The Angband Ladder: Orithmir, Dwarf Warrior by malcontent

  [Angband 4.2.5 Character Dump]

 Name   Orithmir     Age             45          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'11"   STR! 18/100  +2  +3 +11 18/***
 Class  Warrior      Weight    10st 0lb   INT! 18/100  -3  -2  +5 18/100
 Title  ***WINNER*** Turns used:          WIS:  18/18  +2  -2  +5  18/68
 HP     908/1049     Game        285518   DEX! 18/100  -2  +2 +14 18/***
 SP     0/0          Standard     54094   CON! 18/100  +2  +2  +9 18/***
                     Resting       4470

 Level                 45    Armor     [64,+132]    Saving Throw     76%
 Cur Exp          3164993                           Stealth          Bad
 Max Exp          3164993    Melee      2d17,+61    Disarm - phys.   93%
 Adv Exp          3240000    To-hit       95,+59    Disarm - magic   57%
                             Blows      5.2/turn    Magic Devices     64
 Gold            10467910                           Searching        81%
 Burden          214.7 lb    Shoot to-dam    +18    Infravision   100 ft
 Overweight       34.8 lb    To-hit       85,+66    Speed      3.8x (31)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are one of two children of a Dwarven Miner.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, a three
 foot beard, and a dark complexion.

Resistances         Abilities
 Acid:...*...+.+... pFear:+...........+
 Elec:.+.*......... pBlnd:.+..........+
 Fire:...*...+..... pConf:.............
 Cold:...*...+.+... pStun:.............
 Pois:...++........ HLife:........+....
Light:.+........+.. Regen:...+.........
 Dark:.+.+.....+...   ESP:...+.........
Sound:........+.... S.Inv:+..+.........
Shard:............. FrAct:.......+.++..
Nexus:....+....+... Feath:.............
Nethr:...+......... S.Dig:.............
Chaos:......+...... TrpIm:.............
Disen:...+..+.+.... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:....+.+..-...
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+.......+
Aggrv:.+.+......... Tunn.:............+
NoTel:............. Speed:+.+++......+.
DrExp:...+......... Blows:.............
Stick:...+......... Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+....+..
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have 2 Scrolls of *Destruction* (q).
> You smite the white wraith (113).
> You smite the white wraith (89).
> You smite the white wraith (77).
> You smite the white wraith (156). It was a great hit!
> You smite the white wraith (97).
> You have destroyed the white wraith.
> You see a Scroll of Detect Invisible.
> You see a Seeker Bolt of Slay Evil (4d5) (+12,+13).
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You see a Set of Caestus of Power (+1,+8) [5,+12] <+4>.
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1>.
> You see a Pair of Ethereal Slippers of Speed [0,+13] <+10>.
> You see 13 Seeker Bolts of Wounding (4d5) (+23,+23).
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Lance of the Eorlingas (2d17) (+11,+21) <+2>
     Dropped by Lugdush, the Uruk, at 1050 feet (level 21)
     
     +2 strength.
     +2 dexterity.
     +2 speed.
     Slays trolls, orcs, evil creatures.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.2 blows/round.
     Average damage/round: 719.8 vs trolls and orcs, 600.4 vs evil
     creatures, and 481 vs. others.
     
b) the Heavy Crossbow of Umbar (x6) (+18,+18) <+1, +2>
     Dropped by Sauron, the Sorcerer, at 4950 feet (level 99)
     
     +1 strength.
     +1 constitution.
     +2 shooting power.
     Provides resistance to lightning, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
     When activated, it casts a bolt of an arrow dealing 150 damage,
     which your device skill increases by 2% for an average of 153.0
     damage.
     Takes 79 to 152 turns to recharge at your current speed.
     Your chance of success is 79.5%
     
c) a Ring of Speed <+15>
     Found lying on the floor in a vault at 4550 feet (level 91)
     
     +15 speed.
     
d) the Ring of Power 'The One Ring' (+15,+15) <+5>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +5 strength.
     +5 intelligence.
     +5 wisdom.
     +5 dexterity.
     +5 constitution.
     +5 speed.
     Provides immunity to acid, lightning, fire, cold.
     Provides resistance to poison, dark, nether, disenchantment.
     Cannot be harmed by lightning.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Speeds regeneration.  Grants telepathy.  Grants the ability to see
     invisible things.  Aggravates creatures nearby.  Drains
     experience.  Can't be removed.  
     
     When activated, it does bizarre things.
     Takes 794 to 2470 turns to recharge at your current speed.
     Your chance of success is 29.6%
     
e) an Amulet of Trickery <+1, +2, +3, +5>
     Taken from a chest found at 950 feet (level 19)
     
     +1 dexterity.
     +2 stealth.
     +3 searching skill.
     +5 infravision.
     +2 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Phial of Galadriel <+4>
     Found lying on the floor in a vault at 2250 feet (level 45)
     
     +4 light.
     Cannot be harmed by fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 29% for an
     average of 20.6 damage.
     Takes 41 to 76 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
g) Chaos Dragon Scale Mail of Stealth (-2) [40,+27] <+2>
     Taken from a chest found at 4550 feet (level 91)
     
     +2 stealth.
     Provides resistance to chaos, disenchantment.
     
i) the Cloak of Thingol [1,+18] <+3>
     Dropped by a master thief at 4400 feet (level 88)
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 266 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
m) a Small Metal Shield of Preservation [5,+29]
     Dropped by an ancient black dragon at 3850 feet (level 77)
     
     Provides resistance to sound, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
n) the Steel Helm of Hammerhand [9,+20] <+3, -2>
     Dropped by Uvatha the Horseman at 4950 feet (level 99)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     -2 stealth.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
o) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Found lying on the floor in a vault at 2550 feet (level 51)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it casts a bolt or beam of a missile dealing 3d4
     damage, which your device skill increases by 27% for an average of
     8.8 damage.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
p) a Pair of Mithril Shod Boots of Speed [8,+13] <+9>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +9 speed.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 4 Mushrooms of Vigor
b) 12 Rations of Food
c) 30 Potions of Cure Critical Wounds
d) 10 Potions of Healing
e) 4 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 12 Potions of Restore Life Levels
g) 7 Potions of Enlightenment
i) 32 Scrolls of Phase Door
m) 2 Scrolls of Banishment
n) 5 Scrolls of Word of Recall
o) 10 Scrolls of Recharging
p) a Scroll of Rune of Protection
q) 2 Scrolls of *Destruction*
r) 5 Rods of Detection
     Cannot be harmed by lightning.
     
s) 4 Rods of Magic Mapping (3 charging)
t) 6 Rods of Slow Monster (2 charging)
u) 4 Rods of Teleport Other (1 charging)
v) 5 Wands of Teleport Other (4 charges)
w) a Staff of Banishment (0 charges)
x) 2 Staves of Teleportation (0 charges)




  [Character Quiver]

0) 8 Seeker Bolts of Slay Evil (4d5) (+12,+13)
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 180 feet away.
     Average damage/round: 367.2 vs evil creatures and 275.5 vs.
     others.
     20% chance of breaking upon contact.
     
1) 17 Mithril Bolts of Wounding (3d5) (+18,+21)
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 180 feet away.
     Average damage/round: 308.9.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) 37 Potions of Cure Critical Wounds
b) 6 Wands of Stone to Mud (67 charges)
c) a Staff of Teleportation (6 charges)
d) the Ring of Fire 'Narya' (+2,+2) <+1, +5>
     Taken from a chest found at 4700 feet (level 94)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +5 speed.
     Provides immunity to fire.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Grants telepathy. 
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 775 to 1520 turns to recharge at your current speed.
     Your chance of success is 42.7%
     
e) an Amulet of Weaponmastery (+5,+5) <+3>
     Found lying on the floor in a vault at 4600 feet (level 92)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) Chain Mail of Elvenkind (-2) [32,+22] <+1>
     Found lying on the floor in a vault at 4550 feet (level 91)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid.
     
g) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by Draebor, the Imp, at 4300 feet (level 86)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
h) the Full Plate Armour of Isildur [75,+25] <+1>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
i) an Elven Cloak of the Magi [6,+13] <+1, +2>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +1 intelligence.
     +2 stealth.
     +1 speed.
     Cannot be harmed by acid.
     Sustains intelligence.
     Speeds regeneration.  
     
j) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Dropped by Ar-Pharazôn the Golden at 2850 feet (level 57)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
k) the Leather Shield of Celegorm [8,+20]
     Dropped by Beorn, the Shape-Changer, at 3050 feet (level 61)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
l) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Dropped by a mummified orc at 2550 feet (level 51)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  
     
m) a Set of Leather Gloves of Agility [1,+11] <+5>
     Found lying on the floor at 1950 feet (level 39)
     
     +5 dexterity.
     
n) a Set of Caestus of Power (+4,+5) [5,+11] <+5>
     Found lying on the floor in a vault at 2250 feet (level 45)
     
     +5 strength.
     
o) a Spear of *Slay Evil* (1d6) (+16,+11) <+1> {@v9}
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +1 wisdom.
     Slays evil creatures.
     Provides resistance to cold.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 366.2 vs evil creatures and 342.6 vs.
     others.
     Average thrown damage: 282.1 vs evil creatures and 94.3 vs.
     others.
     
p) a Sling of Buckland (x3) (+16,+18) <+5, +3, +1>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +5 dexterity.
     +3 shooting speed.
     +1 shooting power.
     Cannot be harmed by acid, fire.
     
q) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
r) a Short Bow of Lothlórien (x4) (+23,+23) <+3, +2>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +3 dexterity.
     +2 shooting power.
     Provides protection from stunning.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
s) a Light Crossbow of the Haradrim (x4) (+12,+19) <+4, +1>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +4 shooting speed.
     +1 shooting power.
     Cannot be harmed by acid, fire.
     
t) 31 Arrows of Slay Evil (1d4) (+15,+17) {@t6}
     Slays evil creatures.
     
u) 26 Seeker Arrows (4d4) (+5,+7)
v) 14 Seeker Arrows of Slay Dragon (4d4) (+14,+13)
     Slays dragons.
     
w) 37 Seeker Arrows of Flame (4d4) (+15,+10)
     Branded with fire.
     Cannot be harmed by fire.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       672    100'  Reached level 2
       901    100'  Reached level 3
      1249    100'  Reached level 4
      1443    100'  Reached level 5
      1793    150'  Reached level 6
      2120    200'  Reached level 7
      2943    250'  Killed Bullroarer the Hobbit
      2943    250'  Reached level 8
      3020    300'  Killed Fang, Farmer Maggot's Dog
      3531    300'  Reached level 9
      3883    350'  Reached level 10
      4432    500'  Reached level 11
      4593    550'  Reached level 12
      5033    600'  Reached level 13
      5466    600'  Reached level 14
      5934    650'  Reached level 15
      6558    700'  Reached level 16
      7152    800'  Reached level 17
      7205    800'  Killed Orfax, Son of Boldor
      7661    850'  Reached level 18
      8150    900'  Killed Ufthak of Cirith Ungol
      8150    900'  Found the Long Sword 'Elvagil' (LOST)
      8216    900'  Killed Grip, Farmer Maggot's Dog
      8721    900'  Killed Ulfast, Son of Ulfang
      8721    900'  Reached level 19
      9247    950'  Reached level 20
      9268    950'  Killed Gorbag, the Orc Captain
      9550   1000'  Reached level 21
     10156   1050'  Reached level 22
     10297   1050'  Killed Lugdush, the Uruk
     10298   1050'  Reached level 23
     10299   1050'  Found the Lance of the Eorlingas
     11035   1150'  Killed Boldor, King of the Yeeks
     11035   1150'  Found the Morning Star 'Firestar' (LOST)
     11184   1200'  Killed Lagduf, the Snaga
     11511   1250'  Killed Ibun, Son of Mîm
     11511   1250'  Reached level 24
     11620   1300'  Killed Shagrat, the Orc Captain
     12209   1350'  Killed Uglúk, the Uruk
     12231   1350'  Reached level 25
     13997   1600'  Reached level 26
     15034   1750'  Reached level 27
     15216   1750'  Reached level 27
     15291   1750'  Killed Lokkak, the Ogre Chieftain
     16722   1900'  Reached level 28
     16753   1900'  Reached level 28
     17106   1900'  Killed Angamaitë of Umbar
     17141   1900'  Killed Sangahyando of Umbar
     17440   1900'  Killed Azog, Enemy of the Dwarves
     18362   1950'  Reached level 29
     19244   2050'  Found the Set of Gauntlets 'Paurhach' (LOST)
     20301   2100'  Killed Itangast the Fire Drake
     20301   2100'  Reached level 30
     20301   2100'  Reached level 31
     20534   2100'  Killed Khîm, Son of Mîm
     20753   2100'  Found the Zweihander 'Gurthang' (LOST)
     22326   2150'  Found the Set of Gauntlets 'Pauraegen' (LOST)
     22853   2150'  Reached level 32
     22960   2150'  -- Note: !!! Telepathy bow !!!
     22960   2150'  -- Note: !!! but kind of weak as bows go :/  !!!
     23708      0'  Killed Farmer Maggot
     23725      0'  -- Note: !!! but the bow has a DEX boost !!!
     23725      0'  -- Note: !!! which really helps melee !!!
     24163   2250'  Killed Grishnákh, the Hill Orc
     24468   2250'  Killed Nár, the Dwarf
     24470   2250'  Found the Phial of Galadriel
     25225   2350'  Reached level 33
     25288   2350'  Found the Scythe 'Avavir' (LOST)
     25616   2350'  Killed Bolg, Son of Azog
     27375   2550'  Found the Set of Leather Gloves 'Cammithrim'
     27513   2550'  Found the Mace 'Taratol' (LOST)
     27901   2550'  Found the Hard Leather Cap of Thranduil
     28010   2550'  Reached level 34
     28803   2750'  Killed The Queen Ant
     29565   2800'  Found the Short Bow of Amrod
     29724   2800'  Found the Amulet of Carlammas (LOST)
     30216   2800'  Killed Kavlax the Many-Headed
     30216   2800'  Reached level 35
     30515   2850'  Killed Gorlim, Betrayer of Barahir
     31033   2850'  Killed Scatha the Worm
     31035   2850'  Found the Beaked Axe of Théoden (LOST)
     31260   2850'  Killed Ar-Pharazôn the Golden
     31260   2850'  Reached level 36
     31262   2850'  Found the Small Metal Shield of Thorin
     31601   2850'  Killed Waldern, King of Water
     31874   2850'  Killed Eöl, the Dark Elf
     32311   2900'  Reached level 37
     32355   2900'  Killed Wormtongue, Agent of Saruman
     32713   2900'  Killed Smaug the Golden
     32713   2900'  Found the Metal Cap of Thengel (LOST)
     32843      0'  Reached level 38
     33157   3000'  Killed Tom the Stone Troll
     33158   3000'  Found the Chain Mail of Arvedui
     33162   3000'  Killed Bert the Stone Troll
     33167   3000'  Killed Bill the Stone Troll
     33323   3000'  Found the Pike 'Til-i-arc' (LOST)
     33627   3050'  Killed Beorn, the Shape-Changer
     33628   3050'  Found the Leather Shield of Celegorm
     33630   3050'  Found the Bastard Sword 'Calris' (LOST)
     34179   3050'  Reached level 39
     34446   3050'  Found the Soft Leather Armour 'Hithlomir' (LOST)
     34724   3150'  Killed Ulfang the Black
     34732   3150'  Killed Ulwarth, Son of Ulfang
     36581   3650'  Killed Rogrog the Black Troll
     36878   3700'  Reached level 40
     37504   3750'  Killed Sméagol
     37515   3750'  Found the Zweihander 'Mormegil' (LOST)
     39216   4100'  Killed Ren the Unclean
     39216   4100'  Reached level 41
     39387   4100'  Found the Iron Crown of Berúthiel (LOST)
     39921   4200'  Killed Castamir the Usurper
     40145   4300'  Killed Dwar, Dog Lord of Waw
     40232   4300'  Killed Draebor, the Imp
     40234   4300'  Found the Metal Brigandine Armour of the Rohirrim
     40525   4300'  Reached level 42
     41390   4350'  Killed Qlzqqlzuup, the Emperor Quylthulg
     41396   4350'  Found the Set of Gauntlets 'Paurnimmen' (LOST)
     41619   4400'  Killed Saruman of Many Colours
     41954   4400'  Found the Cloak of Thingol
     42173   4450'  Killed Adunaphel the Quiet
     42288   4450'  Killed Akhorahil the Blind
     42326   4450'  Found the Pick of Erebor (LOST)
     42397   4450'  Killed Ji Indur Dawndeath
     42397   4450'  Reached level 43
     43102   4550'  Found the Quarterstaff 'Eriril' (LOST)
     43991   4600'  Found the Augmented Chain Mail of Caspanion (LOST)
     44191   4600'  Killed Vargo, Tyrant of Fire
     44980   4600'  Killed Hoarmurath of Dir
     45052   4600'  Reached level 44
     45062   4600'  Found the Short Sword 'Sting' (LOST)
     45830   4750'  Killed Mughash the Kobold Lord
     47015   4700'  Found the Ring of Fire 'Narya'
     47061   4700'  Killed Wiruin, the Maelstrom
     47533   4700'  Found the Bastard Sword of Éowyn (LOST)
     48377   4850'  Found the Pendant of Ingwë (LOST)
     48476   4850'  Reached level 45
     49305   4900'  Found the Elfstone 'Elessar' (LOST)
     49586   4900'  Found the Executioner's Sword 'Crisdurian' (LOST)
     50318   4900'  Found the Full Plate Armour of Isildur
     50510   4900'  Found the Leather Shield of the Haradrim (LOST)
     50736   4900'  Found the Lead-Filled Mace 'Turmil' (LOST)
     51191   4900'  Found the Ring of Power 'The One Ring'
     51811   4950'  Killed Uvatha the Horseman
     51831   4950'  Found the Steel Helm of Hammerhand
     53059   4950'  Killed Sauron, the Sorcerer
     53063   4950'  Found the Heavy Crossbow of Umbar
     53071   4950'  Found the Large Metal Shield of Anárion (LOST)
     54037   5000'  Killed Morgoth, Lord of Darkness
     54087   5000'  Found the Mighty Hammer 'Grond'
     54089   5000'  Found the Massive Iron Crown of Morgoth


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 12.3.2024 14:46

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7013. on the Ladder (of 18935)
3054. on the Angband Ladder (of 6482)
40. for this player (

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On 12.3.2024 14:46 malcontent wrote:
The game was more interesting than normal at the end as The One Ring was found at DL98. That was enough incentive to commence the final fights with a bit less consumables than I would have liked. Sauron dropped Umbar and some bolts of slay evil which definitely helped. Since I was already aggravating Umbar wasn't really a hindrance.

Lugdush dropped the Lance of the Eorlingas at DL21 and I used that for the remainder of the game and was dishing out 600 damage while wearing The One Ring in the final fights.


On 13.3.2024 17:02 zadhax wrote:
Wow, you didn't even make it to level 50 and you beat the game.

On 23.3.2024 01:50 malcontent wrote:
@zadhax I rarely get to CL50. I don't really have the patience. If you play as much as I (and others) do (which is probably too much ;) you get pretty comfortable in knowing when you are or are not ready for the final fights. I more or less try to arrive at DL99 at just the right time. If I'm a little early I will kick around DLs 98/99 to find what I need. This is trickier with warriors (or any @ that plans to melee Morgoth) because you really don't know how fast you will burn through consumables (healing potions, banishment scrolls, etc).

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