The Angband Ladder: Lucky Hammerdin, Shadow-Fairy Weaponsmith by kingvictory2003

  [Chengband 0.0.84 Character Dump]

                          Name  : Lucky Hammerdin

 Sex      : Male             Age               238   STR!:  18/***
 Race     : Shadow-Fairy     Height             89   INT!:  18/120
 Class    : Weaponsmith      Weight            101   WIS!:  18/***
                             Social Class        1   DEX!:  18/200
                             Align         Neutral   CON!:  18/***
                                                     CHR!:  18/120

 Right hand     (+91,+151)   Hit point    990/ 990   Fighting   : Legendary[27]
                             SP (Mana)      0/   0   Bows/Throw : Legendary[17]
 Blows/Round           7+0                           SavingThrow: Heroic
 AverageDmg/Rnd     1106+0   Level              50   Stealth    : Heroic
                             Experience   14223851   Perception : Excellent
 Shooting         (+31,+0)   Max Exp      14223851   Searching  : Superb
 Multiplier          x0.00   Exp to Adv      *****   Disarming  : Heroic
 Shots/Round          1.00   Gold           525228   MagicDevice: Legendary[20]
                                                     SpellPower : +0%
 AC              [25,+175]   Time     Day 11  1:30   DevicePower: +25%
 Speed               (+26)   Play time    12:41:42   Infravision: 100 feet

                         (Character Background)
          You are the first child of a Shadow-Fairy Captive.  You
          have black eyes, straight pure white hair that barely
          covers your shoulders, and a pale complexion.

          ...Now, you are in Morivant.

 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Shadow-Fairy  STR!: 18/130 -2  3 -2 10 18/***         ........33s4.
 Class : Weaponsmith   INT!:  18/70  2 -1 -2  6 18/120         .3....3......
 Level : 50            WIS!: 18/110  2 -1 -2 13 18/***         .34...3..3...
 Hits  : 990/990       DEX!: 18/110  1  1 -2  9 18/200         .......23..4.
 Mana  : 0/0           CON!:  18/90 -1  0 -2 17 18/***         3.4.....33s4.
                       CHR!:  18/90  0 -1  0  4 18/120         ..4..........
         /*}=="*[(]]]             /*}=="*[(]]]                 /*}=="*[(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+...+.    Sound : ........+..+.    Speed     : ....++++.+++.
 Elec  : ..+....+.+...    Nether: .........+.+.    FreeAction: .....+.+..++.
 Fire  : ..+....+.+...    Nexus : .......+.....    SeeInvisi.: .++...+..+...
 Cold  : .......+.+...    Chaos : ......++.+...    Hold Life : .+....+......
 Poison: ..+..........    Disnch: ........+.+..    Warning   : .............
 Light : ..+......+...v   Fear  : .............    SlowDigest: .......+.....
 Dark  : ...........+.    Reflct: .++..........    Regene.   : .....+.+++...
 Shard : .....+.......    AuFire: .............    Levitation: ...........++
 Blind : .........+...    AuElec: .....+.......    Perm Lite : .+...+...+...
 Conf  : ......++.+...    AuCold: .............    Cursed    : .....*.......

             /*                 /*}=="*[(]]]                   /*}=="*[(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .+...........    Add Blows   : +..+......+..
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: +..    ESP Noliv.: .............    Add Infra   : .+...........
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .....+.......
 Slay Human: ...    ESP Undead: .............    Add Stealth : .......+...+.
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ...........+.
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: +..    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: +..    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .........+...    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ..........+..
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : ..+..........    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .............    Aggravate   : .............
 Chaotic   : ...    Sust Con  : ..+.......+..    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : ..+..........

  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Recall Depth]

    Angband         : level  95
    Yeek cave       : level   1
    Orc cave        : level  10
    Dragon's lair   : level  60
    Castle          : level  20
   !R'lyeh          : level  96

  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Orc Camp                                 (Danger  level:  15) - level 15
  Doom Quest 1                             (Danger  level:  15) - level 21
  Old Man Willow Quest                     (Danger  level:  22) - level 25
  Dark Elven Lords Quest                   (Danger  level:  25) - level 25
  The Cloning Pits                         (Danger  level:  45) - level 33
  The Old Castle                           (Danger  level:  50) - level 33
  Vapor Quest                              (Danger  level:  25) - level 35
  The Lonely Mountain                      (Danger  level:  45) - level 35
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 35
  Doom Quest 2                             (Danger  level:  55) - level 36

< Failed Quest >

 Arena: 36 Victories

  [Defeated Monsters]

You have defeated 3809 enemies including 174 unique monsters in total.

< Unique monsters top 10 >
  Sauron, the Sorcerer                     (level  98)
  Great Cthulhu                            (level  96)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Nodens, Lord of the Great Abyss          (level  92)
  Qlzqqlzuup, the Lord of Flesh            (level  92)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Zeus, King of the Olympians              (level  90)


Your alighnment : Neutral

You are the polar opposite of Honour.
You are the living embodiment of Knowledge.
You are a bitter enemy of Mysticism.
You are very virtuous in Valour.
You are the living embodiment of Harmony.
You are the polar opposite of Compassion.
You are the living embodiment of Temperance.
You are virtuous in Sacrifice.


You can spit acid (dam lvl*2).
You can smell nearby monsters.
You have remarkable infravision (+3).
There is a white aura surrounding you.

  [Character Equipment]

a) The Beaked Axe of Hurin (2d6) (+20,+20) [+2] (+3) {AtCn|A/TU}
b) The Mirror 'Yata-no-Kagami' [0,+20] (+3) {InWiIf;RfSiHlLu~Tele}
c) The Harp of Daeron (+4) {WiCnCh;ElFiPoLi;RfSi(WiCnCh}
d) an Opal Ring of Extra Attacks and Damage (+0,+1) (+2 attacks) {At}
e) a Malachite Ring of Speed (+12) {Sp}
f) The Pendant of Zeus (+5,+5) [+5] (+5 to speed) <+25%> {cursed,
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl}
h) The Haramakido of Yositsune [17,+28] (+2) {SpDxSl;AcElFiCoCfNxCa;FaSdRg}
i) The Cloak of Bruce Lee (+5,+5) [1,+20] (+3) {StDxCn;SoDi;Rg}
j) The Golden Crown of Amber [0,+20] (+3) {SpStWiCn;ElFiCoLiBlCfNtCa;SiRgLu~T}
k) The Set of Gauntlets of the Master Tonberry (+10,+100) [2,+20] (-3 to speed)
l) The Pair of Dragon Boots '*Power*' [5,+29] (+4 to speed)

  [Character Inventory]

a) 3 Dark Green Potions of *Healing* {!k!q}
b) 2 Chartreuse Potions of Resistance {!k!q}
c) 15 Scrolls titled "an gan nagblaa" of Teleportation {90% off}
d) 8 Zirconium Rods of Trap Location {@z0}
e) 5 Platinum Rods of Perception {@z3}
f) 4 Adamantite Rods of Recall
g) 4 Bronze Rods of Detection
h) 2 Brass Rods of Speed {@z2}
i) 8 Tin-Plated Rods of Teleport Other
j) 5 Zinc Rods of Disarming
k) 6 Cast Iron Rods of Stone to Mud {@z1}
l) 7 Cast Iron Wands of Disintegrate (28 charges)
m) 2 Zinc-Plated Wands of Rockets (8 charges)
n) a Runed Staff of Healing (4 charges)
o) 2 Mulberry Staffs of *Destruction* (2x 5 charges)

  [Home Inventory]

 ( page 1 )
a) a Light Green Mushroom of Restoring {!E}
b) 16 Pieces of Elvish Waybread
c) 8 Ivory White Potions of Speed {!k!q}
d) 2 Yellow Speckled Potions of Resist Heat
e) 21 Puce Potions of Heroism
f) 8 Gold Speckled Potions of Cure Critical Wounds
g) 19 Green Potions of Healing {!k!q}
h) 8 Dark Green Potions of *Healing* {!k!q}
i) 12 Light Green Potions of Life {!k!q}
j) 5 Purple Potions of Restore Life Levels {25% off}
k) 2 Yellow Potions of Dexterity {!k}
l) a White Potion of Constitution {!k}

 ( page 2 )
a) 3 Indigo Potions of Enlightenment
b) a Metallic Purple Potion of Self Knowledge
c) 8 Chartreuse Potions of Resistance {!k!q}
d) 2 Gray Speckled Potions of Curing
e) 3 Metallic Blue Potions of Invulnerability {!k!q}
f) 3 Oily Yellow Potions of New Life
g) 99 Scrolls titled "an gan nagblaa" of Teleportation {90% off}
h) 98 Scrolls titled "an gan nagblaa" of Teleportation {90% off}
i) 16 Scrolls titled "rea fri elip" of Remove Curse
j) 4 Scrolls titled "engsno argsan" of *Remove Curse*
k) a Scroll titled "sefeng danod" of Rune of Protection
l) 17 Scrolls titled "nin xuxucre" of *Destruction* {!*}

 ( page 3 )
a) 6 Scrolls titled "sehsat ulkab" of Genocide {!*}
b) a Scroll titled "umgar danri" of Mass Genocide {!*}
c) 2 Scrolls titled "enchantus maximus" of Weapon Branding
d) a Nickel Rod of Door/Stair Location
e) a Mithril Rod of Enlightenment
f) a Chromium Rod of Probing
g) 5 Zinc Rods of Disarming
h) a Gold Wand of Disarming (9 charges)
i) a Steel Wand of Stone to Mud (12 charges) {@a0}
j) a Lead-Plated Wand of Dragon's Flame (5 charges)
k) 2 Tin-Plated Wands of Dragon's Frost (10 charges)
l) 2 Zirconium Wands of Annihilation (7 charges)

 ( page 4 )
a) a Dogwood Staff of Starlight (12 charges)
b) a Mistletoe Staff of Light (19 charges)
c) 2 Spruce Staffs of Detect Evil (2x 14 charges) {@u4}
d) 9 Runed Staffs of Healing (9x 4 charges)
e) 4 Ashen Staffs of Speed (4x 8 charges) {@u1}
f) an Elm Staff of Power (5 charges)
g) a Sycamore Staff of Holiness (5 charges)
h) 6 Mulberry Staffs of *Destruction* (6x 5 charges)
i) a Cypress Staff of Mana Storm (5 charges)
j) an Alexandrite Ring of Resist Fire
k) a Corundum Ring of Flames [+8]
l) The Corundum Ring of Flames 'Ooggop' [+14] (+4 to stealth)

 ( page 5 )
a) The Corundum Ring of Flames 'Uulduwath' (+7,+9) [+17] {FiBlNt;Lu~Good~o}
b) a Scarab Ring of Ice [+15]
c) a Marble Ring of Free Action
d) a Topaz Ring of See Invisible
e) a Quartzite Ring of Constitution (+3)
f) The Quartzite Ring of Constitution 'Aarbelan' (+2) {WiDxCn;CfSoNt;Fa
g) a Granite Ring of Slaying (+15,+16)
h) The Granite Ring of Slaying 'Aaudhrostar' (+6,+10) (+4 to speed)
i) The Granite Ring of Slaying 'Eemenhith' (+8,+8) (+4) {In;AcBlSoCaDi}
j) a Malachite Ring of Speed (+10)
k) The Malachite Ring of Speed 'Oolcurueg' (+7,+8) (+4) {SpDx;LiCa;SiTe}
l) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}

 ( page 6 )
a) The Ring of Tulkas (+4) {SpStDxCn}
b) a Wooden Ring of Light and Darkness Resistance
c) a Ruby Ring of Nether Resistance
d) a Beryl Ring of Sound Resistance
e) a Dilithium Ring of Confusion Resistance
f) an Aquamarine Ring of Disenchantment Resistance
g) The Azurite Ring of Blindness Resistance 'Rrnarze' (+4) {St;BlNtCaFe;Te}
h) a Bronze Ring of Lordly Protection [+24] {PoCaDi;FaHl}
i) 2 Opal Rings of Extra Attacks (+2 attacks) {At}
j) a Pearl Ring of Extra Shots
k) an Onyx Ring of Sustaining
l) a Diamond Ring of Reinforce Muscle (+3)

 ( page 7 )
a) The Bronze Amulet of the Magi 'Iitsno' (+11,+4) [+5] (+4 to searching)
b) an Emerald Amulet of Reflection
c) The Amulet of Carlammas (+2) {Cn;FiFe}
d) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgLu}
e) a Dragon's claw Amulet of Anti-Magic
f) The Dragon's claw Amulet of Anti-Magic 'Ddsnabatple' (+3)
g) a Coral Amulet of Resistance and Levitation {AcElFiCo;Lv}
h) a Platinum Amulet of Telepathy {~Tele}
i) The Amulet of Faramir (+12,+0) (+3) {%all}
j) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}
k) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
l) The Collar Harness of the Hell (+15,+15) [-5] (-2) (charging)

 ( page 8 )
a) The Charmed Pendant [+5] (+2) {InChSrIf;EsFaSiSdRgLuWr[FEC}
b) The Pendant of Gogo (+4) {InWiDx;SiLu}
c) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
d) The Phial 'Phoenix Eye' (+2) {InWiDxCh;Nx;HlAg}
e) The Phial of Galadriel (+1 to searching) {Sr}
f) The Palantir of Westernesse (+3) {WiCh~Tele}
g) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv}
h) Blue Dragon Scale Mail (-2) [40,+19]
i) Multi-Hued Dragon Scale Mail (-2) [40,+24] {AcElFiCoPo}
j) Multi-Hued Dragon Scale Mail (-2) [40,+16]
k) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [40,+25]
l) The Balance Dragon Scale Mail 'Multi-Hued BDSM' (-2) [40,+27] (+4)

 ( page 9 )
a) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkShDi~Z}
b) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
c) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
d) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
e) The Mithril Chain Mail of Bilbo (+1,+1) [28,+20] (+1 to speed)
f) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShDi}
g) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}
h) an Elven Cloak [4,+11] (+4 to stealth)
i) an Elven Cloak of Protection [4,+23] (+4 to stealth) {SlSr}
j) The Fur Cloak 'Scale of Ice Dragon' [3,+24] (+4 to searching)
k) a Pair of Dragon Wings [4,+17] {CoPoDkNtFe;Lv}
l) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkSo}

 ( page 10 )
a) a Dragon Shield [8,+16] {AcFiCoLiNt}
b) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good}
c) The Mirror Shield of Gil-Galad [10,+20] (+4) {Ch;AcEl;RfLu(WiCh}
d) a Hard Leather Cap of Infravision [2,+2] (+8) {If}
e) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
f) a Set of Gauntlets of Hammerdin the Smith of Power (+5,+1) [2,+15] (+5)
g) a Set of Gauntlets of Genji (+5,+0) [2,+12] (+2)
h) a Set of Dragon Gloves [4,+16] {FiPoShBlSo}
i) a Set of Dragon Gloves [4,+24] {Sh}
j) a Pair of Hard Leather Boots of Hammerdin the Smith of Speed [3,+20] (+5)
k) The Broad Sword 'Chainsword' (11d5) (-30,+7) (-2) {SpDxChSl;SiAg|S/poT~poT}
l) a Long Sword (Chaos) (2d5) (+11,+11) {FiCa|Ca}

 ( page 11 )
a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed)
b) The Long Sword of Falis (4d5) (+20,+15) (+5)
c) The Long Sword 'Anduril' (4d5) (+10,+15) [+5] (+4) {St;Fi;FaSiLu|F/*oT(Dx}
d) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)
e) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4) {St;FaLvLu|S/XP/D}
f) a Blade of Chaos (6d5) (+1,+5) {%all}
g) a Diamond Edge of Westernesse (7d5) (+32,+25) (+5) {StDxCnDg;FaSi|S/oTP~oTP}
h) a Diamond Edge (Death) (7d5) (+25,+20) (+4) {Dg;Hl|VS}
i) 2 Poison Needles (1d1) (+0,+0)
j) a Broad Spear (Wild) (1d9) (+18,+15) {DkFe;Rg}
k) The Guisarme 'Red Storm' (3d6) (+29,+27) (+4 to stealth) {Sl|F/X*/pP}
l) a Trifurcate Spear (Chaos) (2d9) (+12,+12)

 ( page 12 )
a) The Fishingpole of Taikobo (1d1) (+0,+0)
b) The Ball-and-Chain of the Defender of the Crown (5d4) (+0,+20) (+3)
c) a Bo Staff of Slaying (4d12) (+17,+15) { }
d) The Bo Staff of Aesculapius (2d11) (+15,+15) [+5] (+3)
e) 2 Maces of Disruption (5d8) (+7,+7)
f) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
g) The Short Bow 'Pure Mischief' (x3) (+29,+29) (+4) {Wi;Nx;XsBs}
h) The Short Bow 'Laserscope' (x4) (+28,+28) {Xm}
i) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
j) The Light Crossbow of Brand (x5) (+10,+14) (+10 to speed) {Sp;FiDk;Xm}
k) a Heavy Crossbow of Velocity (x4) (+18,+20)
l) a Heavy Crossbow of Accuracy (x4) (+11,+10)

 ( page 13 )
a) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;BlNt;Fa}
b) The Harp of Maglor (+4) {StInCh;DkBlNtFe;FaHl(StInCh}
c) The Bolt of Wilhelm Tell (6d5) (+20,+16) {%all}
d) 19 Seeker Bolts of Holy Might (6d5) (+12,+13) {Bs|F/*UL}
e) 17 Seeker Arrows (6d4) (+5,+4)
f) The Black Arrow of Bard (8d4) (+30,+19)


 ( page 1 )
a) a Golden Staff of Perception (21 charges) {@u0}
b) The Ring of Cower (Darnya) (-15,-15) (-5) {cursed, SpStInWiDxCnCh;AgTy}
c) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi}
d) The Torque of Boromir (+0,+8) {Fe(St}
e) The Bead 'Yasaka-no-Magatama' (+3) [+23%] {InChSr;ElFiCo;FaSi}
f) The Inro of Mito Koumon (+2) {InWiChSrIf;Si}
g) The Feanorian Lamp 'Avatar of Light' (+4 to stealth) {InWiSlSr;Hl}
h) The Star of Elendil (+1 to speed) {Sp;SiHl}
i) The Stone of Lore { }
j) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) {Ch;Ag(Ch}
k) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {InWi;BlFe~Tele}
l) The Long Sword 'Excalipur' (5d5) (-50,-50) [-5] (-3) {WiCh;ThAgTy}

 ( page 2 )
a) The Skeleton of Freesia
b) The Skeleton of Cantoras, the Skeletal Lord
c) The Skeleton of Kaschei the Immortal
d) The Corpse of Farmer Maggot
e) The Corpse of Lion Heart
f) The Corpse of Smeagol
g) The Corpse of Bullroarer the Hobbit
h) The Corpse of Wormtongue, Agent of Saruman
i) The Corpse of Golfimbul, the Hill Orc Chief
j) The Corpse of The Variant Maintainer
k) The Corpse of King Mulu, the Chief of Southerings
l) The Corpse of Meng Huo, the King of Southerings

 ( page 3 )
a) The Corpse of Old Man Willow
b) The Corpse of Sangahyando of Umbar
c) The Corpse of It {Thanks for Amber at 1:15!}
d) The Corpse of Alberich the Nibelung King
e) The Corpse of Gachapin
f) The Corpse of Ishikawa Goemon
g) The Corpse of Jurt the Living Trump
h) The Corpse of King Koopa
i) The Corpse of Pip, the Braver from Another World
j) The Corpse of Ar-Pharazon the Golden
k) The Corpse of Rolento
l) The Corpse of Kavlax the Many-Headed

 ( page 4 )
a) The Corpse of Malekith the Accursed
b) The Corpse of Jasra, Brand's Mistress
c) The Corpse of Rinaldo, Son of Brand
d) The Corpse of Gorlim, Betrayer of Barahir
e) The Corpse of Jack of Shadows {Thanks for the CLOAK!}
f) The Corpse of Utgard-Loke
g) The Corpse of Scatha the Worm
h) 2 Corpses of Smaug the Golden
i) The Corpse of Itangast the Fire Drake
j) The Corpse of Fafner the Dragon
k) The Corpse of Glaurung, Father of the Dragons
l) The Corpse of Garm, Guardian of Hel

 ( page 5 )
a) The Corpse of Nappa the Saiyan
b) The Corpse of Ulik the Troll
c) The Corpse of Madame Debby
d) The Corpse of Bull Gates
e) The Corpse of Santa Claus
f) The Corpse of Shudde M'ell
g) The Corpse of The Lernean Hydra
h) The Corpse of Dionysus, the Munchkin of Chaos
i) The Corpse of Fundin Bluecloak
j) The Corpse of Dworkin Barimen
k) The Corpse of Maeglin, Betrayer of Gondolin
l) The Corpse of The Defiler

 ( page 6 )
a) The Corpse of Habu the Champion of Chaos
b) The Corpse of Saruman of Many Colours
c) The Corpse of Gandalf the Grey
d) The Corpse of Brand, Mad Visionary of Amber
e) The Corpse of Lems the Cyborg
f) The Corpse of Raou the Conqueror
g) The Corpse of Locke, the Superman
h) The Corpse of Hypnos, Lord of Sleep
i) The Corpse of Julian, Master of Arden Forest
j) The Corpse of Banor=Rupart
k) The Corpse of Ungoliant, the Unlight
l) The Corpse of Eric the Usurper

 ( page 7 )
a) The Corpse of The Mouth of Sauron
b) The Corpse of Corwin, Lord of Avalon
c) The Corpse of Benedict, the Ideal Warrior
d) The Corpse of Richard Wong, Master of Time
e) The Corpse of Ymir the Ice Giant
f) The Corpse of Combat-Echizen "Because it's time"
g) The Corpse of Wahha-Man the Golden
h) The Corpse of Bahamut, Celestial Dragon of Good
i) The Corpse of Draugluin, Sire of All Werewolves
j) The Corpse of Zeus, King of the Olympians
k) The Corpse of Qlzqqlzuup, the Lord of Flesh

  [Check Sum: "07060584dfc3ce25ec"]

Posted on 23.1.2012 07:23

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53. on the Chengband Ladder (of 491)
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On 23.1.2012 07:23 kingvictory2003 wrote:
I began this guy with the intention to smash things with Hephaestus's hammer, while wearing brother Ares's helmet...without aggravate!


The gauntlets of the legendary Master Tonberry kind of threw that plan by the wayside. The Lucky personality really shone through in the Cloning Pits, where one of the It clones dropped Hurin. What a fine weapon, and who would've though I would be wielding it so late in the game? Honestly, I can't think of a much better weapon to pair it with, on a Weaponsmith that is. Now, I'm sure Dave is wishing he had these gauntlets on his daggermaster, but finders keepers! :) j/k (hope you find it soon Dave)

Finding Olympians has been a real teeth-pulling exercise, but that's probably a good thing. Amberites can be bad enough, and they're always popping up all over the place. Olympians are essentially Amberites Mk II, and then some. Good thing I just had enough HP to survive a barrage from Artemis after I killed Zeus, so I learned that reflection is NOT effective against Artemis's arrows >< Down to 84 HP for that brief period.

I guess this character is actually potentially at endgame, but I think I'm gonna have some fun mopping a few more big baddies up first. Hopefully I survive long enough to face Mr. J...990 HP isn't anything to write home about, but it's not terribly shabby either.

On 23.1.2012 07:33 Arjen wrote:
What I'm always wondering is, do you still use your weaponsmith ability. Because every equipmentslot has an Artifact in it.

On 23.1.2012 08:15 kingvictory2003 wrote:
To be honest, I really didn't use it much...but the enhancing up to +20 is a real boon, given that Hurin is normally +8, +12. Tonberry I think was only +10 or something, and Amber is +15. If I manage to somehow fit Ares into the kit, it can use some serious spit and polish that is a Weaponsmith's trademark--I think Ares actually starts at 5, -5, i.e. 0 armor class. Quite a difference between that and 5, +20.

Now, I wouldn't mind having a "signature item," i.e. a single artifact that a Weaponsmith can choose to improve, but that in itself may be a bit too powerful :)

On 23.1.2012 08:41 Arjen wrote:
Ahh, boosting everything to +20 is nice, makes it worth choosing a weaponsmith. Early enchanting of Sting might help a lot.

But a weaponsmith should be able to (randomly, but you choose the basic) create 1 artifact, like an Art Creation scroll. Something like his reforged masterpiece. Every smith should make his masterpiece, right? :)

Improving one artifact can easily be too powerful (Ringel with EA?)

On 23.1.2012 20:28 dzhang wrote:
Looking good, Victor! Also, after playing Daggermaster seriously, I can't help but agree that Flying Daggers Stance is not very useful. Change incoming soon...

Arjen- Chris and I have been on-and-off discussing changes for Weaponsmith, but haven't really agreed on much. Given that Chris just won an artifactless Weaponsmith, I think the class is probably OK as is, and we'll make new crafter class(es) as necessary.

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