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The Angband Ladder: Istolost, Dwarf Priest by VeritasAequitas

  [Angband 4.2.1 Character Dump]

 Name   Istolost     Age             38          Self  RB  CB  EB   Best
 Race   Dwarf        Height        3'7"   STR! 18/100  +2  -1  +0 18/110
 Class  Priest       Weight     7st 7lb   INT:     15  -3  -3  +0      9
 Title  Prophet      Turns used:          WIS:  18/26  +2  +3  +5 18/126
 HP     584/584      Game        495934   DEX:  18/51  -2  -1  +3  18/51
 SP     132/191      Standard     70236   CON:  18/87  +2  +1  +4 18/157
                     Resting      14992

 Level                 38    Armor      [47,+73]    Saving Throw     95%
 Cur Exp           889443                           Stealth          Bad
 Max Exp           889443    Melee       4d5,+37    Disarm - phys.   67%
 Adv Exp          1020000    To-hit       45,+34    Disarm - magic   63%
                             Blows      2.3/turn    Magic Devices     78
 Gold              154021                           Searching        65%
 Burden          192.1 lb    Shoot to-dam    +14    Infravision    50 ft
 Overweight       12.2 lb    To-hit       37,+22    Speed      26 (3.6x)
 Max Depth    2700' (L54)    Shots      1.0/turn

 You are the only child of a Dwarven Warrior.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:.......++.... pFear:+............
 Elec:........+.... pBlnd:........+...+
 Fire:.+.....++.... pConf:.............
 Cold:+......++.... pStun:.............
 Pois:......+...... HLife:.............
Light:+.......+.... Regen:+............
 Dark:........+....   ESP:.........+...
Sound:............. S.Inv:+............
Shard:............. FrAct:+......+..+..
Nexus:...........+. Feath:...........+.
Nethr:......+...... S.Dig:+............
Chaos:......+...... TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:++.+.........
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:+....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Long Sword 'Ringil' (4d5) (+22,+25) <+10, +1>
     Found lying on the floor at 2300 feet (level 46)
     
     +10 speed.
     +1 light.
     Slays demons (powerfully), undead, trolls, evil creatures.
     Branded with cold.
     Provides resistance to Cold, Light.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Slows your metabolism.  Speeds regeneration.  Grants the ability
     to see invisible things.  Prevents paralysis.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     When activated, it creates a frost ball with damage 100.
     Takes 144 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
     Combat info:
     2.3 blows/round.
     With +5 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +1 DEX you would get 2.7 blows
     Average damage/round: 259.6 vs demons, 194.6 vs undead, trolls,
     and creatures not resistant to cold, 162 vs evil creatures, and
     129.4 vs. others.
     
b) the Light Crossbow 'Cubragol' (x3) (+10,+14) <+10>
     Found lying on the floor in a vault at 2600 feet (level 52)
     
     +10 speed.
     Branded with fire.
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     
c) a Ring of Constitution <+4>
     Found lying on the floor at 2050 feet (level 41)
     
     +4 constitution.
     Sustains constitution.
     
d) a Ring of Speed <+7>
     Found lying on the floor in a vault at 2700 feet (level 54)
     
     +7 speed.
     
e) an Amulet of Wisdom <+5>
     Found lying on the floor at 2550 feet (level 51)
     
     +5 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Dropped by Lugdush, the Uruk at 1300 feet (level 26)
     
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 39 to 72 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
g) the Hard Leather Armour of Himring [20,+14]
     Dropped by Old Man Willow at 1150 feet (level 23)
     
     Provides resistance to Poison, Nether, Chaos.
     Cannot be harmed by Acid, Fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 363 to 720 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
h) the Cloak of Thingol [1,+18] <+3>
     Found lying on the floor in a vault at 1150 feet (level 23)
     
     +3 dexterity.
     Provides resistance to Acid, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 252 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
i) the Leather Shield of Celegorm [8,+19]
     Dropped by Golfimbul, the Hill Orc Chief at 850 feet (level 17)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     
j) a Steel Helm of Telepathy [9,+7]
     Conjured forth by magic at 2550 feet (level 51)
     
     Grants telepathy.  
     
k) a Set of Caestus of Free Action (+0,+3) [5,+7]
     Found lying on the floor of a special room at 2700 feet (level 54)
     
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Stability [4,+5]
     Found lying on the floor in a vault at 2150 feet (level 43)
     
     Provides resistance to Nexus.
     Cannot be harmed by Fire.
     Feather Falling.  
     




  [Character Inventory]

a) 3 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 3 Holy Books of Prayers [Cleansing Power]
     
     You can read this book.
     
c) 2 Holy Books of Prayers [Healing and Sanctuary]
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) 2 Holy Books of Prayers [Battle Blessings]
     Cannot be harmed by Fire.
     
     You can read this book.
     
e) 2 Rations of Food
f) 19 Potions of Cure Critical Wounds
g) a Potion of Healing
h) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
i) 2 Potions of Restore Mana
j) 3 Potions of Speed
k) 25 Scrolls of Phase Door
l) 5 Scrolls of Identify Rune
m) 7 Rods of Treasure Location (1 charging)
n) 2 Rods of Detection
     Cannot be harmed by Lightning.
     
o) 5 Rods of Magic Mapping (1 charging)
p) 3 Rods of Teleport Other
q) 5 Wands of Stone to Mud (17 charges)
r) 2 Wands of Teleport Other (6 charges)
s) 2 Wands of Drain Life (4 charges)
t) 4 Staves of Curing (20 charges)
u) 3 Staves of Teleportation (20 charges)
v) a Staff of Speed (4 charges)




  [Character Quiver]

0) 22 Mithril Bolts of Acid (3d5) (+12,+17)
     Branded with acid.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 247.2 vs creatures not resistant to fire and
     creatures not resistant to acid, and 123.6 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 20 Potions of Cure Critical Wounds
b) 7 Potions of Healing
c) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) 6 Potions of Restore Mana
e) 11 Potions of Speed
f) 2 Scrolls of Holy Prayer
g) 3 Scrolls of *Destruction*
h) 2 Wands of Stun Monster (16 charges) {ignore}
i) a Staff of Mapping (9 charges)
j) 5 Staves of Teleportation (35 charges)
k) 2 Rings of Digging <+5>
     +5 tunneling.
     
l) the Necklace of the Dwarves <+3, +5, +1>
     Found lying on the floor of a labyrinth at 2750 feet (level 55)
     
     +3 strength.
     +3 constitution.
     +5 infravision.
     +1 light.
     Provides protection from fear.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
m) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Found lying on the floor in a vault at 2300 feet (level 46)
     
     +2 intelligence.
     +2 wisdom.
     +3 constitution.
     Provides resistance to Acid, Poison.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     
     When activated, it destroys all doors surrounding you.
     Takes 36 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
n) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Found lying on the floor at 2550 feet (level 51)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to Acid, Lightning, Fire, Cold, Sound.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid.
     
o) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Found lying on the floor of a special room at 1650 feet (level 33)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to Acid, Shards.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
p) a Small Metal Shield of Preservation [5,+17]
     Found lying on the floor in a vault at 2250 feet (level 45)
     
     Provides resistance to Shards, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
q) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by Ufthak of Cirith Ungol at 1450 feet (level 29)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     
r) a Pair of Iron Shod Boots of Stability [4,+8]
     Found lying on the floor at 1650 feet (level 33)
     
     Provides resistance to Nexus.
     Cannot be harmed by Fire.
     Feather Falling.  
     
s) a Pair of Steel Shod Boots of Speed [7,+12] <+6>
     Found lying on the floor at 2400 feet (level 48)
     
     +6 speed.
     Cannot be harmed by Fire.
     
t) the Spear 'Aiglos' (3d6) (+15,+25) [+5] <+2, +4>
     Dropped by an emperor wight at 2250 feet (level 45)
     
     +2 wisdom.
     +4 dexterity.
     Slays undead (powerfully), trolls, orcs, evil creatures.
     Branded with cold.
     Provides resistance to Cold.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Prevents paralysis.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     When activated, it creates a frost ball with damage 100.
     Takes 126 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 389.6 vs undead, 297.2 vs trolls, orcs, and
     creatures not resistant to cold, 251.2 vs evil creatures, and
     204.8 vs. others.
     Average thrown damage: 738.4 vs undead, 443 vs trolls, orcs, and
     creatures not resistant to cold, 295.3 vs evil creatures, and
     147.7 vs. others.
     
u) the Spear 'Nimloth' (1d7) (+11,+13) <+3>
     Dropped by Bullroarer the Hobbit at 850 feet (level 17)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to Cold.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     3.5 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +1 DEX you would get 3.8 blows
     Average damage/round: 141.3 vs undead and creatures not resistant
     to cold, and 109.9 vs. others.
     Average thrown damage: 212.1 vs undead and creatures not resistant
     to cold, and 70.7 vs. others.
     
v) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Found lying on the floor at 1150 feet (level 23)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to Fire.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     
     When activated, it confuses a target monster.
     Takes 54 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 119.6 vs creatures not resistant to fire,
     95.8 vs evil creatures, and 71.8 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       214     50'  Reached level 2
       863    100'  Reached level 3
      1261    150'  Reached level 4
      1264    150'  Killed Fang, Farmer Maggot's Dog
      1619    250'  Reached level 5
      1773    250'  Reached level 6
      2316    350'  Reached level 7
      3471    500'  Reached level 8
      3535    500'  Reached level 9
      4357    600'  Reached level 10
      4461    600'  Reached level 11
      4635    600'  Reached level 12
      4640    600'  Killed Grishnákh, the Hill Orc
      5072    600'  Reached level 13
      5171    600'  Reached level 14
      5857    650'  Killed Brodda, the Easterling
      5963    650'  Reached level 15
      6361    600'  Killed Orfax, Son of Boldor
      6800    650'  Reached level 16
      7215    850'  Killed Bullroarer the Hobbit
      7232    850'  Found the Spear 'Nimloth'
      7285    850'  Killed Golfimbul, the Hill Orc Chief
      7286    850'  Found the Leather Shield of Celegorm
      7665    850'  Reached level 17
      7770    850'  Reached level 18
      8332    950'  Reached level 19
      8882   1050'  Reached level 20
      9203   1050'  Reached level 21
     10128   1050'  Reached level 22
     10135   1050'  Killed Wormtongue, Agent of Saruman
     10137   1050'  Found the Dagger 'Nimthanc' (LOST)
     10895   1000'  Killed Nár, the Dwarf
     10895   1000'  Reached level 23
     11933   1150'  Reached level 24
     12531   1150'  Killed Old Man Willow
     12531   1150'  Reached level 25
     12532   1150'  Found the Hard Leather Armour of Himring
     12778   1150'  Found the Flail 'Totila'
     13317   1150'  Killed Ibun, Son of Mîm
     13447   1150'  Found the Cloak of Thingol
     14196   1200'  Killed Shagrat, the Orc Captain
     14407   1250'  Reached level 26
     15103   1300'  Killed Lugdush, the Uruk
     15104   1300'  Found the Phial of Galadriel
     15820   1300'  Killed Uglúk, the Uruk
     17133   1350'  Killed Ulfast, Son of Ulfang
     17138   1350'  Killed Ulwarth, Son of Ulfang
     17736   1350'  Killed Beorn, the Shape-Changer
     17736   1350'  Reached level 27
     18876   1400'  Killed Angamaitë of Umbar
     18892   1400'  Killed Sangahyando of Umbar
     20506   1400'  Killed Bolg, Son of Azog
     20507   1400'  Found the Long Sword 'Elvagil' (LOST)
     20557   1400'  Reached level 28
     20759   1400'  Killed Azog, Enemy of the Dwarves
     21166   1450'  Killed Ufthak of Cirith Ungol
     21168   1450'  Found the Metal Cap of Thengel
     21509   1450'  Killed Khîm, Son of Mîm
     22728   1500'  Killed Boldor, King of the Yeeks
     23549   1550'  Killed Lagduf, the Snaga
     24340   1600'  Reached level 29
     24562   1650'  Found the Leather Scale Mail 'Thalkettoth'
     25842   1750'  Found the Long Sword 'Anguirel' (LOST)
     27859   1900'  Killed Ulfang the Black
     28097   1950'  Reached level 30
     32478   2000'  Reached level 31
     32550   2000'  Killed Gorbag, the Orc Captain
     38277   2150'  Reached level 32
     40778   2250'  Found the Rapier 'Careth Asdriag' (LOST)
     42221   2250'  Found the Spear 'Aiglos'
     43677   2300'  Found the Quarterstaff 'Eriril' (LOST)
     44555   2300'  Killed Lokkak, the Ogre Chieftain
     44555   2300'  Found the Dagger 'Narthanc' (LOST)
     45320   2300'  Reached level 33
     46413   2300'  Found the Long Sword 'Ringil'
     47211   2300'  Reached level 33
     47239   2300'  Found the Augmented Chain Mail of Caspanion
     47574   2350'  Killed Tom the Stone Troll
     50938   2450'  Killed Bert the Stone Troll
     50972   2450'  Killed Bill the Stone Troll
     51744   2450'  Killed Rogrog the Black Troll
     51976   2450'  Reached level 34
     54516   2600'  Reached level 35
     56099   2750'  Found the Necklace of the Dwarves
     57172   2700'  Killed Scatha the Worm
     57861   2700'  Reached level 36
     58857   2650'  Killed The Queen Ant
     59046   2650'  Killed Kavlax the Many-Headed
     60985   2550'  Found the Set of Gauntlets 'Paurhach' (LOST)
     62167   2550'  Reached level 37
     62908   2550'  Killed Gorlim, Betrayer of Barahir
     63902   2550'  Found the Metal Brigandine Armour of the Rohirrim
     65469   2600'  Found the Light Crossbow 'Cubragol'
     69046   2600'  Reached level 38


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 7.2.2021 16:21
Last updated on 13.2.2021 15:35

Download this dump

8473. on the Ladder (of 18523)
3483. on the Angband Ladder (of 6211)
Third best for this player (out of 4)

Comments

Jump to latest

On 7.2.2021 16:21 VeritasAequitas wrote:
started a priest after the mage win
priest feels pretty smooth so far, fairly easy

On 8.2.2021 07:05 Estie wrote:
Priest midgame is the smoothest ;)

On 13.2.2021 15:35 VeritasAequitas wrote:
found ringil and cubragol before dvlv 50 O_O
i am speed.

On 14.2.2021 08:47 Estie wrote:
Congratulations!

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