The Angband Ladder: Fearless Wey, Barbarian Priest by <>

  [Hengband 1.6.1 Character Dump]

                          Name  : Fearless Wey

 Sex      : Male             Age                16    STR!:  18/***
 Race     : Barbarian        Height             81    INT!:   18/80
 Class    : Priest           Weight            187    WIS!:  18/***
 Magic    : Life, Chaos      Social Class       41    DEX!:  18/160
                             Align          Lawful    CON!:  18/200
                                                      CHR :  18/145

 Right hand      (+92,+59)   Hit point    937/ 937    Fighting    : Amber [27]
                             SP (Mana)    317/ 379    Bows/Throw  : Amber [35]
 Blows/Round           7+0                            Saving Throw: Amber [7]
 AverageDmg/Rnd      511+0   Level              50    Stealth     : Superb
                             Experience   50240433
 Shooting        (+67,+20)   Max Exp      50240433    Perception  : Excellent
 Multiplier          x0.00   Exp to Adv      *****    Searching   : Superb
 Shots/Round          1.00   Gold         12011687    Disarming   : Excellent
                                                      Magic Device: Chaos Rank
 AC              [13,+218]   Time     Day 35 19:11
 Speed            (+22+10)   Play time    51:58:20    Infra-Vision: 0 feet

                         (Character Background)
          You are one of several children of a Townsman.  You are a
          credit to the family.  You have green eyes, straight black
          hair, and a dark complexion.

          ...You retired from the adventure after the winning.

 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Barbarian     STR!: 18/110  3 -1  2  9 18/***         .4.......32..
 Class : Priest        INT!:  18/70 -2 -3  1  5  18/80         2......3.....
 Level : 50            WIS!: 18/120 -1  3  1  9 18/***         ......33.3...
 Hits  : 937/937       DEX!: 18/100  1 -1 -1  7 18/160         ...........43
 Mana  : 317/379       CON!: 18/100  2  0 -1  9 18/200         .4.......32..
                       CHR :  18/95  0  2  0  3 18/145         ......3......
         \)}=="*((]]]             \)}=="*((]]]                 \)}=="*((]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .*.....++...#    Sound : .+..........#    Speed     : ..+.+....+.+#
 Elec  : .......+++..#    Nether: ..+.........#    FreeAction: .+.....+..++#
 Fire  : .......+++..#    Nexus : ...........+#    SeeInvisi.: .....+.+.+..#
 Cold  : .......+++..#    Chaos : .+.......+..#    Hold Life : ............#
 Poison: ........+...#    Disnch: .........+..#    Warning   : .............
 Light : .........+..#    Fear  : ............#    SlowDigest: ............#
 Dark  : .....+......#    Reflct: ............#    Regene.   : .........+..#
 Shard : .+..........#    AuFire: ............#    Levitation: .......+...+#
 Blind : ..+......+..#    AuElec: ............#    Perm Lite : .....+...+..#
 Conf  : .........+..#    AuCold: ............#    Cursed    : .............

             \)                 \)}=="*((]]]                   \)}=="*((]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : ......+.....#    Add Blows   : +............
 Slay Und. : +..    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ..+..+.......
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .....+.+.....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : ..+..........    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .........+...    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .......+.....
 Poison Brd: ...    Sust Str  : ............#
 Sharpness : ...    Sust Int  : .......+....#    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .......+....#    Rnd.Teleport: .............
 Vampiric  : +..    Sust Dex  : ...........+#    Aggravate   : .............
 Chaotic   : ...    Sust Con  : ............#    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : ............#


  [Quest information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 12
  Lagduf, the Snaga                        (Dungeon level:   6) - level 22
  Ufthak of Cirith Ungol                   (Dungeon level:  12) - level 22
  The Sewer                                (Danger  level:  15) - level 22
  Orc Camp                                 (Danger  level:  15) - level 26
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 26
  Old Man Willow Quest                     (Danger  level:  22) - level 27
  Dark Elven Lords Quest                   (Danger  level:  25) - level 32
  Logrus Master                            (Danger  level:  25) - level 32
  Judge Fire                               (Dungeon level:  38) - level 33
  Vapor Quest                              (Danger  level:  25) - level 34
  Tengu and Death Swords                   (Danger  level:  25) - level 34
  The Mimic's Treasure                     (Danger  level:  25) - level 34
  The Vault                                (Danger  level:  30) - level 34
  The Tower                                (Danger  level:  30) - level 34
  Killing Fields                           (Danger  level:  50) - level 36
  Shuten-douji, the King Ogre of Ooe-Mountain (Dungeon level:  44) - level 37
  The Cloning Pits                         (Danger  level:  45) - level 38
  The Old Castle                           (Danger  level:  50) - level 39
  Nyogtha, the Thing that Should not Be    (Dungeon level:  50) - level 39
  Lems the Cyborg                          (Dungeon level:  56) - level 41
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 42
  Benedict, the Ideal Warrior              (Dungeon level:  62) - level 43
  Ymir the Ice Giant                       (Dungeon level:  76) - level 46
  Gothmog, the High Captain of Balrogs     (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >

  [Miscellaneous information]

 Recall Depth:
   !Angband         : level 127
   !Yeek cave       : level  13
   !Hell            : level 696
   !Heaven          : level 585
   !Castle          : level  65

 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED
 Num. Random Quests: 10

 Arena: True Champion

 You have defeated 19605 enemies.


Your alighnment : Lawful

You are the living embodiment of Faith.
You are the living embodiment of Temperance.
You are the living embodiment of Valour.
You are the living embodiment of Vitality.
You are very virtuous in Chance.
You are the polar opposite of Honour.
You are the living embodiment of Harmony.
You are a champion of Justice.


 You can emit a horrible shriek.
 You occasionally feel invincible.
 Your body is very limber (+3 DEX).

  [Character Equipment]

a) The Great Hammer 'skulds bug smasher' (4d6) (+10,+11) (+2 attacks)
b) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;ShSoCa;Fa}
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed)
d) a Ring of Slaying and Heroism (+15,+15) (charging) {!*!*}
e) a Ring of Speed (+11)
f) The Amulet of The Pitch Dark Night [+5] (+4)
g) The Palantir of Westernesse (+3) {WiCh~Tele}
h) The Robe of Incanus [2,+20] (+3) {InWiSr;AcElFiCo;MaFaSiLv(InWi}
i) The Cloak 'Colluin' [1,+15]
j) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfCaDi;SiRgLu~P}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}

  [Character Inventory]

a) 4 Books of Life Magic [Book of Common Prayer] {@m1 !k!k}
b) 4 Books of Life Magic [High Mass] {@m2 !k!k}
c) a Book of Life Magic [Book of the Unicorn] {@m3 !k!k}
d) a Book of Life Magic [Blessings of the Grail] {@m4 !k!k}
e) 4 Books of Chaos Magic [Sign of Chaos] {@m5 !k!k}
f) 4 Books of Chaos Magic [Chaos Mastery] {@m6 !k!k}
g) a Book of Chaos Magic [Chaos Channels] {@m7 !k!k}
h) a Book of Chaos Magic [Armageddon Tome] {@m8 !k!k!d!d dlvl 31 uruk}
i) 11 Scrolls of Teleportation {!*}
j) 3 Rods of Healing {!*}
k) 5 Rods of Teleport Other {!*}
l) 2 Rods of Stone to Mud {!k!k}
m) The Charmed Pendant [+5] (+2) {InChSrIf;FaSiSdRgLuWr[FEC}
n) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)

  [Home Inventory]

 ( page 1 )
a) 18 Books of Life Magic [Book of Common Prayer] {@m1 !k!k}
b) 23 Books of Life Magic [Book of the Unicorn] {@m3 !k!k}
c) 2 Books of Life Magic [Blessings of the Grail] {@m4 !k!k}
d) 69 Books of Chaos Magic [Sign of Chaos] {@m5 !k!k}
e) 9 Books of Chaos Magic [Chaos Mastery] {@m6 !k!k}
f) 14 Books of Chaos Magic [Chaos Channels] {@m7 !k!k}
g) a Book of Chaos Magic [Armageddon Tome] {@m8 !k!k!d!d dlvl 31 uruk}
h) a Mushroom of Restoring
i) 6 Potions of Healing
j) 12 Potions of *Healing*
k) 3 Potions of Life
l) 3 Potions of Restore Mana

 ( page 2 )
a) 13 Potions of Restore Life Levels
b) a Potion of Constitution
c) 3 Potions of Self Knowledge
d) 4 Potions of Resistance
e) 82 Scrolls of Phase Door
f) a Scroll of Teleport Level {!*}
g) a Scroll of Mundanity {!*!*!*!*}
h) a Scroll of Genocide
i) 2 Rods of Perception {!k!k !!}
j) a Rod of Recall {!*!*}
k) 3 Rods of Detection {!k!k}
l) a Rod of Disarming {!k!k!d!d}

 ( page 3 )
a) 2 Rods of Drain Life
b) a Wand of Teleport Other (8 charges) {!*}
c) a Wand of Teleport Other (0 charges) {!*!*}
d) a Wand of Striking (5 charges)
e) a Wand of Annihilation (1 charge)
f) a Wand of Dragon's Flame (3 charges)
g) a Staff of the Magi (5 charges) {!*}
h) a Staff of Power (1 charge) {!*!*}
i) a Staff of Holiness (4 charges)
j) a Staff of Earthquakes (8 charges) {!*!*}
k) a Ring of Levitation
l) a Ring of Protection [+18]

 ( page 4 )
a) a Ring of Poison Resistance and Power Throwing
b) a Ring of Free Action
c) a Ring of Free Action
d) a Ring of Damage (+19) {!*}
e) a Ring of Damage and Lightning bolt (+15)
f) a Ring of Slaying of Pacifist (-11,-7) (-2) {cursed, !*!*}
g) a Ring of Speed (+11)
h) a Ring of Speed (+9)
i) a Ring of Speed (+8)
j) a Ring of Speed and Accuracy (+3,+0) (+6)
k) a Ring of Speed (+5)
l) a Ring of Speed (+4)

 ( page 5 )
a) The Ring 'Frakir' (+1) {.}
b) The Ring of Tulkas (+4) {SpStDxCn}
c) The Ring of Power (Vilya) (+12,+12) (+3) { dlvl 696 Hell
d) a Ring of Light and Darkness Resistance
e) 2 Rings of Nether Resistance
f) a Ring of Nexus Resistance
g) a Ring of Sound Resistance
h) a Ring of Confusion Resistance
i) a Ring of Shard Resistance
j) a Ring of Disenchantment Resistance
k) a Ring of Lordly Protection [+21] {PoDkDi;FaHl}
l) a Ring of Lordly Protection [+16] {!*!*}

 ( page 6 )
a) 2 Rings of Extra Attacks (+2 attacks) {!*!*}
b) The Ring of Cower (Darnya) (-15,-15) (-5) {cursed, !*!*!*!*!*!*}
c) a Ring of Extra Shots {!*}
d) a Ring of Mana
e) an Amulet of the Magi [+6] (+3 to searching)
f) The Amulet of Carlammas (+2)
g) The Amulet of Ingwe (+3)
h) The Necklace of the Dwarves (+3) {dlvl 696 StCnIf;FaSiRgLu}
i) an Amulet of Anti-Magic
j) an Amulet of Anti-Teleportation and Resist Acid
k) an Amulet of Resistance
l) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}

 ( page 7 )
a) The Torque of Boromir (+0,+8) {Fe(St}
b) The Bead 'Yasaka-no-Magatama' (+3)
c) The Inro of Mito Koumon (+2)
d) an Amulet of Wisdom (+2)
e) The Amulet of Sacred Knights [+10] (+2)
f) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
g) The Pendant of Gogo (+4) {dlvl 696 InWiDx;SiLu}
h) The Incandescent Light of Yeduson (+3 to infravision)
i) The Star of Elendil (+1 to speed) {Sp;SiHl}
j) The Jewel of Judgement (+3 to speed)
k) The Stone of Lore
l) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv}

 ( page 8 )
a) The Rusty Chain Mail of The High Preist of Morlok (-5) [14,-40] (-2) {cursed,
b) The Ring Mail 'Healthy One' (-2) [12,+18] (+2 to stealth)
c) The Ring Mail of Kobold (-2) [12,+19] (+2)
d) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkDi~Z}
e) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShNx}
f) Chain Mail of Resistance (-2) [14,+14] {AcElFiCoDi}
g) The Double Ring Mail 'Ruthhaudhatar' (-2) [15,+16] (+3)
h) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
i) Augmented Chain Mail of Elvenkind (-2) [16,+13] (+1 to stealth)
j) The Double Chain Mail of Gurnemanz (-2) [16,+15] (+4)
k) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElFiCoCfSo
l) The Splint Mail of Scorpio (-2) [19,+18] (+4 to stealth) {WiDxSl;FiPo}

 ( page 9 )
a) The Do-maru 'Zunbotornip' (-2) [20,+6] (+4 to stealth)
b) The Partial Plate Armour of the Bee Master (-3) [22,+13] (+3) {St;PoLiSh}
c) The Partial Plate Armour 'Hide-and-Seek' (-3) [22,+15] (+3 to stealth)
d) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
e) The Metal Lamellar Armour of Insulator (+4,+6) [23,+16]
f) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
g) a Robe of Elvenkind [2,+17] (+3 to stealth)
h) a Robe of Resistance [2,+16]
i) The Paper Armour 'Rustproof' [4,+15] (+4)
j) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
k) Soft Leather Armour of Resistance [4,+12] {AcElFiCoCf}
l) The Hard Leather Armour of Himring [6,+15]

 ( page 10 )
a) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)
b) Cord Armour of Resistance [6,+6] {AcElFiCoPoCa}
c) The Padded Armour 'Spiritual Focus' [5,+19] (+4) {Wi;Fe(Wi}
d) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShCa}
e) The Leather Scale Mail 'Glacial Acetic Acid' (-1) [11,+20] (+3 to searching)
f) The Leather Scale Mail 'Heruerran' (-1) [11,+18]
g) The Black Clothes 'Bridal' [4,+25] (+2 to stealth) {ChSl;Cf(Ch}
h) a Cloak of the Bat (-10,-11) [1,+10] (+5) {SpSlIf;Dk;SiLv}
i) The Cloak 'Colannon' [1,+15] (+3 to stealth) {dlvl 696}
j) an Elven Cloak of Stealth [4,+22] (+7 to stealth) {!*}
k) an Elven Cloak [4,+8] (+4 to stealth)
l) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv}

 ( page 11 )
a) a Fur Cloak of the Bat (-9,-11) [3,+8] (+4) {SpSlIf;Dk;SiLv}
b) The Ethereal Cloak 'Hide-and-Seek' [0,+29] (+4 to stealth) {SlSr;Fa}
c) an Ethereal Cloak [0,+20]
d) a Shadow Cloak of Stealth [6,+20] (+2 to stealth)
e) The Small Metal Shield of Perseus [5,+15] (+2)
f) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkSh}
g) The Large Metal Shield of Anarion [8,+18]
h) a Dragon Shield [8,+29] {PoLiSoNxFe}
i) a Dragon Shield [8,+20] {NtNx}
j) The Mirror Shield of Gil-Galad [10,+20] (+4) {Ch;AcEl;RfLu(WiCh}
k) a Mirror Shield of Resistance [10,+29] {AcElFiCoPoDi;Rf}
l) a Mirror Shield [10,+17]

 ( page 12 )
a) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
b) an Iron Crown of Lordliness [0,+8] (+2) {WiCh;Li(WiCh}
c) The Iron Crown of Beruthiel [0,+25] (-25) {cursed}
d) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}
e) The Jewel Encrusted Crown 'Guardian' [0,+9] {NxDiFe}
f) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed,
g) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlNx~Tele}
h) The Metal Cap of Thengel [3,+12] (+3) {dlvl 24 ultimate dungeon cleaner}
i) The Metal Cap 'Dagsul' [3,+15] (+2 to stealth)
j) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si}
k) The Steel Helm of Hammerhand [6,+20] (+3)
l) The Steel Helm of Super Model [6,+12] (+3 to infravision) {CnChIf;Co;Sd(Ch}

 ( page 13 )
a) The Steel Helm of Troubleseeking [6,-22] {cursed, (St}
b) The Set of Gauntlets 'Pauraegen' [2,+15]
c) a Set of Gauntlets of Agility [2,+10] (+5)
d) a Set of Gauntlets of Free Action [2,-2]
e) a Set of Dragon Gloves [4,+18] {FiPoDk}
f) a Set of Dragon Gloves [4,+17] {Nt}
g) a Set of Dragon Gloves [4,+16] {Nx}
h) The Pair of Hard Leather Boots 'Minhimthor' [3,+20] (+4)
i) The Pair of Hard Leather Boots 'Yergskiengsri' [3,+18] (+4 to stealth)
j) a Pair of Dragon Boots [5,+17] {SoCaDi}
k) a Pair of Dragon Boots [5,+14] {NxDi}
l) a Pair of Metal Shod Boots of Speed [6,+10] (+7)

 ( page 14 )
a) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Nt}
b) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed) {SpInWiChSl;FiFe;Rg[F(StCn}
c) The Dagger of Fiona (2d4) (+6,+9) (+2) {dlvl 696 AtSpDx;Co;ThSiSdRg|CoP}
d) The Dagger 'Grimtooth' (1d4) (+5,+5) (+1 attack)
e) The Dagger 'Narthanc' (1d4) (+4,+6)
f) The Dagger 'Nimthanc' (1d4) (+4,+6)
g) a Dagger of *Slay* Evil (1d4) (+1,+5) (+2) {!* clvl 5 farmer maggot}
h) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {SpInDx;FaSi/TP~oTP}
i) The Main Gauche 'Tinythorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
j) The Rapier 'Forasgil' (1d6) (+12,+19)
k) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+2 attacks)
l) The Small Sword 'Sting' (1d6) (+7,+7) (+2 attacks)

 ( page 15 )
a) The Basillard 'Freezing Blade' (2d8) (+16,+14) {|Co/p}
b) The Short Sword of Merlin (1d7) (+3,+7) (+2 attacks) {At;Di;SiSdRg/Z}
c) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4)
d) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1 attack)
e) a Khopesh of Extra Attacks (2d4) (+7,+10) (+2 attacks)
f) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching)
g) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+1 attack)
h) a Broad Sword (Trump Weapon) (2d5) (+8,+2) (+2 to searching) {99% off}
i) The Long Sword 'Werewindle' (2d5) (+8,+12) (+2)
j) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
k) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) {StDxDg|S}
l) The Katana of Anubis (3d4) (+28,+22) [-30] (+4 attacks)

 ( page 16 )
a) The Katana 'Aglarang' (8d4) (+7,+7) (+2) {AtSpDx;Bs|S(Dx}
b) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;Di;Ag/XD/*pTU}
c) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4)
d) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed)
e) The Flamberge 'Skull Smasher' (3d7) (+19,+17) (+4 to stealth)
f) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) {Si|PS/*pDoTPL}
g) a Blade of Chaos (6d5) (+6,+6)
h) a Blade of Chaos (6d5) (+4,+7)
i) a Blade of Chaos (6d5) (+4,+4)
j) a Blade of Chaos (6d5) (+0,+0)
k) a Trident (Defender) (1d8) (+6,+10) [+1] (+3 to stealth)
l) The Broad Spear of Destiny (2d9) (+15,+15) (+4)

 ( page 17 )
a) The Broad Spear 'Angrist' (1d9) (+20,+19) [+9] (+1 attack)
b) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) {In;FiCo;SdLu|FCo/TPU(In}
c) The Naginata of Benkei (3d6) (+5,+23) [+5] (+4)
d) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
e) a Broad Axe of Extra Attacks (2d6) (+7,+7) (+1 attack)
f) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
g) The Glaive of Pain (9d6) (+0,+30)
h) The Scythe 'Galaina' (5d3) (+15,+19) (+2 attacks) {AtStDxCnSr(Wi}
i) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3)
j) a Heavy Lance (Defender) (4d8) (+12,+10) [+1] (+3 to stealth)
k) The Scythe of Slicing 'Bloody Moon' (8d4) (+8,+8) [+8] (+2) (charging)
l) a Scythe of Slicing (Defender) (8d4) (+13,+9) [+2] (+3 to stealth)

 ( page 18 )
a) The Fishingpole of Taikobo (1d1) (+0,+0)
b) The Whip of Bolshoi (2d6) (+6,+9) (+4)
c) The Whip of Dr. Jones (1d6) (+16,+13) (+1)
d) a Whip of Westernesse (1d6) (+5,+7) (+1)
e) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3)
f) The Mace 'Taratol' (3d4) (+12,+12) (charging) {!! ;*El|E/XD}
g) The Ball-and-Chain of Fundin Bluecloak (4d4) (+13,+17) [+10] (+4)
h) The War Hammer 'Aegis Fang' (3d3) (+11,+22) (+2)
i) The War Hammer of Holy Smoke (4d3) (+13,+15)
j) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth)
k) a Two-Handed Flail (Defender) (3d6) (+6,+13) [+1] (+1 to stealth)
l) The Great Hammer 'Golden Hammer' (2d6) (+0,+0)

 ( page 19 )
a) The Mace of Disruption 'Instant Mage Maker' (5d8) (+14,+18) {SiSd/L~Nolv}
b) a Mace of Disruption (5d8) (+6,+5) {!*}
c) a Mace of Disruption (5d8) (+6,+3)
d) The Wizardstaff of Gandalf (3d2) (+9,+11) (+4) {!!
e) a Wizardstaff (1d2) (+2,+6)
f) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
g) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
h) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
i) The Long Bow of Bard (x4) (+17,+19) (+3) {!* greater hell-mushroom
were-quythulg dlvl 35}
j) The Long Bow 'Freezing Blade' (x4) (+14,+8)
k) The Light Crossbow of Brand (x4) (+10,+14) (+10 to speed)
l) The Light Crossbow 'Rolulkwex' (x3) (+16,+18) {FiNx;LuXs}

 ( page 20 )
a) 99 Arrows (1d4) (+10,+10) {@f1 =g !k}
b) 40 Arrows (1d4) (+10,+10)
c) The Black Arrow of Bard (8d4) (+30,+19)
d) a Capture Ball (empty) {!*}
e) a Capture Ball (empty) {25% off}

  [Check Sum: "b4eb6f67472a4e05ec"]

Posted on 7.8.2005 18:24
Last updated on 17.8.2005 08:43

Download this dump

365. on the Ladder (of 15995)
6. on the Hengband Ladder (of 692)
11. for this player (out of 189)

Related screenshots:
What's the level feeling again?
You bastard! Die!!
Not perfect positioning, but it did the job
You look like a Bug to me!
Start of Resourceless Unicorn Battle
I heard this place has just heavenly dessert..
Bloody Moon Activation in action
Bloody Moon Activation in action (after)
He doesn't want to be my pet.. *sob* So I killed him.


Jump to latest

On 7.8.2005 18:24 wrote:
Blasphemy! A priest wielding a dagger!? ^^

Second try on Priest. Considering how quickly Priests get the Healing spell, I'm really curious why there aren't more Priests on the ladder. Luck with items hasn't been too good so far, other than the Dagger reward from committing an evil act.. Level is kinda high because I farmed Undead masses for a bit in the Sewer quest. Life/Chaos is a good combo--Magic Missile for 7D4 for 1 SP is a great way to kill opponents by attrition, but the lack of Phase Door Spell is a bit annoying.

On 7.8.2005 18:26 wrote:
Damn, I forgot again. Previous post was [Dlvl = 13], [Clvl = 22]

On 7.8.2005 19:18 wrote:
[Dlvl = 20] [Clvl = 26]

Ok, this is just plain silly now. I'm stuck without a source of FA at Dlvl 20, even though I should be far far past that by now. >_<

On 7.8.2005 19:58 wrote:
[Dlvl 25] [Clvl 27]

Finally the Temple offered a Whip of Westernesse for sale (after 4 days of pure waiting and teleporting around to different towns checking all the shops!), so I could continue. Made short work of the Ultimate Dungeon Cleaner, and he dropped Thengel. Not great, but sure beats nothing.

Healing is costing me 16 SP to cast at Expert, which is pretty nice, but the 30% fail leaves something to be desired.

On 7.8.2005 22:02 wrote:
[Dlvl 31] [Clvl 29]

Found a VERY out of depth Armageddon Tome! Too bad it doesn't have any useful spells for me at the moment, but still. Endgame should be a lot easier if I survive until then.

Healing is still at 20% fail, while I start doing stat-gain. Is it just me, or is stat-gain much more annoying in Heng than in most other variants? Haven't managed to find a single useful stat potion yet (but have gotten 2 Intelligence O_o).

On 7.8.2005 23:16 wrote:
I personally *love* Beam of Gravity. It tends to slow down monsters, so prep 'em with a couple of beams before melee.

You are correct: Hengband stat potions are much rarer than in other variants. I suppose the rational is that with a stat boost every other level, you should need less stat potions. Probably true, but then it makes recovering from a nexus or poison stat scramble rather difficult. Oh, and I would not recommend casting the Polymorph Self spell for similar reasons, unless you like that sort of thing ;-)

On 8.8.2005 18:32 wrote:
[Dlvl = 31] [Clvl = 32]

Unhappy that Sting doesn't seem to have Blessed. Been picking up lots of Armors with RBase, but still no other sources of FA. The fact that my Chance virtue is terrible, considering Chaos is my second realm. >_< I'll need to visit the casinos and go to the dice slots with wager 1gp.

Just cleared out a large vault, and got a bunch of worthless artifacts, most of which have been sold. Judge Mortis almost did me in.

On 8.8.2005 18:36 wrote:
Oh, blackreaver:

I've been playing with it, but Beam of Gravity has been kind of annoying for me. It disperses the enemies all around, and then there's also the failure penalties for Chaos.. Because of that, I got punified, and also the Wraithform. Fortunately Zul removed the puny and not the Wraith.

And lol, Polymorph Self was one of the big reasons I took Chaos! I want my +3 Speed, +4 STR, +4 INT/WIS, White Aura, etc mutations!

On 9.8.2005 01:02 wrote:
Got lucky with the Lvl 38 quest, since Judge Fire is rather easy when you have !oResistance handy.

Of the drops, one was the Wizardstaff of Gandalf... but I can't use it because it doesn't have FA! I mean, I could swap in =oFA for the =oProt and Armor of Resistance with RPois and RChaos, but then my AC drops all the way down to 85 from 139.

And the Wizardstaff has Force!!! What the heck is Force good on a zarking 3D2 weapon!?

On 9.8.2005 01:02 wrote:
[Dlvl = 38] [Clvl = 33] ^^

On 9.8.2005 02:45 wrote:
[Dlvl 40] [Clvl 34]

"Horrible visions of death" But no obvious vaults showed up. Thus, I was hoping for a Long Sword 4D5 or possibly Light Crossbow (x4), but unfortunately I found a dark A instead. I think I'll recall now ^^

On 9.8.2005 05:02 wrote:
[Dlvl 41] [Clvl 36]

Ok, the quirks in this character's life is starting to be upsetting. Complete lack of ANY of the random stat-ups being WIS, was kinda annoying. Not finding FA and being stuck for 5 game days wandering around until I found the Whip of Westernesse, a bit more annoying. Now, at clvl 36, still no speed and not even a source of hasting >_<


Though, being able to Heal 300 HP for 11 SP at 0% fail is awfully nice--managed to take out the Maulotaur with repeated shoot-and-scoot, despite him being exactly 3 times as fast as me. ^^

On 9.8.2005 21:45 wrote:
[Dlvl 54] [Clvl 40]

Made substantial progress. Reading the ?oAcquirement on Angband Lvl 35ish gave me a totally awesome katana... Anubis! It's not very good for every day use, but it's great for 1) killing uniques, and 2) winning Arena fights. Thanks to it's anti-teleport, and my 0% fail Heal, I was able to beat both the Greater Titan and the Greater Balrog in the Arena at 0 base speed, with no source of haste!! Basically I'd shoot arrows at them, until they got close, and then Beam of Gravity them away. If they did some type of ball or breath attack, I'd heal up. Both were pretty low-risk.

Managed to find BoS(+7) in the Cloning Pits, and with 0 base speed otherwise, I decided I should use that rather than Shiva. A little while later, found Amber, as well as two other totally awesome katanas, Aglarang and Zantesuken! Unfortunately, they're not too useful for this character. Did also defeat the Stormbringer, and it's pretty good. Cleared Old Castle with Stormbringer pretty easily (BTW, have I mentioned that Wizardstaff of Gandalf sucks lately!? Force attack for 9SP, whereas I could cast a 300HP heal for 11SP! That has to be the stupidest weapon design ever. I lug it around these days for *ID*).

Gloves and Cloaks have been surprisingly crappy--nothing better than the Agility ones I found in the BM for the former, and the latter was only a single Stealth point upgrade from the Orc Camp quest (which actually is useless since I aggravate).

Things are looking quite good now, though I would like some other source of RPoison so I can swap for a RoSpeed.

On 9.8.2005 23:18 wrote:
[Dlvl 57] [Clvl 41]

OMG! Lems (random quest at 56) just dropped my end-game armor.

On 10.8.2005 00:50 wrote:
[Dlvl 57] [Clvl 42]

Ah, I finally zarked up the recharging of my Staff of Speed, and it blew up. And it is precisely for this reason I don't bring the Staff of the Magi along with me. Hm... I don't have any sources of Haste now, which is kind of annoying. Looking at my notes file, it looks liked I killed a good 20 Uniques while that lasted though.

On 10.8.2005 07:09 wrote:
[Dlvl 76] [Clvl 46]

Wasn't really ready for Ymir, but got cocky when I found Brand's Crossbow off Layzark. Ymir summoned Dio Brando, Vlad Dracula, Bleys, Atlas, Witch-King of Angmar, and some other ones (not all at the same time).

I Descructed them away repeated, but still my CON was getting dropped without any way of restoring. Finally I realized that Destructing also teleports him a short distance. So I kept Destructing, and thus manuevered Ymir into the middle of a pile of lava. From there, he could only summon Efreeti on me, and I made short work of him, with Stormbringer and Resist Cold spell.

He kindly dropped Blessings of the Grail for me--True Healing at 2% Fail right now!! One more level, and then BAM! Invincible Priest ^^

On 10.8.2005 07:14 wrote:
Scratch that... 5 game hours of practicing True Healing, and I'm at Master level, with 0% fail, and spell cost 28. 28SP for 2000HP... O_o

On 10.8.2005 07:34 wrote:
Beat the GWoP in the Arena! It was almost too easy, with Ultimate Resistance, True Healing, and a vampiric weapon.

Now, all I gotta do it come up with a good idea for taking down the Babble. It's not coming to me though >_< I think it's pretty much immune to everything magical, so unless you're 1) Nature mage and can grow trees, 2) Mindcrafter and can stop time, or 3) Sorcery mage with Dimensonal Door, Babble's almost impossible to get next to. Certainly I'm not going to be able to beat it with Brand as my bow... maybe I'll wait on it, and some miraculous idea will come to me.

On 11.8.2005 00:00 wrote:

I finally managed to beat the Metal Babble in the Arena again!! (the first time still being something of a mystery to me, since it was with a Tourist, and no other characters were able to even come close (i.e. do any of the 6 HP of damage).

After bumming around Angband 80 for a while (mainly offing uniques and looking for vaults) the =oExtraShots was discovered in a Greater Vault. I took that to be Wey's sign from his God that he was ready for the Arena.

For posterity's sake, here were his equipment during the epic battle:

Katana of Anubis
Shield Thorin
Bow of Belthronding
Ring of Extra Shots
Ring of Speed (+9)
Amulet of Carlammas
Palantir of Westernesse
Robe of Incanus
Cloak of Bat (+5)
Crown of Amber
Guants of Agility (+5)
Boots of Speed (+7)

In summary: 900 HP, 350 SP, 24+10 Speed, 3 Shots per round, 9 Attacks per round, Healing for about 350HP for 11 SP, True Healing for 28 SP, Ultimate Resistance for 67 SP.

(Note, this is by far not "normal" equipment, with the glaring holes in RPoison, RNether, and RNexus.. and even though I have Ultimate Resistance, I'm always paranoid about Insta-Death with Dispel Magic + Drolem breath)

Went it, cast Ultimate Resistance, and then proceeded to exchange bolts with the Babble. Reflection helped substantially with the Mana Bolts. I'd cast Healing when my HP was between 350 and 500, and True Healing only if it was lower than 350. After about 3 hits with arrows, he blinked right next to me, and Anubis saw action and even managed to hit once! Unfortunately it seemed to do 0 damage. He blinked again, and I finished the fight with more arrows.

Got the Scroll, and spent maybe another 30 minutes continually Altering Reality on Angband 87 looking for a Mace of Disruption. Finally decided to just screw it and Artifact one of the Great Hammers (+10, +10).

Well... it could be better... like it could have Activate for restore mana, or it could be (+25,+25) ish..

LOL, who am I kidding!? +2 Attacks and Drain Life and Slay Evil!!

Blackreaver: If you're reading this, could you tell me how to take a screenshot while inspecting an item? It gives me the "Press any key to continue" line, and I can't do the usual ")" command from there.

Anyway, I'm happy now ^^

On 11.8.2005 00:46 wrote:
Dump right after destroying the Destroyer. ^^ Wonder what the lvl 88 quest will be. I'll be really pissed if it got cancelled because it was the Destroyer >_< Not that there are too many good items left for me to find, lol. At this point, even Deathwreaker is inferior.

On 11.8.2005 00:46 wrote:
Oops again. [Dlvl 87] [Clvl 50]

On 11.8.2005 01:15 wrote:
Ha, I'm trying not to read. If I read then I will play :-)

But, assuming you are running the Windows version, you can take a screen dump at any time by choosing the Menu option under Help, I think. It is called HTML Dump, or something similar. You might want to switch to no graphics first though ...

Killed the babble, huh!! Wow!

Anyways, good luck with your priest ...

On 11.8.2005 01:36 wrote:
Ah, cool, thanks! I'll take another dump as I smash the J bug ^^

On 12.8.2005 13:14 wrote:
[Dlvl 89] [Clvl 50]

Confidence VERY nearly killed me, while fighting Caldarm the Third... I whacked him once at full HP with Ultimate Resistance on, he summoned a whole bunch of Clones of Locke, but only one was next to me (we were in a corridor), and I figured, well, no danger here, and whacked him again.

Next turn, I was down to 10 HP! Forgot those stupid Lockes had Psycho Spear, and a whole bunch of them decided to throw simultaneously. Instincts kicked in and I hit my panic button (0% fail Destruction spell), instead of taking a screen dump or doing a True Heal.

Whew, that was one lesson well learned.

On 12.8.2005 15:35 wrote:
[Dlvl 96] [Clvl 50]

Start of the battle against the 3rd hardest Unique (after Plain Golden Ring and the Serpent)! Unfortunately, I took this to be a routine level and not a epic fight level, so I don't have my !oRestoreMana with me. Thus, I might have to abort mission at some point... we'll see.

On 13.8.2005 02:36 wrote:
[Dlvl 96] [Clvl 50]

Ack... not a chance can't the Unicorn. First encounter, I Breath Logrus at him, he summons Azriel and a bunch of Solars and Planetars. I teleport away, set up a glyph field, teleport back, and lure him toward my glyph field to prevent summoning. As we approach my pre-prepared area, he breathes disintegration at me, and destroys all the walls and runes around me >_< I cast a Mana Storm, he summons Bahamut and several GWoP the very next turn. I teleport out again. Clear out some of the wandering Angels, and *Destruct* the rest when I was sure I 1) couldn't take them all, and 2) the Unicorn wasn't in the blast radius (ESP is good for that). I start walking back, and lure out the Unicorn yet a third time, and he summons Uriel on me.. *sigh*, teleport out again, lure out Uriel this time, kill him with a little effort, and head to the Unicorn again. Summons Combat Echizen and Noden this time >_< Teleport out, Nodens followed me and did some big breath attack on me. I *Destruct* him away, and Lure out Combat Echizen. A frustrating 20 minutes later, I finally kill him with Mana Storms, when he Blinked instead of Healing or teleporting.

Head back, find the Unicorn AGAIN, and he summons some lesser monsters this time. I was thinking, "Ah, good, we're finally making progress," and launch another Mana Storm at him, killing some of the weak monsters. Next turn, he summons Raphael and more high Angels >_<

Manage to lure Raphael away and assassinate him, but by this point there were way too many Dragons and Angels wandering around, so I tactically *Destruct* them away and in the process ruin all the Glyphs I had previously set up.

Finally deciding maybe I should try meleeing him instead of Mana Storming. And his first flurry brought me down from full HP to 150, and also reduced all my stats by about 4. >_< At this point, I gave up. I'll need a lot more speed, it seems, before I have a chance against the damn "q."

On 13.8.2005 02:41 wrote:
Oh, btw, question to Mars, blackreaver, and whoever else is reading this: Does anyone know how Power Throwing works? I was wearing the =oResPois_and_PowerThrow because I was trying to throw Stormbringer, but that didn't seem to be too useful. ^^

On 13.8.2005 05:03 wrote:
[Dlvl 97] [Clvl 50]

Finally, on dlvl 97 I find both a good set of gloves (Cambeleg) and a good cloak (Colannon).. which allows me to swap Brand for Crimson, Cambeleg for Dragon Gloves, Colannon for Cloak of Bat, and Pitch Dark Night for Boromir (to cover RDark), and RoDamage for RoSlaying

Net effect is speed down by 2 (to 20+10), but increasing damage output by about 25%, improving Fighting to Amber[10] from Amber[7], and also improving Stealth from "Very Good" to "Superb"

On 13.8.2005 11:16 Mars wrote:
I don't know about the throwing, so I skimmed through the source a bit. It seems like you don't have to "do" anything, if you wear a ring of xx and power throwing, your throwing multiplier will increase (by 3). This only applies to the damage though, not the to-hit. But I do not know exactly how the damage of a thrown item/weapon is calculated.

On 13.8.2005 23:09 wrote:
[Dlvl 97] [Clvl 50]

Again almost bit it due to a stupid mistake. Was fighting Shuma-Gorath in a vault, and he summoned the unique Q, Oremorj the Cyberdemon Lord, Lungorthin the White Balrog, Tulzscha the Green Flame, and some others. I moved myself out of LoS of most monsters and took down most of the uniques summoned without too much difficulty. As I move back in, my SP was low, but my HP was full. Shuma-Gorath summoned high Dragons and a couple high demons. I decided I should teleport out then, and did. What I failed to notice was that he followed. So when I instintively hit the rest macro, next turn he double-moved and did Dispel-Magic followed up by Hand of Doom, and I was was something like 200 HP. Eep! Full heal, and then several teleports later (him following me each time), he landed on the opposite side of a wall of a lesser demon pit. I rested up, and took him down.

The highest unique left now, other than Noden and the Unicorn, is Mycen the Gold Dragon! Maybe I'll just go for Oberon now, but Nodens is pretty deadly. I really should find a way to kill him first.

On 14.8.2005 09:30 wrote:
[Dlvl 100] [Clvl 50]

Took down Oberon with a little trouble, using up 2 !oRestoreMana and having 2 more being shattered. Eventually I had to cover the level with Glyphs in order to prevent him from teleporting around endlessly. He didn't summon anything too nasty... once 2 Cyberdemons and once a group of dragons, the highest being only a Sky Drake. He dropped a whole bunch of artifacts, none of them really useful.

Went down the stairs and tried fighting the Serpent, but it's not looking likely at this point. He's dishing out way too much damage, and I'm not doing enough damage in between True Healings to counter his regen. With use of 1 !oRestoreMana I managed to take him down a star, but he was fully regened when I teleport out, healed up, and then teleported back. I think 20+10 speed is just too low to kill him or something.

The other possible way.. nuking with Mana Storms, will require a much bigger stock of !oRestoreMana than I currently have, as it costs 47 SP right now (at Skilled) for 500 damage, but the kicker is a 26% fail rate. Even if I do somehow manage to empty out my mana by storming him, that's only about 2600 expected damage (slightly less than a full star). So, I'd need at least a good 10 or 15 !oRestoreMana for that.

I keep getting the feeling that my kit can be improved though..

On 14.8.2005 10:21 wrote:
[Dlvl 100] [Clvl 50]


Ok, despite the previous post, I decided I'd continue whacking at the Serpent some more, because scumming vaults for a better RoSpeed seemed really boring. He summoned a few uniques I kinda forgot about... Great Cthulu, Null, Vecna, and the Greater Hell-Beast (^^). I Destructed all of those away, and finally realized that my problem was that I wasn't fighitng at the right place. So, I scooched on over to the vault entrance and pitched the fight there. A little later, I realized it would be even better if I shifted the fight into one of the nooks and cranies where I was covered on 7 sides by permawall, but the fight had gone well enough that I figured I wasn't going to start over.

Whew, winner with 20+10 speed! Is that a new record? ^^ Hm, I guess a Berzerker with a ton of Healing potions might be able to do slightly better, but with all of the Serpents spell, double-moves can be deadly.

I always True Healed when HP < 550. With him so much faster than me, the SP conservation strategy doesn't work. I also thought briefly about swapping in the Charmed Pendant for 1 free RestoreMana, but in the end decided against it... the chances of him summoning a Dark Elven Shade and insta-killing me were too great.

Anyway, I do want to head to the bottom of Hell, and possibly kill a zombified Serpent, but I'm really going to look for a better Speed Ring first now!

On 14.8.2005 11:14 wrote:
[Dlvl 696] [Clvl 50]

Well, I ascended to the peaks of Heaven and descended to the bottom of Hell, and I can tell you there were Starbucks in both places. ^^ Managed to find a slightly better Speed Ring, but I really should be getting something on around 14 or 15.

On 14.8.2005 19:43 wrote:
Nothing like a nice hot espresso in the fiery depths of hell :-)

Congratulations on a nice win ... First Hengband Priest on Oook!

On 15.8.2005 05:32 wrote:
Hm... 2 questions for people reading this:

1) What does the Activation on Scythe of Slicing "Bloody Moon" do? I activated it, but didn't notice anything. and

2) Why does it say "True Winner" on this guy, rather than just "Winner" which SingedDream has?

On 15.8.2005 16:07 wrote:
[1] Activating the Scythe will change its slays/abilities. *Identify* it before and after activating it, and you will see what I mean.

[2] Do you mean True Champion vs. Champion in the Arena? A Champion simply (!) beat the GWoP while a True Champion beat the babble. I don't see your character as a "winner" yet. For that, you need to retire and take a dump during the retire process. Then your character will show up with winner status on oook. Oh, and I had a Vampire Rogue die looking for a Starbucks in Hell ... He shows up on the ladder as a loser, even though I personally count him as one of my winners ...


On 16.8.2005 00:45 wrote:
Ah, ok. Thanks for the tips. Wow, a warrior with that weapon would totally rule; I'd even say that'd be the best warrior weapon, granted you're patient enough to change zokusei enough time to get all the awesome attributes.

And wrt [2], no I mean the "winner" status it says on the screen (see the last two screenshots). It says "TrueWinner." Hm, maybe it does have to do with the Babble victory though.

Hm, at the risk of being branded a loser myself by, I think I'll try to experience up some more.. it's rather annoying how bad certain parts of my kit are. But also multi-tasking to start up Rei Hino... which is a perfect way to die, because I'm sure to get my macros confused.

On 16.8.2005 00:49 wrote:
BTW, thanks for the congrats, Blackreaver. ^^

On 16.8.2005 05:47 wrote:
Well I be darned. I totally missed that on your screen shot ... I guess I've never truely won Hengband ;-)

Best read of the Source is that yes, you need to be both an Arena winner and a Serpent Killer to be a *TRUEWINNER*.

On 16.8.2005 06:30 wrote:
[Dlvl 696] [Clvl 50]

Well, I tried to be cute and capture one of the Zombified Serpent of Chaos after I brought it down to 1 star, and failed to like 10 times (consuming an extra !oRestoreMana in the process..), but I did get the benefit of him summoning the Plain Gold Ring on me. I teleported, the J followed, and then I killed it. I then went back and killed the Ring, completely using up the rest of my !oRestoreMana. >_<

Ooh, I also managed to kill Nodens and a Cyber Angel Daemon Wyrm Lich in Heaven.

Which leaves only the Unicorn left, but I still don't think I can take him >_<

On 16.8.2005 07:44 wrote:
Combat is much easier when you don't care about preserving items. I fight random U's and D's in Hell, and Word of Destruction whenever my SP runs low ^^ 30M xp now. Post again at 50, I guess.

On 16.8.2005 16:28 wrote:

On 16.8.2005 16:42 wrote:
I just checked through the winners (well, the green ones, anyway) for lowest speed and +20+10 does indeed appear to be the worst, so congradulations on that as well.

Hey, wait a minute, the prior lowest was +22+10 and it was jointly held by both of my winners! I was the best at something and didn't even know it until you took it away! Darn you!

On 17.8.2005 08:38 wrote:
[Dlvl 696] [Clvl 50]

What a haul, what a haul! Well, not really. The only item I've found since last post, worth mentioning is Vilya.

Made 50 million XP! Though, the last X hours were pretty boring, just continuing to kill Cyberdemons, Star Spawns, Dracolisks, Hounds of Tintalos, and Great Wyrms of most flavors.

Fighting in Hell isn't too dangerous, as long as you remember never to teleport. One time, I teleported to save real time (i.e. as opposed to walking), and landed next to a druj pit. Fortunately I had Invulnerability activated one turn before, but it still managed to bring me down to like 1/2 HP. Yeah, the fact that none of the pits have walls make random teleporting possibly deadly.

Elliot: Well, my speed is +22+10 now, so we'll say we share the record in a three-way tie. ^^

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