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The Angband Ladder: Ahab, the Mage of Celestial Magi, Man of Bree Mage by <GCD>

  [Unangband 0.6.2 Character Dump]

 Name   Ahab, the Mage of Celestial Magic        Self  SB  EB  TB   Best   Curr
 Sex    Male               Age       19  STR:      14  +0  +0  +0     14
 Race   Man of Bree        Height    74  INT:   18/21  +0  +1  +0  18/31
 Class  Mage               Status    64  WIS:   18/19  +0  +0  +0  18/19
 Style  Celestial Magic                  DEX:   18/35  +0  +0  +0  18/35
 Title  Spellbinder                      CON:   18/46  +0  +0  +0  18/46
 Home   At the Prancing Pony in Bree     CHR:      11  +0  +0  +0     11
 Target Barrow-downs                     AGI:      14  +0  +0  +0     14
                                         SIZ:       8  +0  +0  +0      8
 Level           22  HP       -319/214  Fight     (+1,-5)  Fighting         Bad
 Curr Exp     10805  Spell-Pts   48/48  1Hand     (+1,-5)  Shooting        Poor
 Max Exp      10805  Hit die         9  Free               Throwing        Fair
 Adv Exp        955  Armor    [10,+16]  Blows  1/turn(x1)  Stealth         Iffy
 Depth      Lev  19  Infravis     0 ft  Shoot     (+1,+0)  Save Throw Excellent
 MaxDepth   Lev  21  Gold        14559  Shots  1/turn(x0)  Disarming  Very Good
 Game Turn  2498442  Burden     92 lbs  Throw     (+1,+0)  Devices       Superb
 Plr Turn     70659  % Burden      57%  Hurls  2/turn(x1)  Searching       Iffy
 Act Turn     41569  Speed      Normal  Weight    125 lbs  Digging          Bad

 You are one of several children of a Guildsman.  You are a well liked
 child.  You have hazel eyes, straight brown hair, and a very dark
 complexion.
 This is 22nd Tuile of the 2890th year of the third age.  You are on level
12 of Barrow-downs.

  [Last Messages]

> You are struck by electricity!
> You failed to cast the spell!
> The Large Shimmering mold squelches.
> The Large Shimmering mold shoots a spark of lightning at you.
> You are struck by electricity!
> The Large Shimmering mold squelches.
> The Large Shimmering mold quivers in pain.
> The Large Shimmering mold is destroyed.
> You failed to disarm the explosive trap.
> You have disarmed the explosive trap.
> You see a Boiling Potion.
> Massive explosions rupture your body.
> You have been given a bad cut.
> You have been stunned.
> You die.

  [Character Equipment]

a) a Sacrificial Dagger of Flame (2d4) (+0,+0) <3 Flames>
   It is a useful ego item.  
b) a Picollo of Resist Acid worth 290 gold pieces
   It provides resistance to acid.  It is not damaged by acid.  It is a
   useful ego item.  
c) a Moonstone Ring of Free Action
d) a Zirconium Ring of See Invisible
e) an Engraved Amulet of Resist Lightning
f) a Brass Lantern (Theft proof) (with 14474 turns of light left)
   It cannot be stolen from your inventory.  It is a useful ego item.  
g) Hard Leather Armour of Intelligence (-1) [6,+6] (+1)
   It modifies intelligence.  It sustains intelligence.  It is a useful
   ego item.  
h) Tabard of Resist Electricity [3,+3]
   It provides resistance to electricity.  It is not damaged by 
   electricity.  It is a useful ego item.  
i) (nothing)
j) (nothing)
k) (nothing)
l) a Pair of Leather Sandals of Resist Confusion [1,+1]
   It provides resistance to powerful confusion.  It protects you from 
   confusion.  It is a useful ego item.  


  [Character Inventory]

a) a Magic Book of Storm Magic
b) a Magic Book of Cantrips
c) a Magic Book of Conjuring
d) a Magic Book of Incantations
e) 8 Rations of Food
f) 7 Flasks of Oil
g) 7 Tepid Potions of Speed
h) a Golden Brown Potion of Berserk Strength
i) 7 Luke Warm Potions of Cure Serious Wounds
j) 7 Yellow Potions of Cure Critical Wounds
k) 2 Smoky Potions of Resist Poison
l) 18 Scrolls titled "habek solshu" of Phase Door {10% off}
m) 2 Scrolls titled "plu ypuni" of Word of Recall {10% off}
n) 5 Scrolls titled "botban mikrea" of Detect Magic
o) 6 Scrolls titled "ta ivner" of Value Magic
p) a Zirconium Rod of Dowsing
q) a Cast Iron Wand of Blind Monster (10 charges)
r) 5 large White mushroom patch Spores
   It is broken, having been blasted by powerful magic.  
s) 2 large Noxious mold Spores
   It is broken, having been blasted by powerful magic.  
t) 2 large Yellow mushroom patch Spores
   It is broken, having been blasted by powerful magic.  
u) 8 large Rotting mushroom patch Spores
   It is broken, having been blasted by powerful magic.  

  [Home Inventory]

a) a Frost Rune stone
b) a Sword Rune stone
c) a Magic Book of Shapechanging
d) a Dagger (1d4) (+0,+0) <2 Earths>
   It provides resistance to shards.  It protects you from cuts.  It is a
   useful ego item.  

  [Dungeons Explored]

You have reached level 4 of Farmer Maggot's farm.
You have reached level 3 of Bree.
You have reached level 1 of Weathertop.
You have reached level 13 of Barrow-downs.
You have reached level 4 of a clearing in the Old Forest.
You have reached level 1 of the House of Tom Bombadil.
You have reached level 8 of the Midgewater Marshes.

  [Self-Knowledge]

You are bleeding.  You are stunned.  You can learn some spells/prayers.  
You are carrying equipment that you have not fully identified.  It
provides resistance to fire.  

  [Spells Learnt]

Torch                    Magic Missile            Phase Door
Light Area               Find Hidden Traps/Doors  Stinking Cloud
Cure Light Wounds        Confuse Monster          Detect Monsters
Lightning Bolt           Teleport Self            Spear of Light
Gauge Magic              Frost Bolt               Minor Lightning Ball
Cure Poison              Fire Bolt                Lightning Spark
Lightning Bolt II        Trap/Door Destruction    Dispel Magic
Slow Monster             Frost Bolt II            Concentration
Frost Ball               

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)       +     
      ||=="~((   ]               ||=="~((   ]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: ......1......        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: .............        Con:  .............
 Chr: .............        Chr:  .............
 Agi: .............        Agi:  .............
 Siz: .............        Siz:  .............
 Acid:.+...........        Disea:............. 
 Elec:....+..+.....        Blind:............. 
 Fire:.............        Confu:...........+. 
 Cold:.............        Sound:............. 
 Pois:.............        Shard:............. 
 Fear:.............        Nexus:............. 
 Lite:.............        Nethr:............. 
 Dark:.............        Chaos:............. 
Water:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
 Food:.............         Save:.............
Feath:.............        Devic:.............
 Glow:.............        Steal:.............
Regen:.............        Sear.:.............
Telep:.............        Infra:.............
Invis:...+.........        Tunn.:.............
FrAct:..+..........        Speed:.............
HLife:.............        Blows:.............
Activ:.............        Shots:.............
Throw:.............        Might:.............
Undea:.............        Healt:............. 
Demon:.............         Mana:............. 
  Orc:.............        Exper:............. 
Troll:.............        Telep:............. 
Giant:.............        Spell:............. 
Dragn:.............         Evil:............. 
  Man:............+              abcdefghijkl@ 
Dwarf:.............              ||=="~((   ]  
  Elf:.............                            
Natur:.............                            
      abcdefghijkl@                            
      ||=="~((   ]                             


  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       ???|                            ???|                    
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
 Agi:  ........................  Agi:  ........................
 Siz:  ........................  Siz:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ........................ Disea: ........................
 Elec: ........................ Blind: ........................
 Fire: ........................ Confu: ........................
 Cold: ........................ Sound: ........................
 Pois: ........................ Shard: ........................
 Fear: ........................ Nexus: ........................
 Lite: ........................ Nethr: ........................
 Dark: ........................ Chaos: ........................
Water: ........................ Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Food: ........................  Save: ........................
Feath: ........................ Devic: ........................
 Glow: ........................ Steal: ........................
Regen: ........................ Sear.: ........................
Telep: ........................ Infra: ........................
Invis: ........................ Tunn.: ........................
FrAct: ........................ Speed: ........................
HLife: ........................ Blows: ........................
Activ: ........................ Shots: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
Undea: ........................ Healt: ........................
Demon: ........................  Mana: ........................
  Orc: ........................ Exper: ........................
Troll: ........................ Telep: ........................
Giant: ........................ Spell: ........................
Dragn: ........................  Evil: ........................
  Man: ........................        abcdefghijklmnopqrstuvwx
Dwarf: ........................
  Elf: ........................

  [Options]
Game: Expand the power of the look command   : yes (expand_look)
Game: Expand the power of the list commands  : yes (expand_list)
Game: Map remembers all perma-lit grids      : yes (view_perma_grids)
Game: Map remembers all torch-lit grids      : no  (view_torch_grids)
Game: Generate dungeons with aligned rooms   : yes (dungeon_align)
Game: Generate dungeons with connected stairs: yes (dungeon_stair)
Game: Mark where you have detected traps     : no  (view_unsafe_grids)
Game: Mark where you have detected monsters  : no  (view_detect_grids)
Game: When running, ignore interesting floors: yes (run_ignore_floors)
Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize all of the artifacts        : no  (adult_rand_artifacts)
Adult: Play in Lord of the Rings campaign    : yes (adult_campaign)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Haggle in stores                      : no  (adult_haggle)
Adult: Scum for good levels                  : no  (adult_scum)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)



Posted on 29.8.2007 18:24

Download this dump

10402. on the Ladder (of 12677)
99. on the Unangband Ladder (of 182)
11. for this player (out of 14)

Comments

Jump to latest

On 29.8.2007 18:24 GCD wrote:
Ahab started off quite well. Finished the Dunlending mostly with spores, and continued to finish Old man Willow with lightning spark. Made an attempt to defeat Bombadil but he is pretty much impossible without some form of see invisible and preferably also some form of resist chaos.
Completed the Midgewater marshes and ended up in Weathertop. Had several near death experiences with the rider there. Finally managed to escape and continued to the barrow downs where he met his untimely death after drinking an unidentified potion of detonation.

On 29.8.2007 20:01 Bandobras wrote:
> HP: -319/214

He, he. ;P

I guess at some point it would be nice to implement the S special treatment of unidentified stuff, at least the guarantees that it does not kill reasonably strong characters at once.

I you want to play more mages, it may be interesting to compile a recent version, where the magic realms are more evolved. For instance today's sources are reasonably stable.

On 29.8.2007 20:23 GCD wrote:
I don't have a compiler. Do you think Andrew is going to post a new downloadable windows version soon?

On 29.8.2007 23:07 andrewdoull wrote:
I'm trying to get one or two more bugs out and address some of the complaints about the game in the forum poll thread. Having said that, I'm going to have to get a compiled version out either this week or next week, as I won't have access to a windows computer for a month or so afterwards and its the most popular platform by far. I'll also be on holiday...

On 30.8.2007 05:39 Matthias wrote:
You didn't just drink an unid potion, no you did drink a potion
that you got from disarming an "explosive" trap :)

On 30.8.2007 08:21 Bandobras wrote:
OK, in such cases no death prevention guarantees, for sure. :)

On 30.8.2007 13:31 GCD wrote:
Oops. I guess that was quite stupid of me...

On 31.8.2007 18:56 andrewdoull wrote:
New version out, including windows compile.

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