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The Angband Ladder: Yaenn, Thunderlord Summoner by <apvargo@indiana.edu>

  [ToME 2.2.6 Character Dump]

 Name  : Yaenn                  Age                 19       STR: 18/162       
 Sex   : Neuter                 Height             169       INT: 18/126       
 Race  : Thunderlord            Weight             202       WIS:     17       
 Class : Summoner               Social Class        51       DEX: 18/137       
 Body  : Player                                              CON: 18/160       
 God   : Nobody                                              CHR: 18/208       
                                                                               
 + To Melee Hit          39 Level             32    Max Hit Points       622   
 + To Melee Damage       40 Experience    706172    Cur Hit Points       622   
 + To Ranged Hit         40 Max Exp       706172    Max SP (Mana)        195   
 + To Ranged Damage       7 Exp to Adv.   880000    Cur SP (Mana)        195   
   AC                 25+57 Gold          584862                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Very Bad     Blows/Round:  4         
 Bows/Throw  : Superb       Searching   : Fair         Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Fair         Mel.dmg/Rnd:  8d5+160   
 Stealth     : Bad          Magic Device: Superb       Infra-Vision: 0 feet    
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of many Manwe Maia.  Your eagle looks very               
          good.  In the past you dwelt on earth in the form of                 
          various animals.                                                     
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Heart of the Earth: Level 36 (1800')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 32 (1600')
        The Sandworm lair: Level 30 (1500')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 2282 enemies.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved a young hobbit from an horrible fate.
 You saved 33 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 2nd Enderi of the 2890th year of the third age.
 You have been adventuring for 13 days.

                    adefkmnopsuxz{|@            
        Add Str   : .........3......            
        Add Int   : 3....3..........            
        Add Wis   : .....3..........            
        Add Dex   : 3.....3..3......            
        Add Con   : .1.......3......            
        Add Chr   : .....3..........            
        Add Tun.. : ..............4.            
        Add Speed : 3.97..3.........            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Kill Drag.: .+..............            
        Poison Brd: .............+..            
        Acid Brand: .............+..            
        Elec Brand: .............+..            
        Fire Brand: .............+..            
        Cold Brand: .............+..            
        Sust Str  : .........+......            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : .........+.+....            
        Sust Con  : .........++.....            
        Sust Chr  : ................            
        Invisible : .....+..........            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ....+...........            
        Free Act  : +.........+.....            
        Hold Life : ................            
        Res Acid  : ......+..+.+...+            
        Res Elec  : .+.............+            
        Res Fire  : .+.....+........            
        Res Cold  : .........+.....+            
        Res Pois  : ................            
        Res Fear  : .+.......+......            
        Res Lite  : ..........+.....            
        Res Dark  : .........+......            
        Res Blind : .....+..........            
        Res Conf  : +...............            
        Res Sound : ...........+....            
        Res Shard : ......+.........            
        Res Neth  : .....+..........            
        Res Nexus : .........+......            
        Res Chaos : ......+....+....            
        Res Disen : ................            
        Aura Fire : .......+........            
        Levitate  : ...............+            
        Lite      : ..........+.....            
        See Invis : +...............            
        Digestion : .........+......            
        Activate  : ..........+.....            
        Cursed    : +...............            
        Hvy Curse : +...............            
        Fly       : ...............+            
        Dragon.ESP: .+.............+            

Skills (points left: 0)
 - Combat                                        06.400 [0.600]
          . Weaponmastery                        01.000 [0.600]
          . Archery                              01.000 [0.400]
 - Sneakiness                                    01.000 [0.700]
          . Stealth                              01.000 [0.700]
          . Disarming                            01.000 [0.500]
 - Magic                                         28.560 [0.800]
          . Magic-Device                         36.000 [1.000]
 - Spirituality                                  01.000 [0.500]
          . Prayer                               00.000 [0.500]
          . Mindcraft                            01.000 [0.300]
          . Music                                00.000 [0.300]
 - Monster-lore                                  41.320 [1.200]
          . Summoning                            37.400 [0.700]
          . Corpse-preservation                  36.000 [1.000]
          . Symbiosis                            01.000 [0.300]

 3 of your companions have been killed.

  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {cursed}
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It provides resistance to 
    confusion.  It allows you to see invisible monsters.  It is heavily
    cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) a metal Boomerang of *Slay Dragon* (4d5) (+13,+7) (+1)
    It increases your 
    constitution by 1.  It is a great bane of dragons.  It makes you
    completely fearless.  It provides resistance to electricity and fire.  
    It allows you to sense the presence of dragons.  
    You bought it from the Black Market.
e) a Ring of Speed (+9) {100% off}
    It increases your speed by 9.  
    You stole it from the Jewelry Shop.
f) an Indestructible Ring of Speed (+7)
    It increases your speed by 7.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
k) an Amulet of Reflection
    It reflects bolts and arrows.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Rare Jewelry Shop.
m) a Dwarven Lantern of the Magi (+3)
    It grants you the power of 
    magic map if it is being worn.  It provides light (radius 2) forever.  
    It can be used to store a spell.  It increases your intelligence, 
    wisdom and charisma by 3.  It makes you invisible.  It provides
    resistance to blindness and nether.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed
     by 3.  It provides resistance to acid, shards and chaos.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) a Mouse Fur of Immolation [1,+9]
    It provides
    resistance to fire.  It produces a fiery sheath.  It cannot be harmed
    by acid.  It cannot be harmed by fire.  
    It was given to you as a reward.
p) (nothing)
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if
    it is being worn.  It increases your strength, dexterity and 
    constitution by 3.  It sustains your strength, dexterity and 
    constitution.  It makes you completely fearless.  It provides
    resistance to acid, cold, dark and nexus.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if
    it is being worn. It provides light (radius 1) forever.  It sustains 
    your constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) The Pair of Metal Shod Boots of Yaran [6,+9]
    It sustains your 
    dexterity.  It provides resistance to acid, sound and chaos.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Footwear Shop.
z) (nothing)
{) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It does extra damage from acid, 
    electricity, fire and frost.  It poisons your foes.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Ghost on level 30 of Mirkwood.
|) a Pick of Digging (+3,+9) (+4)
    It 
    increases your ability to tunnel by 4.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.


  [Character Inventory]

a) Raal's Tome of Unconventional Warfare {Genocide}
    It can be activated for genocide every
    500 turns.  
    You found it in the remains of an Emperor wight in the town of Bree .
b) 20 Scrolls of Teleportation {25% off}
c) 99 Scrolls of Identify {25% off}
d) 21 Scrolls of Satisfy Hunger {25% off}
e) a Golden Rod of Trap Location (125/125)
f) a Wand of Teleport Away[8|27] (4 charges)
g) The Wand of Digging of Thrain (172 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
h) a Fireproof Staff of Healing[2|25] (5 charges)
    It cannot be harmed by fire.  
    You found it in the remains of a Hill orc Captain on level 31 of Moria.
i) a Partial Totem of an Elder aranea
j) a Partial Totem of a Cyclops
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 5 Sprigs of Athelas
b) 61 Potions of Cure Insanity
c) 10 Potions of Speed
d) 3 Potions of Healing
e) a Scroll of Reset Recall
f) a Silver Rod of Cheapness of Nothing (100/100)
g) a Partial Totem of an Ancient green dragon
h) The Ring of Power of Uvatha the Horseman (+2)
    
    It increases your dexterity by 2.  It makes you invisible.  It
    sustains your strength.  It provides resistance to electricity, 
    confusion and nexus.  It allows you to see invisible monsters.  It
    slows your metabolism.  It drains experience.  It cannot be dropped
    while cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
i) an Indestructible Ring of Speed (+3) {100% off}
    
    It increases your speed by 3.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Black Market.
j) an Indestructible Ring of Extra Attacks (+2 attacks) {100% off}
    It increases your attack speed by 2
    .  It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Jewelry Shop.
k) an Amulet of Telepathy
    It gives telepathic powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Jewelry Shop.
l) The Phial of Galadriel (+4)
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn. It provides light
    (radius 3) forever.  It increases your searching and luck by 4.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
m) Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+19] (+1 to stealth)
    
    It can be activated for breathe lightning (100) every 90+d90 turns if
    it is being worn. It increases your stealth by 1.  It provides
    resistance to acid, electricity, fire, cold and light.  It allows you
    to fly.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
n) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching)
    It increases your intelligence and 
    searching by 2.  It increases your mana capacity by 40%.  It provides
    resistance to blindness and confusion.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
o) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
    It 
    increases your strength, stealth, infravision and ability to tunnel by 
    5.  It provides resistance to acid, electricity, fire and poison.  It
    allows you to sense the presence of animals.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of The Sandworm Queen on level 30 of The
    Sandworm lair.
p) a Fur Cloak of Aman [3,+14] (+2 to stealth)
    It increases your stealth by 2.  It provides resistance 
    to blindness.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
q) a Wolf Pelt of Protection [1,+16]
    It provides resistance to shards.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
r) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and 
    luck by 3.  It provides resistance to confusion.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the ground on level 12 of Orc Cave.
s) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases 
    your strength and constitution by 2.  It provides immunity to
    paralysis.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
t) The Dagger 'Dethanc' (E:87859, L:28) (1d4) (+29,+17)
    It can be activated for lightning bolt
    (4d8) every 6+d6 turns if it is being worn. It does extra damage from 
    electricity, fire and frost.  It is especially deadly against dragons.
    It strikes at demons with holy wrath.  It strikes at undead with holy
    wrath.  It makes you invisible.  It provides resistance to acid, 
    electricity and shards.  It drains experience.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
u) The Rapier 'Forasgil' (1d6) (+12,+19)
    It does extra damage from frost.  It
    is especially deadly against natural creatures.  It provides
    resistance to cold and light.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Elite uruk on level 31 of Moria.
v) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed)
    It 
    increases your dexterity, constitution, speed and attack speed by 2.  
    It is especially deadly against dragons.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It is especially deadly against
    natural creatures.  It allows you to sense the presence of animals.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Snotling Rogue on level 22 of Orc Cave.
w) a Fiery Ball-and-Chain of Westernesse (2d4) (+10,+8) (+2)
    
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It increases your strength, dexterity and constitution by 2.  It does
    extra damage from fire.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It makes you completely
    fearless.  It provides resistance to fire.  It allows you to see
    invisible monsters.  It allows you to sense the presence of orcs, 
    trolls and giants.  It can resist being shattered by morgul beings.  
    It cannot be harmed by fire.  
    You found it in the remains of a Forest wight in the town of Bree .
x) The Sling of Farmer Maggot (x2) (+20,+1) (+2) {100% off}
    It
    can be activated for terrify every 10+d50 turns if it is being worn. 
    It increases your searching and infravision by 2.  It fires missiles
    excessively fast.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.


  [The Mathom-house Inventory - Bree ]

a) 99 Potions of Water Curing {quest}



Posted on 2.4.2004 08:22
Last updated on 7.4.2004 00:48

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8475. on the Ladder (of 15889)
1790. on the ToME Ladder (of 3072)
8. for this player (out of 19)

Comments

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On 2.4.2004 08:22 apvargo@indiana.edu wrote:
Got lucky with 2(!) early indestructible rings of speed.

On 2.4.2004 17:22 apvargo@indiana.edu wrote:
Woo, +20 speed now.

On 7.4.2004 00:48 apvargo@indiana.edu wrote:
Scumming the rare potion shop I found in Moria is getting boring.

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