The Angband Ladder: Crerad, Elf Assassin by <kfischer100p@yahoo.com>

  [ToME 2.3.4 Character Sheet]

 Name  : Crerad                 Age                125       STR:     34       
 Sex   : Male                   Height              73       INT:     19       
 Race  : Elf                    Weight              98       WIS:     20       
 Class : Assassin               Social Class        71       DEX:     34       
 Body  : Player                                              CON:     32       
 God   : Tulkas                                              CHR:     33       
                                                                               
 + To Melee Hit          80 Level             34    Hit Points     -350/   506 
 + To Melee Damage       51 Experience    488914    Spell Points     32/    32 
 + To Ranged Hit         35 Max Exp       488914    Sanity          243/   243 
 + To Ranged Damage      12 Exp to Adv.   507500    Piety                21133 
   AC                 26+91 Gold          667649    Speed           Fast (+15) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[45]Perception  : Superb       Blows/Round:  8         
 Bows/Throw  : Superb       Searching   : Superb       Shots/Round:  1         
 Saving Throw: Good         Disarming   : Poor         Mel.dmg/Rnd:  24d5+408  
 Stealth     : Legendary[5] Magic Device: Legendary[10]Infra-Vision: 30 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are the only child of an Avarin Mage.  You have light            
          grey eyes, wavy black hair, and a fair complexion.                   
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 40 (2000')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 21 (1050')
        Moria: Level 36 (1800')
        The Land Of Rhun: Level 40 (2000')
        A lost temple: Level 7 (350')

 Your body was a Player.
 You have defeated 4822 enemies.
 You saved 39 princesses.
 You found none of the relic pieces and failed in your quest.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 1st Enderi of the 2890th year of the third age.
 Your adventure lasted 12 days.

     Your Attributes:
You are dead, killed by a Drolem on level 40 of Mordor.
You can destroy walls.
You are poisoned.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You regenerate quickly.
Your appetite is small.
You can sense the presence of orcs.
You can sense the presence of trolls.
You can sense the presence of giants.
You are lucky.
You have a firm hold on your life force.
You are surrounded with a fiery aura.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are completely immune to cold.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your strength is sustained.
Your intelligence is sustained.
Your wisdom is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your strength is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your weapon has been blessed by the gods.
Your weapon freezes your foes.
Your weapon strikes at evil with extra force.
Your weapon strikes at undead with holy wrath.
Your weapon strikes at demons with holy wrath.
Your weapon is especially deadly against dragons.


                    adefkmnopsuxz{|@            
        Add Str   : 41.............+            
        Add Wis   : .........3......            
        Add Dex   : 41.....34.......            
        Add Con   : 41.5...........+            
        Add Chr   : .......3.3......            
        Add Sear. : ...5.4..........            
        Add Tun.. : ..............2.            
        Add Speed : ...........*....            
        Slay Evil : +...............            
        Slay Und. : +...............            
        Slay Demon: +...............            
        Slay Orc  : .+..............            
        Slay Troll: .+..............            
        Slay Giant: .+..............            
        Slay Drag.: +...............            
        Cold Brand: +...............            
        Sust Str  : +.......+.......            
        Sust Int  : ......+.........            
        Sust Wis  : ...+............            
        Sust Dex  : ........+.......            
        Sust Con  : +.......+.+.....            
        Sust Chr  : ................            
        Invisible : ...+....+.......            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ++....+++.+.....            
        Hold Life : +.....+.+.......            
        Res Acid  : ......++........            
        Res Elec  : ....+.+.........            
        Res Fire  : ......++........            
        Imm Cold  : +.....*+........            
        Res Pois  : ................            
        Res Fear  : +...............            
        Res Light : ......+...+....+            
        Res Dark  : ...+............            
        Res Blind : ................            
        Res Conf  : +..+..+..+......            
        Res Sound : ..+.............            
        Res Shard : ................            
        Res Neth  : +...............            
        Res Nexus : ...........+....            
        Res Chaos : +.....+.........            
        Res Disen : ...+............            
        Aura Fire : ........+.......            
        Auto Curse: ........+.......            
        Levitate  : ........+.......            
        Lite      : ..........+.....            
        See Invis : ++.+............            
        Digestion : +...............            
        Regen     : +...............            
        Activate  : .....+.+..++....            
        Blessed   : +...............            
        Hvy Curse : ........+.......            
        Orc.ESP   : .+..............            
        Troll.ESP : .+..............            
        Giant.ESP : .+..............            

Skills (points left: 0)
 - Combat                                        40.528 [0.800]
          - Weaponmastery                        38.700 [0.800]
                   - Sword-mastery               38.800 [0.600]
                            . Critical-hits      02.000 [0.800]
          - Archery                              01.500 [0.000]
                   . Boomerang-mastery           01.000 [0.300]
 - Sneakiness                                    44.000 [2.000]
          . Stealth                              37.000 [2.000]
          . Disarming                            04.500 [1.000]
          . Backstab                             01.000 [2.000]
          . Stealing                             01.000 [0.200]
          . Dodging                              01.000 [2.000]
 - Magic                                         01.686 [0.200]
          . Magic-Device                         38.350 [0.750]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.100]
          . Temporal                             00.000 [0.200]
 - Spirituality                                  13.100 [0.700]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  01.500 [0.500]

Abilities
 * Extra Max Blow(1)


  [Character Equipment]

a) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4)
    It increases your strength, dexterity and constitution by 4.  It does
    extra damage from frost.  It is especially deadly against dragons.  It
    strikes at demons with holy wrath.  It strikes at undead with holy
    wrath.  It fights against evil with holy fury.  It sustains your 
    strength and constitution.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to life draining
    , cold, nether and chaos.  It allows you to see invisible monsters.  
    It slows your metabolism.  It speeds your regenerative powers.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Mature white dragon on level 31 of
    Mirkwood.
d) a Metal Boomerang of Westernesse (4d5) (+13,+12) (+1)
    It increases your strength, dexterity and constitution by 1.  It is
    especially deadly against orcs.  It is especially deadly against
    trolls.  It is especially deadly against giants.  It provides immunity
    to paralysis.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs, trolls and giants.  
    You found it in the remains of Ulfang the Black on level 40 of The Land Of
    Rhun.
e) a Ring of Sound Resistance
    It provides resistance to sound.  
    You found it in the remains of an Ancient white dragon on level 34 of
    Mordor.
f) The Ring of Anatar (+5)
    It increases your constitution and searching by 5.  It makes you
    invisible.  It sustains your wisdom.  It provides resistance to dark, 
    confusion and disenchantment.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ulfang the Black on level 40 of The Land Of
    Rhun.
k) an Amulet of Lightning Resistance
    It provides resistance to electricity.  It cannot be harmed by
    electricity.  
    You bought it from the Magic shop.
m) The Phial of Galadriel (+4) (charging)
    It can be activated for light area (dam 2d15) every 10+d10 turns if it
    is being worn. It provides light (radius 3) forever.  It increases 
    your searching and luck by 4.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Greater basilisk on level 35 of Moria.
    
n) The Soft Studded Leather of Amaren [5,+7]
    It sustains your intelligence.  It provides immunity to cold.  It
    provides immunity to paralysis.  It provides resistance to life
    draining, acid, electricity, fire, light and chaos.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ogre on level 35 of Moria.
o) The Cloak of Thingol [1,+18] (+3)
    It can be activated for recharging every 70 turns if it is being worn. 
    It increases your dexterity and charisma by 3.  It provides immunity
    to paralysis.  It provides resistance to acid, fire and cold.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Demonshield of Gothmog [13,+13] (+4) {cursed}
    It increases your dexterity by 4.  It makes you invisible.  It
    sustains your strength, dexterity and constitution.  It provides
    immunity to paralysis.  It provides resistance to life draining.  It
    allows you to levitate.  It produces a fiery sheath.  It is heavily
    cursed.  It can re-curse itself.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Hill orc on level 33 of Moria.
s) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and luck by 3.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Black orc Shaman on level 21 of Orc Cave.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) The Pair of Hard Leather Boots of Feanor [3,+20] (+15)
    It can be activated for speed (dur 20+d20) every 250 turns if it is
    being worn. It increases your speed by 15.  It provides resistance to 
    nexus.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
z) (nothing)
{) 15 Rounded Pebbles (1d2) (+3,+3)
    
|) a Magical Gnomish Shovel (+2)
    It grants you the power of stone to mud if it is being worn.  It 
    increases your ability to tunnel by 2.  
    You found it in the remains of a Snaga Shaman on level 33 of Moria.


  [Character Inventory]

a) a Parchment titled ``Tenser's Last Words'' (charging) {@A1}
    It can be activated for heal 700 hit points every 100 turns.  
    You found it lying on the ground on level 4 of Barrow-Downs.
b) 6 Scrolls of Teleportation {@r1}
    
c) 4 Scrolls of Word of Recall {@r4!*}
    
d) 8 Scrolls of Satisfy Hunger {@r3}
    
e) a Wooden Rod of Trap Location (10/10) {@z1}
    
f) a Silver Rod of Simplicity of Enlightenment (100/100) {@z2}
    
    It was given to you as a reward.
g) a Wand of Strike[1|14] (3 charges)
h) a Fireproof Staff of Genocide[1|8] (4 charges)
    It cannot be harmed by fire.  
    You found it in the remains of a Vampire lord on level 38 of Mordor.
i) a Ring of Sustain Charisma
j) The Large Leather Shield of Celegorm [4,+20]
k) a Pair of Hard Leather Boots of Levitation [3,+3]
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Lothlorien ]

a) Cathal's Corrupting Cymbal
    It can be activated for heal 700 hit points every 100 turns.  
    You found it in the remains of a Novice mage on level 32 of Mirkwood.
b) a Sprig of Athelas
    
c) 10 Flasks of oil
    
d) 90 Potions of Water Curing {quest}
    
e) 12 Potions of Cure Critical Wounds {@q1}
    
f) 8 Potions of Healing {@q1}
    
g) 4 Potions of Restore Life Levels
    
h) 3 Potions of Enlightenment
i) a Scroll of Rune of Protection
j) a Scroll of Mass Genocide
    
k) a Wooden Rod of Nothing (10/10)
l) a Moonstone Rod of Fire Balls (75/75) {@z3}
m) a Moonstone Rod of Capacity of Nothing (150/150)
n) a Golden Rod of Nothing (125/125)
o) a Wand of Tidal Wave[2|26] (10 charges)
p) a Wand of Strike[2|11] (5 charges)
q) a Wand of Essence of Speed[1|11] (4 charges)
r) a Staff of Sterilize[1|20] (12 charges)
s) a Green Dragon Scale Mail (-2 to accuracy) [30,+10]
    It can be activated for breathe poison gas (150) every 90+d90 turns if
    it is being worn. It provides resistance to poison.  It allows you to
    fly.  It cannot be harmed by acid, cold, lightning or fire.  
t) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    It increases your strength, dexterity and speed by 2.  It makes you
    completely fearless.  It provides resistance to acid, electricity, 
    fire, cold, confusion and sound.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Mature red dragon on level 38 of Mordor.
u) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, poison and shards.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
v) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed}
    It can be activated for rays of fear in every direction if it is being
    worn. It decreases your intelligence, wisdom and searching by 5.  It
    provides immunity to cold.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to acid, fire, 
    poison and disenchantment.  It allows you to see invisible monsters.  
    It produces an anti-magic shell.  It drains life.  It induces random
    teleportation.  It is heavily cursed.  It carries an ancient foul
    curse.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
w) a Tulwar of Gondolin (2d4) (+11,+9) (+3)
    It provides light (radius 1) forever.  It increases your strength, 
    dexterity and constitution by 3.  It is especially deadly against
    dragons.  It is especially deadly against trolls.  It strikes at
    demons with holy wrath.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to dark and disenchantment.  It allows you to see
    invisible monsters.  It allows you to sense the presence of evil beings
    .  It cannot be harmed by acid.  It cannot be harmed by fire.  
    You found it in the remains of a Snotling on level 15 of Orc Cave.
x) The Beaked Axe of Cuthre (2d6) (+7,+8) (+5 to speed)


  [The Mathom-house Inventory - Bree ]

a) The Tome of Elven Household Magic
    It can be activated for cure confusion every 500 turns.  
    You found it lying on the ground on level 4 of Barrow-Downs.



Posted on 30.1.2007 19:02

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