The Angband Ladder: Alanta, the Nomad, Man of Gondor Warrior by drchung

  [Unangband 0.6.3 Character Dump]

 Name   Alanta, the Nomad                        Self  SB  EB  TB   Best   Curr
 Sex    Female             Age       19  STR:   18/60  +0  +9  +0 18/150
 Race   Man of Gondor      Height  6' 2  Int:      14  +0  +0  +0     14     13
 Class  Warrior            Status    49  WIS:      16  +0  +0  +0     16
 Style  Bows                             DEX:   18/60  +0  +2  +0  18/80
 Title  Champion                         CON:   18/72  +0  +0  +0  18/72
 Home   Bilbo's House in Rivendell       CHR:      10  +0  +0  +0     10
 Target Elemental Evil                   AGI:   18/50  +0  +2  +0  18/70
                                         SIZ:   18/60  +0  +9  +0 18/150
 Level           36  HP       -114/964  Fight   (+10,+15)  Fighting      Heroic
 Curr Exp    509135  Spell-Pts     0/0  WShld   (+21,+31)  Shooting      Heroic
 Max Exp     509135  Hit die        34  Bash       [6,+6]  Throwing      Heroic
 Adv Exp     605000  Armor    [41,+40]  Blows  4/turn(x3)  Stealth         Good
 Curr Danger Lev 33  Infravis     0 ft  Bow     (+34,+11)  Save Throw      Good
 Max Dungeon Lev 37  Gold       300318  Shots  4/turn(x3)  Disarming     Superb
 Game Turn  7308320  Burden    213 lbs  Throw    (+10,+0)  Devices    Very Good
 Plr Turn    106287  % Burden      71%  Hurls  4/turn(x1)  Searching       Iffy
 Act Turn     97531  Speed          +4  Weight    194 lbs  Digging       Heroic

 You are one of several children of a Townsman.  You are a well liked child.
 You have brown eyes, curly black hair, and an average complexion.

 This is 10th Laire of the 2890th year of the third age.
 You are on level 33 of depths of the Temple of Elemental Evil.

  [Last Messages]

> The Young Archpriestess cuts you.
> The Young Archpriestess cuts you.
> The Young Archpriestess cuts you.
> You failed to use the rod properly.
> The Young Archpriestess points at you, screaming the word DIE!
> You have been given a mortal wound.
> The Mature Cave giant misses you.
> The Mature Cave giant misses you.
> The Hardened Cave giant bashes you.
> The Lesser Thunder drake claws you.
> The Lesser Thunder drake claws you.
> The Lesser Thunder drake bites you.
> The Young Archpriestess points at you, screaming the word DIE!
> You die.
> You were killed by a Young Archpriestess.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)    +++   + + 
       \}=="~[()]]]               \}=="~[()]]]
       abcdefghijkl@              abcdefghijkl@
   Str:..222.....3..         sStr:..sss.....s..
   Int:.............         sInt:.............
   Wis:.............         sWis:.............
   Dex:........2....         sDex:.............
   Con:.............         sCon:....s........
   Chr:.............         sChr:.............
   Agi:........2....         sAgi:.............
   Siz:..222.....3..         sSiz:..sss.....s..
  Acid:......11.....        Disea:.....+....... 
  Elec:......11.....        Blind:.........+... 
  Fire:......11.....        Confu:............. 
  Cold:......11.....        Sound:......+...... 
  Pois:.......1.....        Shard:............. 
  Fear:....+.......+        Nexus:............. 
  Lite:.............        Nethr:............. 
  Dark:...........+.        Chaos:............. 
 Water:.............        Disen:....+........ 
       abcdefghijkl@              abcdefghijkl@ 
  Food:.............         Save:.............
 Feath:.............        Devic:.............
  Glow:.............        Steal:......12.....
 Regen:.............         Sear:.........1...
 Telep:.............        Infra:.............
 Invis:.........+...         Tunn:.............
 FrAct:....+.....+..        Speed:.............
 HLife:.............        Blows:.............
 Activ:.....+.......        Shots:.............
 Throw:.............        Might:.............
 Undea:.............        Healt:............. 
 Demon:.............         Mana:............. 
   Orc:.............        Exper:............. 
 Troll:.............        Telep:............. 
 Giant:.............        Spell:............. 
 Dragn:.............         Evil:............. 
   Man:............+              abcdefghijkl@ 
 Dwarf:.............              \}=="~[()]]]  
   Elf:......++.....                            
 Natur:.............                            
       abcdefghijkl@                            
       \}=="~[()]]]                             

  [Character Equipment]

a) a Two-Handed Mace of Acid (4d4) (+11,+16)
b) a Long Bow of Execute Dragon (x3) (+9,+11)
c) a Pearl Ring of Strength and Size (+2)
d) a Pearl Ring of Strength and Size (+2)
e) a Maiden's Hair Amulet of Weaponmastery (+2,+4) (+2)
f) The Phial of Galadriel
g) Laminated Plate Armour of the Quendi (-3) [23,+22] (+1)
h) an Elven Cloak of the Quendi [6,+6] (+2)
i) a Knight's Shield of Dexterity and Agility [6,+6] (+2)
j) a Jewel Encrusted Crown of Seeing [0,+19] (+1)
k) a Set of Alchemist's Gloves of Might [0,+2] (+3)
l) a Pair of Steel Shod Boots of Resist Darkness [6,+4]

  [Character Equipment -- Quiver]

n) 27 Arrows of Fire (1d6) (+9,+6)
o) 18 Arrows of Electricity (1d6) (+3,+8)
p) 6 Arrows of Slay Dragon (1d6) (+5,+5)
q) 26 Arrows (Fire proof) (1d6) (+5,+6)
r) 9 Steel-tipped Arrows of Poison (2d6) (+6,+6)
s) 20 Steel-tipped Arrows (2d6) (+9,+11) <Paralysis-coated>
t) 18 Steel-tipped Arrows (2d6) (+9,+11) <Sickness-coated>
u) 22 Steel-tipped Arrows (2d6) (+9,+11) <Poison-coated>

  [Character inventory]

a) 2 Magic Bags of Harmful Mushrooms
 with a) 21 Spotted Mushrooms of Poison
      b) 13 Silver Mushrooms of Blindness
      c) 11 Yellow Mushrooms of Paranoia
      d) 3 Grey Mushrooms of Confusion
      e) 17 Light Brown Mushrooms of Hallucination
      f) 7 Copper Mushrooms of Paralysis
      g) 4 Pink Mushrooms of Weakness
      h) 5 Purple Mushrooms of Sickness
      i) 5 Black Mushrooms of Stupidity
      j) 24 Green Mushrooms of Naivety
      k) 3 Rotting Mushrooms of Unhealth
      l) 2 Brown Mushrooms of Disease
b) a Magic Bag of Antidotes
 
 It was dropped by Scatha the Worm on dungeon level 21.  with c) 8 Auburn
  Potions of Resist Cold
      d) 20 Fizzing Potions of Resist Heat
      e) 41 Luke Warm Potions of Cure Light Wounds
      f) 71 Green Speckled Potions of Cure Serious Wounds
      g) 11 Cobalt Potions of Restore Life Levels
      i) 14 Greenish Potions of Resist Heat & Cold
      k) 5 Sour Potions of Resist Poison
      m) 4 Dark Red Potions of Remove Fear & Poison
      n) 23 Curdled Potions of Cure Minor Disease
      o) 26 Black & White Potions of Cure Moderate Wounds
 
c) a Magic Bag of Philtres
 
 It was dropped by Smaug the Golden on dungeon level 36.  with c) 4 Rosy
  Potions of See Invisible
      d) 10 Copper Speckled Potions of Heroism
      e) 2 Gold Speckled Potions of Berserk Strength
      g) 31 Carnation Potions of Cure Critical Wounds
      h) 3 Crimson Potions of Strength and Size
      i) 13 Red Potions of Intelligence and Wisdom
      j) 4 Azure Potions of Dexterity and Agility
      k) 26 Yellow Speckled Potions of Constitution and Charisma
      l) a Violet Speckled Potion of Augmentation
 
d) a Magic Bag of Helpful Mushrooms
 with a) 3 Ecru Mushrooms of Cure Poison
      b) 10 Dark Blue Mushrooms of Cure Blindness
      c) 8 Red Mushrooms of Cure Paranoia
      d) 7 Blue Mushrooms of Cure Confusion
      e) 11 Violet Mushrooms of Cure Serious Wounds
      f) 6 Lemon Speckled Mushrooms of Restore Strength and Size
      g) 4 Wrinkled Mushrooms of Restore Constitution and Charisma
      i) 19 Light Blue Mushrooms of Mana
      j) 14 Slimy Mushrooms of Cure Cuts
      k) 2 Light Green Mushrooms of Cure Stun
      l) a White Spotted Mushroom of Slow Metabolism
      m) 9 Black Spotted Mushrooms of Restore Dexterity and Agility
      n) 16 Dark Green Mushrooms of Bloating
      o) 13 Dark Red Mushrooms of Haste
e) a Magic Bag of Maps
 
 It was dropped by Scatha the Worm on dungeon level 21.  with a) 2 Maps
  titled 'There and Back Again'
      b) a Map to the citadel of Isengard
      c) a Map to the door to Moria
      h) a Map to the sunken city of Numenor
      i) a Map to the temple of Elemental Evil
      j) a Map to the Crystal Castle
 
f) 6 Pieces of Elvish Waybread
g) 10 Scrolls titled "binood murdoe" of Phase Door
h) 2 Scrolls titled "asheep oxeep" of Teleportation
i) 13 Scrolls titled "rol rifor aks" of Word of Recall {25% off}
j) 5 Scrolls titled "murther ungre" of Legend Lore
k) 2 Runed Rods of Object Location <Arrow>
l) 7 Copper Rods of Cure Moderate Wounds (4 charging) <Blood>
m) 4 Brass Rods of Detect Life
n) 3 Bronze Rods of Trap Location worth 100 gold pieces
o) 4 Zirconium Rods of Door/Stair Location
p) an Elder Staff of Teleportation worth 2900 gold pieces (1d6) (+0,+0) (9
 charges

  [Home inventory]

a) 94 Rations of Food
b) a Piece of Elvish Waybread {10% off}
c) 51 Orange Potions of Speed {10% off}
d) 5 Steamy Potions of Healing
e) a Rainbow Potion of *Healing*
f) 2 Slushy Potions of Resistance {75% off}
g) 8 Ice Cold Potions of Cure Mortal Wounds {10% off}
h) 3 Metallic Blue Potions of *Cure All Wounds*
i) 30 Scrolls titled "rol rifor aks" of Word of Recall {25% off}
j) 29 Scrolls titled "iv asun ion" of Recharging
k) 4 Scrolls titled "umprok thernep" of Shielding
l) a Scroll titled "bar alawed" of Alter Reality
m) 7 Scrolls titled "bu wunther" of Door Creation
n) 5 Scrolls titled "oxy wun mung" of Stair Creation
o) a Bronze Ring of Damage (+13)
p) a Brass Lantern of Resist Water (with 7500 turns of light)
q) The Round Shield of Tardil [4,+9]
r) a Pair of Dwarven Boots [5,+0] (+1)
s) a Pair of Steel Shod Boots of Poison [6,+10]
t) The Pike of Edande (2d5) (+25,+15) [5,+0] (+1)
u) a Morning Star (6d3) (+0,+0)

  [Farmhouse inventory]

a) a Pint of Fine Ale

  [House of Elrond inventory]

a) a Magic Bag of Poisons
 
 It was dropped by dropped by a Swamp ogre on dungeon level 31.  with a) 9
  Foamy Potions of Slowness
      d) a Muddy Potion of Confusion
      h) 2 Caramel Potions of Weakness
      i) 3 Smoky Potions of Stupidity
      k) 4 Sea-blue Potions of Clumsiness
      l) a Turgid Potion of Sickliness
      m) 7 Indigo Potions of Ugliness
      n) a Red Speckled Potion of Detonations
      s) a Violet Potion of Dragon's Storm
      u) a Shining Potion of Dragon's Venom
 
b) a Magic Bag of Enchantments
 
 It was dropped by Smaug the Golden on dungeon level 36.  
c) a Magic Bag of Lesser Runes
 
 It was dropped by dropped by a Mature chromatic dragon on dungeon level 35
  .  with a) 2 Acid Runestones
      b) 3 Blood Runestones
      d) a Door Runestone
      e) 2 Explosive Runestones
      h) a Frost Runestone
      k) a Mouth Runestone
      l) a Star Runestone
      m) 3 Storm Runestones
      o) 2 Wave Runestones
 
d) a Demon Runestone
e) a Dragon Runestone
f) a Wheel Runestone
g) 10 Rations of Food
h) 50 Pieces of Elvish Waybread {10% off}
i) 7 Orange Potions of Speed
j) a Slushy Potion of Resistance
k) 3 Dark Blue Potions of Cure Disease
l) 8 Scrolls titled "derski doeag" of Protection from Evil
m) 6 Scrolls titled "murther ungre" of Legend Lore
n) 9 Scrolls titled "umprok thernep" of Shielding
o) a Scroll titled "bar alawed" of Alter Reality {50% off}
p) a Scroll titled "oxy wun mung" of Stair Creation
q) a Tabard of the Quendi [3,+4] (+1)
r) a Riveted Leather Coat of Shadows (-2) [8,+9] (+4)
s) a Pair of Ethereal Slippers of Resist Confusion [0,+0]
t) a Morning Star of Extra Might (6d3) (+6,+9) (+2)

  [Ranger's cache inventory]

a) a Scroll titled "sta val" of *Remove Curse*
b) Segmented Plate Mail of Resistance (-3) [19,+18]
c) a Heavy Crossbow (x4) (+11,+6)

  [Storeroom inventory]

a) a Scroll titled "dokglen" of Detect Curse
b) a Scroll titled "snikhyd rok" of Enchant Ammunition Brand
c) 21 Arrows (1d6) (+6,+3)

  [House of Beorn inventory]

a) an Apple
b) a Pint of Fine Ale
c) a Pint of Fine Wine

  [newly erected statue in your honor inventory]

a) a Brass Lantern of Resist Poison (with 13637 turns of light)
b) a Buckler of Sustain Wisdom [2,+9]
c) a Tower Shield of See Invisible [8,+9]
d) a Jewel Encrusted Crown of Seeing [0,+19] (+1)
e) a Mace of Flame (2d4) (+10,+9)
f) a Morning Star of See Invisible (6d3) (+12,+5)
g) a Two-Handed Flail (3d9) (+6,+2)
h) 28 Grappling Bolts (2d7) (+4,+5)
i) 11 Arrows of Execute Undead (1d6) (+2,+4)
j) 14 Seeker Arrows (Fire proof) (4d6) (+11,+1)
k) 22 Seeker Arrows (4d6) (+0,+0)

  [vault of the city of Erebor inventory]

a) 16 Arrows of Slay Giant (1d6) (+3,+7)
b) 23 Arrows of Slay Troll (1d6) (+1,+9)
c) 21 Arrows of Execute Demon (1d6) (+5,+2)
d) 13 Seeker Arrows of Slay Man (4d6) (+4,+9)
e) 17 Seeker Arrows of Slay Dwarf (4d6) (+5,+4)
f) 91 Seeker Arrows (4d6) (+0,+0)
g) 10 Golden Arrows (3d6) (+9,+18) <Unhealth-coated>
h) 14 Golden Arrows (3d6) (+9,+17) <Blindness-coated>
i) 16 Golden Arrows (3d6) (+9,+17) <Poison-coated>
j) 2 Golden Arrows (3d6) (+6,+3)
k) 9 Golden Arrows (3d6) (+2,+5)
l) 84 Golden Arrows (3d6) (+0,+0)
m) 29 Steel-tipped Arrows (2d6) (+11,+6)
n) 11 Steel-tipped Arrows (2d6) (+11,+4)
o) 23 Steel-tipped Arrows (2d6) (+4,+8)
p) 99 Steel-tipped Arrows (2d6) (+0,+0)
q) 97 Steel-tipped Arrows (2d6) (+0,+0)
r) 90 Steel-tipped Arrows (2d6) (+0,+0)
s) 44 Steel-tipped Arrows (2d6) (+0,+0)

  [vault of the city of Erebor inventory]

a) a Molybdenum Wand of Dragon's Breath (5 charges)
b) a Robe of the Magi [2,+4] (+1)
c) a Long Bow of Execute Demon (x3) (+11,+10)
d) a Long Bow of Slay Giant (x3) (+9,+9)
e) 22 Grappling Arrows (2d6) (+2,+4)

  [vault of the city of Erebor inventory]

a) Brass Dragon Scale Mail of Lightening Immunity (-2) [30,+26]
b) a Small Sword of Resist Acid (1d6) (+5,+5)
c) a Short Bow of Slay Evil (x2) (+3,+8)

  [vault of the city of Erebor inventory]

a) a Two-Handed Mace of Frost (4d4) (+12,+10)
b) 21 Grappling Arrows (1d6) (+12,+2)
c) 26 Grappling Arrows (1d6) (+5,+9)

  [vault of the city of Erebor inventory]

a) a Steel Wand of Fire Bolts III (7 charges)
b) a Cloak of Sustain Dexterity and Agility [1,+5]
c) a Short Bow of Resist Nexus (x2) (+5,+4)
d) 18 Grappling Arrows (1d6) (+12,+6)

  [vault of the city of Erebor inventory]

a) a Robe of the Quendi [2,+2] (+1)
b) 28 Mithril Bolts of Slay Dwarf (3d7) (+4,+9)

  [tomb of Durin inventory]

a) a Set of Caestus (+3) [2,+6]
b) a Pair of Leather Sandals of Searching [1] {excellent}
c) a Pair of Leather Sandals (of Stability?) [1] {excellent}

  [the Mirror of Galadriel inventory]

a) a Magic Bag of Poisons
b) a Magic Bag of Bewitchments
 
 It was dropped by Scatha the Worm on dungeon level 21.  with b) 3 Ivory
  Wands of Haste Monster
      c) 3 Verdigreed Wands of Clone Monster
 
c) a Pheonix feather Wand of Meteors (3 charges)
d) a Druj-infested Staff of Holiness (1d6) (+4,+4) (4 charges)
e) White Dragon Scale Mail of Lightening Immunity (-2) [30,+27]
f) The Hard Studded Leather of Anasaur (-1) [7,+12] (+3) {13% off}

  [Dungeons Explored]

You fought through to the other side of cellars' back exit in the Maggot's farm
 (2-6).
You emerged victorious from a willow clearing in the Old Forest (6-10).
You emerged victorious from the basement under Tom Bombadil's house (11-12).
You emerged victorious from  Barrow-downs (4-17).
You fought through to the other side of the dump outside Bree (0-4).
You emerged victorious from the Troll Cave in Trollshaws Forest (4-6).
You emerged victorious from the Midgewater Marshes (10-17).
You emerged victorious from the Big Cavern under Misty Mountains (5-13).
You cleared the passage through the house of Beorn (15).
You emerged victorious from the Woodmen Village (10-13).
You emerged victorious from the Great Hall under Mirkwood the Great (13-26).
You cleared the passage through the ruins of Lake-town (17).
You emerged victorious from the Bottommost Hall under Lonely Mountain (26-36).
You cleared the passage through the Battle of Five Armies (30).
You emerged victorious from  Dunland in war rage (22-37).
You emerged victorious from  Isengard (3-33).
You cleared the passage through the Fangorn Forest (20).
You cleared the passage through  Fangorn aflame (27).
You emerged victorious from the town of Edoras (8-27).
You cleared the passage through  west Moria entrance (6-24).
You emerged victorious from  the mines of Moria (22-30).
You emerged victorious from  east Moria entrance (13-24).
You cleared the passage through  Khazad-Dum (30-40).
You emerged victorious from Ogre Camp beneath Redhorn pass (7-33).
You have visited  Nowhere Town.
You have visited the town of Hobbiton.
You have visited the Brandywine Ferry.
You have visited Bucklebury town in Buckland.
You have visited the hill of Weathertop (17-30).
You have visited the Ford to Rivendell.
You have visited the stronghold of Rivendell.
You have visited  Lake-town.
You have visited that marketplace of the Dale.
You have visited the vaults of Erebor.
You have visited  Dol Guldur (36-48).
You have visited  Dunland.
You have visited  Isengard war-ready (21-40).
You have visited the west gates of Moria (33-36).
You have visited  the door to Moria.
You broke through to level 22 in the snowy slopes of Caradhras (20-40).
You have visited  Lothlorien.
You reached level 33 in depths of the Temple of Elemental Evil (21-40).
You have visited the Crystal Castle (30-45).
You reached level 30 in the Dungeon of Angband (0-60).

  [Self-Knowledge]

You are confused.  You are hallucinating.  You are bleeding.  Your luck has run
 out.  
  [Options]

Randomize all of the artifacts, even fixed   : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Don't generate connected stairs              : no  (adult_no_stairs)
Play in Lord of the Rings campaign           : yes (adult_campaign)
Haggle in stores                             : no  (adult_haggle)
Start the game with almost no birth choices  : no  (adult_beginner)
Reduce the number of birth choices           : no  (adult_intermediate)
Ask all birth setup question at start        : no  (adult_first_time)
Reseed random artifacts on death             : yes (adult_reseed_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)
Score: Show false colours for walls          : no  (score_wall)



Posted on 2.7.2009 15:13
Last updated on 9.7.2009 19:05

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25. on the Unangband Ladder (of 189)
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Comments

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On 2.7.2009 15:13 drchung wrote:
Decided to try a bow specializing warrior. I took a quick look at archer, but decided I wanted a more balanced fighter as am a little worried about ammo usage. It is pretty early for this one-- just got to Tom Bombadil's house, and am short of ammo. Still I like this specialty so far.

On 2.7.2009 17:10 drchung wrote:
Slew Tom Bombadil in a fairly epic duel, on the surface level. I've rooted around his basement afterward, but cannot find stairs down. Is there another region beyond there?

On 2.7.2009 17:54 HallucinationMushroom@Yahoo.egg wrote:
I looked and looked and never found anything down there, but perhaps there is some sort of trick or timing to it. Seems like there *ought* to be something down there, doesn't it?! :)

On 3.7.2009 04:32 andrewdoull wrote:
It's one of those you can fight him either on the surface or the dungeon areas...

On 3.7.2009 07:32 Pete Mack wrote:
Tom Bombadil is always an epic duel.

If you want to customize your own archer class, you can always add entries to the p_class.txt and style.txt databases. (I tried making a canonical V ranger and an NPP Rogue at one point. The Rogue didn't work very well without hacking the source, because you can't coat sling ammo...




On 4.7.2009 00:03 drchung wrote:
Was progressing through the story line quickly, when took a wrong turn at Albuquerque (also known as the Woodsmen Village) and ended up in Nowhere town.

I spent a fair bit of time scumming for maps, and eventually found a map to moria. In the mean time, many levels were gained (though gear did not improve by much). I'd make the suggestion that Nowhere Town be next to Rivendell instead of the Siege camp at Angband.

After reemerging in Middle Earth, quickly took care of the Woodsman Village, wrasstled with beorn before leaving in a huff, smacked Smeagol, and took on the Great Spider of Mirkwood, which was somewhat but not very challenging. Arrows are proving quite effective, and am in general saving the good ones for tough monsters and meleeing most things.

Alanta plans to knock out as many dungeons (early moria, mirkwood, edoras, redfang, early isenguard) before triggering the midgame.

On 4.7.2009 00:05 drchung wrote:
Pete-- don't feel a particular need to hack archer. I'll eventually try a xbowmen, but wanted what I think will be an easier character in this warrior first (I suspect that having decent melee will make for an easier game than a pure missile specialist).

On 4.7.2009 00:52 andrewdoull wrote:
Pete: IIRC The canonical ranger is a Ranger + Bow specialisation anyway (And the canonical priest is Priest + Blunt weapon spec).

You can't coat shots, but you can sling potions - if that helps any.

On 4.7.2009 00:53 andrewdoull wrote:
I see you have the ever useful Shadow Cloak of Shadows...

On 4.7.2009 22:34 drchung wrote:
Completed 2 of 4 before Erebor. Next up, Edoras.

Ulbandi wasn't too bad considering that I completely ran out of phase door before facing him. I anticipate that Smaug won't be too bad by the time I get to him.

And Shadow cloaks of shadow are quite fashionable-- black is the new black.

On 6.7.2009 18:05 drchung wrote:
Took out Smaug in a hail of arrows. Maybe ancient dragons aren't such a downer after all.

Invisible ghosts, however, are still, as I don't have SI yet. I saw a shield of it, but right now I think I'd rather have a +2 boost to dex and agi.

Smaug dropped a bag of philtres, which is awfully nice of him. Next steps are unclear-- may try moria now, or unleash the nazguls.



On 9.7.2009 19:05 drchung wrote:
Post Smaug proved deadly to another character. I was already having problems with the first couple expeditions post-Erebor, mostly not with the big uniques. For instance, the Balrog was tricky but his retinue caused me to burn through 40+ CSW potions and other potions. Dunland was ok until I tried to deal, post victory, with an ancient dragon and an ethereal dragon simultaneously (from what looked to be a vault). And Alanta perished ignominiously in the temple from a team up of an archpriest (those guys have hounded me across variants) and friends.

Will make another go soon.

On 9.7.2009 19:26 drchung wrote:
Also, one thing that certainly didn't help was bad magic device skills. I'll probably be looking for a race with good device and saving throws for my next nomad.

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Tabul, the Gladiator, L39 Man of Gondor Warrior
22nd in Unangband (0.6.3) by <shadramelk@gmail.com> (24%)

Inyare X, the Tribesman, L33 Forge Giant Warrior
3rd in Unangband (0.6.3) by VRBones (18%)

Orcly, the Gladiator, L40 Orc Warrior
21st in Unangband (0.6.2) by HallucinationMushroom (14%)

Alanta II, the Nomad, L27 High-Elf Warrior
66th in Unangband (0.6.3) by drchung (12%)

Inyare 4, the Tribesman, L31 Forge Giant Warrior
7th in Unangband (0.6.3) by baddog73 (12%)

Inyare II, the Tribesman, L31 Forge Giant Warrior
4th in Unangband (0.6.3) by thorgot (12%)



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