The Angband Ladder: Belethor, RohanKnight Ranger by <usma_2003@yahoo.com>

  [ToME 2.3.1 Character Sheet]

 Name  : Belethor               Age                 21       STR: 18/***       
 Sex   : Male                   Height              78       Int:     10     11
 Race  : RohanKnight            Weight              74       WIS:     17       
 Class : Ranger                 Social Class         2       DEX:  18/50       
 Body  : Player                                              CON:  18/40       
 God   : Tulkas                                              Chr:     18  18/10
                                                                               
 + To Melee Hit          49 Level             31    Max Hit Points       320   
 + To Melee Damage       46 Experience    252716    Cur Hit Points       320   
 + To Ranged Hit         30 Max Exp       252716    Max SP (Mana)         20   
 + To Ranged Damage      13 Exp to Adv.   375000    Cur SP (Mana)         20   
   AC                 44+69 Gold          105158    Piety              -1432   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[22]Perception  : Very Bad     Blows/Round:  4         
 Bows/Throw  : Legendary[12]Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Poor         Disarming   : Good         Mel.dmg/Rnd:  4d4+184   
 Stealth     : Bad          Magic Device: Fair         Infra-Vision: 70 feet   
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Devoted Mercenary.              
          You have dark brown eyes, straight black hair, and a dark            
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 22 (1100')
        Barrow-Downs: Level 10 (500')
        Maze: Level 37 (1850')
        The Sandworm lair: Level 30 (1500')

 Your body is a Player.
 You are currently on level 22 of Mirkwood.
 You have defeated 2481 enemies.
 You saved 21 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 4th Quelle of the 2890th year of the third age.
 You have been adventuring for 18 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..2...5..3......            
        Add Dex   : .........3......            
        Add Con   : .........3......            
        Add Stea. : ......5.........            
        Add Infra : ....2.5.........            
        Add Tun.. : ......5.......2.            
        Add Speed : ...............+            
        Slay Evil : +...............            
        Slay Und. : +...............            
        Cold Brand: +...............            
        Sust Str  : .........+......            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : .........+......            
        Sust Con  : .........+......            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ................            
        Hold Life : ................            
        Res Acid  : ......+.+++.....            
        Res Elec  : ......+.........            
        Res Fire  : +.....+.........            
        Res Cold  : +........+......            
        Res Pois  : ......+.........            
        Res Fear  : .........+......            
        Res Lite  : ................            
        Res Dark  : .........+......            
        Res Blind : ................            
        Res Conf  : .+..............            
        Res Sound : ................            
        Res Shard : +......+........            
        Res Neth  : ................            
        Res Nexus : .........+......            
        Res Chaos : ................            
        Res Disen : ................            
        Aura Fire : +...............            
        Lite      : +...............            
        See Invis : ...+............            
        Digestion : .........+......            
        Xtra Might: .+..............            
        Activate  : +.........+.....            
        Sentient  : +...............            
        Animal.ESP: ......+.........            

Skills (points left: 55)
 - Combat                                        38.600 [0.800]
          . Weaponmastery                        35.400 [0.700]
          - Archery                              35.250 [0.750]
                   . Sling-mastery               00.000 [0.300]
                   . Bow-mastery                 00.000 [0.300]
                   . Crossbow-mastery            00.000 [0.300]
                   . Boomerang-mastery           00.000 [0.300]
 - Sneakiness                                    01.765 [0.950]
          . Stealth                              -6.-100 [0.500]
          . Disarming                            27.600 [1.600]
 - Magic                                         01.245 [0.700]
          . Magic-Device                         07.000 [1.100]
          . Conveyance                           00.000 [0.500]
          . Divination                           00.000 [0.500]
          . Nature                               00.000 [0.500]
 - Spirituality                                  03.500 [0.400]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  04.200 [0.700]

Abilities
 * Ammo creation
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) The Dagger 'Nimthanc' (E:60923, L:26) (1d4) (+29,+19)
        It can be activated for frost bolt (6d8) every 7+d7 turns if it is
    being worn. It provides light (radius 1) forever.  It does extra
    damage from frost.  It strikes at undead with holy wrath.  It fights
    against evil with holy fury.  It provides resistance to fire, cold and 
    shards.  It produces a fiery sheath.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of an Ogre on level 33 of Maze.
d) a Long Bow of Extra Might (x5) (+10,+13)
    It provides
    resistance to confusion.  It fires missiles with extra might.  
    It was given to you as a reward.
e) a Ring of Strength (+2)
f) a Ring of See Invisible
k) an Indestructible Amulet of Infravision (+2)
m) a Brass Lantern (with 9712 turns of light)
n) The Soft Leather Armour of the Sandworm [30,+2] (+5 to stealth)
    It increases your strength, stealth, 
    infravision and ability to tunnel by 5.  It provides resistance to 
    acid, electricity, fire and poison.  It allows you to sense the
    presence of animals.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of The Sandworm Queen on level 30 of The
    Sandworm lair.
o) a Cloak of Mist of Protection [1,+22]
    It provides resistance to shards.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You bought it from the Black Market.
p) a Large Metal Shield of Resist Acid [5,+7]
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk
     if it is being worn.  It increases your strength, dexterity and 
    constitution by 3.  It sustains your strength, dexterity and 
    constitution.  It makes you completely fearless.  It provides
    resistance to acid, cold, dark and nexus.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Gauntlets 'Paurnen' [2,+15]
    It can be activated for acid bolt (5d8) every 5+d5 turns if it
    is being worn. It can be used to store a spell.  It provides
    resistance to acid.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Cloud giant on level 36 of Maze.
x) (nothing)
z) (nothing)
{) 12 Arrows (1d4) (+6,+6) {90% off}
|) a Gnomish Shovel (+2)


  [Character Inventory]

a) 47 Rations of Food
b) 2 Yellow Mushrooms
c) a Bubbling Potion
d) a Gold Speckled Potion
e) a Scroll titled "fumik un"
f) a Scroll titled "ashrol aksnis"
g) a Golden Rod of Recall (125/125)
h) a Rod Tip of Trap Location (8 Mana to cast)
i) a Silver Wand
j) a Locust Staff
k) a Mahogany Staff
l) a Mahogany Staff
m) an Adamantite Ring
n) an Aquamarine Ring
o) an Obsidian Ring
p) a Copper Amulet
q) a Copper Amulet
r) a Small Sword (1d6) {excellent}
s) a Small Sword (1d6)
t) a Long Sword (2d5) {special}
u) 21 Arrows of Flame (1d4) (+3,+3) {90% off}
    It
    does extra damage from fire.  It cannot be harmed by fire.  
    You made it yourself.
v) 10 Seeker Arrows (exploding) (4d4) (+6,+6) {90% off}
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Phase Door
b) a Sprig of Athelas
c) 4 Potions of Cure Light Insanity
d) a Potion of Cure Critical Insanity
e) a Potion of Restore Charisma
f) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light (radius 1) forever.  It 
    increases your searching by 1.  It does extra damage from fire.  It is
    especially deadly against orcs.  It strikes at demons with holy wrath.
    It fights against evil with holy fury.  It provides resistance to fire
     and light.  It allows you to sense the presence of orcs.  It slows
    your metabolism.  It has been blessed by the gods.  It cannot be
    harmed by acid, cold, lightning or fire.  
g) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
h) a Parchment - Adventurer's Guide to Middle-earth


  [Home Inventory - Lothlorien ]

a) a Book of Teleportation
b) Raal's Tormented Spirits
    It can be activated for cure
    blindness every 100 turns.  
    You found it in the remains of a Spectre in the town of Minas Anor .
c) a Sprig of Athelas
d) a Potion of Cure Light Insanity
e) a Potion of Restore Constitution
f) a Potion of Enlightenment
g) 3 Scrolls of Word of Recall
h) an Elven Filthy Rag [1,+4] (+3 to stealth)
i) a Hard Leather Cap of the Noldor [2,+6] (+1)
    It
    can be activated for detect treasure every 10+d20 turns if it is being
    worn. It increases your dexterity by 1.  It sustains your dexterity.  
    It allows you to sense the presence of orcs.  
    It was given to you as a reward.
j) a Dwarven Metal Cap of the Noldor [3,+7] (+3 to infravision)
    It can be activated for detect
    treasure every 10+d20 turns if it is being worn. It increases your 
    dexterity, constitution and infravision by 3.  It sustains your 
    dexterity.  It provides resistance to fire.  It allows you to sense
    the presence of orcs, trolls and dragons.  
    You found it in the remains of Khufu, the Mummified King on level 37 of
    Maze.
k) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and luck by 3.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 9 of
    Barrow-Downs.
l) The Iron Helm 'Holhenneth' [5,+10] (+2)
    It can be activated for detection every 55+d55 turns if
    it is being worn. It increases your intelligence, wisdom and searching
     by 2.  It provides resistance to blindness.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 27 of Maze.
m) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4)
    It can be wielded
    two-handed.  It can be activated for detect orcs every 10 turns if it
    is being worn. It increases your dexterity and searching by 4.  It is
    especially deadly against orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
n) The Dagger of Elion (1d4) (+0,+9) (+1)
    It increases your dexterity by 1.  It
    does extra damage from fire.  It poisons your foes.  It produces
    chaotic effects.  It is especially deadly against trolls.  It strikes
    at demons with holy wrath.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 5 of Barrow-Downs.
o) The Dagger 'Narthanc' (E:928, L:9) (1d4) (+8,+7)
    It can be
    activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It
    provides light (radius 1) forever.  It does extra damage from fire.  
    It poisons your foes.  It makes you completely fearless.  It provides
    resistance to electricity and fire.  It drains experience.  It cannot
    be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) 18 Arrows (exploding) (1d4) (+6,+6) {90% off}
q) The Metal Boomerang 'Ohalos' (4d5) (+14,+8)
    It does extra damage from fire.  It is
    a great bane of dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is a great bane of undead.  It
    fights against evil with holy fury.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Master vampire on level 37 of Maze.
r) a Dragon Horn (+3)
    It
    can be activated for large acid ball (300) every 100 turns if it is
    being worn. It increases your constitution by 3.  It makes you
    completely fearless.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Ghost in the town of Minas Anor .
s) 18 Elf Skeletons



Posted on 14.2.2005 09:01
Last updated on 15.2.2005 06:05

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11264. on the Ladder (of 18940)
2006. on the ToME Ladder (of 3146)
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