The Angband Ladder: Rubbishbook, High-Elf Mage by Rubbishbook

  [Angband 3.0.8 Character Dump]

 Name   Rubbishbook                              Self  RB  CB  EB   Best
 Sex    Male              Age       117   STR:  18/61  +1  -5  +0  18/21
 Race   High-Elf          Height     97   INT:     17  +3  +3  +4  18/90
 Class  Mage              Weight    208   WIS:      8  -1  +0  +0      7
 Title  Evoker            Status     37   DEX:     18  +3  +1  +0  18/40
 HP     -73/194           Maximize    Y   CON:     15  +1  -2  +4     18
 SP     95/95                             CHR:  18/01  +5  +1  +2  18/81

 Level           27       Armor    [16,+36]     Saving Throw      Superb
 Cur Exp      80408       Fight     (+3,+3)     Stealth           Superb
 Max Exp      80408       Melee     (+8,+8)     Fighting       Excellent
 Adv Exp      80500       Shoot   (+16,+12)     Shooting       Excellent
 MaxDepth    850 ft       Blows      1/turn     Disarming      Excellent
 Turns      4948723       Shots      1/turn     Magic Device      Heroic
 Gold         73301       Infra       40 ft     Perception          Good
 Burden   131.5 lbs       Speed      Normal     Searching           Fair

 You are one of several children of a Noldorin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.

      abcdefghijkl@       abcdefghijkl@
 Acid:+.....+...... Blind:.............
 Elec:+.....+...... Confu:.............
 Fire:+.....+...... Sound:.............
 Cold:+.....+...... Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............+ Chaos:......+......
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:+.....+......
Feath:+............ Sear.:.............
PLite:............. Infra:.............
Regen:+............ Tunn.:.............
Telep:............. Speed:.............
Invis:+...........+ Blows:.............
FrAct:+............ Shots:.............
HLife:............. Might:.............

  [Last Messages]

> It dies. <4x>
> It cries out feebly.
> It dies. <2x>
> It points at you and curses.
> You resist the effects!
> It dies.
> You have no room for a Crimson Potion of Salt Water.
> It casts a fearful illusion.
> You refuse to be frightened.
> You have found 40 gold pieces worth of silver.
> You have found 41 gold pieces worth of silver.
> You have found 42 gold pieces worth of copper.
> Smaug the Golden breathes fire.
> The Novice priest dies.
> You die.

  [Character Equipment]

a) a Quarterstaff (Defender) (1d9) (+5,+5) [+8] (+4 to stealth)
   It increases your stealth by 4.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your dexterity.  It makes
   you fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
b) a Sling of Power (x2) (+13,+12)
c) an Engagement Ring of Intelligence (+4)
   It increases your intelligence by 4.  It sustains your intelligence.
d) an Alexandrite Ring of Constitution (+4)
   It increases your constitution by 4.  It sustains your constitution.
e) a Mithril Amulet of Charisma (+2)
   It increases your charisma by 2.  It sustains your charisma.  
f) a Lantern (2540 turns)
   It cannot be harmed by fire.  
g) Hard Leather Armour of Elvenkind (-1) [6,+11] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, cold, and chaos.  It cannot be harmed by the
h) a Cloak [1,+2]
i) a Large Leather Shield [4,+5]
j) a Metal Cap [3,+6]
k) (nothing)
l) a Pair of Soft Leather Boots [2,+2]

  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Mordenkainen's Escapes]
   It cannot be harmed by the elements.  
g) 2 Brown Mushrooms of Unhealth
h) 2 Yellow Mushrooms of Cure Paranoia
i) a Dark Red Mushroom of Cure Serious Wounds
j) 4 Flasks of oil
k) 2 Gold Potions of Speed
l) 37 Dark Blue Potions of Cure Critical Wounds
m) 2 Grey Potions of Healing
n) a Metallic Green Potion of Restore Mana
o) 2 Scrolls titled "pa co no famis" of Summon Monster
p) a Zirconium Rod of Recall
   It cannot be harmed by electricity.  
q) a Gold Rod of Teleport Other
r) an Aluminum-Plated Rod of Acid Balls
s) an Iron Rod of Fire Balls
t) Soft Leather Armour [4,+3]
u) a Small Sword of Slay Evil (1d6) (+2,+2)
   It slays all evil creatures.  
v) a Dwarven Pick of Digging (1d4) (+8,+15) (+4)
   It increases your tunneling by 4.  It is branded with acid.  
w) a Sling (x2) (+4,+7)

  [Home Inventory]

a) a Book of Magic Spells [Mordenkainen's Escapes]
   It cannot be harmed by the elements.  
b) a Yellow Mushroom of Cure Paranoia
c) 3 Rations of Food
d) an Indigo Potion of Detect Invisible
e) a Light Blue Potion of Restore Life Levels
f) a Scroll titled "ex sperbero" of Curse Weapon (squelch)
g) 4 Scrolls titled "labo praedo" of Word of Recall
h) a Scroll titled "subsecum lega" of Monster Confusion
i) an Aluminum Rod of Acid Bolts
j) an Aluminium Wand of Heal Monster (23 charges)
k) 4 Mistletoe Staffs of Summoning (14 charges)
l) a Granite Ring of Teleportation
   It induces random teleportation.  
m) 2 Amethyst Rings of Slow Digestion
   It slows your metabolism.  
n) a Ruby Ring of Feather Falling
   It makes you fall like a feather.  
o) an Opal Ring of Flames [+9]
   It provides resistance to fire.  It activates for fire resistance
   (20+d20 turns) and fire ball (80) every 50+d50 turns.  It cannot be
   harmed by fire.  
p) a Zircon Ring of Free Action
   It grants you immunity to paralysis.  
q) a Jet Ring of Dexterity (+3)
   It increases your dexterity by 3.  It sustains your dexterity.  
r) a Silver Ring of Slaying (+4,+7)
s) a Dagger of *Slay Undead* (1d4) (+2,+5) (+2)
   It increases your wisdom by 2.  It is especially deadly against 
   undead.  It grants you the ability to see invisible things.  
t) a Short Bow of Power (x2) (+6,+8)
u) 22 Arrows of Slay Animal (1d4) (+3,+1)
   It slays animals.  
v) 25 Arrows (1d4) (+3,+3)
w) 48 Iron Shots (1d4) (+0,+0)


Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)

Posted on 2.7.2007 22:01
Last updated on 20.7.2007 22:09

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12363. on the Ladder (of 17605)
4503. on the Angband Ladder (of 5784)
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On 20.7.2007 22:09 Rubbishbook wrote:
I thought smeagol was annoying...

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