The Angband Ladder: Pious Average Mind, Vampire Mindcrafter by <>

  [Hengband 1.7.2 Character Dump]

                          Name  : Pious Average Mind

 Sex      : Male             Age                18   STR!:  18/***
 Race     : Vampire          Height             72   INT!:  18/180
 Class    : Mindcrafter      Weight            189   WIS!:  18/200
                             Social Class       34   DEX!:  18/200
                             Align         Chaotic   CON!:  18/***
                                                     CHR!:  18/120

 Right hand      (+84,+67)   Hit point   1006/1006   Fighting   : Legendary[17]
                             SP (Mana)    275/ 301   Bows/Throw : Legendary[27]
 Blows/Round           5+0                           SavingThrow: Heroic
 AverageDmg/Rnd      410+0   Level              50   Stealth    : Heroic
                             Experience   10445454
 Shooting        (+56,+19)   Max Exp      10445454   Perception : Superb
 Multiplier          x4.80   Exp to Adv      *****   Searching  : Superb
 Shots/Round          1.00   Gold          1995054   Disarming  : Superb
                                                     MagicDevice: Legendary[5]
 AC              [62,+174]   Time     Day 29 20:16
 Speed            (+23+10)   Play time    23:42:18   Infra-Vision: 80 feet

                         (Character Background)
          You are one of several children of a Yeoman.  You are a
          credit to the family.  You have blue-gray eyes, wavy brown
          hair, and an average complexion.

          ...Now, you are exploring level 90 of Angband.

 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Vampire       STR!: 18/100  3 -1  0 10 18/***         .4.......3.3.
 Class : Mindcrafter   INT!:  18/90  3  0 -1  7 18/180         4....43.....4
 Level : 50            WIS!:  18/90 -1  3  2  7 18/200         4....43.....s
 Hits  : 1006/1006     DEX!: 18/120 -1 -1 -1 11 18/200         ..3..4....4..
 Mana  : 275/301       CON!: 18/130  1 -1  0 10 18/***         .4.......3.3.
                       CHR!:  18/70  2  2  1  0 18/120         .............

         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .*........+.#    Sound : .+.....+.....    Speed     : ...++.+....+#
 Elec  : +...........#    Nether: .........+..+    FreeAction: +++.....+.+..
 Fire  : +...........#    Nexus : .+...........    SeeInvisi.: .....++.++...
 Cold  : .........+..#    Chaos : .+....++.....    Hold Life : ......+.++..+
 Poison: .........+..#    Disnch: .......+.....    Warning   : .............
 Light : +..........+.v   Fear  : .........+..#    SlowDigest: +............
 Dark  : .........+..*    Reflct: .............    Regene.   : .........+...
 Shard : .......+.....    AuFire: .............    Levitation: .........+...
 Blind : .............    AuElec: .............    Perm Lite : +....+......+
 Conf  : ......+..+..+    AuCold: .........+...    Cursed    : .............

             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ........+...+    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .........+...
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ........+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ........+....
 Slay Orc  : +..    ESP Dragon: ..........+..
 Slay Troll: +..    ESP Human : .............    Riding      : +............
 Slay Giant: +..    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : +............
 Elec Brand: +..    ESP Troll : .............    No Teleport : .............
 Fire Brand: +..    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .........+...
 Quake     : ...    Sust Wis  : ............+    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .............    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............

  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Vanilla Town:       ON
 Arena Levels:       OFF

  [Recall Depth]

    Angband         : level  90

  [Quest Information]

< Completed Quest >
  Meng You, the Brother of Meng Huo        (Dungeon level:   6) - level 10
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 15
  Rich, the Thief                          (Dungeon level:  24) - level 25
  Strygalldwir                             (Dungeon level:  38) - level 32
  Bull Gates                               (Dungeon level:  44) - level 39
  Raou the Conqueror                       (Dungeon level:  56) - level 46
  Jisisl of Ice                            (Dungeon level:  62) - level 46
  Ithaqua the Windwalker                   (Dungeon level:  76) - level 48

< Failed Quest >
  Daoloth, the Render of the Veils         (Dungeon level:  50) - level 42
  The Unicorn of Order                     (Dungeon level:  88) - level 50

  [Defeated Monsters]

You have defeated 14880 enemies including 209 unique monsters in total.

< Unique monsters top 10 >
  Yog-Sothoth, the All-in-One              (level  90)
  Fenris Wolf                              (level  90)
  Oremorj the Cyberdemon Lord              (level  89)
  Tulzscha, the Green Flame                (level  89)
  Bahamut, Celestial Dragon of Good        (level  86)
  Surtur the Giant Fire Demon              (level  85)
  Abhoth, Source of Uncleanness            (level  85)
  Lungorthin, the Balrog of White Fire     (level  85)
  Wahha-Man the Golden                     (level  85)
  Ymir the Ice Giant                       (level  85)


Your alighnment : Chaotic

You are the living embodiment of Harmony.
You are the living embodiment of Enlightenment.
You are the polar opposite of Patience.
You are an enemy of Individualism.
You are an enemy of Sacrifice.
You are the polar opposite of Compassion.
You are an arch-enemy of Justice.
You are the polar opposite of Valour.

 You were born as Human.


 You are moronic (-4 INT/WIS).

  [Character Equipment]

a) The Broad Spear 'Runespear' (3d9) (+15,+25) [+5] (+4)
b) The Small Metal Shield of Thorin [5,+21] (+4) {Nx}
c) The Long Bow of Bard (x4) (+17,+19) (+3)
d) a Ring of Speed and Damage (+0,+4) (+9)
e) a Ring of Speed (+8)
f) The Pendant of Gogo (+4) {!t!t}
g) The Jewel of Judgement (+3 to speed) {!t!t!t!t}
h) Balance Dragon Scale Mail (-2) [40,+18]
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth)
j) The Iron Helm 'Stone Mask' (+8,+8) [5,+6] (+3)
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {~D}
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {Li}

  [Character Inventory]

a) 38 Potions of Cure Critical Wounds {25% off}
b) 6 Potions of Healing {!k!q}
c) 9 Potions of Restore Life Levels {25% off}
d) 14 Scrolls of Recharging {!s!d!k}
e) 6 Rods of Recall (1 charging) {!s!d!k}
f) 3 Rods of Healing {!s!d!k!!}
g) 8 Rods of Teleport Other {!s!d!k}
h) 13 Rods of Stone to Mud {@z6!s!d!k!!}
i) 3 Staffs of Healing (3x 1 charge) {!s!d!k}
j) a Staff of *Destruction* (3 charges)
k) 2 Staffs of *Destruction* (2x 1 charge) {!u!s!d!k}
l) 3 Staffs of *Destruction* (3x 0 charges) {!u!s!d!k}

  [Home Inventory]

 ( page 1 )
a) 6 Mushrooms of Restore Constitution
b) 32 Mushrooms of Restoring {!E}
c) 99 Rations of Food
d) 99 Rations of Food
e) 46 Rations of Food
f) 14 Potions of Cure Serious Wounds
g) 64 Potions of Cure Critical Wounds {25% off}
h) 74 Potions of Healing {!k!q}
i) 35 Potions of *Healing* {!k!q}
j) 4 Potions of Life {!k!q}
k) 47 Potions of Restore Mana {!k!q}
l) 43 Potions of Restore Life Levels {25% off}

 ( page 2 )
a) 12 Potions of Restore Strength {25% off}
b) 22 Potions of Restore Intelligence {25% off}
c) 22 Potions of Restore Wisdom {25% off}
d) 9 Potions of Restore Dexterity
e) 19 Potions of Restore Constitution
f) 9 Potions of Restore Charisma {25% off}
g) 5 Potions of Strength {!k}
h) 10 Potions of Wisdom {!k}
i) 5 Potions of Constitution {!k}
j) 3 Potions of Charisma {!k}
k) 2 Potions of Self Knowledge {!q}
l) a Potion of New Life {!q!q}

 ( page 3 )
a) 99 Scrolls of Phase Door
b) 99 Scrolls of Phase Door {25% off}
c) 99 Scrolls of Phase Door {25% off}
d) 58 Scrolls of Phase Door {25% off}
e) 99 Scrolls of Teleportation {!r!k}
f) 99 Scrolls of Teleportation {!r!k}
g) 99 Scrolls of Teleportation {25% off}
h) 99 Scrolls of Teleportation {!r!k}
i) 88 Scrolls of Teleportation {!r!k}
j) 99 Scrolls of *Identify* {25% off}
k) 53 Scrolls of *Identify* {25% off}
l) 17 Scrolls of Remove Curse

 ( page 4 )
a) 24 Scrolls of *Remove Curse*
b) a Scroll of Enchant Weapon To-Hit
c) 9 Scrolls of Enchant Weapon To-Dam
d) 37 Scrolls of Recharging {!s!d!k}
e) a Scroll of Mundanity
f) 8 Scrolls of Blessing {25% off}
g) 66 Scrolls of Holy Chant
h) 26 Scrolls of *Destruction* {!r}
i) 12 Scrolls of Genocide {!r}
j) 4 Scrolls of Mass Genocide {!r}
k) a Rod of Restoration
l) 11 Rods of Teleport Other {!s!d!k}

 ( page 5 )
a) 24 Rods of Disarming {!s!d!k!!}
b) a Wand of Teleport Other (8 charges) {@a2!s!d!k}
c) 11 Wands of Stone to Mud (102 charges)
d) a Wand of Drain Life (6 charges)
e) a Wand of Disintegrate (4 charges) {!s!d!k}
f) a Wand of Dragon's Flame (3 charges)
g) a Wand of Dragon's Breath (4 charges)
h) 2 Wands of Rockets (7 charges)
i) a Staff of Holiness (5 charges)
j) 3 Staffs of *Destruction* (3x 5 charges)
k) 4 Staffs of *Destruction* (4x 4 charges) {!u!s!d!k}
l) 6 Staffs of *Destruction* (6x 3 charges) {!u!s!d!k}

 ( page 6 )
a) 2 Staffs of *Destruction* (2x 2 charges) {!u!s!d!k}
b) 2 Staffs of *Destruction* (2x 0 charges) {!u!s!d!k}
c) a Staff of Mana Storm (0 charges) {!s!d!k}
d) a Ring of Levitation
e) a Ring of Flames and Wizardry [+12]
f) a Ring of Free Action {average}
g) a Ring of Damage (+15)
h) a Ring of Slaying (+11,+17)
i) a Ring of Slaying (+8,+10)
j) 4 Rings of Speed (+8)
k) 7 Rings of Speed (+7)
l) a Ring of Speed (+6)

 ( page 7 )
a) a Ring of Speed and Light (+8)
b) a Ring of Speed and Random Teleportation (+7)
c) a Ring of Speed and Damage (+0,+2) (+5)
d) a Ring of Speed and Accuracy (+4,+0) (+4)
e) The Ring 'Frakir' (+1)
f) The Ring of Tulkas (+4)
g) a Ring of Lordly Protection [+17] {ShCf}
h) 2 Rings of Extra Attacks (+2 attacks)
i) 3 Rings of Extra Attacks (+1 attack)
j) a Ring of Extra Attacks and Accuracy (+5,+0) (+2 attacks)
k) 2 Amulets of Reflection {!s!d!k}
l) The Amulet of Carlammas (+2)

 ( page 8 )
a) The Amulet of Ingwe (+3)
b) The Necklace of the Dwarves (+3) {!t!t!t}
c) an Amulet of Resistance {Po, !t!t}
d) an Amulet of Resistance
e) The Amulet of Faramir (+12,+0) (+3)
f) The Torque of Boromir (+0,+8)
g) The Bead 'Yasaka-no-Magatama' (+3)
h) The Inro of Mito Koumon (+2)
i) an Amulet of Wisdom (+6) {!t!t}
j) an Amulet of Wisdom (+4) {!t}
k) an Amulet of Wisdom and Resist Fire (+2) {!t!t}
l) The Amulet of The Pitch Dark Night [+5] (+4)

 ( page 9 )
a) The Amulet of Sacred Knights [+10] (+2)
b) The Collar Harness of the Hell (+15,+15) [-5] (-2) {!s!d!k}
c) The Charmed Pendant [+5] (+2)
d) The Palantir of Westernesse (+3)
e) The Levitation Stone of Laputa (+2 to speed)
f) The Green Dragon Scale Mail 'Keeper of Mind' (-2) [40,+19] (+4 to stealth)
g) Balance Dragon Scale Mail (-2) [40,+17]
h) Balance Dragon Scale Mail (-2) [40,+15]
i) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {Nx}
j) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Po}
k) Double Ring Mail of Elvenkind (-2) [15,+12] (+2 to stealth) {Bl}
l) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)

 ( page 10 )
a) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Li}
b) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
c) The Full Plate Armour of Isildur [25,+25] (+2)
d) The Ribbed Plate Armour of Vader (-3) [28,+16] (+4 to searching)
e) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Nt}
f) The Hard Leather Armour of Himring [6,+15]
g) The Cord Armour 'Sumo wrestler's loincloth' [4,+2] (+4)
h) Padded Armour of Resistance [5,+13] {Nx}
i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Po}
j) Black Clothes of Resistance [4,+26] (+1 to stealth) {PoFe}
k) a Cloak of Aman [1,+25] (+1 to stealth) {Po}
l) a Cloak of Aman [1,+23] (+1 to stealth) {Po}

 ( page 11 )
a) a Cloak of Aman [1,+16] (+2 to stealth) {Sh}
b) The Cloak 'Colannon' [1,+15] (+3 to stealth)
c) an Elven Cloak [4,+10] (+4 to stealth)
d) an Elven Cloak [4,+7] (+4 to stealth)
e) an Elven Cloak of Protection [4,+16] (+4 to stealth)
f) The Fur Cloak 'AEther Flash' [3,+17] (+2 to searching)
g) The Fur Cloak of Benten [3,+16] (+4 to searching) {CnChSr;FiNx;Hl(Ch}
h) The Fur Cloak of Mook [3,+20]
i) a Shadow Cloak [6,+12]
j) a Shadow Cloak [6,+9]
k) a Shadow Cloak [6,+7]
l) a Shadow Cloak of Protection [6,+21]

 ( page 12 )
a) a Small Metal Shield of Reflection [5,+16]
b) The Large Leather Shield of Celegorm [6,+20]
c) a Dragon Shield [8,+16] {AcSoCa}
d) a Dragon Shield [8,+13] {CoPoSh}
e) a Dragon Shield [8,+17] {PoNx}
f) The Knight's Shield of Earendil [10,+20]
g) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
h) an Iron Crown of Might [0,+8] (+1) {Po}
i) a Golden Crown of the Magi [0,+14] (+2) {Nt;Rg}
j) a Golden Crown of the Magi [0,+13] (+3) {Cf~D}
k) a Golden Crown of the Magi [0,+7] (+3) {So~D}
l) a Golden Crown of Might [0,+19] (+2) {Ca}

 ( page 13 )
a) a Golden Crown of Lordliness [0,+14] (+3) {Nx}
b) a Golden Crown of Lordliness [0,+10] (+3) {Dk}
c) a Jewel Encrusted Crown of the Magi [0,+9] (+2) {Dk;Rg}
d) a Jewel Encrusted Crown of the Magi [0,+14] (+3) {Po;Sd}
e) a Jewel Encrusted Crown of Lordliness [0,+13] (+3) {Ca}
f) a Jewel Encrusted Crown of Lordliness [0,+15] (+3) {Nt}
g) a Jewel Encrusted Crown of Might [0,+8] (+2) {So}
h) The Jewel Encrusted Crown 'Parament of Holy Brume' [0,+17] (+2)
i) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
j) The Hard Leather Cap of Thranduil [2,+10] (+2) {Nt}
k) The Metal Cap of Arcane [3,+15] (+4 to speed) {SpInSl;Ac;Rg}
l) The Metal Cap of Thengel [3,+12] (+3)

 ( page 14 )
a) The Steel Helm of Hammerhand [6,+20] (+3)
b) a Dragon Helm [8,+16] {CaDi}
c) a Dragon Helm [8,+17] {Nt}
d) The Kabuto of Yositsune [7,+8] (+2)
e) a Set of Gauntlets of Power (+3,+5) [2,+6] (+5) {Po}
f) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed}
g) a Set of Dragon Gloves [4,+17] {FiNtDiFe}
h) a Set of Dragon Gloves [4,+16] {FiNtNx}
i) a Set of Dragon Gloves [4,+16] {LiDi}
j) a Set of Dragon Gloves [4,+17] {ShCa}
k) a Set of Dragon Gloves [4,+16] {Nt}
l) The Set of Cesti 'ladenras' [5,+10] (+3 to stealth) {CnSl;ElBlNxFe}

 ( page 15 )
a) a Pair of Hard Leather Boots of Levitation [3,+8]
b) a Pair of Dragon Boots [5,+10] {AcShNtCa}
c) a Pair of Dragon Boots [5,+15] {CoDkDi}
d) a Pair of Dragon Boots [5,+18] {PoSo}
e) a Pair of Dragon Boots [5,+12] {NtNx}
f) a Pair of Dragon Boots [5,+18] {Di}
g) The Pair of Metal Shod Boots 'mitharon' [6,+20] (+4) {WiCn;CoDkSo;Si(Cn}
h) The Dagger of Caine (2d4) (+10,+15) [+5] (+4)
i) The Dagger of Rilia (2d4) (+4,+3)
j) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
k) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3)
l) a Small Sword of Extra Attacks (1d6) (+13,+9) (+2 attacks)

 ( page 16 )
a) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4)
b) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4)
c) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
d) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+1 attack)
e) The Long Sword 'Gurenki' (4d5) (-10,+25) (+2)
f) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4 to stealth)
g) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
h) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2)
i) The Katana 'Muramasa' (10d5) (+0,+0) [-20] (+2) {cursed, [M}
j) a Two-Handed Sword (Vampiric) (3d6) (+9,+10)
k) an Executioner's Sword of Westernesse (4d5) (+10,+11) (+2)
l) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed}

 ( page 17 )
a) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
b) The Broad Spear 'Aathodhaina' (1d9) (+14,+16) (+2 attacks) {AtStSr;Lv(St}
c) The Broad Spear of Destiny (2d9) (+14,+14) (+4) {!!}
d) The Glaive of Pain (9d6) (+6,+30)
e) The Lajatang 'Patriot' (3d7) (+15,+20) (+2 to searching) {Sr/*}
f) The Lajatang of Sha Wujing (3d7) (+12,+10) (+2 to infravision)
g) a Guisarme (Defender) (2d5) (+14,+13) [+1] (+1 to stealth)
h) The Scythe 'Aayderwergkho' (5d3) (+14,+20) (+2 attacks) {AtSt;AcDi;Rg}
i) a Lance (Holy Avenger) (2d8) (+13,+14) [+1] (+1 attack)
j) The Lance of Eorlingas (3d8) (+3,+21) (+3)
k) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
l) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)

 ( page 18 )
a) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3)
b) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3)
c) The Great Hammer 'Golden Hammer' (2d6) (+0,+0)
d) a Wizardstaff of *Slay* Giant (1d2) (+5,+12) (+2)
e) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
f) The Sling 'Melt Down' (x3) (+14,+20) (+2 to infravision) {ChIfDg;AcElSh;Xm}
g) a Long Bow of Velocity (x3) (+14,+18)
h) a Light Crossbow of Extra Might (x4) (+14,+17) {Cf}
i) a Heavy Crossbow of Extra Might (x5) (+8,+11) {Nt}
j) a Heavy Crossbow of Extra Might (x5) (+10,+13) {Co}
k) 64 Bolts (1d5) (+0,+0) {@f1=g}
l) 16 Steel Bolts of Wounding (3d5) (+10,+10)

 ( page 19 )
a) 28 Steel Bolts of Holy Might (3d5) (+12,+14)
b) 31 Seeker Arrows (6d4) (+5,+1) (168/168)
c) The Black Arrow of Bard (8d4) (+30,+19) (278/278)

  [Check Sum: "07aa1b1849421ce8ec"]

Posted on 13.10.2009 20:59
Last updated on 17.10.2009 16:12

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3189. on the Ladder (of 15615)
176. on the Hengband Ladder (of 692)
126. for this player (out of 368)

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On 13.10.2009 20:59 wrote:
[CL12:DL8] 00:46
Early scum to get going. A human mindcrafter will have no starting offense at all. Best bet is to find some mice and farm them to CL8, which I did. I got Int as my CL4 stat boost, but since Wis was my CL2, I played thru it.

Barely killed Farmer (standing on stairs for a quick getaway, of course!). Sold his goody and bought a shovel. 20 minutes shovelling netted 4k total gold, and I scummed for a good shooter. This is necessary for this class, I think. One needs to get to CL11 before one gets any offense other than the early psi mind blast which everybody seems to resist. And at that point, it is still a good idea to have a shooter as you only get 7 or 8 pulverises (not counting fails!) until you are out of sp. So 2 or 3 cave orcs, then flee! I'm up to 9 pulverises with 12% fail. Patience ...

Smeagol helped out with a sabre of extra attacks, but I'm ignoring melee for now. Now, where are the stairs. I want the DL12 quest but I can't seem to find stairs down, even with small levels. I'm not sure why I can't detect them?

On 13.10.2009 21:47 wrote:
[CL20:DL20] 01:29
The RNG wants me to melee. I refuse. Gloves of Power?! Nice! But I still need FA, SI, RBase, RConfusion, etc.

Less bolts, now. More pulverise. Enlightenment is nice. Identify at CL25. Detect Objects at CL30. When is Adrenaline Channeling again? I think it is CL26.

I'll keep waiting for what I need, and then scum when all else fails.

On 13.10.2009 22:38 wrote:
[CL25:DL24] 02:01
That was much better than last time. Oh, Rich the Thief is still annoying, but being hasted and telepathic really evens the odds, no? Plus, I got something useful this time: Hithlomir! No *Identify* in town, so it'll remain mysterious for a while ...

On 14.10.2009 00:22 wrote:
[CL32:DL32] 02:58
Granite Walls => CL28->32. :)
This guy is 4 levels ahead of where my samurai was at this time. Plus, I am way more effective. Perhaps I am a bit fragile still, but early speed is very effective. Mindcrafters get it at CL23!

I have enough gold to buy 2 stat potions ... I'm tempted to scum.

On 14.10.2009 00:38 wrote:
[CL32:DL34] 03:10
Hagen honored me with his spear this time. And those boots over there are rand-art with +4 Wis/Con! Its amazing what seems awesome when Shiva's boots are removed ...

AC 111. Speed 13. Double Resistance. Awesome :)

On 14.10.2009 01:26 wrote:
[CL33:DL38] 03:50
This character continues to roll. Awesome early find of Chaos DSM just awaits Celegorm for usage. And when that happens, I'm ready for melee with Destiny! But, Pulverise is still winning the day. With Heroic stealth, I buff up and then teleport around the level (full size) casting precognition to look for stat potions or other goodies. Its working so far ...

On 14.10.2009 06:19 Djabanete wrote:
Nice :)

On 14.10.2009 06:42 wrote:
[CL35:DL38] 05:27
There are some really tough nasties at this depth. Scatha wasn't too bad, but it is the summoners that give me woes. Those two 'u' uniques really annoy, as they cause insta hallucinations. And I have Chaos DSM at home that I probably should be wearing. Especially now that Destiny got disenchanted (first tangle with disenchantment all game from a drake :P) Killing unique 2000hp horsies with pulverise is very time consuming, but effective.

On 14.10.2009 16:13 wrote:
[CL36:DL41] 06:49
Here is an interesting kit. Resist base from 5 different sources (I count poison as base). Hagen is redundant, but +3 speed/stealth is always appreciated. When can I melee? Well, as soon as I find 6-7 more !Dex, which will be a looooong time. I'm exploring 20-30 full size levels between stat potions :P I do it quickly, just looking for stuff on the ground, but clearing any monster pits and vaults (that I can get into ... no stone to mud?). I also kill any uniques I can (Malekith, but no way on Borel). I'm finding occasional artifacts. This +4 speed helm was actually a non-scumming BM acquisition that set me back 260k. I really want Hammerhand instead, though!

On 15.10.2009 01:41 wrote:
[CL37:DL42] 07:52
Holy, Cow! Thorin!!
Now, I have become a mighty melee monster! Still ... only ... two ... attacks. Shucks. But I took down Smaug and Jasra with straight melee, and I can improve in that respect by 250%. Just need, um, stat potions.

I'm maintaining style points for resist base on 5 unique sources, and I've even upgraded one of the resistances to an immunity. I have a second immunity at home, but it lacks disenchantment and prevents teleport.

On 15.10.2009 05:36 wrote:
[CL40:DL46] 09:41
Now the game is starting to feel like normal. I recalled down into the middle of a pack of wide awake ancient dragons, including 3 big nether breathers (I lack). I lured away the Storm Wyrm for my first such kill, leveling up to CL40 in the process. 4 attacks of melee really speeds up the game play.

Drank 1 of my !New Life and had the following effect:
Str: 70->100
Wis: 110->90
Dex: 120->120
Con: 80->130
Life: 98->91%
I'll keep it. The subpar life is only worth about 30hp, but 5 extra con in the sweet spot can be worth 150 or so.

On 15.10.2009 09:15 kingvictory2003 wrote:
Glad to see your melee capability coming into it's own, Chris!

Nice reroll with the New Life pot btw. Hope things continue to go well for you :)

On 15.10.2009 16:16 wrote:
Thanks ... I'm still seeking those last attacks, though.

[CL40:DL46] 10:28
Winding GCV on DL46 had 3 amberites, Loki, Biketal, a spider god and Ungoliant, the Sleeper of N'kai, and ... and ...
Well, I sold out to at least make some progress in the vault. Stupid Shudde M'ell was guarding entrance #1 and he beat me into a hasty retreat. So I started with entrance #2 and made decent progress, before realizing I was going to have to try to kill Shudde. I did make an attempt at first, but he beat me down to 96hp in two moves with a breath and then melee with an earthquake shatter. I had *no* healing ... just 30 or so CCW. He was guarding Mithril Chain Mail and 2 Golden Crowns, so I must get past him!

First, I had Pulverised Saruman and a Nightwalker out of the Vault. 2 attempts at the Nightwalker failed. He hits too hard, despite my 222 AC at the time. I think only +10 speed is the problem? Anyway, I then set out on Saruman, and eventually got him, though it cost me a lone !Healing I had picked up by that point, and down to 10 or so CCW. Then I went at the Nightwalker again, and led with lots of pulverise hoping for stuns. I got him at last!

Shudde was just as tough, and I ran out of all healing resource, and got him while at 100hp with a Psycho spear while he was trying to flee! I was next to a Cthonian summons of his at the time ... Could have been deadly!

The take was more artifacts than I could carry, but no Lohengrin or Amber :( I did get to reshuffle my equipment quite a bit, and I'm getting close to that final attack!

Still no speed items I care to wear. Shiva's boots are essential at this stage of the game! And I think I could do the Cloning Pits now :)

On 15.10.2009 18:13 Djabanete wrote:
Question for you about farming Quartz Veins and other minerals: how do you usually do it? Right now I'm standing in the middle of a big room with dual rods of pesticide, but the breeders just don't seem too keen on breeding. I have to be careful not to kill too many or they lose critical mass... this seems really inefficient. Am I missing something?

On 15.10.2009 18:25 Djabanete wrote:
Never mind, apparently the more you try to kill them, the more vigorously they respawn. I'll be rich soon if I don't die to new mobs.

Sorry for hijacking your character dump. I'm waiting for a higher level to dump my vanilla man. :)

On 15.10.2009 21:22 wrote:
No problem ... also, if you kill them down to 1, they always seem to breed back up. Line 'em up in single file in a corridor if you can, and just continuously mow down all but the last guy.

On 15.10.2009 23:37 wrote:
Daolith is really pissing me off ... 700+ monsters summoned and killed. 12 uniques. Leveled up from 40->42 and I'm almost at 43! I think I am at risk of starving on this quest (12 rations of food consumed so far). He's back to full health *again*. I've been at it over an hour ... *sigh*

No dump.

On 16.10.2009 01:50 wrote:
[CL45:DL55] 13:25
I'm scared of the DL55 quest after such a bad experience on DL50. I made another go at Daoloth with no change except +4 base speed and did much better. He's still a blinking summoning machine and more than I can handle. At least those unique Q's stay put!

Anyhow, I now enlighten levels, so I'll be able to spot a ring of speed that much more quickly ;)

On 16.10.2009 03:33 wrote:
[CL46:DL55] 14:40
Slowly but surely, I'm coming along. Kusanagi from a Storm Wyrm, and my first two rings of speed (+4 then +8) from a bubble vault. All resistances but the Light/Blindness combo.

Now, I think I can try the DL56 quest ...

On 16.10.2009 03:42 wrote:
Scratch that ... BDSM and a 258 AC!!! All resist but blindness and better damage :)

On 16.10.2009 16:07 wrote:
[CL48:DL72] 15:40
Well, Victor is done already I see. I'll try to finish in under 30 hours :D

I killed Brand hoping for crossbow bliss, but all he gave me was a cyberdemon to play with. Shame too, cause I had to fight him, Fiona, a Keeper of Secrets, Glaaki, and Ancalagon all to make it happen. It's a good thing I have enough stone to mud to tunnel a quick ASC!

I can get resources OK. My damage is pretty good, but not stellar. Resistances are good. Speed is poor. AC is awesome. I think Crimson will help, especially as I need nether. But I'm not sure what else I can hope for to gain a much needed 15 points of speed? Feanor? :)

On 16.10.2009 19:36 wrote:
[CL50:DL80] 17:19
I'm getting my butt kicked down here ... Not sure what might help. Probably, I just need to pay the 5-10 !healing required to kill anything significant. Mindcrafters are notoriously weak finishers (except in Entroband, of course!)

On 16.10.2009 22:00 wrote:
[CL50:DL80] 18:28
Strategy update. ?Recharging into a stack of 5 empty staves is giving me the resources I need to take down some more uniques. *Destruction* is such a convenience! I still flee from charge drainers, though.

On 16.10.2009 23:56 wrote:
[CL50:DL80] 19:56
It is finally starting to quiet down at this depth. It was quite crazy in the beginning! The decisive factor has been the ?recharging, as trying to kill monsters at this depth without healing or destruction is just ludicrous.

I have renewed faith in this character ...

On 17.10.2009 00:54 wrote:
[CL50:DL82] 20:50
"Captain Max 'Em" ... All 4 key stats *** outed. OK, but I still need at least +10 more speed. You know, Brand could do that :)

On 17.10.2009 16:18 wrote:
[CL50:DL90] 23:42
Average Mind is now a vampire. I wasn't sure if that was legal for this challenge or not, so perhaps I have failed?

Why wear Stone Mask? Don't get fooled by its long list of resistances, since those are vampire intrinsics except for confusion. +3 Str/Con and (+8, +8) are the main attractions. Mindcrafters need every melee boost they can find no matter how slight. But here's the main reason: I had an 18/130 base con with 91% life rating. Turning into a vampire rerolls your life rating! Its now 105% ... So I'm about 100hp stronger now.

Challenge failed? Perhaps we'll never know ... :)

On 18.10.2009 08:09 Djabanete wrote:
As far as I'm concerned, the challenge is to win in Vanilla mode, no race restrictions --- so full steam ahead, I say.

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