The Angband Ladder: Gouranga II, DeathMold Possessor by <therealmatrix@hotmail.com>

  [ToME 2.2.7 Character Dump]

 Name  : Gouranga II            Age                  6       STR:     35       
 Sex   : Neuter                 Height              10       INT:     19       
 Race  : DeathMold LostSoul     Weight              50       WIS:     27       
 Class : Possessor              Social Class        12       DEX:     30       
 Body  : Ettin                                               CON:     32       
 God   : Nobody                                              CHR:      6       
                                                                               
 + To Melee Hit          64 Level             31    Max Hit Points       520   
 + To Melee Damage       48 Experience    391532    Cur Hit Points       -10   
 + To Ranged Hit         60 Max Exp       392345    Max SP (Mana)          1   
 + To Ranged Damage      12 Exp to Adv.   435000    Cur SP (Mana)          1   
   AC                145+144Gold          186239                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[25]Perception  : Fair         Blows/Round:  4         
 Bows/Throw  : Legendary[10]Searching   : Good         Shots/Round:  1         
 Saving Throw: Good         Disarming   : Very Good    Mel.dmg/Rnd:  8d5+192   
 Stealth     : Legendary[22]Magic Device: Very Good    Infra-Vision: 100 feet  
                                                       Tactic:       confident 
                                                       Explor:       normal    
                         (Character Background)                                
          You were born in wet mud, called to life by the Witch-King           
          of Angmar.  Since then you have given life to about twenty           
          foul offspring.                                                      
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      ON
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 11 (550')
        Mordor: Level 60 (3000')
        Barrow-Downs: Level 10 (500')
        Halls of Mandos: Level 98 (4900')
        Cirith Ungol: Level 25 (1250')
        Illusory Castle: Level 35 (1750')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 30 (1500')
        The Sandworm lair: Level 22 (1100')

 You have done something experimental.
 Your body was an Ettin.
 You have defeated 746 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved 37 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 2nd Quelle of the 2890th year of the third age.
 Your adventure lasted 16 days.

     Your Attributes:
You are dead, killed by Artsi, the Champion of Chaos on level 60 of Mordor.
You cannot speak.
You can open doors.
You can bash doors.
You can move monsters.
You have troll blood in your veins.
You are inherently evil.
You cannot be slept.
You are immune to confusion.
You are immune to sleep.
You are immortal.
You appear in woods.
You appear in the mountains.
You can teleport yourself short distances.
You can drive yourself into a berserk frenzy.
You can sense what is beyond walls.
You are in a battle rage.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
You regenerate quickly.
Your appetite is small.
You have ESP.
You are unlucky.
You have a firm hold on your life force.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your intelligence is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against giants.

Skills (points left: 0)
 - Combat                                        27.700 [0.600]
          . Weaponmastery                        33.400 [0.600]
          . Archery                              02.200 [0.400]
 - Sneakiness                                    01.000 [0.700]
          . Stealth                              01.000 [0.700]
          . Disarming                            01.000 [0.500]
 - Magic                                         04.188 [0.600]
          . Magic-Device                         15.000 [1.000]
          . Necromancy                           00.000 [0.200]
 - Spirituality                                  01.000 [0.500]
          . Prayer                               00.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  07.270 [1.100]
          . Corpse-preservation                  25.300 [0.900]
          . Possession                           25.000 [0.800]


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It slows your metabolism.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
    It increases your 
    dexterity and speed by 4.  It provides resistance to acid, electricity
    , fire and cold.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 98 of Halls of Mandos.
e) The Ring of Brindele [+11] (+3 to searching)
    It can
    be activated for ball of acid and resist acid every 50+d50 turns if it
    is being worn. It increases your strength and searching by 3.  It
    provides resistance to acid, fire, poison, confusion, sound and chaos.
    It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
f) a Ring of Slaying (+10,+13)
k) an Amulet of Telepathy {100% off}
    It gives telepathic powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Black Market.
l) an Amulet of Weaponmastery (+4,+4) [+4] (+2) {25% off}
    It increases your strength and 
    constitution by 2.  It sustains your strength and constitution.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to disenchantment.  
    You bought it from the Rare Jewelry Shop.
m) a Dwarven Lantern of the Magi (+3)
    It grants you the power of 
    magic map if it is being worn.  It provides light (radius 2) forever.  
    It can be used to store a spell.  It increases your intelligence, 
    wisdom and charisma by 3.  It makes you invisible.  It provides
    resistance to blindness.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed
     by 3.  It provides resistance to acid, poison and shards.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) The Cloak of Thorongil [1,+10]
    It provides
    immunity to paralysis.  It makes you completely fearless.  It provides
    resistance to acid.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 97 of Halls of Mandos.
p) a Dragon Shield of Preservation (-7,-7) [8,+42]
    It
    sustains your strength, dexterity and constitution.  It provides
    resistance to life draining, acid, poison and disenchantment.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 80 of Halls of Mandos.
s) a Dragon Helm [8,+10]
    It
    provides resistance to acid, poison, light and nether.  It cannot be
    harmed by acid, cold, lightning or fire.  
t) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of 
    berserk if it is being worn.  It increases your strength, dexterity
     and constitution by 3.  It sustains your strength, dexterity and 
    constitution.  It makes you completely fearless.  It provides
    resistance to acid, cold, dark and nexus.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Cesti of Naugron (+3 to damage) [5,+11]
    It sustains your intelligence.  It provides resistance to acid
    , electricity, cold, light, confusion and nether.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You bought it from the Black Market.
x) a Pair of Metal Shod Boots of Jumping [6,+15] {100% off}
    It can be activated for phasing
    every 10+d10 turns if it is being worn. It grants you the power of 
    blink if it is being worn.  
    You stole it from the Expensive Black Market.
z) (nothing)
{) (nothing)
|) an Orcish Pick (+2)


  [Character Inventory]

a) 12 Rations of Food
    
b) a Potion of Enlightenment
c) 2 Scrolls of Word of Recall {25% off}
    
d) a Wooden Rod of Trap Location (10/10)
    
e) a Moonstone Rod of Home Summoning (75/75)
f) a Golden Rod of Nothing (125/125)
g) a Staff of Identify[1|15] (8 charges)
    
h) an Indestructible Ring of Slaying (+9,+9)
i) a Ring of Flying
j) a Ring of Strength (+5)
k) an Amulet of Nothing
l) an Amulet of Nothing
m) Ring Mail of Resist Cold (-2 to accuracy) [12,+5]
n) 27 Silver Arrows (3d4) (+0,+0)
o) an Acidic Metal Boomerang of Slay Undead (4d5) (+10,+7)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 6 Sprigs of Athelas
b) a Copper Rod of Nothing (20/20)
c) an Amulet of Slow Digestion
    It slows your metabolism.
    
    You bought it from the Magic shop.
d) a Jewel Encrusted Crown of Telepathy [0,+9] {100% off}
    It gives telepathic powers.  It
    cannot be harmed by acid.  
    You stole it from the Black Market.
e) a Set of Leather Gloves of Charming [1,+5] (+5)
    It increases your charisma by 5.  
    You found it in the remains of a Mature red dragon in the town of Gondolin
    .
f) The Dagger of Nengwath (1d4) (+5,+11) (+1)
    It provides light (radius 1) forever.  It increases your charisma by 
    1.  It does extra damage from frost.  It drains life from your foes.  
    It is especially deadly against dragons.  It is especially deadly
    against trolls.  It is especially deadly against giants.  It is a
    great bane of demons.  It is especially deadly against natural
    creatures.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 9 of
    Barrow-Downs.


  [Home Inventory - Gondolin ]

a) an Indestructible Ring of Flames [+17]
b) The Star of Elendil (+1)
    It can be activated for light (dam 2d15) & map area every
    50+d50 turns if it is being worn. It grants you the power of detect
    curses if it is being worn.  It provides light (radius 4) forever.  It 
    increases your speed by 1.  It provides resistance to life draining.  
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
c) Red Dragon Scale Mail (-2 to accuracy) [30,+4]
    
    It can be activated for breathe fire (200) every 90+d90 turns if it is
    being worn. It provides resistance to fire.  It allows you to fly.  It
    cannot be harmed by acid, cold, lightning or fire.  
d) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be
    activated for magic missile (2d6) every 2 turns if it is being worn. 
    It provides light (radius 1) forever.  It sustains your constitution.  
    It provides immunity to paralysis.  It provides resistance to light.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
e) a Spectral Shadow Blade (4d4) (+13,+21) (+1 to stealth)
    It can be activated
    for wraith-form every 50+d50 turns if it is being worn. It increases 
    your stealth by 1.  It strikes at undead with holy wrath.  It provides
    resistance to life draining and dark.  It allows you to see invisible
    monsters.  It drains life.  It cannot be harmed by acid.  
    You found it lying on the ground on level 98 of Halls of Mandos.


  [Home Inventory - Lothlorien ]

a) 3 Scrolls of Word of Recall {25% off}
    
b) a Ring of Accuracy (+12)
c) an Amulet of the Serpents [+3] (+2)
d) a Long Bow of Extra Might (x6) (+17,+18)
e) Medusa, the Gorgon's corpse


  [The Mathom-house Inventory - Bree ]

a) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can
    be activated for terrify every 10+d50 turns if it is being worn. It 
    increases your searching and infravision by 2.  It fires missiles
    excessively fast.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
b) an Agent of the black market corpse
    



Posted on 19.5.2005 19:55
Last updated on 19.5.2005 22:58

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On 19.5.2005 19:55 therealmatrix@hotmail.com wrote:
Anyone know if it's possible to get a Golem corpse?

On 19.5.2005 22:58 therealmatrix@hotmail.com wrote:
.....

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