The Angband Ladder: Tomatto, Hobbit Mage by zakzakit

  [Angband 3.0.9 Character Dump]

 Name   Tomatto                                  Self  RB  CB  EB   Best
 Sex    Male              Age        32   STR:     16  -2  -5  +0      9
 Race   Hobbit            Height     36   INT:     18  +2  +3  +3  18/80
 Class  Mage              Weight     62   WIS:     10  +1  +0  +0     11
 Title  Evoker            Status     77   DEX:     10  +3  +1  +0     14
 HP     -5/118            Maximize    Y   CON:     12  +2  -2  +0     12
 SP     82/82                             CHR:     13  +1  +1  +0     15

 Level           27       Armor     [9,+39]     Saving Throw      Superb
 Cur Exp      41945       Fight     (+0,+0)     Stealth        Excellent
 Max Exp      41945       Melee     (+8,+8)     Fighting            Good
 Adv Exp      49000       Shoot    (+8,+12)     Shooting       Very Good
 MaxDepth    Lev 32       Blows      1/turn     Disarming         Superb
 Turns       956937       Shots      1/turn     Magic Device      Heroic
 Gold         19050       Infra       40 ft     Perception          Good
 Burden    59.3 lbs       Speed      Normal     Searching           Fair

 You are one of several children of a Hobbit Mayor.  You are a credit
 to the family.  You have brown eyes, curly brown hair, and an average

      abcdefghijkl@       abcdefghijkl@
 Acid:............. Blind:.............
 Elec:....+........ Confu:.............
 Fire:............. Sound:.............
 Cold:............. Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............. Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:...........+. Sear.:.............
PLite:.....+....... Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:............. Blows:.............
FrAct:..+.......... Shots:.............
HLife:............+ Might:.............

  [Last Messages]

> You dig in the rubble.
> You hear a door burst open!
> You dig in the rubble. <3x>
> You hear a door burst open!
> You dig in the rubble. <15x>
> You have removed the rubble.
> Target Selected.
> The Fire vortex writhes about.
> Target Selected.
> The Fire vortex is destroyed.
> The Demonologist magically summons a hellish adversary!
> The Demonologist casts a fire bolt.
> The Bodak resists a lot.
> The Bodak casts a fire ball.
> You die.

  [Character Equipment]

a) a Dagger (1d4) (+8,+8)
b) a Long Bow of Power (x3) (+8,+12)
c) a Ring of Free Action
   It grants you immunity to paralysis.  
d) a Ring of Intelligence (+3)
   It increases your intelligence by 3.  It sustains your intelligence.
e) an Amulet of Resist Lightning
   It provides resistance to lightning.  It cannot be harmed by 
f) a Wooden Torch of Brightness (2421 turns)
   It usually provides light of radius 3, though this is reduced when
   running of out fuel.  
g) a Robe [2,+8]
h) a Cloak [1,+8]
i) a Small Leather Shield [2,+8]
j) a Hard Leather Cap [2,+8]
k) (nothing)
l) a Pair of Soft Leather Boots of Slow Descent [2,+7]
   It makes you fall like a feather.  

  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1@b1}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2@b2}
c) a Book of Magic Spells [Incantations and Illusions] {@m3@b3}
d) a Book of Magic Spells [Sorcery and Evocations] {@m4@b4}
e) 6 Potions of Cure Critical Wounds
f) 3 Scrolls of Word of Recall
g) a Rod of Lightning Bolts {@z1}
h) 2 Rods of Frost Bolts (1 charging) {@z2}
i) a Rod of Lightning Balls {@z5}
j) a Wand of Teleport Other (10 charges)
k) 2 Wands of Acid Bolts (14 charges) {@a4}
l) 2 Wands of Lightning Bolts (22 charges) {@a5}
m) a Wand of Cold Balls (5 charges) {@a6}
   It cannot be harmed by cold.  
n) a Staff of Teleportation (8 charges)
o) a Wooden Torch (3000 turns)
   It usually provides light of radius 2, though this is reduced when
   running of out fuel.  
p) 15 Arrows (1d4) (+4,+4)

  [Home Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m1@b1}
b) 3 Books of Magic Spells [Conjurings and Tricks] {@m2@b2}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3@b3}
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4@b4}
e) a Mushroom of Restore Strength
f) a Potion of *Healing*
g) 3 Potions of Restore Mana
h) a Potion of Restore Strength
i) a Potion of Restore Dexterity
j) a Potion of Restore Constitution
k) a Potion of Restore Charisma
l) a Scroll of Teleportation
m) 4 Scrolls of Word of Recall
n) a Scroll of *Identify*
o) a Scroll of Banishment
p) a Ring of See Invisible
   It grants you the ability to see invisible things.  
q) an Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.  
r) Bronze Dragon Scale Mail (-2) [30,+7]
   It provides resistance to confusion.  It activates for breathe
   confusion (120) every 450+d450 turns.  It cannot be harmed by the


Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)

Posted on 22.2.2008 00:16
Last updated on 23.2.2008 10:54

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11464. on the Ladder (of 16117)
3972. on the Angband Ladder (of 5096)
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On 22.2.2008 10:54 zakzakit wrote:
During the first trip a novice warrior dropped a bronze dragon scale mail (dlvl 4).
The +3 ring of intelligence bought at the black market for 5K gold was a bargain, it multiplies my mana points by 1.5.

On 22.2.2008 13:51 Garrie wrote:
yay, gotta love breakpoints and huge rewards for minor bonuses to key stats!
Bronze dsm is a great find if you were strong enough to wear it... rconf that early in the game plus a decent base AC plus ignoring acid is all together pretty cool. But if your poor hobbit mage carries it then it better be the only thing he carries!

On 23.2.2008 00:13 zakzakit wrote:
Clvl 25, Dlvl 23. Still found no better light sources than that heavy torches. Bought some devices at the black market, Wormtongue dropped a rod of lightning balls, found a decent bow, enchanted my weapons and armour and diligently learned my magic books.

On 23.2.2008 10:56 zakzakit wrote:
Desperately searching for potions and resistances, nothing found, instakilled by a bodak.
Sic transit gloria mundi.

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