The Angband Ladder: Dwarewyr, DeathMold Sorceror by <acockbur@gmail.com>

  [ToME 2.3.5 Character Sheet]

 Name  : Dwarewyr               Age                  9       STR:     40       
 Sex   : Female                 Height              10       INT!     40       
 Race  : DeathMold LostSoul     Weight              50       WIS!     40       
 Class : Sorceror               Social Class         3       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Manwe Sulimo                                        CHR!     20       
                                                                               
 + To Melee Hit          32 Level             44    Hit Points      483/   483 
 + To Melee Damage       20 Experience   6159463    Spell Points    937/   937 
 + To Ranged Hit         60 Max Exp      6159463    Sanity          819/   819 
 + To Ranged Damage      14 Exp to Adv.  6720000    Piety                 1187 
   AC                18+180 Gold         1105477    Speed           Fast (+60) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Excellent    Perception  : Fair         Blows/Round:  4         
 Bows/Throw  : Heroic       Searching   : Good         Shots/Round:  1         
 Saving Throw: Legendary[5] Disarming   : Good         Mel.dmg/Rnd:  12d4+80   
 Stealth     : Heroic       Magic Device: Bad          Infra-Vision: 220 feet  
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You were born in a kobold corpse, created by a practicing            
          Necromancer.  Since then you have given life to three foul           
          offspring.                                                           
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Mordor: Level 65 (3250')
        Angband: Level 100 (5000')
        Barrow-Downs: Level 1 (50')
        Mount Doom: Level 99 (4950')
        Halls of Mandos: Level 98 (4900')
        Cirith Ungol: Level 50 (2500')
        Paths of the Dead: Level 70 (3500')
        Orc Cave: Level 12 (600')
        Erebor: Level 72 (3600')
        The Old Forest: Level 24 (1200')
        Moria: Level 50 (2500')
        Dol Guldur: Level 70 (3500')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')
        The Helcaraxe: Level 40 (2000')

 You have done something experimental.
 Your body is a Player.
 You are currently on level 100 of Angband.
 You have defeated 1693 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Bree from a dreadful Nazgul.
 You saved Arda and became a famed Queen.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 49th Yavie of the 2890th year of the third age.
 You have been adventuring for 6 days.

                    adefghmnopuz{|@             
        Add Str   : ..3214...4...6.             
        Add Int   : 3.321..42......             
        Add Wis   : 3.321...2......             
        Add Dex   : ..3214....4....             
        Add Con   : ..3214.4.4.....             
        Add Chr   : ..321..........             
        Mul Mana  : +..............             
        Mul SPower: +..............             
        Add Stea. : ...2...42......             
        Add Sear. : ............36.             
        Add Infra : 3...........36.             
        Add Tun.. : ............36.             
        Add Speed : .*3214342......             
        Slay Orc  : ............++.             
        Slay Troll: ............++.             
        Slay Giant: .............+.             
        Slay Drag.: .............+.             
        Acid Brand: ............++.             
        Sust Str  : ..+.+..........             
        Sust Int  : +..+...........             
        Sust Wis  : +..++..........             
        Sust Dex  : ..+............             
        Sust Con  : ..+.+..........             
        Sust Chr  : ...++..........             
        Invisible : ...............             
        Mul life  : ...............             
        Sens Fire : +..............             
        Reflect   : .......+.......             
        Free Act  : ..+++....++....             
        Hold Life : ..++..+.......+             
        Imm Acid  : .......++*+..+.             
        Imm Elec  : ..*....+.......             
        Imm Fire  : .+..*..*.......             
        Imm Cold  : *..*...+.......             
        Res Pois  : ..+............             
        Res Fear  : .+..+..........             
        Res Light : ......+........             
        Res Dark  : ......+......+.             
        Res Blind : +..+...........             
        Res Conf  : ......+..+.....             
        Res Sound : .........+.....             
        Res Shard : .........+.....             
        Res Neth  : ....+.........+             
        Res Nexus : .......+......+             
        Res Chaos : ......+..+.....             
        Res Disen : ..+..........+.             
        Aura Fire : .......+.......             
        Levitate  : ..+............             
        See Invis : +.+++.+...+...+             
        Digestion : ..+............             
        Regen     : ..+.+..........             
        Activate  : .++++++.+.+..+.             
        Fly       : .......+.......             
        Climb     : .............+.             
        Orc.ESP   : ......+..+..++.             
        Troll.ESP : ............+..             
        Evil.ESP  : .....+.........             
        TLord.ESP : .......+.......             
        Full ESP  : ...+...........             

Skills (points left: 0)
          . Archery                              02.500 [0.000]
 - Sneakiness                                    01.810 [0.900]
          . Stealth                              27.400 [0.400]
          . Disarming                            01.500 [0.000]
 - Magic                                         48.200 [1.000]
          . Magic-Device                         00.500 [1.000]
          . Spell-power                          48.600 [0.600]
          . Sorcery                              48.600 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Udun                                 05.600 [0.400]
          . Necromancy                           00.000 [1.100]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  48.650 [0.550]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Fates]

You are fated to meet a Scrawny cat on level 7.


  [Character Equipment]

a) The Mage Staff of Forochel (3d4) (-12,-8)(60%) (+3 to infravision)
    It can be wielded two-handed.  It increases your intelligence, wisdom, 
    infravision and spell power by 3.  It increases your mana capacity by 
    60%.  It sustains your intelligence and wisdom.  It provides immunity 
    to cold.  It provides resistance to blindness.  It renders you
    especially vulnerable to fire.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It makes you completely
    fearless.  It provides resistance to fire.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
e) The Ring of Power 'Vilya' (+12,+12) (+3)
    It can be activated for greater healing (900) every 200+d200 turns if
    it is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
f) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
g) The Ring of Power 'Narya' (+6,+6) (+1)
    It can be activated for healing (500) every 200+d100 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 1.  It sustains 
    your strength, wisdom, constitution and charisma.  It provides
    immunity to fire.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to nether.  It allows you
    to see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
h) The Ring of Tulkas (+4)
    It can be activated for haste self (75+d75 turns) every 150+d150 turns
     if it is being worn. It increases your strength, dexterity, 
    constitution and speed by 4.  It allows you to sense the presence of 
    evil beings.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
n) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, constitution, stealth and speed by 4.  
    It provides immunity to fire.  It provides resistance to acid, 
    electricity, cold and nexus.  It allows you to fly.  It allows you to
    sense the presence of thunderlords.  It reflects bolts and arrows.  It
    produces a fiery sheath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
o) The Cloak 'Holcolleth' [1,+4] (+2)
    It can be activated for sleep nearby monsters every 55 turns if it is
    being worn. It increases your intelligence, wisdom, stealth and speed
     by 2.  It provides resistance to acid.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 72 of Erebor.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to sound, shards and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated for arrows (150) every 90+d90 turns if it is being
    worn. It grants you the power of magic missile if it is being worn.  
    It increases your dexterity and luck by 4.  It provides immunity to
    paralysis.  It provides resistance to acid.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 89 of Halls of Mandos.
z) (nothing)
{) The Silver Bolt 'Stone-biter' (6d5) (+20,+15) (+3 to searching)
    It increases your searching, infravision, ability to tunnel and luck
     by 3.  It does extra damage from acid.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It allows you
    to sense the presence of orcs and trolls.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 69 of The Sacred Land Of Mountains.
|) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your strength, searching, infravision and ability
    to tunnel by 6.  It does extra damage from acid.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy
b) a Fireproof Tome of the Eternal Flame
c) a Fireproof Tome of the Blowing Wind
d) a Fireproof Tome of the Impenetrable Earth
e) a Fireproof Tome of the Everrunning Wave
f) a Fireproof Tome of Translocation
g) a Fireproof Tome of the Tree
h) a Fireproof Tome of Knowledge
i) a Fireproof Tome of the Time
j) a Fireproof Unholy Tome of the Hellflame
k) 2 Morphic Oils of Vapour
l) 3 Morphic Oils of Eagle
m) 2 Morphic Oils of Spider
n) 7 Potions of *Healing*
o) 9 Potions of Restore Mana
p) 90 Empty Bottles
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 6 Sprigs of Athelas
b) a Golden Rod of the Istari of Nothing (250/250)
c) The Ring of Barahir (+1)
    It can be activated for dispel small life every 55+d55 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth and searching by 1.  It
    provides resistance to poison and dark.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
d) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 96 of Halls of Mandos.
e) The Shield of Deflection of Gil-galad [10,+20] (+5)
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom, 
    dexterity and charisma.  It provides resistance to acid, electricity, 
    dark and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
f) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides
    immunity to paralysis.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
g) The Bolt of Nostaras (1d5) (+17,+16) (+3 to speed)
    It provides light (radius 1) forever.  It increases your speed by 3.  
    It does extra damage from acid and frost.  It is especially deadly
    against dragons.  It strikes at demons with holy wrath.  It is a great
    bane of undead.  It fights against evil with holy fury.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Vecna, the Emperor Lich on level 86 of
    Mount Doom.


  [Home Inventory - Gondolin ]

a) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
b) The Robe of Great Luck [-30,-20] (+60)
    It increases your luck by 60.  It provides immunity to paralysis.  It 
    drains mana and life.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
c) The Cloak of Thingol [1,+18] (+3)
    It can be activated for recharging every 70 turns if it is being worn. 
    It increases your dexterity and charisma by 3.  It provides immunity
    to paralysis.  It provides resistance to life draining, acid, fire and 
    cold.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 40 of The Helcaraxe.
d) a Mage Staff of Mana (1d4) (+5,+3)(100%)


  [Home Inventory - Lothlorien ]

a) 99 Potions of Water Curing {quest}
b) 29 Potions of *Healing*
c) 3 Potions of Life
d) 10 Potions of Restore Mana
e) The Ring of Durin (+2)
    It grants you the power of Midas touch if it is being worn.  It 
    increases your strength, constitution and charisma by 2.  It sustains 
    your strength, constitution and charisma.  It provides resistance to 
    life draining, acid, cold, dark, nether and chaos.  It allows you to
    sense the presence of evil beings.  It drains experience.  It
    aggravates nearby creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The Necromancer of Dol Guldur on level 70
    of Dol Guldur.
f) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    It increases your strength, dexterity and speed by 2.  It makes you
    completely fearless.  It provides resistance to acid, electricity, 
    fire, cold, confusion and sound.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 41 of Moria.
g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
    It can be activated for genocide every 500 turns if it is being worn. 
    It increases your strength and charisma by 4.  It provides resistance 
    to acid, electricity, fire, cold, dark, sound and disenchantment.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.



Posted on 22.9.2009 02:38

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7086. on the Ladder (of 18930)
1247. on the ToME Ladder (of 3146)
142. for this player (

Comments

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On 22.9.2009 02:38 acockbur@gmail.com wrote:
I never found a potion store to loot. I guess I didn't really need it.

On 22.9.2009 15:31 erikpiper@gmail.com wrote:
That is a lot of ground covered for 6 game-days.

On 22.9.2009 23:26 acockbur@gmail.com wrote:
I came out of Mandos very well equipped. I didn't do much wilderness travel- that is a pain with a death mold. Mostly I just thunderlorded from dungeon to dungeon. With no random quests there wasn't any reason to spend much time anywhere.

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