The Angband Ladder: Eomer III, Human Warrior by iks

  [TinyAngband 0.0.3 Character Dump]

                          Name  : Eomer III

 Sex      : Male             Age                23    STR:   18/***
 Race     : Human            Height             61    INT:       18
 Class    : Warrior          Weight            143    WIS:       12
                             Social Class        9    DEX:   18/179
 Patron   : Nessa                                     CON:   18/***
                                                      CHR:    18/10

 + Melee         (+45,+58)   Hit point    702/ 702    Fighting    : Legendary
                             SP (Mana)      0/   0    Bows/Throw  : Legendary
 Blows/Round             6                            Saving Throw: Superb
 AverageDmg/Rnd        432   Level              32    Stealth     : Superb
                             Experience     191017
 + Shooting      (+39,+11)   Max Exp        191017    Perception  : Poor
 Multiplier          x2.50   Exp to Adv     200000    Searching   : Fair
 Shots/Round          1.00   Gold         10246718    Disarming   : Superb
                                                      Magic Device: Heroic
 AC               [36,+86]   Time      Day 6  0:49
 Speed               (+19)   Play time    04:08:46    Infra-Vision: 0 feet

                         (Character Background)
          You are Eomer, of the house of Eorl, 18th King of Rohan.
          You were reborn for the competition. It is your fate to go
          down the dungeon and kill Morgoth. You must quickly do the
          following: go to general store, buy lantern, kill Morgoth.

          ...You retired from the adventure after the winning.

                          Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@
                          Str:  18/87   0   4  12 18/***        2..2.4...4...
                          Int:     18   0  -2   2     18        ...2.........
                          Wis:     12   0  -2   2     12        ...2.........
                          Dex:  18/99   0   2   6 18/179        ...2.....4...
                          Con:  18/82   0   2  14 18/***        2..
                          Chr:     16   0  -1   4  18/10        ...2....2....

         abcdefghijkl@              abcdefghijkl@               abcdefghijkl@
 Acid  : .+.....+.+...    Speed   : ..+.+......+.    Free Actn: +............
 Elec  : .+.....+.+...    Reflect : .............    SeeInvis.: +..+.+...+...
 Fire  : .+.....+.+...    MagicDev: .....+....+..    Hold Life: +............
 Cold  : .+.....+.+...    AuraFire: .............    Telepathy: ...+.....+...
 Poison: +.......+....    AuraElec: .............    Warning  : .............
 Fear  : +...........+    AuraCold: .............    SlwDigstn: .............
 Dark  : .+...........    Dec.mana: .............    Regen.   : .............
 Blind : +........+...    Teleport: .............    Levitate : .............
 Conf  : .......+.....    NoTelprt: .............    PermLite : ......+..+...
 Sound : .......+.....    No Magic: .............    Aggravate: .............
 Nether: ...+.........    DrainExp: ...+.........    EvilCurse: .............

  [Quest information]

< Recall Depth >
  Level 27 (1350')

< Completed Quest >
  Grishnakh, the Hill Orc                  (Dungeon level:   5) - level 14
  Angamaite of Umbar                       (Dungeon level:  10) - level 18
  Lorgan, Chief of the Easterlings         (Dungeon level:  15) - level 22
  Smaug the Golden                         (Dungeon level:  20) - level 26
  Gothmog, the High Captain of Balrogs     (Dungeon level:  25) - level 32
  Sauron                                   (Danger level:  26)  - level 32
  Morgoth, Lord of Darkness                (Danger level:  27)  - level 32

< Failed Quest >

  [Miscellaneous information]

 Preserve Mode:      ON
 Autoscum:           OFF
 Num. Random Quests: 5

 You have defeated 2495 enemies.

  [Character Equipment]

a) a Two-Handed Flail (Crusader) 'Heruanca' (4d6) (+19,+22) (+2)
      +2 to STR, CON
      Slay Evil, Undead, Demon
      Resist Poison, Fear, Blindness
       Free Action; Hold Life; See Invisible
      Activates for nothing
b) The Large Leather Shield of Celegorm [6,+7] { }
      Resist Acid, Lightning, Fire, Cold, Dark
      Activates for nothing
c) a Short Bow of Velocity (x2) (+13,+11) (+3 to speed) { }
d) The Ring of Wraith 'Sangwa' (+11,+11) (+2) {StInWiDxCnCh;Nt;SiEsp(Wi!!}
      +2 to All stats
      Resist Nether
      Sustain WIS
       See Invisible; ESP; Drains Experience
      Activates for genocide every 500 turns
e) a Ring of Speed (+8) {Sp}
f) The Amulet of Adornment 'Thoranna' (+4) {StCnSl;Si(Cn}
      +4 to STR, CON, Magic device
      Sustain CON
       See Invisible
      Activates for nothing
g) The Phial of Galadriel (+1 to searching) {Sr;Xl, !!@A3}
      +1 to Searching
       Permanent Light(3); Permanent Light(1)
      Activates for light area (dam 2d15) every 10+d10 turns
h) The Full Plate Armour of Isildur [15,+14] (+2) { }
      +2 to CON
      Resist Acid, Lightning, Fire, Cold, Confusion, Sound
      Activates for nothing
i) a Fur Cloak of Aman 'Quenor' [3,+15] (+2 to stealth) {Ch;Po}
      +2 to CHR, Stealth
      Resist Poison
      Activates for nothing
j) The Dragon Helm of Dor-Lomin [8,+12] (+4) {!!}
      +4 to STR, DEX, CON
      Resist Acid, Lightning, Fire, Cold, Blindness
       See Invisible; ESP; Permanent Light(1)
      Activates for rays of fear in every direction every 3*(level+10) turns
k) a Set of Leather Gloves of Magic Mastery [1,+6] (+2) { }
l) The Pair of Hard Leather Boots of Feanor [3,+20] (+10 to speed) {!!}
      +10 to Speed
      Activates for speed (dur 20+d20) every 100+d100 turns

  [Character Inventory]

a) 3 Potions of Speed {!q!k}
b) 3 Potions of Heroism
c) 11 Potions of Cure Critical Wounds {90% off}
d) 4 Potions of Healing {!q!k}
e) a Potion of Resistance {!q!k}
f) 6 Potions of Curing
g) 6 Potions of Restoring
h) 27 Scrolls of Phase Door {90% off}
i) 15 Scrolls of Teleportation {!r}
j) 5 Scrolls of *Identify*
k) 2 Scrolls of *Destruction* {!k!r}
l) 3 Scrolls of Genocide {!k}
m) a Scroll of Mass Genocide {!k}
n) a Rod of Recall {!d!k!v!z!!@z1}
o) a Rod of Teleport Other {!!}
p) 2 Wands of Stone to Mud (24 charges)
q) The Mirror Shield of Earendil [10,+10] {!!}
      Resist Lightning, Fire, Fear, Dark, Blindness
       Reflection; Permanent Light(1)
      Activates for curing every 100 turns
r) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed,  }
      +125 to All stats, Infravision
      Resist Acid, Lightning, Fire, Cold, Poison, Dark, Confusion
       Prevent Teleportation; See Invisible; ESP; Permanent Light(1)
    Permanently Cursed
      Activates for nothing
s) The Pair of Hard Leather Boots 'Aglarhith' [3,+10] (+2 to searching)
      +2 to CHR, Searching
      Resist Dark, Confusion
      Activates for nothing
t) The Long Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth) {Nt}
      +3 to Stealth
      Slay Evil, Orc
       Frost Brand
      Resist Cold, Nether
       Slow Digestion; Permanent Light(1)
      Activates for nothing
u) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] { }
      Slay Human, Animal, Evil, Undead, Demon, Orc, Troll, Xdragon
       Earthquake impact on hit
      Resist Acid, Lightning, Fire, Cold
       Anti-Magic; See Invisible; ESP; Aggravates
      Activates for nothing
v) a Long Bow of Elvenkind (x3) (+11,+11) (+2 to stealth) {So}
w) 32 Seeker Arrows (6d4) (+6,+6) (80/80) {@f0=g}

  [Home Inventory]

 ( page 1 )
a) 3 Potions of Resist Heat {50% off}
b) 5 Potions of Resist Cold
c) 72 Potions of Cure Serious Wounds {50% off}
d) 2 Scrolls of Teleport Level {!r}
e) 2 Scrolls of Recharging
f) 15 Scrolls of Monster Confusion
g) 11 Rods of Trap Location {!!}
h) 2 Rods of Illumination
i) 6 Wands of Teleport Other (70 charges)
j) a Wand of Annihilation (4 charges) {!d!k!v}
k) a Wand of Drain Life (7 charges)
l) 6 Staffs of Perception (6x 21 charges) {@u2}

 ( page 2 )
a) a Staff of Remove Curse (8 charges)
b) a Staff of Starlight (4 charges)
c) 4 Staffs of Detect Evil (4x 24 charges)
d) 3 Staffs of Cure Light Wounds (3x 12 charges)
e) a Staff of Dispel Evil (8 charges)
f) a Ring of Acid [+12] {Ac}
g) a Ring of Flames [+11] {Fi}
h) a Ring of Ice [+11] {Co}
i) a Ring of Poison Resistance {Po}
j) a Ring of Free Action {Fa}
k) a Ring of See Invisible {Si}
l) a Ring of Electricity [+9] {El}

 ( page 3 )
a) a Ring of Constitution (+5) {Cn}
b) a Ring of Speed (+7) {Sp}
c) a Ring of Fear Resistance {Fe}
d) a Ring of Darkness Resistance {Dk}
e) a Ring of Sound Resistance {So}
f) a Ring of Confusion Resistance {Cf}
g) a Ring of Blindness Resistance {Bl}
h) a Ring of Extra Attacks (+1 attack) {At}
i) a Ring of Extra Shots {Xs}
j) The Ring of Wraith 'Yaimea' (+11,+11) (+1) {cursed, StInWiDxCnCh;Fi;SiCu!!}
      +1 to All stats
      Resist Fire
       See Invisible; Drains Experience; Heavily Cursed
      Activates for temporary ESP (dur 25+d30) every 200 turns
k) The Ring of Wraith 'Yaimea' (+12,+12) (+1) {cursed,
      +1 to All stats
      Sustain STR
       Free Action; See Invisible; Drains Experience; Permanently Cursed
      Activates for temporary ESP (dur 25+d30) every 200 turns
l) The Ring of Wraith 'Mailea' (+12,+12) (+1) {cursed,
      +1 to All stats
      Resist Poison, Dark, Nether
      Sustain CON
       See Invisible; Drains Experience; Ancient Curse; Permanently Cursed
      Activates for vampiric drain (3*50) every 400 turns

 ( page 4 )
a) The Ring of Wraith 'Yelwa' (+10,+10) (+1) {cursed,
      +1 to All stats
      Sustain DEX
       Free Action; See Invisible; Drains Experience; Ancient Curse
    Heavily Cursed
      Activates for word of recall every 200 turns
b) The Amulet of Adornment 'Thaurol' (+4 to stealth) {DxSlIf;*Co;ElCf}
      +4 to DEX, Stealth, Infravision
      Immunity to Cold
      Resist Lightning, Cold, Confusion
      Activates for nothing
c) The Amulet of Adornment 'Cuan' (+10,+5) [+13] (+2) {St;AcCoFe;FaSi[M}
      +2 to STR
      Resist Acid, Cold, Fear
       Free Action; Anti-Magic; See Invisible
      Activates for nothing
d) The Amulet of Adornment 'Malalda' (+2) {WiCnCh;PoNt!!}
      +2 to WIS, CON, CHR
      Resist Poison, Nether
      Activates for drain life (90) every 70 turns
e) The Amulet of Adornment 'Gilanna' (+3) {In;CoBl;FaXl!!}
      +3 to INT
      Resist Cold, Blindness
       Free Action; Permanent Light(1)
      Activates for frost bolt (6d8) every 7+d7 turns
f) The Amulet of Adornment 'Wenereg' {ElDkCf[T}
      Resist Lightning, Dark, Confusion
       Prevent Teleportation
      Activates for nothing
g) The Amulet of Adornment 'Valereg' (+2) {CnCh;Ac;Te.(Cn}
      +2 to CON, CHR
      Resist Acid
      Sustain CON
      Activates for nothing
h) an Amulet of the Magi [+5] (+6 to searching) {SrIf;BlCf;FaSiWr(InWi}
i) an Amulet of Reflection {Rf}
j) The Amulet of Carlammas (+2) {Cn;Fi, !!}
      +2 to CON
      Resist Fire
      Activates for protect evil (dur level*3 + d25) every 225+d225 turns
k) an Amulet of Resistance {AcElFiCoPo}
l) an Amulet of Sustaining {HlSd(StInWiDxCnCh}

 ( page 5 )
a) an Amulet of ESP {Esp}
b) The Torque of Boromir (+0,+8) (+3) {St(St}
      +3 to STR
      Sustain STR
      Activates for frighten monsters every 40+d40 turns
c) an Amulet of the Hero (+2,+3) [+3] (+7) {If;Fe;FaSiRg[F(StDx}
d) The Jewel 'Evenstar' (+2) {!!}
      +2 to CON
      Resist Cold, Dark, Nether
      Sustain INT, WIS, CON
       Hold Life; Regeneration; Permanent Light(1)
      Activates for restore stats and life levels every 750 turns
e) The Feanorian Lamp 'Tolagl' (+2) {St;AcCf!!}
      +2 to STR
      Resist Acid, Confusion
      Activates for ball of cold (200) every 325+d325 turns
f) The Metal Scale Mail 'Ladenaron' (-2,+15) [10,+10] (+2 to speed)
      +2 to Speed
      Resist Fire, Cold
      Sustain WIS
       Cold Aura
      Activates for nothing
g) a Dragon Armor [15,+14] {ElPoNtFe}
h) Soft Leather Armour of Elvenkind [4,+9] (+2 to stealth) {So}
i) an Elven Cloak [4,+8] (+3 to stealth) {SlSr}
j) a Large Metal Shield of Resistance [8,+12] {PoBl}
k) a Dragon Shield [8,+7] {DkCf}
l) an Iron Crown of Might (+5,+5) [0,+8] (+3) {Po}

 ( page 6 )
a) The Hard Leather Cap of Thranduil [2,+10] (+2) {Fe}
      +2 to INT, WIS
      Resist Fear, Blindness
      Activates for nothing
b) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si}
      +2 to INT, WIS, Searching
      Resist Blindness
       See Invisible
      Activates for detection every 55+d55 turns
c) The Steel Helm of Hammerhand [6,+15] (+3) { }
      +3 to STR, DEX, CON
      Resist Acid
      Activates for nothing
d) a Set of Dragon Gloves [4,+6] {PoNt}
e) a Pair of Dragon Boots [5,+7] {AcFiPoDk}
f) The Rapier 'Forasgil' (2d6) (+12,+19) (+1 attack) { }
      +1 to Attacks
      Slay Animal
       Frost Brand
      Resist Cold
       Permanent Light(1)
      Activates for nothing
g) The Long Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching) { }
      +1 to INT, Searching
      Slay Evil, Orc
       Flame Tongue
      Resist Fire
       Slow Digestion; Permanent Light(1)
      Activates for nothing
h) a Bastard Sword of Slay Demon 'Brithes' (3d4) (+6,+8) (+1) {Fe;Fa!!}
      +1 to INT
      Slay Demon
      Resist Fire, Fear
       Free Action; See Invisible
      Activates for heroism and berserk (dur 50+d50) every 100+d100 turns
i) a Bastard Sword of Slay Undead 'Rilorn' (3d4) (+10,+8) (+2) {Co}
      +2 to WIS
      Slay Undead
      Resist Cold, Nether
       Hold Life; See Invisible
      Activates for nothing
j) a Bastard Sword of Light (3d4) (+7,+8) (+1) {!!}
k) The Bastard Sword of Theoden (3d4) (+8,+10) (+3) {!!}
      +3 to WIS, CON
      Slay Xdragon
       Very sharp
       ESP; Slow Digestion
      Activates for drain life (120) every 400 turns
l) The Two-Handed Sword 'Aglarvagor' (3d6) (+14,+18) [+10] (+3 to speed)
      +3 to WIS, CHR, Stealth, Searching, Speed
       Poisoned; Vampiric; Very sharp
      Resist Dark, Confusion
       Slow Digestion; Permanent Light(1)
      Activates for nothing

 ( page 7 )
a) a Great Axe of Protection (4d4) (+8,+6) [+15] {(In!!}
b) The Whip of Gothmog (3d6) (+13,+15) (-2) {cursed, !!}
      -2 to INT, WIS, DEX, Stealth
      Slay Human, Animal, Orc, Troll, Giant
       Flame Tongue
      Immunity to Fire
      Resist Lightning, Dark
       Aggravates; Permanent Light(1); Heavily Cursed
      Activates for fire ball (120) every 225+d225 turns
c) The Two-Handed Flail 'Thunderfist' (3d6) (+5,+18) (+4) {St;ElFiDk;Xl|EF/oTZ}
      +4 to STR
      Slay Animal, Orc, Troll
       Lightning Brand; Flame Tongue
      Resist Lightning, Fire, Dark
       Permanent Light(1)
      Activates for nothing
d) The Mattock of Nain (3d8) (+12,+18) (+6) {!!}
      +6 to STR, Searching, Infravision, Tunneling
      Slay Orc, Troll, Giant, Dragon
       Acid Brand
      Resist Acid, Fear, Dark
      Activates for stone to mud every 2 turns
e) a Sling of Extra Might (x3) (+10,+9) {Dk}
f) a Long Bow of Extra Might (x4) (+10,+14) {So}
g) a Crossbow of Elvenkind (x4) (+9,+11) (+1 to stealth) {Dk}
h) 32 Steel Bolts (3d5) (+6,+6) {@f0=g}
i) 33 Steel Bolts of Shocking (3d5) (+6,+10) {|E, @f0=g}
j) 31 Steel Bolts of Slaying (3d5) (+10,+16)
k) 26 Seeker Bolts (6d5) (+8,+4)
l) 12 Flight Arrows (1d4) (+6,+6) (48/48) {@f0=g}

 ( page 8 )
a) a Magical Figurine of an Iron golem
b) a Magical Figurine of a Kraken

Posted on 25.3.2009 13:23

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5. on the Competition No.66 Ladder (of 20)


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On 25.3.2009 13:23 iks wrote:
Finally I killed Morgoth and won.

I got a ring of speed (+8) at 20F RQ, then I went down to 24F. During 30-40 minutes I collected some helpful items.
I killed Gothmong, Witch-King, Khamul and Ancaragon with the mattock of Nain. The Nain is good weapon because of acid brand and dragon slay. I got a very excellent two-handed flail (Crusader) as one of rewards of 25F RQ. I was feeling lucky.
I also killed Sauron with the Nain. Once Sauron teleported me to upper level, but I revenged to him. He dropped the boots of Feanor and the dragon helm of Dor-lomin. Very lucky.
Because of them I could kill Morgoth easily.

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