The Angband Ladder: Aesteroth, Wood-Elf Ranger by <therealmatrix@hotmail.com>

  [ToME 2.2.7 Character Dump]

 Name  : Aesteroth              Age                171       STR:     33       
 Sex   : Male                   Height              59       INT:     27       
 Race  : Skeleton Wood-Elf      Weight              90       WIS:     26       
 Class : Ranger                 Social Class        53       DEX:     31       
 Body  : Player                                              CON:     28       
 God   : Nobody                                              CHR:     21       
                                                                               
 + To Melee Hit          55 Level             30    Max Hit Points       325   
 + To Melee Damage       51 Experience    193736    Cur Hit Points       325   
 + To Ranged Hit         58 Max Exp       193736    Max SP (Mana)         83   
 + To Ranged Damage      18 Exp to Adv.   205000    Cur SP (Mana)         83   
   AC                 41+75 Gold           67094                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[7] Perception  : Superb       Blows/Round:  7         
 Bows/Throw  : Legendary[47]Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Good         Mel.dmg/Rnd:  7d6+357   
 Stealth     : Legendary[5] Magic Device: Superb       Infra-Vision: 100 feet  
                                                       Tactic:       confident 
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of an Avarin Warrior.  You           
          have light grey eyes, straight black hair, and a fair                
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      ON
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 21 (1050')
        Barrow-Downs: Level 10 (500')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 30 (1500')
        The Sandworm lair: Level 30 (1500')

 Your body is a Player.
 You are currently on level 21 of Mirkwood.
 You have defeated 3569 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved a young hobbit from an horrible fate.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 31st Quelle of the 2890th year of the third age.
 You have been adventuring for 45 days.

                    adefkmnopsuxz{|@            
        Add Str   : ......5..32.....            
        Add Int   : ....5...........            
        Add Wis   : ..4.5...........            
        Add Dex   : 3........3......            
        Add Con   : .........32.....            
        Add Stea. : ......54...3....            
        Add Sear. : .....4..........            
        Add Infra : ......5.........            
        Add Tun.. : ......5.......2.            
        Add Blows : 3...............            
        Slay Anim.: +............+..            
        Slay Orc  : +...............            
        Slay Drag.: .............+..            
        Sharpness : +...............            
        Poison Brd: +...............            
        Acid Brand: .............+..            
        Elec Brand: .............+..            
        Sust Str  : .........+......            
        Sust Int  : ................            
        Sust Wis  : ..+.............            
        Sust Dex  : .........+......            
        Sust Con  : .........+......            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.........+.....            
        Hold Life : ...............+            
        Imm Acid  : ......+*.+......            
        Res Elec  : ......++........            
        Res Fire  : ......++........            
        Res Cold  : .........+.....+            
        Res Pois  : +.....+........+            
        Res Fear  : .........+......            
        Res Lite  : .......+.......+            
        Res Dark  : ..+......+......            
        Res Blind : ................            
        Res Conf  : .......+........            
        Res Sound : ................            
        Res Shard : ..+............+            
        Res Neth  : ................            
        Res Nexus : .........+......            
        Res Chaos : ..+.............            
        Res Disen : ................            
        Aura Elec : .......+........            
        Levitate  : ..+.............            
        Lite      : ....+...........            
        See Invis : ...............+            
        Digestion : .........+......            
        Regen     : ..+.............            
        Xtra Might: ...............+            
        Activate  : .....+..........            
        Orc.ESP   : +...............            
        Animal.ESP: ......+.........            

 Corruption list:
Anti-teleportation:
  Prevents all teleportations, be it of you or monsters


Skills (points left: 0)
 - Combat                                        23.104 [0.800]
          . Weaponmastery                        11.000 [0.500]
          - Archery                              35.437 [0.950]
                   . Sling-mastery               00.000 [0.300]
                   . Bow-mastery                 02.100 [0.300]
                   . Crossbow-mastery            00.600 [0.300]
                   . Boomerang-mastery           00.000 [0.300]
 - Sneakiness                                    01.190 [0.950]
          . Disarming                            03.000 [1.000]
 - Magic                                         16.617 [0.700]
          . Magic-Device                         15.300 [1.100]
          . Conveyance                           03.000 [0.500]
          . Divination                           10.000 [0.500]
          . Nature                               14.000 [0.500]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  00.700 [0.700]
          . Corpse-preservation                  00.800 [0.800]

Abilities
 * Ammo creation
 * Tree walking


  [Fates]

You may find a Ring of Sustain Wisdom on level 28.
You may meet a Newt on level 1.


  [Character Equipment]

a) The Whip 'Lasher' (1d6) (+12,+15) (+3)
        It increases your dexterity and attack speed by 3.  It poisons your
    foes.  It is very sharp and can cut your foes.  It is especially
    deadly against orcs.  It is especially deadly against natural
    creatures.  It provides immunity to paralysis.  It provides resistance 
    to poison.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
d) a Long Bow of Power (x3) (+14,+18)
    
    You bought it from the Black Market.
e) The Ring of Amarain [+10] (+4)
    It increases your wisdom by 4.  It
    sustains your wisdom.  It provides resistance to dark, shards and 
    chaos.  It allows you to levitate.  It speeds your regenerative
    powers.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 30 of The Sandworm lair.
f) a Ring of Slaying (+14,+11)
    
    You bought it from the Black Market.
k) an Amulet of Brilliance (+5)
    It provides light (radius 1)
    forever.  It increases your intelligence and wisdom by 5.  
    You bought it from the Rare Jewelry Shop.
m) The Phial of Galadriel (+4)
    It can be activated for light
    area (dam 2d15) every 10+d10 turns if it is being worn. It provides
    light (radius 3) forever.  It increases your searching and luck by 4.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Icky Queen on level 20 of The Old
    Forest.
n) The Soft Leather Armour of the Sandworm [30,+9] (+5 to stealth)
    It increases your strength, stealth, infravision and ability to
    tunnel by 5.  It provides resistance to acid, electricity, fire and 
    poison.  It allows you to sense the presence of animals.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Sandworm Queen on level 30 of The
    Sandworm lair.
o) The Feathers Cloak 'Golad' [1,+6] (+4 to stealth)
    It increases your stealth by 4.  It provides immunity to 
    acid.  It provides resistance to electricity, fire, light and 
    confusion.  It produces an electric sheath.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the ground on level 17 of Mirkwood.
p) (nothing)
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you
    the power of berserk if it is being worn.  It increases your strength, 
    dexterity and constitution by 3.  It sustains your strength, dexterity
     and constitution.  It makes you completely fearless.  It provides
    resistance to acid, cold, dark and nexus.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides
    immunity to paralysis.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Young bronze dragon on level 20 of
    Mirkwood.
x) a Pair of Hard Leather Boots of Stealth [3,+8] (+3 to stealth)
z) (nothing)
{) 26 Arrows of Andelo (1d4) (+18,+8) {90% off}
    It does extra damage from acid and electricity.  It is
    especially deadly against dragons.  It is especially deadly against
    natural creatures.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You made it yourself.
|) a Gnomish Shovel (+1 to accuracy) (+2)


  [Character Inventory]

a) a Fireproof Book of Beginner Cantrips
    It cannot be harmed by fire.  
    You bought it from the Book Store.
b) a Fireproof Spellbook of Healing
    It cannot be harmed by fire.  
    You bought it from the Magic shop.
c) a Fireproof Spellbook of Identify
    It cannot be harmed by fire.  
    You bought it from the Magic shop.
d) a Fireproof Spellbook of Disarm
    It cannot be harmed by fire.  
    You bought it from the Magic shop.
e) 4 Potions of Healing
f) 4 Scrolls of Teleportation
g) 6 Scrolls of Satisfy Hunger
h) a Silver Rod of Recall (80/100)
i) a Golden Rod of Capacity of Lightning Balls (250/250)
    It can hold more mana.  
    You bought it from the Black Market.
j) a Golden Rod of Cheapness of Acid Balls (125/125)
k) 10 Silver Arrows (3d4) (+4,+7)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Fireproof Tome of Translocation
    It cannot be harmed by fire.  
    You bought it from the Black Market.
b) a Fireproof Book of Teleportation
    It cannot be harmed by fire.  
    You bought it from the Black Market.
c) a Spellbook of Recovery
d) The Devil's Pentagram
    It can be activated for cure
    hallucination.  
    You found it lying on the ground on level 23 of The Sandworm lair.
e) 12 Sprigs of Athelas {75% off}
f) 7 Potions of Healing
g) a Potion of Restore Life Levels {25% off}
h) 5 Fireproof Scrolls of Satisfy Hunger
    It
    cannot be harmed by fire.  
    You bought it from the Alchemy shop.
i) a Golden Rod of Simplicity of Nothing (125/125)
j) a Rod Tip of Fire Balls (60 Mana to cast)
k) a Wand of Tidal Wave[6|22] (11 charges)
l) a Wand of Ice Storm[1|26] (10 charges)
m) The Ring of Power of Uvatha the Horseman (+5)
    It increases your intelligence and 
    charisma by 5.  It makes you invisible.  It sustains your charisma.  
    It provides resistance to acid and confusion.  It drains experience.  
    It cannot be dropped while cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
n) Elven Ring Mail of Resist Acid (-2 to accuracy) [12,+21] (+3 to stealth)
    
    It increases your stealth by 3.  It provides resistance to acid, 
    electricity, fire, cold, poison and disenchantment.  It allows you to
    sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
o) 20 Arrows (exploding) (1d4) (+5,+5) {Mana}
p) 17 Arrows of Flame (1d4) (+5,+4) {90% off}
    It does extra damage from fire.  
    It cannot be harmed by fire.  
    You made it yourself.
q) 22 Arrows of Slay Demon (1d4) (+5,+2) {90% off}
    It strikes at demons with holy wrath.  
    You made it yourself.
r) 15 Seeker Arrows of Frost (4d4) (+5,+4) {90% off}
    It does extra damage from frost.  It cannot be
    harmed by cold.  
    You made it yourself.
s) 22 Seeker Arrows (exploding) (4d4) (+3,+3) {Meteor}
t) a Mage Staff of Wizardry (1d4) (-4,+6)(60%) (+3)
    It can be wielded two-handed.  It can be used to
    store a spell.  It increases your spell power by 3.  It increases your 
    mana capacity by 60%.  
    You found it lying on the ground on level 25 of The Old Forest.
u) 18 Elf Skeletons


  [The Mathom-house Inventory - Bree ]

a) Benetar's Mana Battery
    It can
    be activated for Ruination.  
    You found it lying on the ground on level 14 of The Old Forest.
b) The Long Sword 'Aenie' (2d5) (+10,+3) (-7)
    It 
    decreases your strength by 7.  It does extra damage from acid.  It
    produces chaotic effects.  It is especially deadly against trolls.  It
    fills you with the Black Breath.  It carries an ancient foul curse.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Snotling on level 21 of The Old Forest.
c) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    
    It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.



Posted on 23.4.2005 17:55

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11837. on the Ladder (of 18915)
2084. on the ToME Ladder (of 3145)
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On 23.4.2005 17:55 therealmatrix@hotmail.com wrote:
Another Ranger, see if I can get higher than 'Gouranga' this time.

Best Comic moment so far: Meeting a Kamikaze Yeek Rogue in the Old Forest...think about it.

The 'one hit wonder' tactic with some artifact arrows created early on in the game has worked untill now. Even the Greater Aranea's in the Lothlorien quest fell in one go. Think I might need at least one extra shot for later in the game ... ??

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