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The Angband Ladder: Acaoand, RohanKnight Swordmaster by <eecevansjr@hotmail.com>

  [ToME 2.1.1 Character Dump]

 Name  : Acaoand                Age                 71       STR: 18/***       
 Sex   : Neuter                 Height              47       INT: 18/175       
 Race  : Vampire RohanKnight    Weight              79       WIS: 18/180       
 Class : Swordmaster            Social Class         9       DEX: 18/170       
 Body  : Player                                              CON: 18/***       
 God   : Tulkas                                              CHR: 18/160       
                                                                               
 + To Melee Hit          88 Level             47    Max Hit Points      1379   
 + To Melee Damage       79 Experience   9615860    Cur Hit Points      1379   
 + To Ranged Hit         37 Max Exp      9615860    Max SP (Mana)        142   
 + To Ranged Damage       9 Exp to Adv. 11200000    Cur SP (Mana)        142   
   AC                41+115 Gold         1443434    Piety              86855   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[67]Perception  : Fair         Blows/Round:  10        
 Bows/Throw  : Legendary[2] Searching   : Very Good    Shots/Round:  2         
 Saving Throw: Fair         Disarming   : Superb       Mel.dmg/Rnd:  20d4+790  
 Stealth     : Bad          Magic Device: Superb       Infra-Vision: 90 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Landed Knight  You              
          have brown eyes, straight black hair, and a very dark                
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 23 (1150')
        Mordor: Level 60 (3000')
        Barrow-Downs: Level 10 (500')
        Cirith Ungol: Level 25 (1250')
        Heart of the Earth: Level 31 (1550')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 35 (1750')
        The Small Water Cave: Level 34 (1700')
        A lost temple: Level 28 (1400')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 17th Quelle of the 2890th year of the third age.
 It now is 31 days that you are adventuring.

                    adefkmnopsuxz{|@            
        Add Str   : .+.+......++....            
        Add Int   : ++..+...........            
        Add Wis   : .+..+...........            
        Add Dex   : +.......+.......            
        Add Con   : +..++......+....            
        Add Chr   : ...+............            
        Add Stea. : .......+........            
        Add Sear. : ...+............            
        Add Infra : ...........+....            
        Add Tun.. : ..............+.            
        Add Speed : ++...+.+.......+            
        Vampiric  : +...............            
        Slay Evil : +...............            
        Slay Demon: .............+..            
        Slay Orc  : +...............            
        Slay Troll: +...............            
        Slay Drag.: +...............            
        Acid Brand: +...............            
        Elec Brand: +...............            
        Fire Brand: +...............            
        Sust Str  : ........+.......            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ........+.......            
        Sust Con  : ....+.+.+.......            
        Sust Chr  : ................            
        Invisible : ........+.......            
        Mul life  : ................            
        Imm Acid  : ......+.........            
        Imm Elec  : ................            
        Imm Fire  : ...+............            
        Imm Cold  : ......+.........            
        Sens Fire : ................            
        Reflect   : ....+...........            
        Free Act  : ..+.....+.......            
        Hold Life : ..+..+..+......+            
        Res Acid  : .......+........            
        Res Elec  : ......+.........            
        Res Fire  : ................            
        Res Cold  : ...............+            
        Res Pois  : ..+...+........+            
        Res Fear  : ..+.+.+...+....+            
        Res Lite  : ..+.............            
        Res Dark  : ...........+...+            
        Res Blind : ....+....+......            
        Res Conf  : ..+.............            
        Res Sound : .........+......            
        Res Shard : ................            
        Res Neth  : ...............+            
        Res Nexus : .......+........            
        Res Chaos : ....+...........            
        Res Disen : ..+.............            
        Aura Fire : ........+.......            
        Easy Know : ....+...........            
        Hide Type : ...+.+....+.....            
        Show Mods : ++........+..++.            
        Insta Art : ...+.+..........            
        Levitate  : ........+.......            
        Lite      : .+...+.........+            
        See Invis : ...+.+..........            
        Xtra Might: .+..............            
        Xtra Shots: .+..............            
        Ign Acid  : ++.+++++++......            
        Ign Elec  : ++.+++++++......            
        Ign Fire  : ++.+++++++......            
        Ign Cold  : ++.+++++++......            
        Activate  : ...+.+.+........            
        Cursed    : ....+...........            
        Hvy Curse : ........+.......            
        Fly       : ...+............            
        TLord.ESP : ...+............            

 Corruption list:

Skills (points left: 5)
 - Combat                                        36.110 [0.900]
	  - Weaponmastery                               45.267 [1.150]
	 	  . Sword-mastery                             50.000 [0.700]
	 	  . Axe-mastery                               00.000 [0.300]
	 	  . Hafted-mastery                            00.000 [0.300]
	 	  . Polearm-mastery                           00.000 [0.300]
	  . Archery                                     01.000 [0.600]
	  . Antimagic                                   00.000 [0.550]
 - Sneakiness                                    06.220 [0.900]
	  . Stealth                                     05.000 [0.500]
	  . Disarming                                   15.400 [0.900]
 - Magic                                         03.424 [0.300]
	  . Magic-Device                                30.900 [1.150]
	  . Conveyance                                  01.000 [0.500]
	  . Runecraft                                   01.000 [0.500]
	  . Thaumaturgy                                 04.000 [0.500]
 - Spirituality                                  03.600 [0.400]
	  . Prayer                                      20.000 [0.500]
	  . Mindcraft                                   31.500 [0.500]
 - Monster-lore                                  01.300 [0.500]
	  . Corpse-preservation                         00.800 [0.800]
	  . Symbiosis                                   04.000 [0.500]

 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved a young hobbit from an horrible fate.
 You saved 51 princesses.

 You have defeated 23831 enemies.


  [Fates]

You may meet a Newt on level 1.
You may find a Potion of Shape of Fire cloud on level 1.
You are fated to find a Scroll of Divination on level 48.


  [Character Equipment]

a) The Tulwar of Isildiome (2d4) (+9,+22) (+1 to speed) {@w0!d!d}
    It increases your intelligence, dexterity, constitution and speed 
    by 1.  It does extra damage from acid, electricity and fire.  It drains
    life from your foes.  It is very sharp and make your foes bleed.  It
    is especially deadly against dragons.  It is especially deadly against
    orcs.  It is especially deadly against trolls.  It is a great bane
    of undead.  It fights against evil with holy fury.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Forest troll Priest on level 48 of
    Moria.
d) The Light Crossbow of Hante (x6) (+8,+9) (+3 to speed)
    It provides light (radius 1) forever.  It increases your strength,
    intelligence, wisdom and speed by 3.  It fires missiles with extra
    might.  It fires missiles excessively fast.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Ogrillon on level 35 of Moria.
e) a Ring of Lordly Protection [+23]
    It provides immunity to paralysis.  It makes you completely fearless.
    It provides resistance to life draining, poison, light, confusion 
    and disenchantment.  
f) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.
    It increases your strength, constitution, charisma and searching by
    3.  It provides immunity to fire.  It allows you to fly.  It allows
    you to see invisible monsters.  It allows you to sense the presence
    of thunderlords.  It cannot be harmed by acid, cold, lightning or 
    fire.  
    You found it in the remains of a Demilich on level 47 of Mordor.
k) The Amulet of Maran (+5) {cursed}
    It increases your intelligence, wisdom and constitution by 5.  It 
    sustains your constitution.  It makes you completely fearless.  It
    provides resistance to blindness and chaos.  It reflects bolts and
    arrows.  It is cursed.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You bought it from the Black Market.
m) The Star of Elendil (+1) {!d!d}
    It can be activated for light (dam 2d15) & map area every 50+d50 turns 
    if it is being worn. It grants you the power of detect curses if it
    is being worn.  It provides light (radius 4) forever.  It increases
    your speed by 1.  It provides resistance to life draining.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 32 of Moria.
n) The Rhino Hide Armour of Gilwe (-1) [8,+12]
    It sustains your constitution.  It provides immunity to acid and cold.
    It makes you completely fearless.  It provides resistance to electricity 
    and poison.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Dracolisk on level 59 of Mordor.
o) The Cloak 'Colannon' [1,+13] (+3 to speed)
    It can be activated for teleport (range 100) every 45 turns if it 
    is being worn. It increases your stealth and speed by 3.  It provides
    resistance to acid and nexus.  It cannot be harmed by acid, cold, 
    lightning or fire.  
    It was given to you as a reward.
p) The Demonshield of Gothmog [13,+13] (+4) {cursed}
    It increases your dexterity by 4.  It makes you invisible.  It sustains
    your strength, dexterity and constitution.  It provides immunity to
    paralysis.  It provides resistance to life draining.  It allows you
    to levitate.  It produces a fiery sheath.  It is heavily cursed.  It
    can re-curse itself.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of an Imp on level 26 of A lost temple.
s) a Dragon Helm of Water Breathing [8,+23]
    It provides resistance to blindness and sound.  It allows you to breath
    underwater.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of Maeglin, the Traitor of Gondolin in
    the town of Gondolin .
u) a Set of Cesti of Power (+2,+5) [5,+6] (+3)
    It increases your strength by 3.  It makes you completely fearless.
    
    You bought it from the Black Market.
x) a Pair of Metal Shod Boots of Dwarvish Endurance [6,+13] (+6 to infravision)
    It increases your strength, constitution and infravision by 6.  It
    provides resistance to dark.  
    You bought it from the Rare Footwear Shop.
z) a Silent watcher (2000 hp)
{) 14 Seeker Bolts of Slay Demon (4d5) (+10,+6)
|) a Dwarven Shovel of Digging (1d3) (+13,+4) (+8)


  [Character Inventory]

a) The Demonblade of Gothmog (7d6) (+8,+8) (-20) {!d!d}
    It provides light (radius 1) forever.  It decreases your luck by 20.
    It does extra damage from fire.  It poisons your foes.  It produces
    chaotic effects.  It is very sharp and make your foes bleed.  It strikes
    at demons with holy wrath.  It fights against evil with holy fury.
    It can re-curse itself.  It can resist being shattered by morgul beings.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dark elven warlock on level 24 of
    A lost temple.
b) a War Tome of Tulkas
c) a Runestone {Identify}
d) Boccob's Unifinished Works
    It can be activated for satisfy hunger.  
    You found it in the remains of a Master mystic on level 56 of Mordor.
e) Mordekainen's Sneaking Eye
    It can be activated for heal 700 hit points every 250 turns.  
    You found it in the remains of an Emperor wight on level 46 of Moria.
f) Raal's Tome of Unconventional Warfare
    It can be activated for mass genocide every 1000 turns.  
    You found it in the remains of a Guardian naga on level 25 of A lost
    temple.
g) 16 Potions of Speed {25% off}
h) 7 Potions of Cure Critical Wounds {25% off}
i) 5 Potions of Enlightenment
j) a Potion of Resistance
k) 5 Scrolls of *Identify*
l) 2 Scrolls of *Remove Curse*
m) a Silver Rod of the Istari of Teleport Other (200/200)
    It can hold more mana.  It can cast spells for a lesser mana cost.
    It can cast spells faster.  It regenerates its mana faster.  
    You bought it from the Black Market.
n) a Silver Rod of Disarming (100/100)
o) a Golden Rod of Recall (124/125) {!*}
p) a Staff of Wish[1|1] (3 charges)
q) The Anchor of Space-Time {!d!d}
    It provides light (radius 1) forever.  It prevents the space-time 
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 32 of Moria.
r) 25 Bolts of Venom (1d5) (+7,+9)
s) 22 Bolts of Slay Demon (1d5) (+8,+13)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Rune [Sphere]
b) a Rune [Knowledge]
c) Raal's Black Candle (charging)
    It can be activated for cure insanity.  
    You found it in the remains of a Half-orc on level 35 of Moria.
d) 3 Sprigs of Athelas
e) 5 Potions of Healing
f) a Potion of *Healing*
g) a Potion of Life
h) a Mithril Rod of Capacity of Nothing (320/320)
    It can hold more mana.  
    You bought it from the Black Market.
i) The Wand of Digging of Thrain (19 charges)
j) a Staff of Remove Curses[2|17]
k) a Staff of Healing[2|22] (3 charges)
l) The Rusty Chain Mail of Endir (-5) [14,+4]
    It sustains your intelligence.  It provides immunity to acid.  It 
    provides immunity to paralysis.  It provides resistance to life draining,
    light, confusion, nether and disenchantment.  It cannot be harmed 
    by acid, cold, lightning or fire.  
    You found it in the remains of a Hezrou on level 56 of Mordor.
m) Elven Ring Mail (-2) [12,+13] (+2 to stealth)
    It increases your stealth by 2.  It provides resistance to acid,
electricity,
    fire, cold and light.  It allows you to sense the presence of orcs.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Khufu, the Mummified King on level 
    20 of Mirkwood.
n) The Large Metal Shield 'Telon' [5,+7]
    It sustains your dexterity.  It provides resistance to acid, confusion,
    nether, chaos and disenchantment.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Half-troll on level 38 of Mordor.
o) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your
    constitution.  It provides immunity to paralysis.  It provides resistance
    to light.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
p) a Set of Leather Gloves of Agility [1,+7] (+5)
    It increases your dexterity by 5.  
    It was given to you as a reward.
q) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, dexterity and speed by 3.  It is especially
    deadly against trolls.  It is especially deadly against giants.  It
    provides immunity to paralysis.  It provides resistance to life draining.
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
r) The Short Sword 'Gilettar' (1d7) (+3,+7) (+2)
    It increases your attack speed by 2.  It is especially deadly against
    natural creatures.  It provides resistance to disenchantment.  It 
    allows you to see invisible monsters.  It slows your metabolism.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Eldrak on level 32 of Moria.
s) a Spectral Short Sword of Extra Attacks (1d7) (+12,+8) (+3 attacks) {!d!k}
    It can be activated for wraith-form every 50+d50 turns if it is being
    worn. It increases your attack speed by 3.  It strikes at undead with
    holy wrath.  It provides resistance to life draining.  It allows you
    to see invisible monsters.  It drains life.  
    You found it lying on the ground on level 26 of A lost temple.
t) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
u) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2)
v) 31 Seeker Bolts (4d5) (+6,+5)
w) 23 Silver Bolts (3d5) (+6,+3)
x) Climbing Set


  [Home Inventory - Gondolin ]

a) The Demonhorn of Gothmog [2,+13] (-5)
    It provides light (radius 2) forever.  It decreases your charisma 
    by 5.  It allows you to see invisible monsters.  It allows you to 
    sense the presence of demons.  It slows your metabolism.  It speeds
    your regenerative powers.  It can re-curse itself.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Dread on level 47 of Mordor.
b) Gamenlon's Summoning Manual
    It can be activated for summon pet.  
    You found it in the remains of a Sorcerer on level 46 of Moria.
c) Tenser's Top-Heavy Teaspoon (charging)
    It can be activated for restore stats and life levels every 750 turns.
    
    You found it in the remains of a Hezrou on level 56 of Mordor.
d) a Moonstone Rod of the Istari of Nothing (150/150)
e) a Silver Rod of the Istari of Nothing (200/200)
f) a Mithril Rod of the Istari of Nothing (320/320)
g) a Staff of Probability Travel[1|22] (0 charges)
h) a Ring of Damage (+22)
i) an Indestructible Ring of Speed (+9)
    It increases your speed by 9.  It cannot be harmed by acid, cold, 
    lightning or fire.  
    You bought it from the Rare Jewelry Shop.
j) The Amulet of Ingwe (+3)
    It can be activated for dispel evil (level*5) every 300+d300 turns 
    if it is being worn. It increases your intelligence, wisdom, charisma,
    searching and infravision by 3.  It provides immunity to paralysis.
    It provides resistance to acid, electricity and cold.  It allows you
    to see invisible monsters.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Lesser Balrog in the town of Gondolin
    .
k) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns 
    if it is being worn. It provides light (radius 1) forever.  It increases
    your constitution by 3.  It sustains your intelligence, wisdom and
    constitution.  It provides resistance to life draining, cold, dark 
    and nether.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Demilich on level 56 of Mordor.
l) a Dwarven Lantern of the Magi (+3)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It increases your intelligence, wisdom 
    and charisma by 3.  It provides resistance to disenchantment.  It 
    cannot be harmed by fire.  
    It was given to you as a reward.
m) The Stone and Hide Armour of Ormen (-1) [15,+8]
    It sustains your strength and charisma.  It provides immunity to
electricity.
    It provides resistance to fire, dark, sound, nexus, chaos and
disenchantment.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Blue Thunderlord on level 47 of Mordor.
n) The Thunderlord Coat of Marda [9,+25] (+5 to stealth)
    It increases your intelligence, constitution, charisma and stealth 
    by 5.  It sustains your intelligence, constitution and charisma.  It
    provides immunity to cold.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to acid,
electricity,
    cold, blindness, confusion and nexus.  It allows you to sense the 
    presence of thunderlords.  It reflects bolts and arrows.  It produces
    a fiery sheath.  It drains mana.  It aggravates nearby creatures. 
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Maeglin, the Traitor of Gondolin in
    the town of Gondolin .
o) The Cloak 'Colluin' [1,+20]
    It can be activated for resistance (20+d20 turns) every 111 turns 
    if it is being worn. It provides resistance to acid, electricity, fire,
    cold and poison.  It allows you to sense the presence of good beings.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 56 of Mordor.
p) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, electricity, fire, cold, light, dark 
    and nexus.  It cannot be harmed by acid, cold, lightning or fire. 
    
    You bought it from the Armoury.
q) an Iron Crown of the Magi [0,+17] (+2)
    It increases your intelligence and spell power by 2.  It sustains your
    intelligence.  It provides resistance to acid, electricity, fire, cold 
    and disenchantment.  It allows you to see invisible monsters.  It 
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Armoury.
r) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It increases your intelligence and wisdom by 2.  It provides resistance
    to blindness and chaos.  It allows you to sense the presence of orcs,
    trolls and evil beings.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 28 of A lost temple.
s) The Cutlass of Vinda (1d7) (+8,+21) (+3) {@w0 !d!d}
    It increases your dexterity and charisma by 3.  It does extra damage
    from fire.  It drains life from your foes.  It is very sharp and make
    your foes bleed.  It is especially deadly against trolls.  It is especially
    deadly against natural creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Large kobold Captain on level 11 
    of Orc Cave.
t) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) (charging) {@w0 !d!d}
    It can be activated for identify spell every 10 turns if it is being
    worn. It can be used to store a spell.  It increases your intelligence 
    and wisdom by 4.  It fights against evil with holy fury.  It provides
    resistance to light.  It allows you to see invisible monsters.  It
    allows you to sense the presence of evil beings.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You bought it from the Weaponsmith.
u) 22 Bolts (exploding) (1d5) (+4,+4)
v) 10 Seeker Bolts (4d5) (+7,+6)
w) 32 Silver Bolts (exploding) (3d5) (+7,+6)
x) The Seeker Arrow 'Bullseye' (7d4) (+20,+15)
    It does extra damage from acid, electricity, fire and frost.  It poisons
    your foes.  It is especially deadly against dragons.  It is especially
    deadly against orcs.  It is especially deadly against trolls.  It 
    is especially deadly against giants.  It is a great bane of demons.
    It strikes at undead with holy wrath.  It fights against evil with
    holy fury.  It is especially deadly against natural creatures.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Lesser Balrog in the town of Gondolin
    .


  [Home Inventory - Minas Anor ]

a) 3 Sprigs of Athelas
b) 4 Potions of Shape of Ent
c) 9 Potions of Healing
d) 2 Potions of *Healing*
e) 4 Potions of Resistance
f) a Moonstone Rod of the Istari of Nothing (150/150)
g) a Golden Rod of Nothing (125/125)
h) a Golden Rod of Nothing (125/125)
i) a Wand of Poison Blood[12|45] (20 charges)
j) a Wand of Essence of Speed[1|17] (4 charges)
k) a Staff of Remove Curses[1|15] (5 charges)
l) an Indestructible Ring of Flying
    It allows you to fly.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You bought it from the Black Market.
m) The Amulet 'Aragolion' (+5)
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your strength and dexterity by 5.  It sustains
    your strength and charisma.  It provides resistance to fire, poison,
    confusion and nexus.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Watcher in the Water on level 34
    of The Small Water Cave.
n) The Stone of Lore {!d!d}
o) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
    It can be activated for destroy doors and traps every 10 turns if 
    it is being worn. It increases your intelligence, wisdom and constitution 
    by 3.  It provides resistance to acid, poison, confusion and
disenchantment.
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Augmented Chain Mail 'Barador' (-2) [16,+8]
    It sustains your charisma.  It provides immunity to acid.  It provides
    resistance to electricity, cold and chaos.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Ancient blue dragon on level 41 
    of Mordor.
q) The Double Chain Mail of Culos (-2) [16,+7]
    It provides immunity to acid.  It provides resistance to cold, dark,
    confusion and sound.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 28 of A lost temple.
r) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    It increases your strength, dexterity and speed by 2.  It makes you
    completely fearless.  It provides resistance to acid, electricity,
    fire, cold, confusion, sound and chaos.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level
    42 of Mordor.
s) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance
    to acid, confusion and shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
t) The Golden Crown of Delen [0,+16]
    It provides immunity to paralysis.  It makes you completely fearless.
    It provides resistance to electricity, cold, poison and nexus.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 39 of Mordor.
u) a Pair of Hard Leather Boots of Free Action [3,+6]
    It provides immunity to paralysis.  
    You bought it from the Rare Footwear Shop.
v) a Long Sword of Westernesse (2d5) (+11,+14) (+2)
    It increases your strength, dexterity and constitution by 2.  It is
    especially deadly against orcs.  It is especially deadly against trolls.
    It is especially deadly against giants.  It provides immunity to paralysis.
    It makes you completely fearless.  It allows you to see invisible 
    monsters.  It allows you to sense the presence of orcs, trolls and
    giants.  It can resist being shattered by morgul beings.  
    You found it lying in a vault on level 46 of Moria.
w) The Lead-Filled Mace 'Skullcleaver' (5d4) (+11,+23) [+20] (+5) {cursed}
    It can be wielded two-handed.  It can be activated for destruction
    every 200+d200 turns if it is being worn. It increases your strength,
    infravision and ability to tunnel by 5.  It does extra damage from
    electricity.  It poisons your foes.  It is a great bane of dragons.
    It is especially deadly against natural creatures.  It provides resistance
    to blindness, sound and nexus.  It produces an anti-magic shell.  It
    aggravates nearby creatures.  It is cursed.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Ice troll on level 44 of Moria.
x) Climbing Set


  [Home Inventory - Lothlorien ]

a) a Runestone
b) a Potion of Shape of Ent
c) 9 Potions of Healing
d) 2 Potions of *Healing*
e) 4 Scrolls of *Remove Curse*
f) a Moonstone Rod of the Istari of Nothing (150/150)
g) a Golden Rod of Simplicity of Nothing (125/125)
h) a Golden Rod of Capacity of Nothing (250/250)
    It can hold more mana.  
    You bought it from the Black Market.
i) a Wand of Ice Storm[1|25] (6 charges)
j) 2 Wands of Essence of Speed[1|10] (12 charges)
k) a Wand of Demon Blade[1|20] (10 charges)
l) a Staff of Genocide[1|6] (3 charges)
m) The Ring of Power of Uvatha the Horseman (+2 to searching)
    It increases your searching by 2.  It makes you invisible.  It provides
    resistance to electricity and poison.  It drains experience.  It cannot
    be dropped while cursed.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Uvatha the Horseman in the town of 
    Bree .
n) a Ring of Extra Attacks (+2 attacks)
o) Elven Partial Plate Armour (-3) [22,+15] (+3 to stealth)
    It increases your stealth by 3.  It provides resistance to acid,
electricity,
    fire, cold and sound.  It allows you to sense the presence of orcs.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 39 of Mordor.
p) The Hard Studded Leather of Ladandend (-1) [7,+11]
    It sustains your constitution.  It provides resistance to life draining,
    light, shards and nexus.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Mature gold dragon on level 38 of
    Mordor.
q) The Large Metal Shield of Anarion [5,+20]
    It sustains your strength, intelligence, wisdom, dexterity, constitution 
    and charisma.  It provides resistance to acid, electricity, fire, cold 
    and chaos.  It allows you to sense the presence of evil beings.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Monastic lich on level 45 of Mordor.
r) The Steel Helm of Hammerhand [6,+19] (+3)
    It grants you the power of berserk if it is being worn.  It increases
    your strength, dexterity and constitution by 3.  It sustains your strength,
    dexterity and constitution.  It makes you completely fearless.  It
    provides resistance to acid, cold, dark and nexus.  It slows your 
    metabolism.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of The Minotaur of the Labyrinth on level
    37 of Maze.
s) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
    It can be activated for frost bolt (6d8) every 7+d7 turns if it is
    being worn. It can be used to store a spell.  It increases your constitution

    by 4.  It sustains your constitution.  It provides resistance to cold.
    It speeds your regenerative powers.  It cannot be harmed by acid, 
    cold, lightning or fire.  
    You found it in the remains of a Hezrou on level 44 of Moria.
t) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3)
u) The Trident of Wrath (3d8) (+16,+18) (+2)
v) The Sling of Ruinya (x5) (+27,+11) (+3 to speed)
    It provides light (radius 1) forever.  It increases your strength,
    intelligence, wisdom, dexterity, constitution, charisma and speed 
    by 3.  It fires missiles with extra might.  It fires missiles excessively
    fast.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Master Archer.
w) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
    It increases your dexterity and stealth by 3.  It provides resistance
    to disenchantment.  It fires missiles excessively fast.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level
    42 of Mordor.


  [The Mathom-house Inventory - Bree ]

a) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns if it is being 
    worn. It increases your searching and infravision by 2.  It fires 
    missiles excessively fast.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.



Posted on 10.7.2003 17:56

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5535. on the Ladder (of 17287)
1107. on the ToME Ladder (of 3105)

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On 10.7.2003 17:56 eecevansjr@hotmail.com wrote:
Just found a staff of wish. Decided to ask for advice.

On 11.7.2003 07:56 erikmesoyATyahoo.com wrote:
Very nice idea, asking for advice. Normal consensus is
Polished Power Dragon Scale Mail of Immunity
Can anyone verify my syntax?

On 11.7.2003 23:54 eecevansjr@hotmail.com wrote:
Is polished a new attribute? I couldn't find any reference to it before 2.2.0.


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