The Angband Ladder: Elmeara, Maia Swordmaster by <amaurea>

  [ToME 2.2.7 Character Dump]

 Name  : Elmeara                Age                 16       STR:     40       
 Sex   : Female                 Height              67       INT:     20       
 Race  : Maia                   Weight             108       WIS:     21       
 Class : Swordmaster            Social Class        43       DEX:     40       
 Body  : Player                                              CON:     35       
 God   : Nobody                                              CHR:     28       
                                                                               
 + To Melee Hit         103 Level             40    Max Hit Points       835   
 + To Melee Damage       70 Experience   1122685    Cur Hit Points       835   
 + To Ranged Hit         39 Max Exp      1122685    Max SP (Mana)         38   
 + To Ranged Damage       0 Exp to Adv.  1250000    Cur SP (Mana)         38   
   AC                 22+94 Gold          390564                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[77]Perception  : Poor         Blows/Round:  9         
 Bows/Throw  : Legendary[5] Searching   : Fair         Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Good         Mel.dmg/Rnd:  27d5+630  
 Stealth     : Bad          Magic Device: Heroic       Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You are a subject of Nienna.  In the past you dwelt on               
          earth in the form of a wise and ancient counsellor.                  
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 43 (2150')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')
        Erebor: Level 60 (3000')
        The Sandworm lair: Level 30 (1500')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 4441 enemies.
 You saved 43 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 53rd Yavie of the 2890th year of the third age.
 You have been adventuring for 10 days.

                    adefkmnopsuxz{|@            
        Add Str   : 43........2....+            
        Add Int   : ...............+            
        Add Wis   : ...............+            
        Add Dex   : 4...4.3..2.....+            
        Add Con   : 4.........2....+            
        Add Chr   : .3.............+            
        Add Sear. : .....4..........            
        Add Tun.. : ..............7.            
        Add Speed : ......3.........            
        Slay Evil : +...............            
        Slay Und. : +...............            
        Slay Demon: +...............            
        Slay Drag.: +...............            
        Cold Brand: +...............            
        Sust Str  : +...............            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : .........+......            
        Sust Con  : +...............            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ........+.......            
        Free Act  : +.......+.+.....            
        Hold Life : +.......+.......            
        Res Acid  : .+....+.........            
        Res Elec  : ........+.......            
        Res Fire  : ...+............            
        Res Cold  : ++..............            
        Res Pois  : ....+...+.......            
        Res Fear  : +..............+            
        Res Lite  : ........+.......            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : ......+.........            
        Res Sound : ..+.............            
        Res Shard : ......+.........            
        Res Neth  : +.......+.......            
        Res Nexus : ........+.......            
        Res Chaos : +...............            
        Res Disen : ................            
        See Invis : ++..............            
        Digestion : +...............            
        Regen     : +...............            
        Activate  : ...+++...+......            
        Drain Exp : ...............+            
        Aggravate : ...............+            
        Blessed   : +...............            
        Cursed    : .+..............            
        Orc.ESP   : .........+......            

Skills (points left: 13)
 - Combat                                        44.156 [0.900]
          - Weaponmastery                        44.214 [0.950]
                   . Sword-mastery               44.400 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              01.000 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    01.000 [0.900]
          . Disarming                            06.400 [0.900]
 - Magic                                         01.909 [0.400]
          . Magic-Device                         37.800 [1.150]
 - Spirituality                                  01.400 [0.500]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  02.200 [0.500]
          . Symbiosis                            25.200 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You are fated to meet a Giant green frog on level 1.
You may meet a Sand mite on level 11.


  [Character Equipment]

a) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4) {@w1!d!s!v}
        It increases your strength, dexterity and constitution by 4.  It does
    extra damage from frost.  It is especially deadly against dragons.  It
    strikes at demons with holy wrath.  It strikes at undead with holy
    wrath.  It fights against evil with holy fury.  It sustains your 
    strength and constitution.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to life draining
    , cold, nether and chaos.  It allows you to see invisible monsters.  
    It slows your metabolism.  It speeds your regenerative powers.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Half-orc on level 21 of Orc Cave.
d) a Drum of the Eldar (+3) {cursed}
    It 
    increases your strength and charisma by 3.  It provides resistance to 
    acid and cold.  It allows you to see invisible monsters.  It is
    cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
e) a Ring of Sound Resistance {cursed}
f) a Ring of Flames [+11]
    It can be activated for ball of
    fire and resist fire every 50+d50 turns if it is being worn. It
    provides resistance to fire.  It cannot be harmed by fire.  
    You bought it from the Black Market.
k) an Amulet of the Serpents [+2] (+4) {cursed}
m) The Phial of Galadriel (+4)
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn. It provides light
    (radius 3) forever.  It increases your searching and luck by 4.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed
     by 3.  It provides resistance to acid, confusion and shards.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) a Feathers Cloak of Electricity [1,+12]
p) The Small Metal Shield 'Aeglur' [3,+7]
    It provides
    immunity to paralysis.  It provides resistance to life draining, 
    electricity, poison, light, nether and nexus.  It reflects bolts and
    arrows.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
s) a Metal Cap of the Noldor [3,+9] (+2)
    It can be activated for detect
    treasure every 10+d20 turns if it is being worn. It increases your 
    dexterity by 2.  It sustains your dexterity.  It allows you to sense
    the presence of orcs.  
    You bought it from the Black Market.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and 
    constitution by 2.  It provides immunity to paralysis.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 10 of Orc Cave.
x) a Pair of Hard Leather Boots [3,-3]
z) Yibb-Tstll, the Patient One (2079 hp)
{) (nothing)
|) a Gnomish Shovel of Digging (+8,+6) (+7)


  [Character Inventory]

a) 20 Rations of Food
b) 3 Potions of Speed
c) 8 Potions of Cure Critical Wounds
d) a Potion of Healing
e) 9 Scrolls of Teleportation
f) 2 Scrolls of *Remove Curse*
g) a Wooden Rod of Trap Location (10/10) {@z1!k!d!v!s}
h) a Silver Rod of Cheapness of Recall (100/100) {@z2!k!d!v!s}
i) a Silver Rod of Cheapness of Disarming (100/100) {@z3!k!d!v!s}
j) a Wand of Fireflash[6|25] (7 charges)
k) 3 Wands of Noxious Cloud[1|25] (14 charges)
l) a Wand of Essence of Speed[1|19] (6 charges)
m) a Staff of Vision[2|18] (6 charges)
n) a Fireproof Staff of Identify[6|20] (11 charges)
o) a Staff of Sense Monsters[4|20] (17 charges)
p) The Dark Sword 'Mormegil' (E:89631, L:28) (6d7) (+26,+10) [-20] (+3 to speed)
{
    It generates
    an antimagic field.  It increases your speed and attack speed by 3.  
    It does extra damage from fire and frost.  It is especially deadly
    against dragons.  It strikes at demons with holy wrath.  It fights
    against evil with holy fury.  It provides immunity to fire.  It makes
    you completely fearless.  It provides resistance to fire, cold, chaos
     and disenchantment.  It produces an electric sheath.  It drains mana, 
    life and experience.  It aggravates nearby creatures.  It carries an
    ancient foul curse.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Ethereal dragon on level 37 of Mordor.
q) 67 Empty Bottles
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Fireproof Scroll of Summon Never-Moving Pet
    
    It cannot be harmed by fire.  
    You bought it from the Pet Shop.
b) a Scroll of *Remove Curse* {25% off}
c) an Indestructible Amulet of Lightning Resistance


  [Home Inventory - Lothlorien ]

a) a Parchment titled ''Finer Points of Munchkinism'' {light absorption}
    It can be activated for light
    absorption.  
    You bought it from the Magic shop.
b) 14 Potions of Cure Critical Insanity
c) 4 Potions of Cure Insanity
d) a Potion of *Healing*
e) a Potion of Life
f) a Potion of Enlightenment
g) a Potion of Resistance
h) 4 Scrolls of Reset Recall
i) a Golden Rod of Nothing (125/125)
j) a Rod Tip of Illumination (8 Mana to cast)
k) 2 Rod Tips of Disarming (50 Mana to cast)
l) a Rod Tip of Trap Location (8 Mana to cast)
m) a Wand of Noxious Cloud[5|27] (9 charges)
n) a Wand of Essence of Speed[1|13] (7 charges)
o) The Wand of Digging of Thrain (19 charges)
p) The Phial of Undeath (-5) {cursed}
    It can be activated for ruination
    every 10+d10 turns if it is being worn. It provides light (radius 5)
    forever.  It decreases your strength, intelligence, wisdom, dexterity, 
    constitution, charisma and luck by 5.  It allows you to breathe
    without air.  It allows you to sense the presence of undead.  It is
    cursed.  It carries an ancient morgothian curse.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 26 of The Sandworm lair.
q) The Full Plate Armour of Isildur [25,+25] (+1)
    It 
    increases your constitution by 1.  It provides resistance to acid, 
    electricity, fire, cold, confusion, sound and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
r) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, 
    electricity, fire, cold, light, dark and sound.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Death knight on level 36 of Mordor.
s) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4)
    It
    can be wielded two-handed.  It can be activated for detect orcs every
    10 turns if it is being worn. It increases your dexterity and 
    searching by 4.  It is especially deadly against orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Half-orc on level 41 of Mordor.
t) The Long Sword of Angmar (4d5) (-22,-25) (-10 to speed)
    It 
    decreases your strength, wisdom, charisma and speed by 10.  It does
    extra damage from fire.  It drains life from your foes.  It makes you
    invisible.  It provides immunity to paralysis.  It renders you
    incorporeal.  It allows you to see invisible monsters.  It allows you
    to sense the presence of undead.  It slows your metabolism.  It
    prevents teleportation.  It aggravates nearby creatures.  It carries
    an ancient morgothian curse.  It can clone monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Sangahyando of Umbar on level 36 of Mordor.
u) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
    
    It can be wielded two-handed.  It increases your constitution by 5.  
    It is a great bane of dragons.  It is especially deadly against
    trolls.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to disenchantment.  It allows
    you to sense the presence of dragons and demons.  It drains life.  It
    aggravates nearby creatures.  It is heavily cursed.  It can re-curse
    itself.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Judge Fire on level 36 of Mordor.
v) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
    It can
    be wielded two-handed.  It increases your searching, infravision and 
    ability to tunnel by 10.  It is especially deadly against giants.  It
    fights against evil with holy fury.  It makes you completely fearless.
    It provides resistance to acid, electricity, fire and cold.  It cannot
    be harmed by acid, cold, lightning or fire.  



Posted on 27.5.2005 01:54
Last updated on 30.5.2005 01:25

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8334. on the Ladder (of 18915)
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Comments

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On 27.5.2005 01:54 amaurea wrote:
Not much luck in barrow downes. Perhaps the orc caves will be better. Saving up points for some symbiosis.

On 27.5.2005 18:54 amaurea wrote:
Well, this was quite different from the barrow downes. Lots of nice artifacts. The Variant Maintainer is deafeated too.

On 28.5.2005 20:36 amaurea wrote:
Not much happened in mirkwood from 10-20. Bought a potion of dexterity from the black market. The spider quest was done at clvl 27, with lots of cautious digging in zig-zag through the trees. That cursing hurts! But the reward was worth it. Close to max dex now. I wonder how Paradox is doing.

On 28.5.2005 21:15 wrote:
5 Scrolls of Teleportation?
3 Scrolls of Word of Recall?
7 Potions of Cure Critical Wounds?
....
Me, Running Coward, thinks this be not enough!

On 29.5.2005 00:25 amaurea wrote:
The second part of Mirkwood gave me a rod of word of recall, better stats, and almost (but not quite) a better weapon. The phial of galadriel is also handy.No difficult monsters so far. The loss of my wands of noxious cloud was irritating, but I got the chance to try out some other wands. I am considering investing in symbiosis now, but I am not sure how many points I should put in it.

On 30.5.2005 01:25 amaurea wrote:
Mordor 34-43: This section was quite eventful. I got a shiny new swap-in sword: mormegil, which I've leveled up a bit. I need a good means of healing soon. A healing junkart or two would be very nice. I tried a potion expedition into erebor, but the monsters there chased me out again. The sandworm lair proved to booring.

I have finally invested in symbiosis, after obtaining a nice symbiote: Yibb-Tstll, the Patient One. He has helped me a bit.

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