	  . Archery                                     01.000 [0.400]
	  . Barehand-combat                             00.000 [0.200]
	  . Boulder-throwing                            00.000 [0.600]
 - Sneakiness                                    01.000 [0.700]
	  . Stealth                                     01.000 [0.700]
	  . Disarming                                   01.000 [0.500]
 - Magic                                         04.480 [0.800]
	  . Magic-Device                                09.000 [1.000]
 - Spirituality                                  01.000 [0.500]
	  . Prayer                                      00.000 [0.500]
	  . Music                                       00.000 [0.300]
 - Monster-lore                                  34.960 [1.200]
	  . Summoning                                   37.400 [0.700]
	  . Corpse-preservation                         37.000 [1.000]
	  . Symbiosis                                   20.700 [0.500]

Abilities
 * Tree walking


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
        It provides light (radius 1) forever.  It increases your intelligence, 
    dexterity and speed by 3.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It provides immunity to
    paralysis.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) (nothing)
e) The Ring 'Hindol' (+8) (+5)
    It increases your 
    intelligence and wisdom by 5.  It sustains your strength.  It provides
    resistance to acid and chaos.  It allows you to levitate.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mature green dragon on level 32 of Maze.
f) a Ring of Lordly Protection [+15]
    
    It provides immunity to paralysis.  It provides resistance to life
    draining, poison, nexus and disenchantment.  
    You found it in the remains of a Nether wraith on level 34 of Mordor.
k) an Amulet of the Serpents [+3] (+2) {cursed}
    
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your dexterity by 2.  It provides resistance 
    to poison.  It is cursed.  
    You found it in the remains of a Ghost on level 29 of Mirkwood.
m) a Dwarven Lantern of the Magi (+2)
    It
    grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It increases your intelligence, wisdom and 
    charisma by 2.  It makes you invisible.  It provides resistance to 
    blindness.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed
     by 3.  It provides resistance to acid, shards and nether.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) The Cloak 'Colluin' [1,+20]
    It can be activated
    for resistance (20+d20 turns) every 111 turns if it is being worn. It
    provides resistance to acid, electricity, fire, cold and poison.  It
    allows you to sense the presence of good beings.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) (nothing)
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if
    it is being worn.  It increases your strength, dexterity and 
    constitution by 3.  It sustains your strength, dexterity and 
    constitution.  It makes you completely fearless.  It provides
    resistance to acid, cold, dark and nexus.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) a Set of Gauntlets of Free Action [2,-2]
    It provides immunity to paralysis.  
    It was given to you as a reward.
x) (nothing)
z) (nothing)
{) (nothing)
|) a Gnomish Shovel of Digging (1d2) (+7,+5) (+7)
    It increases your ability to tunnel by 
    7.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.


  [Character Inventory]

a) The Gem of Venom
    It can be activated for cure fear.  
    You found it in the remains of a Half-orc on level 35 of Moria.
b) 6 Potions of Restore Life Levels
c) a Scroll of Teleportation
d) 22 Scrolls of Word of Recall {25% off}
e) 28 Scrolls of Satisfy Hunger {50% off}
f) a Silver Rod of Detection (100/100)
g) a Wand of Essence of Speed[1|15] (6 charges)
h) a Partial Totem of an Elder aranea
i) a Partial Totem of an Ancient green dragon
j) a Partial Totem of a Balance drake
k) an Indestructible Ring of Woe [-11] (-3) {cursed}
    It 
    decreases your wisdom and charisma by 3.  It induces random
    teleportation.  It is cursed.  It can re-curse itself.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Shadow drake on level 36 of Moria.
l) The Stone of Lore
    It
    can be activated for perilous identify every turn if it is being worn. 
    It provides light (radius 1) forever.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a True Totem of Mughash, the Kobold Lord
b) a True Totem of Orfax, Son of Boldor
c) a True Totem of Vort the Kobold Queen
d) a True Totem of Khim, Son of Mim
e) The Beaked Axe 'Aredh' (2d6) (+2,-1)
    It must be wielded
    two-handed.  It does extra damage from acid.  It produces chaotic
    effects.  It is very sharp and make your foes bleed.  It is a great
    bane of dragons.  It strikes at demons with holy wrath.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.


  [Home Inventory - Gondolin ]

a) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light (radius 1) forever.  It increases your 
    searching by 1.  It does extra damage from fire.  It is especially
    deadly against orcs.  It strikes at demons with holy wrath.  It fights
    against evil with holy fury.  It provides resistance to fire and light
    .  It allows you to sense the presence of orcs.  It slows your
    metabolism.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  


  [Home Inventory - Minas Anor ]

a) The Tome of Perkele


  [Home Inventory - Lothlorien ]

a) a Rod Tip of Recall (80 Mana to cast)
b) a Rod Tip of Fire Bolts (40 Mana to cast)
c) The Phial of Undeath (-5) {terrible}
d) Elven Blue Dragon Scale Mail (-2) [30,+13] (+3 to stealth)
    It can be activated for breathe
    lightning (100) every 90+d90 turns if it is being worn. It increases 
    your stealth by 3.  It provides resistance to acid, electricity, fire, 
    cold, poison and confusion.  It allows you to fly.  It allows you to
    sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
e) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    It increases your strength, dexterity
     and speed by 2.  It makes you completely fearless.  It provides
    resistance to acid, electricity, fire, cold, confusion, sound and 
    chaos.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
f) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and 
    luck by 3.  It provides resistance to confusion.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.



Posted on 21.6.2003 00:18
Last updated on 22.6.2003 08:35

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9886. on the Ladder (of 18513)
1793. on the ToME Ladder (of 3134)
Third best for this player (out of 5)

Comments

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On 21.6.2003 00:18 bigjq82@hotmail.com wrote:
I've been kicking ass since I acquired a novice warrior corpse and made it a totem. Then I went to the swamp, and had the warriors kill a 3-headed hydra corpse. With a couple of 3hhs, I managed to kill a 4-headed hydra, which left a corpse. Now I've been slaying dragons near Angband-entrance, and now I'm using young bronze dragons to gain experience. I'd probably have a mature dragon armies soon but now I'm gonna get some sleep.

On 21.6.2003 00:19 bigjq82@hotmail.com wrote:
Oops, I mean young gold dragons of course.

On 21.6.2003 08:12 bigjq82@hotmail.com wrote:
Argh, my first summoner died when he foolishly went into the troll glade. I should never even have considered that since I had no means of self-defense, and a spectral troll attacked me while my dragon(s) was/were busy elsewhere.

So now I have a similar character going, which is already doing slightly better. Got a Symbiosis-skill from an adventurer-quest, I think it will come handy in the future! (I'm thinking of Quylthulgs...)

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