The Angband Ladder: Willow, High-Elf Ranger by <malathor@hotmail.com>

  [Angband 3.0.5 Character Dump]

 Name   Willow                                   Self  RB  CB  EB   Best
 Sex    Female            Age       108   Str! 18/100  +1  +2  +4 18/170  18/88
 Race   High-Elf          Height     92   Int! 18/100  +3  +2  +2 18/170 18/101
 Class  Ranger            Weight    198   Wis! 18/100  -1  +0  +4 18/130  18/78
 Title  Ranger            Status     49   Dex! 18/100  +3  +1  +0 18/140 18/110
 HP     -27/578           Maximize    Y   Con! 18/100  +1  +1  +8 18/200 18/131
 SP     69/110            Preserve    Y   Chr! 18/100  +5  +1  +2 18/180 18/150

 Level           42       Armor     [43,+95]     Saving Throw     Heroic
 Cur Exp    3965176       Fight    (+13,+22)     Stealth       Excellent
 Max Exp    4715889       Melee    (+26,+39)     Fighting      Legendary
 Adv Exp    4140000       Shoot    (+23,+14)     Shooting      Legendary
 MaxDepth    Lev 56       Blows       4/turn     Disarming        Superb
 Gold       2356305       Shots       1/turn     Magic Device     Heroic
                                                 Perception         Good
 Burden   238.0 lbs       Infra        40 ft     Searching          Fair

 You are one of several children of a Noldorin Archer.  You have light
 grey eyes, straight black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.... Blind:.........+...
 Elec:......+.+.... Confu:......+......
 Fire:++..+.+.+.... Sound:......+......
 Cold:......+.+.... Shard:.......+.....
 Pois:+............ Nexus:......+....+.
 Fear:............. Nethr:.............
 Lite:....+...+...+ Chaos:.............
 Dark:....+...+.... Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:+............ Stea.:.............
Feath:...........+. Sear.:.............
PLite:....+........ Infra:.............
Regen:+............ Tunn.:.............
Telep:.........+... Speed:.+...........
Invis:............+ Blows:.............
FrAct:+............ Shots:.............
HLife:....+........ Might:.............


  [Last Messages]

> You're not as strong as you used to be...
> The Time hound (offscreen) breathes time.
> You feel life has clocked back.
> The Time hound breathes time.
> You feel life has clocked back.
> The Time hound (offscreen) breathes time.
> The Time hound resists.
> You're not as bright as you used to be...
> You failed to get the spell off!
> The Time hound breathes time.
> You feel life has clocked back.
> The Time hound (offscreen) breathes time.
> The Time hound resists.
> You feel life has clocked back.
> You die.


  [Character Equipment]

a) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {AGD L40}
   It increases your strength by 2.  It is especially deadly against 
   dragons.  It is branded with fire and poison.  It provides resistance
   to fire and poison.  It slows your metabolism and speeds your
   regeneration.  It grants you immunity to paralysis.  It cannot be
   harmed by the elements.  
b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) {L51 Floor}
   It increases your speed by 10.  It provides resistance to fire.  It
   activates for fire branding of bolts every 999 turns.  It cannot be
   harmed by the elements.  
c) a Topaz Ring of Damage (+10)
d) a Gold Ring of Constitution (+5)
   It increases your constitution by 5.  It sustains your constitution.  
e) an Adamant Amulet of Devotion (+2)
   It increases your wisdom and charisma by 2.  It provides resistance to 
   fire, light, dark, and life draining.  It sustains your wisdom and 
   charisma.  It lights the dungeon around you.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) The Full Plate Armour of Isildur [25,+25] (+1)
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
h) a Cloak of Protection [1,+13]
   It provides resistance to shards.  It cannot be harmed by the elements.
   
i) The Large Leather Shield of Celegorm [4,+20] {L42 Xaren}
   It provides resistance to acid, lightning, fire, cold, light, and dark.
   It cannot be harmed by the elements.  
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It provides resistance
   to blindness.  It grants you the power of telepathy.  It cannot be
   harmed by the elements.  
k) a Set of Cesti of Combat (+3,+7) [5,+7] (+2)
   It increases your strength and constitution by 2.  It aggravates
   creatures around you.  
l) a Pair of Metal Shod Boots of Stability [6,+13]
   It provides resistance to nexus.  It makes you fall like a feather.  


  [Character Inventory]

a) 4 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) 3 Books of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
f) 2 Books of Magic Spells [Raal's Tome of Destruction]
   It cannot be harmed by the elements.  
g) 2 Books of Magic Spells [Mordenkainen's Escapes]
   It cannot be harmed by the elements.  
h) a Book of Magic Spells [Kelek's Grimoire of Power]
   It cannot be harmed by the elements.  
i) a Black Mushroom of Restoring
j) 9 Shimmering Potions of Cure Critical Wounds
k) a Scroll titled "me nisala" of *Identify*
l) 3 Mithril-Plated Rods of Recall
   It cannot be harmed by electricity.  
m) 3 Cast Iron Rods of Detection
   It cannot be harmed by electricity.  
n) 3 Copper-Plated Rods of Teleport Other
o) a Birch Staff of Teleportation (9 charges)
p) a Carved Oak Amulet of Weaponmastery (+3,+3) (+2)
   It increases your strength by 2.  It provides resistance to fear and 
   disenchantment.  It sustains your strength and constitution.  It grants
   you immunity to paralysis.  
q) Full Plate Armour (Dwarven) (-3) [25,+20] (+2)
   It increases your strength and constitution by 2.  It increases your 
   infravision by 2.  It grants you immunity to paralysis.  It cannot be
   harmed by acid or fire.  
r) a Cloak of Stealth [1,+12] (+1 to stealth)
   It increases your stealth by 1.  
s) a Golden Crown of Lordliness [0,+11] (+1)
   It increases your wisdom and charisma by 1.  It provides resistance to 
   fear and life draining.  It sustains your wisdom and charisma.  It
   cannot be harmed by the elements.  
t) a Jewel Encrusted Crown of Night and Day [0,+12]
   It provides resistance to light, dark, and blindness.  It lights the
   dungeon around you.  It grants you the ability to see invisible things.
   It cannot be harmed by acid.  
u) 58 Bolts of Flame (1d5) (+8,+8)
   It is branded with fire.  It cannot be harmed by fire.  
v) 28 Seeker Bolts of Flame (4d5) (+6,+5)
   It is branded with fire.  It cannot be harmed by fire.  


  [Home Inventory]

a) 18 Black Mushrooms of Restoring
b) 28 Pink Potions of Healing
c) 2 Orange Speckled Potions of *Healing*
d) 12 Scrolls titled "me nisala" of *Identify*
e) 3 Jet Rings of Resist Poison
   It provides resistance to poison.  
f) a Topaz Ring of Damage (+10)
g) The Amulet of Carlammas (+2)
   It increases your constitution by 2.  It provides resistance to fire.  
   It activates for protection from evil every 225+d225 turns.  It cannot
   be harmed by the elements.  
h) a Dragon Tooth Amulet of ESP (+7)
   It increases your searching by 7.  It grants you the power of telepathy.
   It cannot be harmed by the elements.  
i) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides resistance
   to acid, lightning, fire, cold, shards, and nexus.  It cannot be harmed
   by the elements.  
j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Crystal Drake L4}
   It increases your strength and dexterity by 2.  It provides resistance
   to acid, lightning, fire, cold, fear, confusion, and sound.  It cannot
   be harmed by the elements.  
k) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4)
   It increases your stealth by 4.  It provides resistance to acid, 
   lightning, fire, cold, and poison.  It activates for phase door every 2
   turns.  It cannot be harmed by the elements.  
l) a Robe of Permanence [2,+17]
   It provides resistance to acid, lightning, fire, cold, dark, and life
   draining.  It sustains all your stats.  It cannot be harmed by the
   elements.  
m) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {L42 Floor}
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
n) The Metal Cap of Thengel [3,+12] (+3) {L50 AGD}
   It increases your wisdom and charisma by 3.  It provides resistance to 
   confusion.  It cannot be harmed by the elements.  
o) The Set of Gauntlets 'Paurnimmen' [2,+15]
   It provides resistance to cold.  It slows your metabolism.  It
   activates for frost bolt (6d8) every 7+d7 turns.  It cannot be harmed
   by the elements.  
p) The Set of Gauntlets 'Paurnen' [2,+15]
   It provides resistance to acid.  It makes you fall like a feather.  It
   activates for acid bolt (5d8) every 5+d5 turns.  It cannot be harmed by
   the elements.  
q) a Pair of Metal Shod Boots of Free Action [6,+4]
   It grants you immunity to paralysis.  
r) The Small Sword 'Sting' (1d6) (+7,+8) (+2) {L52 Half-Troll}
   It increases your strength, dexterity, and constitution by 2.  It
   increases your speed and attack speed by 2.  It slays animals, orcs, 
   undead, and all evil creatures.  It provides resistance to fear and 
   light.  It lights the dungeon around you.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
s) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3)
   It increases your searching by 3.  It slays orcs, dragons, and all evil
   creatures.  It is branded with frost.  It provides resistance to cold 
   and dark.  It is blessed by the gods, slows your metabolism, and lights
   the dungeon around you.  It cannot be harmed by the elements.  
t) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4)
   It increases your strength and dexterity by 4.  It slays orcs, trolls, 
   undead, and all evil creatures.  It is branded with fire.  It provides
   resistance to fire, fear, and disenchantment.  It sustains your 
   strength and dexterity.  It is blessed by the gods.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   activates for fire ball (72) every 40 turns.  It cannot be harmed by
   the elements.  
u) The Katana 'Aglarang' (8d4) (+0,+0) (+5)
   It increases your dexterity by 5.  It increases your speed by 5.  It
   sustains your dexterity.  It cannot be harmed by the elements.  
v) The Beaked Axe of Hurin (3d6) (+12,+15) (+2) {Grey Wraith L38}
   It increases your strength and constitution by 2.  It slays trolls and 
   dragons, and is especially deadly against demons.  It is branded with 
   acid.  It provides resistance to acid, fire, and dark.  It lights the
   dungeon around you.  It activates for berserk rage (50+d50 turns) every
   80+d80 turns.  It cannot be harmed by the elements.  
w) The Short Bow of Amras (x2) (+12,+15) (+1 to speed) {L49 ABD}
   It increases your intelligence, wisdom, and dexterity by 1.  It
   increases your speed, shooting speed, and shooting power by 1.  It
   provides resistance to lightning, fire, and cold.  It slows your
   metabolism.  It cannot be harmed by the elements.  
x) The Short Bow of Amrod (x2) (+12,+15) (+2)
   It increases your strength and constitution by 2.  It increases your 
   shooting power by 2.  It provides resistance to lightning, fire, and 
   cold.  It speeds your regeneration.  It cannot be harmed by the
   elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 16.8.2004 08:24
Last updated on 30.8.2004 21:20

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7587. on the Ladder (of 18915)
3281. on the Angband Ladder (of 6466)
Second best for this player (

Comments

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On 16.8.2004 08:24 malathor@hotmail.com wrote:
My first real try at the game. Smooth sailing so far, the robe solves so many problems. Sticking at lev 30 for stat gain pots for a while. Let me know if I'm doing something wrong!

On 21.8.2004 10:36 malathor@hotmail.com wrote:
Finally statgain and resists ready for decent below L40.

On 30.8.2004 21:20 malathor@hotmail.com wrote:
Sigh...what happened is all too obvious.

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