The Angband Ladder: Nimble Helyanwe, High-Elf Weaponsmith by chris

  [Chengband 0.0.39 Character Dump]

                          Name  : Nimble Helyanwe

 Sex      : Female           Age               108   STR!:  18/200
 Race     : High-Elf         Height             80   INT :  18/189
 Class    : Weaponsmith      Weight            174   Wis :   18/56  18/61
                             Social Class       66   DEX :  18/***
                             Align    Neutral Good   CON :  18/212
                                                     CHR :   18/40

 Right hand      (+81,+60)   Hit point    961/ 961   Fighting   : Legendary[27]
                             SP (Mana)      0/   0   Bows/Throw : Legendary[37]
 Blows/Round           7+0                           SavingThrow: Superb
 AverageDmg/Rnd      591+0   Level              46   Stealth    : Heroic
                             Experience    6312148
 Shooting        (+57,+22)   Max Exp       6312148   Perception : Excellent
 Multiplier          x3.48   Exp to Adv    6900000   Searching  : Excellent
 Shots/Round          2.00   Gold          1928553   Disarming  : Heroic
                                                     MagicDevice: Heroic
 AC              [58,+155]   Time     Day 38 14:51
 Speed               (+16)   Play time    15:23:57   Infra-Vision: 40 feet


                         (Character Background)
          You are the only child of a Teleri Warrior.  You have light
          grey eyes, straight black hair, and a fair complexion.



          ...Now, you are exploring level 91 of R'lyeh.


                                                               Modification
 Sex   : Female        Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : High-Elf      STR!: 18/100  1  3 -1  7 18/200         ...142.......
 Class : Weaponsmith   INT : 18/109  3 -1  1  5 18/189         ...1...4.....
 Level : 46            Wis :  18/61 -1 -1 -1  3  18/61  18/56  ...1.2.......
 Hits  : 961/961       DEX :  18/97  3  1  2 14 18/***         2.314.4......
 Mana  : 0/0           CON :  18/82  1  0 -1 13 18/212         ...14.44.....
                       CHR :     16  3 -1 -1  5  18/40         ...1..4......
                   ]]                       ]]                           ]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : ........+....    Sound : ......+......    Speed     : +..++..+.+...
 Elec  : .......++....    Nether: .+...........    FreeAction: ...+.+.......
 Fire  : .+.*....+.+..    Nexus : ......+......    SeeInvisi.: ...+.+......+
 Cold  : ........+....    Chaos : .....+.....+.    Hold Life : .....+.......
 Poison: .......++....    Disnch: ..+..........    Warning   : .............
 Light : ............+    Fear  : .............    SlowDigest: ...+.........
 Dark  : .+...........    Reflct: .............    Regene.   : ...+.+.......
 Shard : ..........+..    AuFire: .............    Levitation: ...........+.
 Blind : ..........+..    AuElec: .............    Perm Lite : .............
 Conf  : .....+.....+.    AuCold: .............    Cursed    : .............

                                          ]]                             ]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .........+...    Add Blows   : +............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .........+...    Add Stealth : ..+...+......
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ......+......
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .........+...    Riding      : .............
 Slay Giant: ...    ESP Animal: .........+...    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .....+.......
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ...+.........
 Sharpness : +..    Sust Int  : .......+.....    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : +..+.........    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : ......+......


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level  55
    Yeek cave       : level   5
   !Labyrinth       : level  18
    Dragon's lair   : level  60
    R'lyeh          : level  91
    Mountain        : level  37
    Anti-magic cave : level  42


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 10
  Wormtongue, Agent of Saruman             (Dungeon level:   2) - level 11
  Dailai Dongzhu, the Captain of Southerings (Dungeon level:   4) - level 11
  Mughash the Kobold Lord                  (Dungeon level:   6) - level 11
  Orc Camp                                 (Danger  level:  15) - level 14
  Doom Quest 1                             (Danger  level:  15) - level 20
  The Sewer                                (Danger  level:  15) - level 20
  The Borshin                              (Dungeon level:   8) - level 21
  Meng You, the Brother of Meng Huo        (Dungeon level:  10) - level 21
  Gorbag, the Orc Captain                  (Dungeon level:  12) - level 21
  Tengu and Death Swords                   (Danger  level:  25) - level 21
  The Mimic's Treasure                     (Danger  level:  25) - level 21
  Wutugu, the Chief of Southerings         (Dungeon level:  14) - level 22
  The Icky Queen                           (Dungeon level:  16) - level 22
  Lugdush, the Uruk                        (Dungeon level:  18) - level 22
  Old Man Willow Quest                     (Danger  level:  22) - level 22
  The Vault                                (Danger  level:  30) - level 22
  Sangahyando of Umbar                     (Dungeon level:  20) - level 23
  Angamaite of Umbar                       (Dungeon level:  22) - level 23
  Ulwarth, Son of Ulfang                   (Dungeon level:  24) - level 27
  The Ultimate Dungeon Cleaner             (Dungeon level:  26) - level 27
  Lord Borel of Hendrake                   (Dungeon level:  28) - level 27
  Sheer Heart Attack, the Bomb Hand        (Dungeon level:  30) - level 27
  Dark Elven Lords Quest                   (Danger  level:  25) - level 29
  The Barrow Downs                         (Danger  level:  35) - level 29
  The Cloning Pits                         (Danger  level:  45) - level 37
  Moire, Queen of Rebma                    (Dungeon level:  36) - level 44
  Judge Fire                               (Dungeon level:  38) - level 44
  Yibb-Tstll the Patient One               (Dungeon level:  40) - level 44
  Ghatanothoa                              (Dungeon level:  42) - level 44
  Baphomet the Minotaur Lord               (Dungeon level:  44) - level 44
  Santa Claus                              (Dungeon level:  46) - level 44
  Ansalom, the Dark Wizard                 (Dungeon level:  48) - level 44
  Ahtu, Avatar of Nyarlathotep             (Dungeon level:  50) - level 44
  Druaga                                   (Dungeon level:  52) - level 44
  Lems the Cyborg                          (Dungeon level:  54) - level 44

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 22
  Quachil Uttaus, Treader of the Dust      (Dungeon level:  32) - level 29
  Malekith the Accursed                    (Dungeon level:  34) - level 29
  The Old Castle                           (Danger  level:  50) - level 38


 Arena: 20 Victories


  [Defeated Monsters]

You have defeated 9757 enemies including 112 unique monsters in total.

< Unique monsters top 10 >
  Lems the Cyborg                          (level  61)
  Saruman of Many Colours                  (level  60)
  Narse the Black Dragon                   (level  60)
  Eibra the Water Dragon                   (level  60)
  Druaga                                   (level  59)
  The Defiler                              (level  58)
  Ancalagon the Black                      (level  58)
  Ahtu, Avatar of Nyarlathotep             (level  56)
  Fundin Bluecloak                         (level  56)
  Nidhogg the Hel-Drake                    (level  55)


  [Virtues]

Your alighnment : Neutral Good

You are the polar opposite of Honour.
You are the living embodiment of Knowledge.
You are virtuous in Vitality.
You are the living embodiment of Temperance.
You have sinned against Sacrifice.
You are very virtuous in Justice.
You are the polar opposite of Compassion.
You are a bitter enemy of Patience.


  [Character Equipment]

a) The Katana 'Aglarang' (8d4) (+14,+14) (+2)
b) a Dragon Shield of Helyanwe the Smith [8,+18] {FiDkNt}
c) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
d) The Ring of Power (Narya) (+10,+10) (+1)
e) The Ring of Tulkas (+4) {!!}
f) The Amulet of Sacred Knights [+10] (+2)
g) The Feanorian Lamp of Transcendence (+4 to stealth) {DxCnChSlSr;SoNx(Ch}
h) The Blue Dragon Scale Mail of Knowledge (+4,+6) [40,+19] (+4 to speed)
{SpInCn;Po(In}
i) The Cloak 'Colluin' [1,+15] {Icky !!}
j) a Golden Crown of Helyanwe the Smith of Telepathy [0,+14] (+5 to speed)
{Sp~Tele~pLZ}
k) a Set of Dragon Gloves of Helyanwe the Smith of Slaying (+12,+14) [4,+24]
{FiShBl}
l) a Pair of Dragon Boots of Helyanwe the Smith [5,+16] {CfCa;Lv}


  [Character Inventory]

a) 21 Rations of Food
b) 5 Potions of Resist Heat {!q!k}
c) 4 Potions of Resist Cold {!q!k}
d) 41 Potions of Cure Critical Wounds {25% off}
e) 3 Potions of Healing {!k!q}
f) 4 Potions of Restore Life Levels
g) 3 Potions of Resistance {!q!k}
h) 52 Scrolls of Teleportation {25% off}
i) 4 Rods of Trap Location (1 charging) {@z1!s!d!k}
j) 2 Rods of Perception {@z7!s!d!k!!}
k) 4 Rods of Recall {@zr!s!d!k!!}
l) 2 Rods of Detection (2 charging) {@z3!s!d!k!!}
m) a Rod of Healing {@zh!s!d!k!!}
n) 5 Rods of Teleport Other {@zt!s!d!k}
o) 8 Rods of Disarming {@zd!s!d!k}
p) 11 Wands of Stone to Mud (132 charges) {@am!s!d!k}
q) a Staff of Enlightenment (9 charges) {@um!s!d!k}
r) a Staff of Enlightenment (8 charges) {@um!s!d!k}
s) 2 Staffs of Speed (2x 8 charges) {@us!s!d!k}
t) 2 Staffs of *Destruction* (2x 5 charges) {@ud!s!d!k}
u) 25 Steel Bolts (3d5) (+14,+14) {@f1=g}


  [Home Inventory]

 ( page 1 )
a) 18 Mushrooms of Restoring {!E}
b) 80 Rations of Food
c) 38 Potions of Speed {!k!q}
d) 11 Potions of Resist Heat {!q!k}
e) 24 Potions of Heroism
f) 12 Potions of Cure Critical Wounds {25% off}
g) 44 Potions of Healing {!k!q}
h) 7 Potions of *Healing* {!k!q}
i) a Potion of Life {!k!q}
j) 14 Potions of Restore Life Levels
k) 21 Potions of Enlightenment {50% off}
l) 28 Potions of Resistance {!q!k}

 ( page 2 )
a) 4 Potions of Curing
b) 23 Scrolls of Phase Door {25% off}
c) 2 Scrolls of *Remove Curse* {25% off}
d) 13 Scrolls of *Destruction* {!*}
e) a Scroll of Genocide {!*}
f) 7 Rods of Trap Location {@z1!s!d!k}
g) 4 Rods of Door/Stair Location {@z2!s!d!k}
h) 2 Rods of Recall {@zr!s!d!k!!}
i) 8 Rods of Illumination {@z5!s!d!k}
j) a Rod of Enlightenment
k) 7 Rods of Disarming {@zd!s!d!k}
l) 2 Rods of Stone to Mud

 ( page 3 )
a) 8 Wands of Teleport Other (93 charges) {@at!s!d!k}
b) 5 Wands of Stone to Mud (59 charges) {@am!s!d!k}
c) a Wand of Drain Life (4 charges)
d) 19 Staffs of Enlightenment (19x 11 charges) {@um!s!d!k}
e) a Staff of Object Location (15 charges)
f) a Staff of Object Location (14 charges) {@uo!s!d!k}
g) a Staff of Detect Evil (12 charges) {@ud!s!d!k}
h) a Staff of Detect Evil (9 charges)
i) a Staff of Curing (5 charges)
j) 14 Staffs of Speed (14x 8 charges) {@us!s!d!k}
k) 2 Staffs of *Destruction* (2x 5 charges) {@ud!s!d!k}
l) a Ring of Damage (+18)

 ( page 4 )
a) a Ring of Slaying (+12,+10)
b) a Ring of Slaying (+6,+15)
c) a Ring of Speed (+9)
d) 2 Rings of Speed (+6)
e) a Ring of Speed (+4)
f) The Ring 'Frakir' (+1)
g) 2 Rings of Nether Resistance
h) 3 Rings of Confusion Resistance
i) a Ring of Shard Resistance
j) 2 Rings of Extra Shots
k) a Ring of Reinforce Muscle (+3)
l) 2 Amulets of Reflection

 ( page 5 )
a) The Amulet of Carlammas (+2)
b) an Amulet of Anti-Magic
c) an Amulet of Resistance {PoNx}
d) an Amulet of Resistance {PoSh}
e) an Amulet of Resistance {Li}
f) 2 Amulets of Resistance
g) The Amulet of Faramir (+12,+0) (+3)
h) The Torque of Boromir (+0,+8)
i) The Inro of Mito Koumon (+2)
j) an Amulet of Magic Device Mastery (+3)
k) The Collar Harness of the Hell (+15,+15) [-5] (-2) {!*!*}
l) The Charmed Pendant [+5] (+2)

 ( page 6 )
a) The Pendant of Gogo (+4)
b) The Incandescent Light of Yeduson (+3 to infravision)
c) The Phial 'Arcturus' {BlCfDiFe;Si[M}
d) The Phial of Galadriel (+1 to searching)
e) The Stone of Lore
f) Black Dragon Scale Mail (-2) [40,+18]
g) Black Dragon Scale Mail (-2) [40,+13]
h) Blue Dragon Scale Mail (-2) [40,+13]
i) White Dragon Scale Mail (-2) [40,+14]
j) Green Dragon Scale Mail (-2) [40,+16]
k) Pseudo Dragon Scale Mail (-2) [40,+17]
l) Gold Dragon Scale Mail (-2) [40,+16]

 ( page 7 )
a) Gold Dragon Scale Mail (-2) [40,+12]
b) Bar Chain Mail of Helyanwe the Smith of Elvenkind (-2) [18,+17] (+2 to
stealth) {NxCa}
c) Full Plate Armour of Elvenkind (-3) [25,+8] (+3 to stealth) {Nx}
d) The Cloak of Jack of Shadows [1,+19] (+7 to stealth)
e) an Elven Cloak of Stealth [4,+12] (+5 to stealth)
f) The Small Metal Shield of Vaire [5,+20] (+4 to stealth) {WiCnChSl;*Ac;Ca}
g) The Large Leather Shield of Celegorm [6,+20] {Po}
h) a Dragon Shield [8,+16] {Po}
i) a Dragon Shield [8,+14] {So}
j) a Dragon Shield [8,+13] {Sh}
k) a Golden Crown of the Magi [0,+10] (+2) {Li;Fa}
l) a Golden Crown of Might [0,+13] (+2) {Dk}

 ( page 8 )
a) a Jewel Encrusted Crown of Helyanwe the Smith of Might [0,+14] (+3)
{Nx~Tele}
b) a Jewel Encrusted Crown of Helyanwe the Smith of Might [0,+14] (+3) {DiFe}
c) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
d) a Hard Leather Cap of Infravision [2,+9] (+7)
e) a Dragon Helm [8,+14] {PoShNx}
f) a Dragon Helm [8,+15] {DkCfNx}
g) a Dragon Helm [8,+17] {ElPoBl}
h) a Dragon Helm [8,+20] {NtDi}
i) a Dragon Helm [8,+18] {ShDi}
j) a Dragon Helm of Infravision [8,+22] (+1) {So}
k) a Set of Gauntlets of Agility [2,+7] (+2)
l) a Set of Dragon Gloves [4,+14] {FiLiDkBlSoNxFe}

 ( page 9 )
a) a Set of Dragon Gloves [4,+29] {Fi}
b) a Set of Cesti of Helyanwe the Smith of Power (+8,+11) [5,+7] (+3) {Cf}
c) a Pair of Soft Leather Boots of Helyanwe the Smith of Levitation [2,+13]
{Di;Hl}
d) a Pair of Hard Leather Boots of Levitation [3,+11]
e) a Pair of Metal Shod Boots of Levitation [6,+8]
f) a Cutlass of Helyanwe the Smith of Slaying (5d8) (+12,+12) {|ES}
g) 26 Blades of Chaos (6d5) (+14,+14)
h) a Blade of Chaos of Helyanwe the Smith (Holy Avenger) (6d5) (+13,+13) [+1]
(+1 attack) {At(Dx}
i) a Blade of Chaos of Helyanwe the Smith of Sharpness (6d5) (+13,+13) (+4)
{/XD}
j) a Blade of Chaos of Helyanwe the Smith of Slaying (9d5) (+13,+13) {/*}
k) The Glaive of Pain (9d6) (+13,+30)
l) a Trifurcate Spear (Pattern Weapon) (2d9) (+19,+21) (+2) {CaFe;Hl}

 ( page 10 )
a) a Lochaber Axe of Slaying (6d8) (+13,+13) {|P}
b) 2 Scythes of Slicing (8d4) (+13,+13)
c) a Scythe of Slicing (8d4) (+12,+12)
d) a Mace of Disruption (5d8) (+13,+13)
e) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
f) a Long Bow of Extra Might (x4) (+12,+12) {Cf}
g) 4 Heavy Crossbows (x4) (+12,+12) {25% off}
h) a Heavy Crossbow of Helyanwe the Smith of Extra Shots (x4) (+14,+14) (+5)
{Cn}
i) a Heavy Crossbow of Velocity (x4) (+12,+19)
j) a Heavy Crossbow of Velocity (x4) (+14,+14)
k) a Heavy Crossbow of Accuracy (x4) (+13,+12)
l) 99 Steel Bolts (3d5) (+14,+14)

 ( page 11 )
a) 99 Steel Bolts (3d5) (+14,+14) {@f1=g}
b) 99 Steel Bolts (3d5) (+14,+14) {@f1=g}
c) 99 Steel Bolts (3d5) (+14,+14) {@f1=g}
d) 99 Steel Bolts (3d5) (+14,+14) {@f1=g}
e) 99 Steel Bolts (3d5) (+14,+14) {@f1=g}
f) 62 Steel Bolts (3d5) (+14,+14) {@f1=g}
g) 22 Steel Bolts of Holy Might (3d5) (+14,+14)
h) 99 Seeker Bolts (6d5) (+14,+14)
i) 4 Seeker Bolts (6d5) (+14,+14)
j) 99 Sheaf Arrows (2d4) (+13,+13) (139/278) {@f1=g}
k) 99 Sheaf Arrows (2d4) (+13,+13) (139/278)
l) 74 Sheaf Arrows (2d4) (+13,+13) (139/278)

 ( page 12 )
a) 61 Sheaf Arrows (2d4) (+14,+14) (142/284)
b) 99 Seeker Arrows (6d4) (+12,+12) (170/340) {25% off}
c) 99 Seeker Arrows (6d4) (+13,+13) (174/348) {25% off}
d) 43 Seeker Arrows (6d4) (+13,+13) (174/348) {25% off}
e) 31 Seeker Arrows (6d4) (+14,+14) (177/354)


  [Museum]

 ( page 1 )
a) a Ring of Speed (-6) {cursed, Tengu and Death Swords}
b) a Gun (x0) (+0,+0) {Pretty useless ...}
c) a Magical Figurine of a Giant white mouse {Use for total end game power!}


  [Check Sum: "07a43eb4adc38959ec"]


Posted on 30.6.2011 16:25
Last updated on 2.7.2011 19:45

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Comments

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On 30.6.2011 16:30 chris wrote:
[CL13:The Orc's Quest] 00:27
This time, I'm picking a weak fighting class. 5 attacks base with no chance in hell of dual wielding, though the Weaponsmith can make some powerful weapons! Early quests really help in the essence department as, for example, when Wormy dropped a trio of the lowest caliber junk I have ever seen. None were preferable to my plain old vanilla beaked axe! However, the next two rewards were a defender and a westernesse weapon, which is awesome. Encouraged, I jumped into the orc's quest before the sewer, and imagine my ecstasy when a lowly orc dropped Merry! Sweet. Those hobbit artifacts should be nice suppliers of uber rare speed essences once it is time to trade up.

On 30.6.2011 17:11 chris wrote:
[CL21:The Mimic's Treasure] 00:56
Having lucked into a _Speed in Doom Quest I, I decided to try my luck at The Mimic's Treasure, desperately seeking that alleged 'Monty Haul'. Alas, another tame outing, though the Dwarven armor matches up nicely with my defender. I'm starting to keep excellent items for sale as gold has been an issue.

AC97 is pretty nice early on. Finding armor enchantments is hard, which is one reason I did The Mimic's Treasure: There is always some good armor inside.

On 30.6.2011 17:26 Djabanete wrote:
My favorite class! Weaponsmiths tend to run low on $$$ though in the beginning...

On 30.6.2011 18:28 chris wrote:
Really? I though your favorite class was "Human Warrior" ;)

[CL22:DL16] 01:23
Ewwww ... The Icky Queen. She's so disgusting! But her drop was super sweet with Colluin, which is freakin' perfect for this class. Lack of double resistance, as my last warrior can attest, is brutal.

So, on the return trip, the BM stocked a crown of might for 59k. I could barely afford it, but I had to sell everything I could think of, including my stack of 94 bolts enchanted all the way up to (+9, +9). I resisted selling Merry, but I was willing to if all else failed. And my defender had to go, with its nice poison and confusion extra resists. Along with my uber ring of damage ... +2. I blew 2k teleporting around to the various towns looking for a favorable weapon shop for my defender, but they all sucked. There's an elf that loves me, but can only afford 10k at a time it seems.

Good thing I've been selling items for gold!

On 30.6.2011 18:47 Djabanete wrote:
Warriors are my favorite from a "purist" approach, but Weaponsmiths have my favorite gameplay :)

Definitely a nice crown there! What essence are you planning to add?

On 30.6.2011 20:00 chris wrote:
Well, I just walked the pattern on DL25 of the mountain, just barely making it thru without dying (It took all my !CCW and !Heroism, and I almost had to quaff my lone healing). In the center was Hammerhand, and since I won't play detectionless without nexus resistance, the crown is going on the shelf.

But, I would probably have added speed to it. I probably will add speed to Hammerhand. Heck, I'm willing to add speed to just about everything, just gimme the essences :D

Stupid Cyclops nearly took me out. Those things really dish out the damage!

On 30.6.2011 20:24 chris wrote:
[CL26:DL25] 02:18
I need to lay off the vaults. Last level had a pattern vault. This level, two back to back vaults, the first with Gwaihir the Windlord. Gachapin has me down to 19hp here ... and he's not even out of depth!

Shame ... There's some Blue DSM in the second vault I'd like. Couldn't I just kill Gachapin? Please?

On 30.6.2011 21:31 chris wrote:
[CL27:DL28] 02:57
I chickened out on Gachapin, and immediately recalled back. Next trip down, I take two steps and there is Gachapin, sleeping this time, so I took him on, and took him out. Damn, I thought I could take him!

So, this class can't improve artifacts. I forgot about that little restriction. On killing Hagen and getting the oh so precious spear, I had enough to add +3 speed to something. Puzzled by my inability to add to Hammerhand, I was stymied as to what to do? So, I did a couple more quests, including Lord Borel who is rather tough at this point. On finishing him off, I decided +0 speed is just way to slow, and went ahead and enchanted my Shield of Reflection. I figure my crown of might would be nice, but is only +2. And if Thranduil shows up, I'll have to use that. Finding a replacement shield is not likely.

On 30.6.2011 23:15 chris wrote:
[CL30:DL34] 04:04
Ugggghhhh! Failed quest on DL32 for Quachil Uttaus, Treader of the Dust. That guy is brutal! So, I figured quests couldn't get any worse, right? Failed quest on DL34 for Malekith the Accursed. OK, probably that is not technically worse, but both of those monsters will kill me in exactly one round.

Sigh. I need to grind out for some sort of telepathy as not being able to see monsters is really annoying.

A pair of boots of thievery +1 gave the necessary speed to enchant my crown of might, so now I am +5 base speed, which is a marked improvement.

On 1.7.2011 00:20 chris wrote:
[CL32:DL33] 04:45
Time to get rid of all those yucky artifacts.

Would you rather have Zantetsuken, or this:
a Cutlass of Helyanwe the Smith of Slaying (5d8) (+11,+11) {|ES}

I think it is pretty close, though Zantetsuken probably wins out with the stat bonuses and higher plusses. Still, the electricity brand equals more damage when it works.

On 1.7.2011 15:44 chris wrote:
[CL34:DL40] 06:21
Geez, Victor, but you play fast :D I'm still too cowardly to take the big risk of the Dragon Caves, even with Colluin. But, I'm finding a few stat potions at DL40 of the Anti-magic Caves, and that is working. Still, Quachil shows up in here too! Damn. I just teleported him away so I could finish up YAV (yet another vault :).

Anti-magic caves also spawn Bloodletters of Khorne, who occasionally drop Blades of Chaos. It took 3 mobs or 27 kills for me to score my first, which is absurd. But I have 3 now with maybe 45 kills. I'm not sure I like any better than my shocking cutlass, though. At least not until I garner enough Slay Dragon essences to build a 30d5 dragon slayer! Still, that is only 30% better than my cutlass and is extremely focused, so I'm not sure I'm in a rush for that.

Its funny about your trap story. I had a similar one on a Hobbit Weaponsmith, except the Immortal Beings toasted him immediately. And that guy had the coveted 8d8 Heavy Lance of Slaying with added Slay Evil! I'm still sore over that loss, and that was like 4 years ago :D This guy has had some trap close calls too. I guess Superb Disarming is not foolproof, so I should start carrying my Rods of Disarming.

On 1.7.2011 18:21 chris wrote:
[CL37:The Cloning Pits] 08:09
OK, I decided to brave the Dragon's Lair after all, just to speed the game up a bit. Without -Detection, this is risky. With the need to swap weapons constantly for esp evil, this is risky. With the need to try to heal using an unreliable rod of healing, this is risky. With the aftermath of dragon carnage often leaving me with 300hp or so, and pile of loot to identify (cost 100hp or so!), this is risky. I've started just draining stuff without judgment, and quite a few artifacts have gone by unnoticed this way.

I picked up Anarion with a much needed Nether resistance, but don't want to give up my current shield, which is pure awesomeness with +3 speed and reflection.

So, on hitting CL37, I decided to brave The Cloning Pits. I knew Frodo would be good for 20 speed essences, and one of the Gachapin clones dropped boots of thievery for another 20. Also, a Gachapin clone dropped Werewindle, so there is another 20 if I need it, but I might use Werewindle for the Old Castle first. So, I have 40 essences of speed, 50 on my current gear, and another 20 in Werewindle for 110 total. This gives me up to +9 to add to various gear, but I am holding out for the right stuff, preferably awesome dragon armor.

I'm really tempted on The Old Castle, just for the off chance of getting my upper tier reward, which would be super nice. Can you guess what it is?

On 1.7.2011 19:11 chris wrote:
[CL38:The Old Castle] 08:40
Failed! OMG, was that the hardest quest ever! Actually, I was rolling it, and mopping up the last corner with no issues whatsoever, when Rinaldo, son of Brand popped into view. An easy kill with a horrible blood curse, bringing forth Saruman and Glaurung. Not too bad, except my cross bow got tagged with the AFC. I just couldn't clear the level as the AFC kept activating any time I got close. Bad was when the AFC brought forth Shuten-doji whose pack was generated in a protective AI, and protecting a Zephyr Lord, who summoned pack after pack of hounds, including several Death Beasts that broke up all the protective walls. I'm still game, when another AFC activation brought forth Charon, who is tough. All my speed and stone to mud was long since drained, and my choices were +2 speed with the ability to see half the monsters coming (but not the hounds) or +4 speed with no detection whatsoever. Then, the AFC brought forth Judge Fear and a Death Knight. Hey I'm getting the hang of this, and it is not so bad this time. Then, at last, the AFC brought forth a Cyberdemon. If I was smart, I would have put shards resist on something (while waiting for recall after my initial teleport, of course) as the cyberdemon managed to march over to me for fun. One rocket does 800hp, +100hp from a deep gash, +100hp/round until the deep gash is cured. Well, I only have 701hp so that was not going to happen! Finally, recall kicked in and I'm counting my blessings!

On 1.7.2011 20:25 chris wrote:
[CL40:DL60] 09:23
Well, I finally caught up with Victor's sprite, if only in CL. With regard to equipment, well, Club Yer Face is blowing me away! I keep draining artifacts, but if I found Bando-Musha, for example, I'd be using it!

Here is my dragon slaying kit. I still need to zap my rod of healing versus Hell Wyrms and Venom Wyrms, but the other three are easy pickings. Its only a matter of time before the good stuff starts showing up.

On 2.7.2011 00:33 chris wrote:
[CL41:DL60] 10:47
I upgraded my dragon slayer to vorpal for a slight improvement. Actually, +22% on 700 damage is pretty significant.

When I stumbled on special Blue DSM, my first thoughts were of Elemental of Ching Rong. Nope, I got this instead:
The Blue Dragon Scale Mail of Knowledge (+4,+6) [40,+19] (+4 to speed) {SpInCn;Po(In}

I'll use this for the slays, speed, +4 con and super high AC. Actually, AC167 is helping a bit with the Venom and Hell Wyrms, which eat you alive if your AC is only 140 or so.

Still seeking good dragon armor. I managed gloves with shards, but I really need some good boots too!

On 2.7.2011 16:55 chris wrote:
[CL45:DL55] 13:42
Its been slow going finding a decent equipment set. I've managed to kill 140+ Bloodletters of Khorne, scoring 24 Blades of Chaos. The highlights have been a Blade of Chaos of Slaying 9d5 which got slay evil, and a Holy Avenger which got extra attacks, though perhaps vampirism would have been better?

Then, a huge vault gave Aglarang and the Glaive of Pain. I'm using Aglarang together with a nice ring of damage for good effect, but the main issues are resistance holes and lack of healing. For example, I had to scoot past Cerberus to get Aglarang, and he opened with an unresisted Darkness storm. OK, I knew I could suck one up, so I'll just teleport him. "You fail to use the rod properly". Ugh. He darkness stormed again and I was down to 100hp, so I tried teleport other again and it worked this time. Heroic at Magic Device??? So, I finally put Darkness resist on my dragon shield. I wasn't sure what to do with the shield, but its not a very good one, so darkness probably should have been added sooner.

Quests are hard for me. Baphomet nearly killed me. Santa Claus was tough, but I ended up shooting him for the kill. Ansalom exposed my lack of darkness resistance with his storms, so it was hurry up and kill him before he kills me :) Druaga exposed my lack of sound resist with plasma breath. The level was 1x1 and it spawned with a pack of wide awake greater undead, including several lesser reavers to tear thru the walls at me. I managed to first teleport Druaga away, then myself to follow, but had to shoot Druaga for the kill, and it was close with the retaliatory breaths and all.

The real issue is lack of healing, as I need 2 or 3 for each battle it seems, and I'm trying to make do with just my rod of healing. But now I have Aglarang, my damage is *much* higher, so perhaps I will perform better? Sound and nexus resistance are still wanting. The latter is troublesome because it seems to always cause quest failures as you rise thru the ceiling ...

On 2.7.2011 17:08 chris wrote:
Oh, OK. I'll add telepathy to my +3 crown of might (nexus) and just play at base +15 speed for a bit. That leaves only sound uncovered ...

On 2.7.2011 19:45 chris wrote:
[CL46:DL91] 15:23
All resistances at last! Now, I just want that Jewel so I can enlighten levels looking for PDSM :D

Well, another big vault awaits. I had to bail the last one (Pattern) after scoring Narya and Transcendence, as I burned all my destruction, and Daolith decided to summon way more than I could handle.

Hopefully, this one will go better, though I forgot to grab *more* destruction last recall back to town ...

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