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The Angband Ladder: Cad Abra, Half-Elf Warper by budswell

  [ToME 2.3.5(CVS) Character Sheet]

 Name  : Cad Abra               Age                 31       STR:     16       
 Sex   : Male                   Height              61       INT:     29       
 Race  : Half-Elf               Weight             155       WIS:     18       
 Class : Warper                 Social Class         1       DEX:     20       
 Body  : Player                                              CON:     26       
 God   : Nobody                                              Chr:     15     17
                                                                               
 + To Melee Hit          19 Level             32    Hit Points      -79/   284 
 + To Melee Damage       31 Experience    233760    Spell Points    222/   329 
 + To Ranged Hit          7 Max Exp       233760    Sanity          213/   213 
 + To Ranged Damage       0 Exp to Adv.   280000                               
   AC                 22+47 Gold          565784    Speed           Fast (+10) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Fair         Perception  : Very Bad     Blows/Round:  1         
 Bows/Throw  : Bad          Searching   : Bad          Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  2d5+31    
 Stealth     : Bad          Magic Device: Legendary[10]Infra-Vision: 40 feet   
                                                       Tactic:       aggressive
                                                       Explor:       running   
                         (Character Background)                                
          You know how to cast spells and shit. Lucky you.                     
                                                                               
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 31 (1550')
        Barrow-Downs: Level 10 (500')
        Heart of the Earth: Level 36 (1800')
        Orc Cave: Level 22 (1100')

 Your body was a Player.
 You have defeated 5225 enemies.
 You have completed 22 princess quests.
 You have completed eight lost sword quests.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 4th Quelle of the 2890th year of the third age.
 Your adventure lasted 18 days.

     Your Attributes:
You are dead, killed by an Undead beholder on level 31 of Mirkwood.
You are bleeding.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
You can sense the presence of trolls.
You can sense the presence of dragons.
You are unlucky.
You are surrounded with electricity.
You are carrying a permanent light.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to chaos.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your constitution is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against giants.


                    adefkmnopsuxz{|@            
        Add Str   : ..3.............            
        Add Int   : 3...4...........            
        Add Wis   : ....4...........            
        Add Dex   : 3...............            
        Add Con   : ..3......2.3....            
        Add Stea. : ...........3....            
        Add Sear. : ..3.............            
        Add Infra : .........2......            
        Add Tun.. : ..............2.            
        Add Speed : 3..........3....            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Sust Str  : ......+.........            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ......+...+.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.....+...+.....            
        Hold Life : ................            
        Res Acid  : ................            
        Res Elec  : ..+....++.......            
        Res Fire  : ......+..+......            
        Res Cold  : ......+.........            
        Res Pois  : +.....+.........            
        Res Fear  : ..+.............            
        Res Light : ..........+.....            
        Res Dark  : ..+...+.........            
        Res Blind : ...+............            
        Res Conf  : ......+.........            
        Res Sound : ..+.............            
        Res Shard : ................            
        Res Neth  : ......+.........            
        Res Nexus : ................            
        Res Chaos : ......+.........            
        Res Disen : ................            
        Aura Elec : .......++.......            
        Lite      : ....+.....+.....            
        See Invis : +...............            
        Activate  : ..........+.....            
        Cursed    : ..............+.            
        Troll.ESP : .........+......            
        Dragon.ESP: .........+......            

Skills (points left: 23)
 - Combat                                        01.000 [0.200]
          . Weaponmastery                        00.600 [0.400]
          . Archery                              00.500 [0.000]
 - Sneakiness                                    01.600 [0.900]
          . Stealth                              01.000 [0.400]
          . Disarming                            01.200 [0.300]
 - Magic                                         37.297 [0.900]
          . Magic-Device                         38.050 [1.050]
          . Spell-power                          36.700 [0.700]
          . Mana                                 08.000 [0.700]
                   . Fire                        12.000 [0.800]
                   . Water                       06.400 [0.800]
                   . Air                         00.000 [0.800]
                   . Earth                       00.000 [0.800]
          . Meta                                 00.000 [0.800]
          . Conveyance                           01.200 [1.200]
          . Divination                           36.000 [1.200]
          . Temporal                             00.000 [1.200]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.800]
          . Necromancy                           00.000 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.700]
 - Spirituality                                  04.150 [0.550]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  02.000 [0.500]
          . Corpse-preservation                  00.800 [0.800]
          . Mimicry                              01.300 [0.400]

Abilities
 * Perfect casting


  [Fates]

You may find a Mushroom of Hallucination on level 1.
You are fated to meet a Newt on level 4.
You are fated to meet an Owlbear on level 1.


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It provides resistance to 
    poison.  It allows you to see invisible monsters.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) (nothing)
e) The Ring 'Vilgante' (+11 to damage) (+3)
    It increases your strength, constitution and searching by 3.  It makes
    you completely fearless.  It provides resistance to electricity, dark
     and sound.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 20 of Mirkwood.
f) a Ring of Blindness Resistance
    It provides resistance to blindness.  
    You found it lying in a vault on level 20 of Mirkwood.
k) an Amulet of Brilliance (+4)
    It provides light (radius 1) forever.  It increases your intelligence
     and wisdom by 4.  
    You bought it from the Black Market.
m) a Feanorian Lamp
    It provides light (radius 3) forever.  It cannot be harmed by fire.  
n) The Thunderlord Coat 'Doron' [9,+7]
    It sustains your strength and constitution.  It provides immunity to
    paralysis.  It provides resistance to fire, cold, poison, dark, nether
     and chaos.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 32 of Heart of the Earth.
o) a Cloak of Electricity [1,+7]
    It provides resistance to electricity.  It produces an electric
    sheath.  It cannot be harmed by acid.  It cannot be harmed by
    electricity.  
    It was given to you as a reward.
p) a Small Metal Shield of Electricity [3,+4]
    It provides resistance to electricity.  It produces an electric
    sheath.  It cannot be harmed by electricity.  
    You found it in the remains of Golfimbul, the Hill Orc Chief on level 21
    of Orc Cave.
s) a Dwarven Iron Helm [5,+9] (+2 to infravision)
    It increases your constitution and infravision by 2.  It provides
    resistance to fire.  It allows you to sense the presence of trolls and 
    dragons.  
    You found it in the remains of a Half-troll on level 34 of Heart of the
    Earth.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
    It increases your constitution, stealth and speed by 3.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Shovel of Digging (+2) {cursed}
    It increases your ability to tunnel by 2.  It is cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.


  [Character Inventory]

a) a Fireproof Tome of Knowledge {!k!d!v!y!s}
    It cannot be harmed by fire.  
    You bought it from the Library.
b) a Fireproof Book of Beginner Cantrips {!k!d!v}
    It cannot be harmed by fire.  
c) Heward's Excellent Experimental Earmuffs (charging) {!k!v!d!s!y}
    It can be activated for genocide every 500 turns.  
    You found it lying on the ground on level 20 of Mirkwood.
d) a Potion of Naivety
e) 8 Potions of Cure Critical Wounds
    
f) 8 Scrolls of Teleportation
    
g) 2 Scrolls of Word of Recall
    
h) an Adamantite Rod of Acid Balls (200/200)
    
i) a Wand of Tidal Wave[2|27] (7 charges)
    
j) a Wand of Essence of Speed[1|13] (2 charges)
    
k) a Staff of Disarm[1|10] (11 charges)
    
l) a Staff of Teleportation[5|26] (8 charges)
m) a Staff of Sense Monsters[4|20] (12 charges)
n) a Dagger (1d4) (-6,-4) {cursed}
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Tome of the Everrunning Wave
b) a Spellbook of Identify {!k!d!v}
    
c) The Diamond Prism of Light
    It can be activated for teleport level every 50 turns.  
    You found it lying on the ground on level 16 of Orc Cave.
d) a Potion of Cure Light Insanity
e) a Potion of Cure Critical Insanity
f) 14 Scrolls of Word of Recall
    
g) a Copper Rod of Door/Stair Location (20/20) {!k!d!v@z1}
h) The Wand of Digging of Thrain (17 charges)


  [Home Inventory - Lothlorien ]

a) The Bottomless Bottle
    It can be activated for cure insanity every 200 turns.  
    You found it in the remains of a Dark elven priest on level 15 of Mirkwood.
b) 4 Potions of Healing
    
c) 4 Scrolls of Word of Recall
    
d) a Scroll of *Remove Curse*
    
e) 27 Scrolls of Satisfy Hunger
    
f) a Silver Rod of Charging of Nothing (100/100)
    It regenerates its mana faster.  
    It was given to you as a reward.
g) a Wand of Fireflash[1|17] (10 charges)
    
h) a Wand of Firewall[3|6] (8 charges)
    
i) a Wand of Tidal Wave[3|20] (7 charges)
    
j) a Wand of Noxious Cloud[1|25] (9 charges)
    
k) 4 Staffs of Disarm[1|10] (16 charges)
    
l) a Staff of Recovery[1|14] (8 charges)
    
m) a Ring of Intelligence (+5)
n) a Ring of Speed (+9)
o) a Pseudo Dragon Scale Mail (-2 to accuracy) [30,+4]
    It can be activated for breathe light/darkness (200) every 60+d90 turns
     if it is being worn. It provides resistance to light and dark.  It
    allows you to fly.  It cannot be harmed by acid, cold, lightning or
    fire.  
p) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, dark and shards.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
q) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4)
    It can be activated for identify spell every 10 turns if it is being
    worn. It can be used to store a spell.  It increases your intelligence
     and wisdom by 4.  It fights against evil with holy fury.  It provides
    resistance to light.  It allows you to see invisible monsters.  It
    allows you to sense the presence of evil beings.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Angamaite of Umbar on level 27 of Heart of
    the Earth.


  [The Mathom-house Inventory - Bree ]

a) a Parchment titled ``Secrets of the Gnomish Wizards''
    It can be activated for cure blindness every 100 turns.  
    You found it in the remains of a Half-orc on level 19 of Orc Cave.
b) a Parchment titled ''Famous Last Words''
    It can be activated for experience loss.  
    You found it lying on the ground on level 10 of Orc Cave.
c) The Metal Scale Mail of Fuind (-2 to accuracy) [13,+8] {cursed}
    It provides resistance to chaos.  It induces random teleportation.  It
    aggravates nearby creatures.  It fills you with the Black Breath.  It
    is heavily cursed.  It carries an ancient foul curse.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 19 of Orc Cave.



Posted on 10.9.2008 01:04

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8826. on the Ladder (of 15995)
1861. on the ToME Ladder (of 3075)
25. for this player (out of 234)

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