The Angband Ladder: vanillaman, Human Warrior by fizzix

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   vanillaman                               Self  RB  CB  EB   Best
 Sex    Male         Age             18   STR:  18/67  +0  +5  +7 18/187
 Race   Human        Height          65   INT! 18/100  +0  -2 +12 18/200
 Class  Warrior      Weight         192   WIS:  18/88  +0  -2  +8 18/148
 Title  ***WINNER*** Social  Role model   DEX! 18/100  +0  +2  +8 18/200
 HP     1066/1110    Maximize         Y   CON! 18/100  +0  +2  +8 18/200
 SP     0/0                               CHR:  18/77  +0  -1 +13 18/197


 Level               50   Armor   [56,+128]     Saving Throw         79%
 Cur Exp        7669021   Fight   (+72,+30)     Stealth             Poor
 Max Exp        7669021   Melee   (+82,+50)     Fighting       Legendary
 Adv Exp       ********   Shoot   (+95,+23)     Shooting       Legendary
 MaxDepth  5000' (L100)   Blows      9/turn     Disarming            99%
 Turns           561937   Shots      2/turn     Magic Device      Superb
 Gold            424981   Infra       50 ft     Perception       1 in 38
 Burden       156.5 lbs   Speed          21     Searching            14%

 You are one of several children of a Townsman.  You are a credit to
 the family.  You have brown eyes, straight blond hair, and a very fair
 complexion.


rAcid:..+.....+.*.. rConf:..+....+.+...
rElec:..+.....+++.. Sound:..+...+......
rFire:..+.....+.... Shard:......+......
rCold:..+.....+.+.. Nexus:..+..........
rPois:............. Nethr:........+....
rFear:.........+..+ Chaos:......+......
rLite:.....+.....+. Disen:......+......
rDark:+.......+.+.. S.Dig:..+.+........
rBlnd:..+......+... Feath:..+..........

PLite:..........+.. Aggrv:.............
Regen:..+..+....... Stea.:.............
  ESP:...........+. Sear.:.............
Invis:..+.......... Infra:..........+..
FrAct:.......+..++. Tunn.:.............
HLife:....+...+.... Speed:...+....++.+.
ImpHP:............. Blows:+............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Character Equipment]

a) The Lead-Filled Mace of Maragon (4d3) (+10,+20) (+3)
     +3 dexterity, attack speed.
     Slays trolls.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     9 blows/round.
     Average damage/hit: 81.3 vs. trolls, and 62.8 vs. others.
     
b) a Heavy Crossbow of Extra Shots (x4) (+23,+23) (+1)
     +1 shooting speed.
     
c) The Ring of Bered (+4)
     +4 strength, intelligence, wisdom, constitution, charisma.
     Provides resistance to acid, lightning, fire, cold, blindness, 
     confusion, sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     Slows your metabolism.  Feather Falling.  Speeds regeneration.  
     Grants the ability to see invisible things.  
     
d) a Mahlerian Ring of Speed (+10)
     +10 speed.
     
e) a Titian Amulet of Sustenance
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     Slows your metabolism.  Stops experience drain.  
     
f) The Star of Hured
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     Radius 3 light.
g) Balance Dragon Scale Mail (-2) [30,+27]
     Provides resistance to sound, shards, chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it allows you to breathe balance for 250 damage.
     Takes 1143 to 2280 turns to recharge at your current speed.
     
h) The Fur Cloak of Arindil (+8,+6) [3,+16] (+4)
     +4 intelligence, charisma.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
i) The Large Metal Shield of Branevor [8,+13] (+4)
     +4 intelligence, wisdom, speed.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Stops experience drain.  
     
j) The Metal Cap of Cirmethar [3,+15] (+3)
     +3 strength, speed.
     Provides resistance to lightning, fear, blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) The Set of Mithril Gauntlets of Silydh (+10,+5) [5,+17] (+5)
     +5 dexterity, charisma, infravision.
     Provides immunity to acid.
     Provides resistance to lightning, cold, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     Radius 1 light.
l) The Pair of Mithril Shod Boots of Aelebri (+6,+5) [7,+20] (+4)
     +4 constitution, speed.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants telepathy.  
     


  [Character Inventory]

a) 29 Potions of Cure Critical Wounds {!k}
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
b) 6 Potions of Healing
     
     When drunk, it heals you a really large amount (35% of max HP, min
     imum 300HP), heals cut damage, and cures stunning, poisoning, blin
     dness, and confusion.
     
c) a Potion of *Healing*
     When drunk, it restores 1200 hit points, heals cut damage, and cur
     es stunning, poisoning, blindness, and confusion.
     
     It can be thrown at creatures with damaging effect.
     
d) 5 Potions of Life
     When drunk, it restores 5000 hit points, restores experience and s
     tats, heals cut damage, and cures stunning, poison, blindness, and 
     confusion.
     
     It can be thrown at creatures with damaging effect.
     
e) 2 Potions of Speed
     When drunk, it hastens you for 2d10+20 turns.
     
f) 12 Scrolls titled "polu esco" of Phase Door
     When read, it teleports you randomly up to 10 squares away.
     
g) 3 Scrolls of Teleportation
     When read, it teleports you randomly up to 100 squares away.
     
h) 2 Scrolls titled "gropon ca" of Identify
     When read, it reveals to you the extent of an item's magical power
     s.
     
i) 9 Scrolls of Recharging
     When read, it tries to recharge a wand or staff, destroying the wa
     nd or staff on failure.
     
j) 4 Scrolls of *Destruction*
     When read, it destroys an area around you in the shape of a circle 
     radius 15, and blinds you for 1d10+10 turns.
     
k) a Washington's Rod of Detection {@z2 !! !k!d}
     Cannot be harmed by electricity.
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 380 turns to recharge at your current speed.
     
l) 2 Rods of Healing (1 charging)
     Cannot be harmed by electricity.
     
     When activated, it heals 500 hit points, heals cut damage, and cur
     es stunning.
     Takes 3800 turns to recharge at your current speed.
     
m) 7 Rods of Teleport Other {@z5}
     When aimed, it teleports a target monster away.
     Takes 95 turns to recharge at your current speed.
     
n) 2 Caesar's Rods of Illumination {@z4}
     When activated, it lights up an area and inflicts 2d8 damage on li
     ght-sensitive creatures.
     Takes 114 turns to recharge at your current speed.
     
o) 2 Xerxes's Rods of Recall {@z9}
     Cannot be harmed by electricity.
     
     When activated, it returns you from the dungeon or takes you to th
     e dungeon after a short delay.
     Takes 228 turns to recharge at your current speed.
     
p) 3 Staves of Banishment (0 charges)
     When activated, it removes all non-unique monsters represented by 
     a chosen symbol from the level, dealing you damage in the process.
     
q) 7 Bolts of Acid (1d5) (+17,+14)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 523.2 vs. creatures not resistant to acid, and 
     174.4 vs. others.
     25% chance of breaking upon contact.
     
r) 8 Bolts of Slay Evil (1d5) (+14,+16)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 362.9 vs. evil creatures, and 181.4 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 8 Scrolls of Teleport Level
     When read, it teleports you one level up or down.
     
b) 2 Scrolls of Banishment
     When read, it removes all non-unique monsters represented by a cho
     sen symbol from the level, dealing you damage in the process.
     
c) 8 Scrolls of Recharging
     When read, it tries to recharge a wand or staff, destroying the wa
     nd or staff on failure.
     
d) 3 Lincoln's Rods of Restoration
     Cannot be harmed by electricity.
     
     When activated, it restores all your stats and your experience poi
     nts.
     Takes 3800 turns to recharge at your current speed.
     
e) 5 Wands of Stone to Mud (20 charges)
     
     When aimed, it turns rock into mud.
     
f) 5 Staves of *Destruction* (13 charges)
     
     When activated, it destroys an area around you in the shape of a c
     ircle radius 15, and blinds you for 1d10+10 turns.
     
g) 3 Staves of Healing (5 charges)
     
     When activated, it heals you a really large amount (35% of max HP, 
     minimum 300HP), heals cut damage, and cures stunning, poisoning, b
     lindness, and confusion.
     
h) 3 Staves of Teleportation (16 charges)
     
     When activated, it teleports you randomly up to 100 squares away.
     
i) 4 Staves of Speed (8 charges)
     
     When activated, it hastens you for 2d10+20 turns.
     
j) a Giacometti Amulet of ESP (+6)
     +30% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) The Amulet of Baleb [+6] (+4)
     +4 dexterity, charisma, speed.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
l) The Metal Lamellar Armour 'Methir' (-3) [24,+19] (+3)
     +15% to searching.
     Provides resistance to lightning, light, dark, blindness, sound, 
     nether, chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Stops experience drain.  
     
m) The Elven Cloak 'Carand' [6,+16] (+3)
     +3 constitution, stealth.
     Provides immunity to fire.
     Provides resistance to fear, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     
n) a Small Metal Shield of Elvenkind [4,+13] (+2 stealth)
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
o) The Leather Shield of Imland (+2,+6) [6,+20] (+2)
     +2 wisdom.
     Provides resistance to cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
p) a Jewel Encrusted Crown of Telepathy [0,+17]
     Cannot be harmed by acid.
     Grants telepathy.  
     
q) a Pair of Leather Boots of Speed [2,+9] (+8)
     +8 speed.
     
r) The Two-Handed Great Flail of Elmar (4d6) (+9,+17) (+4)
     +4 intelligence, constitution, charisma.
     *Slays* demons, undead.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to acid, lightning, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 102.4 vs. creatures not resistant to cold, 
     136.6 vs. demons, 136.6 vs. undead, and 68.2 vs. others.
     
s) a Long Bow of Extra Shots (x3) (+27,+18) (+1)
     +1 shooting speed.
     
t) 23 Bolts of Flame (1d5) (+17,+13)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 510.1 vs. creatures not resistant to fire, and 
     170 vs. others.
     25% chance of breaking upon contact.
     
u) 15 Bolts of Venom (1d5) (+16,+11)
     Branded with venom.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 484 vs. creatures not resistant to poison, and 
     161.3 vs. others.
     25% chance of breaking upon contact.
     
v) 12 Bolts of Slay Undead (1d5) (+7,+7)
     Slays undead.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 427.7 vs. undead, and 142.6 vs. others.
     25% chance of breaking upon contact.
     
w) 16 Seeker Bolts of Slay Demon (4d5) (+11,+16)
     Slays demons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 661 vs. demons, and 220.3 vs. others.
     25% chance of breaking upon contact.
     
x) 28 Arrows of Slay Evil (1d4) (+13,+16)
     Slays evil creatures.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3121    100'    2   Reached level 2
      3691    100'    3   Reached level 3
      3741    100'    3   Killed Grip, Farmer Maggot's dog
      3741    100'    4   Reached level 4
      6281    100'    5   Reached level 5
      9575    150'    6   Reached level 6
     13717    200'    7   Reached level 7
     19725    250'    8   Reached level 8
     25773    300'    9   Reached level 9
     27138    450'   10   Reached level 10
     30492    500'   11   Reached level 11
     36503    500'   12   Reached level 12
     36668    500'   12   Killed Fang, Farmer Maggot's dog
     45626    650'   13   Reached level 13
     47447    650'   13   Killed Lagduf, the Snaga
     47447    650'   14   Reached level 14
     53060    650'   15   Reached level 15
     60913    750'   16   Reached level 16
     67103    800'   17   Reached level 17
     75539    850'   18   Reached level 18
     78317    900'   19   Reached level 19
     83287    900'   20   Reached level 20
     89674   1050'   21   Reached level 21
     97771   1050'   21   Killed Bullroarer the Hobbit
     99878   1100'   22   Reached level 22
    105566   1100'   23   Reached level 23
    105784   1100'   23   Killed Grishnakh, the Hill Orc
    108003      0'   23   Killed Farmer Maggot
    112210   1100'   24   Reached level 24
    117065   1200'   24   Killed Gorbag, the Orc Captain
    117191   1200'   25   Reached level 25
    129656   1250'   25   Killed Brodda, the Easterling
    134088   1300'   26   Reached level 26
    141597   1400'   26   Killed Ugluk, the Uruk
    145674   1450'   26   Killed Nar, the Dwarf
    148508   1500'   27   Reached level 27
    150720   1500'   27   Killed Golfimbul, the Hill Orc Chief
    160045   1500'   27   Killed Boldor, King of the Yeeks
    167331   1550'   27   Killed Ulwarth, Son of Ulfang
    168658   1550'   27   Found The Light Crossbow of Airith (LOST)
    174309   1600'   28   Reached level 28
    177409   1600'   28   Killed Wormtongue, Agent of Saruman
    177422   1600'   28   Found The Tulwar of Beloegros (LOST)
    195068   1600'   28   Killed Bolg, Son of Azog
    195439   1600'   28   Killed Sangahyando of Umbar
    195447   1600'   28   Found The Long Bow of Nenos (LOST)
    195864   1600'   28   Killed Ibun, Son of Mim
    196431   1600'   29   Reached level 29
    197667   1600'   29   Found The Hard Leather Armour of Silion (LOST)
    200230   1600'   29   Killed Khim, Son of Mim
    203486   1650'   29   Killed Smeagol
    208778   1700'   29   Killed Ufthak of Cirith Ungol
    211116   1700'   29   Killed Lokkak, the Ogre Chieftain
    212256   1700'   30   Reached level 30
    227605   1950'   30   Killed Orfax, Son of Boldor
    233745   2000'   30   Killed Azog, King of the Uruk-Hai
    235849   2050'   31   Reached level 31
    236654   2050'   31   Found The Scimitar 'Eldina' (LOST)
    240879   2100'   31   Killed Lugdush, the Uruk
    241378   2100'   31   Killed Uvatha the Horseman
    244808   2100'   31   Found The Small Metal Shield of Telon (LOST)
    250851   2100'   31   Found The Leather Shield of Breth (LOST)
    251977   2100'   32   Reached level 32
    252614   2100'   32   Found The Leather Scale Mail 'Lacilmo' (LOST)
    257535   2150'   32   Killed Kavlax the Many-Headed
    260122   2200'   32   Found The Lead-Filled Mace of Maragon
    262014   2200'   32   Killed Shagrat, the Orc Captain
    268998   2350'   33   Reached level 33
    271967   2400'   33   Found The Long Sword of Dirdagur (LOST)
    273641   2450'   33   Killed Akhorahil the Blind
    280487   2450'   34   Reached level 34
    285199   2450'   34   Found The Studded Leather Armour of Valad (LOST)
    291850   2600'   35   Reached level 35
    292103   2600'   35   Found The Studded Leather Armour 'Eilon' (LOST)
    293820   2600'   35   Killed Ulfang the Black
    295351   2700'   36   Reached level 36
    301100   2800'   36   Found The Set of Mithril Gauntlets of Silydh
    302204   2800'   36   Found The Pair of Iron Shod Boots of Aronwen (LOST)
    305335   2850'   37   Reached level 37
    305676   2850'   37   Killed Ji Indur Dawndeath
    306386   2850'   37   Found The Tulwar of Arascal (LOST)
    309071   2850'   37   Killed Dwar, Dog Lord of Waw
    309105   2850'   37   Found The Star of Hured
    314534   3000'   37   Found The Short Bow 'Mennum' (LOST)
    314679   3000'   37   Found The Leather Shield of Imland
    314951   3050'   38   Reached level 38
    316955   3050'   38   Killed Rogrog the Black Troll
    318962   3100'   38   Killed Gorlim, Betrayer of Barahir
    320470   3100'   38   Killed Bert the Stone Troll
    323187   3150'   38   Killed Adunaphel the Quiet
    323187   3150'   39   Reached level 39
    323207   3150'   39   Found The Phial of Eguruin (LOST)
    325608   3150'   39   Killed Ar-Pharazon the Golden
    327523   3200'   40   Reached level 40
    328118   3250'   40   Killed Medusa, the Gorgon
    330066   3250'   40   Killed Baphomet the Minotaur Lord
    331210   3300'   40   Killed Hoarmurath of Dir
    334606   3400'   40   Found The Elven Cloak 'Carand'
    341139   4400'   40   Killed Waldern, King of Water
    345366   4600'   40   Killed Mim, Betrayer of Turin
    347374   4750'   40   Killed Castamir the Usurper
    347374   4750'   41   Reached level 41
    348273   4800'   41   Killed Harowen the Black Hand
    353185   4950'   41   Found The Ring of Norninwe (LOST)
    355570   4950'   41   Killed Fundin Bluecloak
    361669   4900'   41   Found The Large Metal Shield of Branevor
    365551   4950'   41   Found The Wicker Shield 'Bormen' (LOST)
    367155   4900'   41   Found The Set of Mithril Gauntlets 'Iachil' (LOST)
    372725   4900'   41   Found The Pair of Iron Shod Boots of Ungri (LOST)
    373915   4900'   42   Reached level 42
    384092   4900'   42   Found The Two-Handed Great Flail of Elmar
    385732   4900'   42   Found The Iron Helm of Imphelwe (LOST)
    387463   4900'   43   Reached level 43
    387477   4900'   43   Found The Pair of Steel Shod Boots 'Vatardor' (LOST)
    388833   4900'   43   Found The Broad Sword of Eardagor (LOST)
    389087   4900'   43   Found The Metal Cap of Cirmethar
    394592   4950'   43   Killed Shelob, Spider of Darkness
    400032   4900'   43   Killed Qlzqqlzuup, the Emperor Quylthulg
    400032   4900'   44   Reached level 44
    400117   4900'   44   Found The Large Metal Shield of Elros (LOST)
    405801   4850'   44   Killed Uldor the Accursed
    406060   4850'   44   Killed Ren the Unclean
    407102   4850'   44   Killed Smaug the Golden
    412038   4900'   44   Killed Polyphemus, the Blind Cyclops
    412038   4900'   45   Reached level 45
    412805   4900'   45   Killed Eol, the Dark Elf
    415489   4950'   45   Found The Hard Leather Cap of Nonim (LOST)
    415889   4950'   45   Found The Beaked Axe of Ordir (LOST)
    416646   4950'   45   Killed The Phoenix
    417309   4950'   46   Reached level 46
    421240   4850'   46   Killed Angamaite of Umbar
    423690   4850'   46   Killed The Lernaean Hydra
    424247   4850'   46   Killed Tom the Stone Troll
    424510   4850'   46   Found The Tulwar of Helin (LOST)
    425290   4850'   46   Killed Tselakus, the Dreadlord
    425290   4850'   47   Reached level 47
    425952   4900'   47   Found The Fur Cloak of Arindil
    431745   4850'   47   Found The Jewel of Rhudel (LOST)
    432142   4850'   47   Killed Vargo, Tyrant of Fire
    432716   4850'   47   Found The Ring of Bered
    433816   4900'   47   Killed The Cat Lord
    438377   4900'   48   Reached level 48
    441131   4900'   48   Killed Lorgan, Chief of the Easterlings
    443657   4900'   48   Killed Azriel, Angel of Death
    443874   4900'   48   Killed Itangast the Fire Drake
    448012   4850'   48   Killed Carcharoth, the Jaws of Thirst
    450651   4900'   48   Found The Cloak of Lorwaelor (LOST)
    451763   4900'   48   Found The Metal Lamellar Armour 'Methir'
    459835   4900'   48   Killed Gothmog, the High Captain of Balrogs
    459835   4900'   49   Reached level 49
    460992   4900'   49   Killed Gabriel, the Messenger
    467803   4900'   49   Killed Pazuzu, Lord of Air
    467961   4900'   49   Found The Steel Helm of Iauglair (LOST)
    469301   4900'   49   Found The Beaked Axe of Nancal (LOST)
    470937   4900'   49   Killed Saruman of Many Colours
    470942   4900'   49   Found The Morning Star of Gonar (LOST)
    470948   4900'   49   Found The Pair of Steel Shod Boots of Iatuorlin (LOST)
    476306   4900'   49   Found The Wicker Shield of Andil (LOST)
    479663   4900'   49   Killed Uriel, Angel of Fire
    479663   4900'   50   Reached level 50
    482438   4900'   50   Killed Omarax, the Eye Tyrant
    482700   4950'   50   Found The Necklace 'Rumen' (LOST)
    482726   4950'   50   Found The Blade of Chaos of Avain (LOST)
    483215   4950'   50   Found The Amulet of Baleb
    483237   4950'   50   Found The Set of Gauntlets of Hyavalmon (LOST)
    483257   4950'   50   Found The Amulet of Elarthel (LOST)
    489388   4900'   50   Killed Khamul, the Black Easterling
    496656   4850'   50   Killed Glaurung, Father of the Dragons
    497617   4950'   50   Killed Ulfast, Son of Ulfang
    502838   4900'   50   Killed The Witch-King of Angmar
    502859   4900'   50   Found The Scythe of Slicing of Avartarin (LOST)
    505537   4950'   50   Killed Draugluin, Sire of All Werewolves
    507634   4950'   50   Found The Quarterstaff of Vangwen (LOST)
    510240   4900'   50   Killed The Queen Ant
    510280   4900'   50   Found The Pair of Steel Shod Boots of Rufinie (LOST)
    513204   4900'   50   Found The Small Metal Shield of Thador (LOST)
    516556   4900'   50   Killed Ungoliant, the Unlight
    521194   4900'   50   Killed The Balrog of Moria
    524271   4900'   50   Killed Huan, Wolfhound of the Valar
    524519   4900'   50   Found The Pair of Mithril Shod Boots of Aelebri
    526838   4900'   50   Killed The Tarrasque
    529410   4950'   50   Killed Ariel, Queen of Air
    548030   4950'   50   Found The Ethereal Cloak of Galor (LOST)
    551777   4950'   50   Killed Sauron, the Sorcerer
    552522   4950'   50   Killed Kronos, Lord of the Titans
    554965   4950'   50   Killed Maeglin, the Traitor of Gondolin
    561934   5000'   50   Killed Morgoth, Lord of Darkness


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 4.10.2009 07:04
Last updated on 10.10.2009 01:53

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4698. on the Ladder (of 18929)
1704. on the Angband Ladder (of 6476)
6. for this player (

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On 4.10.2009 07:10 fizzix wrote:
It's vanilla man, the human warrior!



On 4.10.2009 20:21 Nightmarjoo wrote:
Meh I gave up, couldn't find a source of see_invis or free_act and died.

Haha what's up with your flavour names though, a xerxes rod recall? lol.

On 5.10.2009 14:29 fizzix wrote:
I got bored and changed all the names in flavors.txt Rods are named after famous world leaders. It's really the wands that have awesome names though.

This is my second attempt. My first one died at dlevel 60 or so. I have played a bit since this post, but I won't really get a chance to play much this week, I think. I'll try to remember to upload a new dump, since there have been some major equipment upgrades.

On 6.10.2009 03:21 fizzix wrote:
So here's my problem with randarts. I have a good enough kit to take down Sauron, although I should probably take down Huan and Vecna first. BUT since I'm playing with randarts I have an isatiable curiosity of what's still out there. I know I can find out after I win (or die) but it's not quite the same as finding everything for the first time.

On 7.10.2009 05:18 fizzix wrote:
Still looking for a better launcher and gimme some potions of strength already...

On 7.10.2009 05:38 PowerDiver wrote:
Why do you care about str? You already have max blows with your 2 melee weapons. At least, I don't think you can get 6 with Elmar. You could probably win the game now. Sauron at least should be easy with that xbow/bolt combo.

On 7.10.2009 15:23 fizzix wrote:
It's my horrible need for completeness that's keeping me from killing Sauron right now. I probably will take down him soon anyway, because I'm starting to get bored of scumming for the artifact launchers that I know are out there (because i've only found about 2).

On 9.10.2009 02:47 fizzix wrote:
Killed Sauron. He was a pushover. Summoned twice. Did no other notable attacks. Never even got close to me.

Kronos is on the level and I'll probably hunt him down.

(I actually killed both the Tarrasque and Omarax this game. I almost never bother with them, but they kept on showing up...)

On 9.10.2009 05:25 fizzix wrote:
can't really find a good kit for Morgy. I'll probably wind up meleeing him for most of it. This kit is the best for damage output and drops two immunities and no rpois. And short a couple points on speed. (that's why i need !STR)

I'll probably either scum dlevel 100 for some better items, or use the old kit that I had for Sauron, only with Maragon and no cold immunity...

bleah.

On 9.10.2009 15:06 fizzix wrote:
just realized while walking to work this morning that the boots grant telepathy, so I can wear Cimrethir and bring my speed up to 20.

Still no Rpois, although I guess i could wear the balance mail also. Probably will look to take down Morgy tonight.

On 10.10.2009 01:57 fizzix wrote:
Well Rpois wasn't a problem. Only one ancient dragon summon, it included Ancalagon, but I teleported away.

Morgy had a lot of summons that I had to teleport away, including pretty much all the big uniques I hadn't killed, Vecna, Cantoras, Feagwath, Mouth of Sauron, Ancalagon, Lungorthin.

Used up half of my speed potions, but didn't even get to my life potions. Time to retire and look at all those awesome artifacts I couldn't find!

On 10.10.2009 02:06 fizzix wrote:
Oh, i accidentally left my scrolls of banishment at home...oops!

On 10.10.2009 09:58 Nightmarjoo wrote:
Aww, I was hoping you'd die because my human warriors didn't even hit stat gain, and I could give it another shot if you died :(

Nice job though~

On 11.10.2009 15:56 fizzix wrote:
It seems that after a certain point in the game, I don't die very often. The first vanillaman died on dlevel 70 or so, which is pretty late for me. He had 4 detection rods, so I was sorry to see him go. This guy never found a second one...

Another odd thing about this game was the glaring lack of greater vaults. I found exactly 1 greater vault the entire game and it was a useless one filled with way too hard enemies, and no obvious artifacts (no weapons with extra dice, no unknown anything) and a wide open layout, so I just avoided it. I never found another one!

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