The Angband Ladder: Drekler, Half-Orc Rogue by Nile

  [Angband 3.1.1 dev Character Dump]

 Name   Drekler                                  Self  RB  CB  EB   Best
 Sex    Male         Age             14   STR:     17  +2  +2  +0  18/30
 Race   Half-Orc     Height          66   INT:     18  -1  +1  +2  18/20
 Class  Rogue        Weight         143   WIS:     13  +0  -2  +2     13
 Title  Filcher      Social     Unknown   Dex:     10  +0  +3  +0     13     12
 HP     303/303      Maximize         Y   CON:     17  +1  +1  +0  18/10
 SP     30/30                             CHR:     10  -4  -1  +0      5


 Level               27   Armor    [21,+44]     Saving Throw         53%
 Cur Exp          39323   Fight     (+0,+6)     Stealth        Very Good
 Max Exp          39323   Melee    (+7,+14)     Fighting          Heroic
 Adv Exp          47250   Shoot     (+5,+6)     Shooting          Superb
 MaxDepth   1700' (L34)   Blows      4/turn     Disarming            80%
 Turns           519816   Shots      2/turn     Magic Device      Superb
 Gold             34702   Infra       30 ft     Perception       1 in 19
 Burden       128.5 lbs   Speed           4     Searching            32%

 Your mother was an Orc, but it is unacknowledged. You are the adopted
 child of a Serf.  You are the black sheep of the family.  You have
 brown eyes, curly black hair, and a fair complexion.


rAcid:......+...... rConf:.............
rElec:......+...... Sound:.......+.....
rFire:......+...... Shard:.............
rCold:......+.+.... Nexus:.............
rPois:............. Nethr:.............
rFear:............. Chaos:.............
rLite:............. Disen:.............
rDark:............+ S.Dig:.............
rBlnd:.........+... Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.......+.....
  ESP:.........+... Sear.:.............
Invis:............. Infra:............+
FrAct:...+......... Tunn.:.............
HLife:............. Speed:..+..........
ImpHP:............. Blows:+............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Character Equipment]

a) a Spear of Extra Attacks (1d6) (+7,+8) (+2)
     +2 attack speed.
     
     Combat info:
     4 blows/round.
     Average damage/hit: 17.9.
     
b) a Short Bow of Extra Shots (x2) (+5,+6) (+1)
     +1 shooting speed.
     
c) a Ring of Speed (+4)
     +4 speed.
     
d) a Ring of Free Action
     Prevents paralysis.  
     
e) (nothing)
f) a Lantern (7098 turns)
     Cannot be harmed by fire.
     
     Radius 2 light.
g) Studded Leather Armour of Resistance (-1) [6,+16]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Aman [1,+6] (+1 stealth)
     +1 stealth.
     Provides resistance to sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Small Metal Shield of Resist Cold [4,+8]
     Provides resistance to cold.
     Cannot be harmed by cold.
     
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) a Set of Caestus (+0,+3) [2,+4]
l) a Pair of Steel Shod Boots [6,+0]


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 4 Flasks of oil
     It brands your melee attacks with flames.
     
e) 8 Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
f) a Potion of Healing
     
     When drunk, it heals you a really large amount (35% of max HP, min
     imum 300HP), heals cut damage, and cures stunning, poisoning, blin
     dness, and confusion.
     
g) 3 Potions of Heroism
     When drunk, it restores 10 hit points, removes fear and grants you 
     resistance to fear and +12 to-hit for 1d25+25 turns.
     
h) 9 Scrolls of Phase Door
     When read, it teleports you randomly up to 10 squares away.
     
i) 13 Scrolls of Teleportation
     When read, it teleports you randomly up to 100 squares away.
     
j) 4 Scrolls of Word of Recall
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
k) a Scroll of *Destruction*
     When read, it destroys an area around you in the shape of a circle 
     radius 15, and blinds you for 1d10+10 turns.
     
l) a Rod of Acid Bolts
     When aimed, it creates an acid bolt with damage 12d8.
     Takes 16 turns to recharge at your current speed.
     
m) 2 Staves of Mapping (1 charge)
     
     When activated, it maps the area around you.
     
n) 2 Staves of Identify (4 charges) {@u1}
     
     When activated, it reveals to you the extent of an item's magical 
     powers.
     
o) a Ring of Dexterity (+3)
     +3 dexterity.
     Sustains dexterity.
     
p) a Flail of Slay Giant (2d6) (+5,+5)
     Slays giants.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 33.4 vs. giants, and 18.7 vs. others.
     
q) 38 Arrows (1d4) (+0,+0) {@f1}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 17.1.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [Sorcery and Evocations]
b) a Ring of Resist Fire
     Provides resistance to fire.
     Cannot be harmed by fire.
     
c) a Ring of Resist Cold
     Provides resistance to cold.
     Cannot be harmed by cold.
     
d) a Ring of Damage (+0,+11)
e) a Ring of Reckless Attacks (+4,+4) [-16]
f) an Amulet of Charisma (+4)
     +4 charisma.
     Sustains charisma.
     
g) an Amulet of Resist Lightning
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
h) an Amulet of Resist Acid
     Provides resistance to acid.
     Cannot be harmed by acid.
     
i) The Metal Cap of Thengel [3,+12] (+3)
     +3 wisdom, charisma.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Set of Leather Gloves of Slaying (+3,+1) [1,+13]
k) 7 Arrows (1d4) (+6,+3)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 23.2.
     35% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      6662     50'    2   Reached level 2
     10155    100'    3   Reached level 3
     13365    150'    3   Killed Grip, Farmer Maggot's dog
     14005    150'    4   Reached level 4
     24292    200'    5   Reached level 5
     32254    200'    6   Reached level 6
     46183    200'    7   Reached level 7
     54044    200'    8   Reached level 8
     56714    250'    8   Killed Fang, Farmer Maggot's dog
     65657    250'    9   Reached level 9
    101055    350'   10   Reached level 10
    111279    350'   11   Reached level 11
    123393    450'   12   Reached level 12
    145695    550'   13   Reached level 13
    168179    700'   14   Reached level 14
    179540      0'   14   Killed Farmer Maggot
    186872    850'   15   Reached level 15
    204277    800'   16   Reached level 16
    214648    850'   17   Reached level 17
    227059    950'   17   Killed Orfax, Son of Boldor
    233910    950'   18   Reached level 18
    259120   1000'   19   Reached level 19
    271985   1050'   19   Killed Smeagol
    272016   1050'   19   Found The Metal Cap of Thengel
    273287   1050'   20   Reached level 20
    295395      0'   21   Reached level 21
    313647   1100'   22   Reached level 22
    337038   1250'   22   Killed Boldor, King of the Yeeks
    346622      0'   23   Reached level 23
    356092   1250'   23   Killed Bolg, Son of Azog
    370868   1300'   24   Reached level 24
    399986   1450'   25   Reached level 25
    421793   1450'   26   Reached level 26
    486255   1550'   26   Killed Nar, the Dwarf
    489196   1550'   26   Killed Shagrat, the Orc Captain
    496276   1600'   26   Found The Hard Leather Cap of Thranduil
    499895   1650'   27   Reached level 27


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 15.8.2009 03:22

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5234. on the Angband Ladder (of 6484)
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On 15.8.2009 03:22 Nile wrote:
My "Let's Play Angband" character. Drekler's journey is captured on video:

http://www.youtube.com/watch?v=5MthNfQL6Bs

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