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The Angband Ladder: Sexy Bark Naked, Ent Priest by <chris>

  [Hengband 1.7.0 Character Dump]

                          Name  : Sexy Bark Naked

 Sex      : Female           Age               174   STR!:  18/***
 Race     : Ent              Height            116   INT!:  18/***
 Class    : Priest           Weight            299   WIS!:  18/***
 Magic    : Life, Craft      Social Class       13   DEX!:  18/210
                             Align          Lawful   CON!:  18/***
                                                     CHR!:  18/170

 Right hand     (+113,+77)   Hit point   1052/1052   Fighting   : Legendary[47]
                             SP (Mana)    283/ 437   Bows/Throw : Legendary[45]
 Blows/Round           8+0                           SavingThrow: Legendary[7]
 AverageDmg/Rnd      648+0   Level              50   Stealth    : Excellent
                             Experience   19444504
 Shooting       (+105,+14)   Max Exp      19444504   Perception : Superb
 Multiplier          x4.80   Exp to Adv      *****   Searching  : Superb
 Shots/Round          0.83   Gold         11939511   Disarming  : Superb
                                                     MagicDevice: Legendary[7]
 AC              [23,+226]   Time    Day 134 16:00
 Speed            (+32+10)   Play time    20:21:33   Infra-Vision: 0 feet


                         (Character Background)
          You are the only offspring of a solitary Ent.  You have
          seven fingers and toes, and are covered in dark green skin.



          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Female        Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Ent           STR!: 18/120  5 -1  1 11 18/***         .4.3...4.....
 Class : Priest        INT!: 18/130  0 -3  1 12 18/***         ...3.234.4...
 Level : 50            WIS!:  18/90  2  3  1 12 18/***         ...3.234.4...
 Hits  : 1052/1052     DEX!:  18/90 -6 -1  1 18 18/210         3..3...4..44.
 Mana  : 283/437       CON!: 18/100  5  0  1 15 18/***         .4.3...4.4...
                       CHR!:  18/70  0  2  3  5 18/170         ...3.2.4.....
                (                        (                            (
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .*........+.#    Sound : .+.......+..#    Speed     : ..+++++....+#
 Elec  : ...*.....+..#    Nether: ..+..+......#    FreeAction: ++.+....+.++#
 Fire  : ..+.........#v   Nexus : .......+.+.+#    SeeInvisi.: +..+.++.+.+.#
 Cold  : .........+..#    Chaos : ++....++.+..#    Hold Life : ...+..+.+...#
 Poison: .........+..#    Disnch: +........+..#    Warning   : ...+.........
 Light : ............#    Fear  : .......+....#    SlowDigest: ...+...+....#
 Dark  : .....+......#    Reflct: .........+..#    Regene.   : ...+........#
 Shard : .........+..#    AuFire: ............#    Levitation: ...+.......+#
 Blind : .+..........#    AuElec: ............#    Perm Lite : ............#
 Conf  : ......+..+..#    AuCold: ............#    Cursed    : .............

                                       (                              (
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ........+...#    Add Blows   : +............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: +..    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .....+.......    Add Stealth : .....+..+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ........+....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : +............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : +............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ...+........#
 Sharpness : ...    Sust Int  : ...+........#    Drain Exp   : .............
 Quake     : ...    Sust Wis  : ...+.....+..#    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : ...+.......+#    Aggravate   : .....+.+....+
 Chaotic   : ...    Sust Con  : ............#    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : ............#


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level 100
    Yeek cave       : level   5
   !Dragon's lair   : level  72
   !Forest          : level  32
   !R'lyeh          : level  96


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  6
  Mauhur, the Orc Captain                  (Dungeon level:   6) - level 14
  The Ghost 'Q'                            (Dungeon level:  12) - level 17
  Alberich the Nibelung King               (Dungeon level:  24) - level 26
  Old Man Willow Quest                     (Danger  level:  22) - level 38
  Dark Elven Lords Quest                   (Danger  level:  25) - level 38
  The Cloning Pits                         (Danger  level:  45) - level 38
  The Old Castle                           (Danger  level:  50) - level 39
  Eol, the Dark Elven Smith                (Dungeon level:  38) - level 50
  Zhar the Twin Obscenity                  (Dungeon level:  44) - level 50
  The Defiler                              (Dungeon level:  50) - level 50
  Brand, Mad Visionary of Amber            (Dungeon level:  56) - level 50
  Caine, the Conspirator                   (Dungeon level:  62) - level 50
  Cantoras, the Skeletal Lord              (Dungeon level:  76) - level 50
  The Destroyer                            (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  The Sewer                                (Danger  level:  15) - level 26
  Logrus Master                            (Danger  level:  25) - level 26
  The Vault                                (Danger  level:  30) - level 26


 Arena: True Champion


  [Defeated Monsters]

You have defeated 13846 enemies including 249 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Morgoth, Lord of Darkness                (level 100)
  Oberon, King of Amber                    (level  99)
  The Unicorn of Order                     (level  99)
  Sauron, the Sorcerer                     (level  98)
  Great Cthulhu                            (level  96)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)


  [Virtues]

Your alighnment : Lawful

You are the living embodiment of Faith.
You are the living embodiment of Temperance.
You are an arch-enemy of Nature.
You are the living embodiment of Vitality.
You are neutral to Chance.
You are the polar opposite of Patience.
You have strayed from the path of Honour.
You are a champion of Valour.


 You were able to use Nature magic before.
 You were able to use Chaos magic before.
 You were able to use Craft magic before.


  [Mutations]

 You can teleport at will.


  [Character Equipment]

a) The Rapier 'Quickthorn' (1d7) (+18,+15) (+3 attacks) {AtDx;CaDi;FaSiBs/U}
b) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;BlSoCa;Fa}
c) The Light Crossbow of Brand (x4) (+10,+14) (+10 to speed) {Sp;FiNt;Xm, Vault
DL57}
d) The Ring of Power (Vilya) (+12,+12) (+3)
{SpStInWiDxCnCh;*El;FaSiHlSdRgLvWr(StInWiDx}
e) a Ring of Speed (+14) {Sp}
f) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl, Sky Drake DL72 !!}
h) The Sexy Swimsuit 'Serpent's Lap Dance' [0,+17] (+4)
{StInWiDxCnCh;NxCaFe;SdAg}
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}
j) The Dragon Helm 'Serpent's Demise' [8,+18] (+4)
{InWiCn;ElCoPoShCfSoNxCaDi;Rf(Wi}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaSi}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 3 Books of Life Magic [Book of Common Prayer] {@ma!k}
b) 3 Books of Life Magic [High Mass] {@mb!k}
c) a Book of Life Magic [Book of the Unicorn] {@mc!k}
d) 2 Books of Life Magic [Blessings of the Grail] {@md!k}
e) 3 Books of Craft Magic [Handbook for Pupils] {@me!k}
f) a Book of Craft Magic [Note of Acting Master] {@mg@bg!k}
g) 24 Mushrooms of Restoring {!E}
h) 47 Potions of Healing {!k!q}
i) 22 Potions of *Healing* {!k!q}
j) 4 Potions of Life {!k!q}
k) 24 Potions of Restore Mana {!q!k}
l) 27 Scrolls of Phase Door
m) 37 Scrolls of Teleportation {90% off}
n) 17 Scrolls of *Destruction* {!r}
o) 2 Scrolls of Mass Genocide {!r}
p) 11 Rods of Teleport Other {!s!d!k}
q) 8 Rods of Stone to Mud {@z6!s!d!k}


  [Home Inventory]

 ( page 1 )
a) 13 Books of Life Magic [Book of Common Prayer] {@ma!k}
b) 8 Books of Life Magic [High Mass] {@mb!k}
c) 50 Books of Life Magic [Book of the Unicorn] {@mc!k}
d) 2 Books of Life Magic [Blessings of the Grail] {@md!k}
e) 18 Books of Craft Magic [Handbook for Pupils] {@me!k}
f) 11 Books of Craft Magic [Grade Holder's Book] {@mf!k}
g) 68 Books of Craft Magic [Note of Acting Master] {@mg@bg!k}
h) 9 Books of Craft Magic [Spiritual Enlightenment] {@mh!k}
i) a Book of Nature Magic [Nature's Gifts]
j) 4 Potions of Speed {!k!q}
k) 14 Potions of Heroism
l) 21 Potions of Cure Critical Wounds {25% off}

 ( page 2 )
a) 5 Potions of Restore Life Levels
b) a Potion of Strength {!k}
c) 5 Potions of Constitution {!k}
d) a Potion of Enlightenment
e) a Potion of Invulnerability
f) 60 Scrolls of Teleportation
g) 27 Scrolls of Identify {@r1}
h) 8 Scrolls of Recharging
i) a Scroll of Mundanity
j) 4 Scrolls of Genocide {!r}
k) a Rod of Perception {@z7!s!d!k!!}
l) a Rod of Recall {!s!d!k!z}

 ( page 3 )
a) a Rod of Healing
b) 6 Wands of Teleport Other (72 charges)
c) a Wand of Stone to Mud (8 charges) {@a1!s!d!k}
d) 2 Wands of Rockets (7 charges)
e) a Staff of Healing (4 charges)
f) a Staff of Healing (3 charges)
g) a Staff of the Magi (5 charges) {!s!d!k}
h) 13 Staffs of *Destruction* (13x 5 charges) {!s!d!k}
i) a Ring of Resist Fire {Fi}
j) 2 Rings of Free Action
k) a Ring of Strength (+3) {St}
l) a Ring of Dexterity (+3) {Dx}

 ( page 4 )
a) a Ring of Damage (+15)
b) a Ring of Slaying (+12,+14)
c) a Ring of Speed (+13) {Sp}
d) 2 Rings of Speed (+12) {Sp}
e) a Ring of Speed and Damage (+0,+5) (+11)
f) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
g) The Ring of Tulkas (+4) {SpStDxCn}
h) The Ring of Power (Narya) (+10,+10) (+1)
i) a Ring of Light and Darkness Resistance
j) a Ring of Nether Resistance
k) a Ring of Confusion Resistance
l) a Ring of Chaos Resistance {CfCa}

 ( page 5 )
a) a Ring of Lordly Protection [+17] {PoShDi;FaHl}
b) a Ring of Lordly Protection and Accuracy (+5,+0) [+18] {PoShDi;FaHl}
c) a Ring of Extra Attacks (+2 attacks)
d) a Ring of Extra Attacks (+1 attack)
e) an Amulet of the Magi [+4] (+4 to searching) {SrIf;FaSi~T, !t!t!t}
f) The Amulet of Carlammas (+2)
g) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgLu}
h) 2 Amulets of Resistance {AcElFiCo}
i) The Torque of Boromir (+0,+8) {Fe(St}
j) The Inro of Mito Koumon (+2)
k) an Amulet of Wisdom (+2) {Wi, !t!t}
l) The Amulet of The Pitch Dark Night [+5] (+4)

 ( page 6 )
a) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
b) The Charmed Pendant [+5] (+2)
c) The Pendant of Gogo (+4) {InWiDx;SiLu}
d) a Feanorian Lamp of Immortal Eye {Bl;Si}
e) The Incandescent Light of Yeduson (+3 to infravision)
f) The Star of Elendil (+1 to speed) {Sp;SiHl}
g) The Stone of Lore
h) The Palantir of Westernesse (+3) {WiCh~Tele, !!}
i) Chaos Dragon Scale Mail (-2) [40,+13] {CaDi}
j) Balance Dragon Scale Mail (-2) [40,+18] {ShSoCaDi}
k) Balance Dragon Scale Mail (-2) [40,+14] {ShSoCaDi}
l) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShNxCa}

 ( page 7 )
a) The Metal Lamellar Armour 'AEther Flash' (-3) [23,+18] (+4 to searching)
{StInWiCnSrIf(Wi}
b) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
c) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
{InWiSl;AcElFiCoPoDkNtFe;SiHl}
d) Hard Leather Armour of Resistance (-1) [6,+9] {AcElFiCoPoDk}
e) Hard Leather Armour of Elvenkind (-1) [6,+14] (+2 to stealth)
{Sl;AcElFiCoCf}
f) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C}
g) Cord Armour of Elvenkind [6,+15] (+3 to stealth) {Sl;AcElFiCoDi}
h) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShNt}
i) The Elven Cloak 'Nngwathadan' [4,+18] (+6 to stealth) {StCnSlSr;NtDiFe[M}
j) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv}
k) a Shadow Cloak [6,+11] {LiDk}
l) The Small Leather Shield of Eric [3,+17] (+3 to stealth)
{StChSlSr;CoCfNtDi;Si}

 ( page 8 )
a) The Small Leather Shield of R'lyeh [3,+13] {ElLiCf;Fa}
b) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkCf}
c) a Dragon Shield [8,+14] {Nx}
d) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good}
e) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
f) The Golden Crown 'Ttemnismar' [0,+15] (+2 to infravision)
{WiDxIf;*El;BlSoNx}
g) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfCa;FaSiRgLu}
h) The Hard Leather Cap 'Shocking!' (+3,+6) [2,+14] (+4) {St;ElSo;Lu}
i) The Hard Leather Cap of Indra [2,+18] (+5) {InWiCh;*El;Bl(InWiCh}
j) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlFe~Tele}
k) The Steel Helm of the Thunderer [6,+14] (+4 to stealth) {StSl;El}
l) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}

 ( page 9 )
a) a Dragon Helm [8,+12] {DkBlCf}
b) a Set of Leather Gloves of Agility [1,+7] (+5) {Dx}
c) The Set of Gauntlets of Corwin [2,+15] (+4) {Cn;Co;Rg(Cn}
d) a Set of Dragon Gloves [4,+19] {PoShSoFe}
e) a Set of Dragon Gloves [4,+14] {ShCfSo}
f) a Set of Dragon Gloves [4,+17] {SoDi}
g) a Set of Dragon Gloves of Slaying (+3,+1) [4,+25] {Di}
h) The Set of Dragon Gloves of the Pious Believer [4,+20] (+4) {WiCh;BlCfSo(Wi}
i) a Pair of Hard Leather Boots of Levitation [3,+3] {Bl;Lv}
j) a Pair of Dragon Boots [5,+14] {PoNt}
k) The Pair of Dragon Boots 'Aalelenmen' (+3,+7) [5,+21] (+3 to infravision)
{CnIf;CoPoLiFe;Lv}
l) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed) {SpInWiChSl;FiFe;Rg[F(StCn}

 ( page 10 )
a) The Dagger of Fiona (2d4) (+14,+15) (+2) {AtSpDx;Co;ThSiSdRgBs|CoP}
b) The Long Sword 'Excalibur' (5d5) (+21,+19) [+5] (+3)
{WiChDg;ShFe;SiHlWrBs|S/*UL(WiCh}
c) The Long Sword 'Gurenki' (4d5) (+7,+21) (+2) {Cn;LuAgBs|VS/XU/*~U}
d) The Bastard Sword 'Calris' (5d4) (+8,+19) (+5) {Cn;Di;AgBs/XD/*pTU}
e) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4) {St;FaLvLu|S/XP/D}
f) The Two-Handed Sword 'Zarcuthra' (4d6) (+15,+18) (+4)
{StChIf;FiLiCfCa;FaSiLuAgBs|FS/XD/*poTPULZ}
g) a Zweihander (Holy Avenger) (4d6) (+13,+11) [+3] (+4) {Wi;Fe;SiBs/*UL(Wi}
h) The Blade of Chaos 'Stormbringer' (6d6) (+13,+14) (+2)
{StCn;CfNtCa;FaHlAgBs|V/p}
i) a Poison Needle (1d1) (+0,+0) {99% off}
j) The Glaive of Pain (9d6) (+0,+28) {Bs}
k) The Club 'Spriggan' (1d4) (+20,+18) (+1 attack) {AtWiSlSr;FaBs}
l) The Mace 'Taratol' (3d4) (+12,+12) {*El|E/XD}

 ( page 11 )
a) a Flail (Trump Weapon) (2d6) (+7,+6) (+2 to searching) {Sr;CfNx;FaSdRgTe/*,
.}
b) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
{StSrIfDg;AcDkDi|A/DoTP}
c) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
d) The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;FaXm}
e) The Heavy Crossbow of Harad (x5) (+18,+18) [-44] (-2) {WiSl;LiDk;XmXsAgTy}
f) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;NtNx;Fa}
g) The Black Arrow of Bard (8d4) (+30,+19)


  [Museum]

 ( page 1 )
a) a Ring of Extra Attacks of Pacifist (-8,-8) (-4 attacks) {cursed, AtStDx}
b) The Fur Cloak of Macbeth [3,-21] (-8) {cursed, Cn;Co;Ag, Robin Hood ... Gee,
Thanks!}


  [Check Sum: "0744641889424e05ec"]


Posted on 18.10.2007 19:36
Last updated on 21.10.2007 02:28

Download this dump

1422. on the Ladder (of 12684)
64. on the Hengband Ladder (of 687)
7. for this player (out of 26)

Comments

Jump to latest

On 18.10.2007 19:42 chris wrote:
[CL47:DL72]
Ent power! Seriously, why doesn't anybody play this race in heng? Could it be the massive Dex biff? Probably. -6 is pretty harsh, but +5 Str and Con ain't bad. Oh yeah, and there is that whole fire vulnerability thing. Can't say that I've noticed it too much though, as I tend to always double resist.

Now Life/Craft is just an absurd combo for melee. My only weakness, and it is a huge weakness, is Dispel Magic. Biketal dispelled nearly every turn he had the chance ... sigh.

I'll hang out in the lair for just one good dragon engine. Normally, stat drain from Space Time wyrms forces a hasty retreat, but nobody has the staying power of a Life Priest. Gotta love that restoration ...

On 18.10.2007 21:48 Djabanete wrote:
Curse you for making me want to play Entro when I desperately need to practice music.

On 18.10.2007 21:58 Nick wrote:
Seriously, that is THE best name ever.

On 18.10.2007 22:40 HallucinationMushroom@Yahoo.egg wrote:
I completely agree with Nick. Could you post some sexy screenshots of your ent priestess kthx.

On 21.10.2007 02:30 chris wrote:
No sexy screenshots ... but I just gave the Serpent a Lap Dance he will never forget :-)

Sure Lohengrin is probably better than the swimsuit, but you need to stay in character, right?

On 21.10.2007 21:43 marcus.heed@telia.com wrote:
Nice character and win.

How did You change your second magic realm? It seems to have been Nature and Chaos before. (Just curious)

On 22.10.2007 00:58 chris wrote:
Thanks. In Heng/Entro, dual realm casters can always switch their second realm. Simply gain a spell (G) and choose a book from the realm you want to switch to. Warning, though. You can only learn a finite number of spells, and once you switch realms, you forget all the spells from the old realm. You also loose all proficiencies. But that aside, there are enough spells to make a few prudent switches during the game. For a priest, melee is slow in coming, so I began with Chaos. I learned Magic Missle and Mana Burst (priests get spells bestowed on them randomly by their deity, so you end up wasting more spells), and used them to carry me thru until I picked up a third attack. I then switched to Nature for detection. Eventually, the Black Market sold me a copy of Notes of the Acting Master, and I switched to my planned mainstay realm: Craft. Late in the game, I really wanted to artifact my sexy swimsuit, and was bored waiting for a scroll to show up, so I switched to Nature for Wall of Stone so I could beat the babble (easily, I might add). Then switched back to Craft and relearned the essentials. I had 20 spells left over by the end, so you get some idea that there will be plenty, if you use them wisely.

On 22.10.2007 01:47 marcus.heed@telia.com wrote:
Thanks for the information. I mostly play Heng now, Balrog Ninjas :-), and I read a lot of ladder character. Perhaps the next one will be a class with two realms.

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