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The Angband Ladder: Lucky FlyonGWoPButt, Shadow-Fairy BeastMaster by kingvictory2003

  [Chengband 0.0.63 Character Dump]

                          Name  : Lucky FlyonGWoPButt

 Sex      : Male             Age               290   STR!:  18/200
 Race     : Shadow-Fairy     Height             84   INT!:  18/180
 Class    : BeastMaster      Weight             84   WIS :  18/***
 Magic    : Trump            Social Class        6   DEX!:  18/180
                             Align    Neutral Evil   CON!:  18/***
                                                     CHR!:  18/***

 Right hand     (+109,+59)   Hit point    922/ 922   Fighting   : Legendary[20]
                             SP (Mana)    118/ 226   Bows/Throw : Legendary[32]
 Blows/Round           4+0                           SavingThrow: Heroic
 AverageDmg/Rnd      424+0   Level              50   Stealth    : Heroic
                             Experience   11114979
 Shooting         (+30,+0)   Max Exp      11114979   Perception : Superb
 Multiplier          x0.00   Exp to Adv      *****   Searching  : Superb
 Shots/Round          1.00   Gold         13714813   Disarming  : Superb
                                                     MagicDevice: Legendary[2]
 AC              [57,+136]   Time     Day 18 16:17
 Speed     Riding (+33+10)   Play time    19:59:46   Infra-Vision: 110 feet


                         (Character Background)
          You are the bastard child of a Shadow-Fairy Scribe.  You
          have brown eyes, straight pure white hair that reaches to
          your arms, and an extremely fair complexion.


          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Shadow-Fairy  STR!: 18/110 -2  1 -3 13 18/200         ...213..4..3.
 Class : BeastMaster   INT!:  18/90  2 -1 -3 11 18/180         ...21.3..5...
 Level : 50            WIS : 18/108  2 -1 -3 15 18/***         ..421.3..5...
 Hits  : 922/922       DEX!:  18/80  1  1 -3 11 18/180         ...21...4.4..
 Mana  : 118/226       CON!: 18/120 -1  0 -3 19 18/***         ..4213.24..3.
                       CHR!:  18/80  0  2  0 12 18/***         s.421....5...
         / }=="*[(]]]             / }=="*[(]]]                 / }=="*[(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......++.+..    Sound : ...........+.    Speed     : ...++.+....+.
 Elec  : ..+......*...    Nether: .......++....    FreeAction: ...+++..+.+..
 Fire  : ..+.*...+....    Nexus : .......+.....    SeeInvisi.: ..+++++...+..
 Cold  : ...*...+.....    Chaos : ......++.....    Hold Life : ...+..++.....
 Poison: ..+..........    Disnch: ........+....    Warning   : .............
 Light : ..+..........v   Fear  : ........+....    SlowDigest: ....+........
 Dark  : .......+.....    Reflct: ..+..........    Regene.   : ...+++.......
 Shard : +............    AuFire: .............    Levitation: ...+........+
 Blind : .........+...    AuElec: .............    Perm Lite : .....+.......
 Conf  : ......+......    AuCold: .............    Cursed    : .............

             /                  / }=="*[(]]]                   / }=="*[(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ............#    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: *..    ESP Noliv.: .............    Add Infra   : .....+..+....
 Slay Drag.: ...    ESP Good  : ...+.........    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ........+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ........+....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : +............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ....+........
 Sharpness : ...    Sust Int  : ...+.....+...    Drain Exp   : .............
 Quake     : ...    Sust Wis  : ..++.....+...    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : ....+........    Aggravate   : .............
 Chaotic   : +..    Sust Con  : ..+....+.....    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : +.+......+...


  [*Winning* Message]

  Now THAT was fun! Who knew this little fly was the big cheese


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level 101
    Yeek cave       : level   1
    Orc cave        : level  10
    Dragon's lair   : level  60
    Castle          : level  20
   !R'lyeh          : level  96
    Mine            : level  75


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Orc Camp                                 (Danger  level:  15) - level 19
  The Sewer                                (Danger  level:  15) - level 21
  Doom Quest 1                             (Danger  level:  15) - level 21
  Logrus Master                            (Danger  level:  25) - level 23
  The Vault                                (Danger  level:  30) - level 25
  The Mimic's Treasure                     (Danger  level:  25) - level 26
  Old Man Willow Quest                     (Danger  level:  22) - level 33
  Dark Elven Lords Quest                   (Danger  level:  25) - level 33
  The Cloning Pits                         (Danger  level:  45) - level 36
  Vapor Quest                              (Danger  level:  25) - level 40
  The Barrow Downs                         (Danger  level:  35) - level 40
  The Old Castle                           (Danger  level:  50) - level 40
  The Lonely Mountain                      (Danger  level:  45) - level 41
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 41
  Doom Quest 2                             (Danger  level:  55) - level 41
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Nothing.


 Arena: True Champion


  [Defeated Monsters]

You have defeated 2450 enemies including 206 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Sauron, the Sorcerer                     (level  98)
  Great Cthulhu                            (level  96)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Nodens, Lord of the Great Abyss          (level  92)


  [Virtues]

Your alighnment : Neutral Evil

You are the polar opposite of Nature.
You are the living embodiment of Chance.
You are virtuous in Vitality.
You are the polar opposite of Mysticism.
You are a great champion of Knowledge.
You are an enemy of Patience.
You are an arch-enemy of Compassion.
You are the living embodiment of Harmony.


  [Mutations]

You can teleport at will.
There is a white aura surrounding you.


  [Leading Pets]

a Great Wyrm of Power called Victrix(riding)


  [Command for Pets]

 Pets open doors:                    OFF
 Pets pick up items:                 OFF
 Allow teleport:                     OFF
 Allow cast attack spell:            ON
 Allow cast summon spell:            ON
 Allow involve player in area spell: OFF


  [Character Equipment]

a) The Heavy Lance 'Victor's Vengeance' (47d1) (+29,+22) {Sh|Ca/XU(Ch}
b) (nothing)
c) The Harp of Daeron (+4) {WiCnCh;ElFiPoLi;RfSi(WiCnCh}
d) The Ring of Power (Nenya) (+11,+11) (+2)
{SpStInWiDxCnCh;*Co;FaSiHlRgLv~Good(InWi}
e) The Ring of Power (Narya) (+10,+10) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRg(StDx}
f) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgLu}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl}
h) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
{Cn;AcCoDkNtNxCa;Hl(Cn}
i) The Elven Cloak 'Phoenix' [4,+29] (+4 to stealth) (charging)
{StDxCnSlSrIf;AcFiNtDiFe;Fa}
j) The Hard Leather Cap of Indra [2,+18] (+5) {InWiCh;*El;Bl(InWiCh}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaSi}
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;So}


  [Character Inventory]

a) 3 Trump Spellbooks [Conjurings & Tricks] {@ma!k}
b) 3 Trump Spellbooks [Deck of Many Things] {@mb!k}
c) a Trump Spellbook [Five Aces] {@md!k}
d) 7 Orange Speckled Potions of Healing {!k!q}
e) 23 Ivory White Potions of *Healing* {!k!q}
f) 8 Green Speckled Potions of Life {!k!q}
g) 8 Hazy Potions of Restore Mana {!k!q}
h) 6 Violet Potions of Resistance {!k!q}
i) 30 Scrolls titled "sef unag famur" of Phase Door
j) 41 Scrolls titled "bie xuxuval" of Teleportation {25% off}
k) 10 Scrolls titled "mipay sun" of *Destruction* {!*}
l) 2 Scrolls titled "umgar danri" of Genocide {!*}
m) 4 Tin Rods of Perception {@z1}
n) a Magnesium Rod of Probing
o) 4 Brass Rods of Healing (4 charging)
p) 2 Gold Rods of Restoration
q) 11 Iron Rods of Teleport Other
r) 6 Cast Iron Rods of Stone to Mud
s) a Capture Ball (empty)


  [Home Inventory]

 ( page 1 )
a) 28 Trump Spellbooks [Conjurings & Tricks] {@ma!k}
b) 5 Trump Spellbooks [Deck of Many Things] {@mb!k}
c) 3 Trump Spellbooks [Trumps of Doom] {@mc!k}
d) a Trump Spellbook [Five Aces] {@md!k}
e) 3 Grey Mushrooms of Restoring {!E}
f) 6 Rations of Food
g) a Sky Blue Potion of Detonations
h) 14 Vermilion Potions of Speed {!k!q}
i) 4 Light Blue Potions of Resist Cold
j) 39 Gold Potions of Heroism
k) 7 Cyan Potions of Restore Life Levels {50% off}
l) 2 Gray Potions of Strength {!k}

 ( page 2 )
a) a Shimmering Potion of Dexterity {!k}
b) 3 Copper Speckled Potions of Constitution {!k}
c) 6 Pink Potions of Charisma {!k}
d) 12 Pink Speckled Potions of Enlightenment
e) 4 Gloopy Green Potions of Self Knowledge
f) a Crimson Potion of Curing
g) 5 Viscous Pink Potions of New Life
h) 6 Red Speckled Potions of Polymorph
i) 2 Scrolls titled "bluju wex blu" of Summon Pet
j) 19 Scrolls titled "sef unag famur" of Phase Door
k) 62 Scrolls titled "bie xuxuval" of Teleportation {25% off}
l) 4 Scrolls titled "batuni blaame" of Remove Curse

 ( page 3 )
a) 11 Scrolls titled "re ab evssna" of *Remove Curse*
b) 4 Scrolls titled "denmung ishbul" of Holy Chant
c) 3 Scrolls titled "onip batsat" of Rune of Protection
d) 7 Scrolls titled "rolsan triple" of Mass Genocide {!*}
e) a Scroll titled "klimon bieder" of Artifact Creation {!*}
f) a Scroll titled "binvom cosmung" of Summon Kin
g) a Scroll titled "ner fidtri" of Weapon Branding
h) 6 Silver-Plated Rods of Door/Stair Location
i) 2 Tin-Plated Rods of Recall
j) an Aluminum Rod of Illumination
k) 2 Silver Rods of Enlightenment {@z2}
l) 2 Copper Rods of Detection

 ( page 4 )
a) 3 Zinc Rods of Disarming
b) a Zirconium Wand of Heal Monster (6 charges)
c) a Rusty Wand of Haste Monster (6 charges)
d) a Lead-Plated Wand of Stinking Cloud (15 charges)
e) a Steel Wand of Tame Monster (9 charges)
f) 4 Hexagonal Wands of Disintegrate (16 charges)
g) a Titanium Wand of Dragon's Flame (5 charges)
h) 4 Bronze Wands of Dragon's Frost (20 charges)
i) 2 Aluminum Wands of Dragon's Breath (9 charges)
j) 4 Molybdenum Wands of Rockets (14 charges)
k) 2 Ivory Wands of Annihilation (8 charges)
l) a Maple Staff of Haste Monsters (12 charges) {!k!k!d!d}

 ( page 5 )
a) 4 Hickory Staffs of Object Location (4x 15 charges) {@u3}
b) a Pine Staff of Trap Location (12 charges) {@u4}
c) 3 Cottonwood Staffs of Healing (3x 4 charges)
d) a Gnarled Staff of the Magi (5 charges)
e) 2 Balsa Staffs of Speed (2x 8 charges) {@u1}
f) a Mistletoe Staff of Probing (9 charges)
g) 2 Rosewood Staffs of Dispel Evil (2x 3 charges)
h) a Banyan Staff of Power (5 charges)
i) a Hawthorn Staff of Holiness (5 charges)
j) 5 Oak Staffs of *Destruction* (5x 5 charges)
k) a Silver Staff of Mana Storm (5 charges)
l) a Marble Ring of Resist Cold

 ( page 6 )
a) an Opal Ring of Flames [+6]
b) a Quartz Ring of Poison Resistance
c) a Bloodstone Ring of Free Action
d) The Alexandrite Ring of Searching 'Oomemithfar' (+4) {SlSrIf;CoLiDkBlNt;Si}
e) a Tanzanite Ring of Lightning [+9]
f) The Tanzanite Ring of Lightning 'Oootuemoneng' (+2,+12) [+20] (+3)
{StIn;ElPo;Hl(InCh}
g) 2 Engagement Rings of Damage (+16) {25% off}
h) a Tortoise Shell Ring of Slaying (+8,+14)
i) a Nephrite Ring of Speed (+8)
j) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
k) The Ring of Tulkas (+4) {SpStDxCn}
l) The Ring of Power (Vilya) (+12,+12) (+3)
{SpStInWiDxCnCh;*El;FaSiHlSdRgLv(StInWiDx}

 ( page 7 )
a) a Scarab Ring of Fear Resistance
b) 2 Pearl Rings of Nether Resistance
c) a Rusty Ring of Nexus Resistance
d) a Bronze Ring of Sound Resistance
e) a Garnet Ring of Confusion Resistance
f) a Brass Ring of Disenchantment Resistance
g) a Fluorite Ring of Blindness Resistance
h) a Platinum Ring of Lordly Protection [+21] {PoShBlDiFe;FaHl}
i) a Lapis Lazuli Ring of Extra Attacks and Random Teleportation (+2 attacks)
{At;Te.}
j) a Wooden Ring of Extra Shots and Acid ball
k) a Beryl Ring of Sustaining
l) a Steel Ring of Warning {Wr~Z}

 ( page 8 )
a) a Topaz Ring of Reinforce Muscle (+4)
b) a Topaz Ring of Reinforce Muscle (+3)
c) a Garnet Amulet of Charisma (+4)
d) a Steel Amulet of the Magi [+8] (+3 to searching) {SrIf;FaSi~DoL}
e) The Amulet of Carlammas (+2) {Cn;FiFe}
f) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi}
g) an Emerald Amulet of Anti-Magic
h) a Sapphire Amulet of Anti-Teleportation
i) a Rosary Amulet of Resistance {AcElFiCo}
j) a Rusty Amulet of Telepathy
k) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
l) The Torque of Boromir (+0,+8) {%all}

 ( page 9 )
a) The Bead 'Yasaka-no-Magatama' (+3) [+23%] {InChSr;ElFiCo;FaSi}
b) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
c) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
d) The Charmed Pendant [+5] (+2) {InChSrIf;EsFaSiSdRgLuWr[FEC}
e) The Feanorian Lamp 'Scintillator' (+1 to searching) {Sr;ShCfCa;Hl}
f) The Feanorian Lamp 'Skycleaver' (+4) {Cn;El[M(Cn}
g) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
h) The Phial 'Planaria' (+2 to stealth) {Sl;AcEl;Hl}
i) The Star of Elendil (+1 to speed) {Sp;SiHl}
j) The Palantir of Westernesse (+3) {WiCh~Tele}
k) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv}
l) Blue Dragon Scale Mail (-2) [40,+4]

 ( page 10 )
a) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [40,+25]
{*El;AcFiCoPoLiDk;FaSiLuAg}
b) Balance Dragon Scale Mail (-2) [40,+25] {ShSoCaDi}
c) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShSoNx}
d) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoPoCfSo}
e) The Do-maru 'Steelskin' (-2) [20,+8] {AcElFiCoPoSh}
f) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
g) The Mithril Chain Mail of Bilbo (+1,+1) [28,+7] (+1 to speed)
{SpInWiDxChSl;AcElFiCoPoDkDiFe;Si}
h) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
{InWiSl;AcElFiCoPoDkNtFe;SiHl}
i) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
{Sl;AcElFiCoPoDk}
j) The Rhino Hide Armour 'Oath of Mages' (-1) [8,+19] (+2) {InDx[M(InDx}
k) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) {%all}
l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShNx}

 ( page 11 )
a) Black Clothes of Elvenkind [4,+27] (+4 to stealth) {Sl;AcElFiCoNt}
b) a Robe of The Twilight [0,+0]
{AcElFiCoPoLiDkShBlCfSoNtNxCaDiFe;RfFaSiHlLv(StInWiDxCnCh}
c) The Cloak of Thingol [1,+18] (+3) {DxCh;AcFiCo;FaHl}
d) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpInSlSr;Cf}
e) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac}
f) an Elven Cloak [4,+4] (+4 to stealth)
g) an Elven Cloak of Freezing [4,+18] (+3 to stealth) {SlSr;Co[C}
h) an Elven Cloak of Protection [4,+29] (+3 to stealth)
i) The Fur Cloak of the Thunderer [3,+26] {ElCa;LuWr[E(Cn}
j) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv}
k) a Shadow Cloak [6,+12] {LiDk}
l) a Shadow Cloak [6,+10]

 ( page 12 )
a) a Pair of Dragon Wings [4,+20] {CfNx;Lv}
b) a Pair of Dragon Wings [4,+15] {LiFe;Lv}
c) a Pair of Dragon Wings [4,+13] {PoDk;Lv}
d) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;SoNxCa;Fa}
e) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkBl}
f) The Large Metal Shield of Anarion [8,+18] {AcElFiCoCf(StInWiDxCnCh}
g) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
h) The Golden Crown of Celeborn [0,+28] (+4 to speed) {Sp;CfSoDi}
i) The Golden Crown of Volta [0,+29] {AcElBlCf;RgTe}
j) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}
k) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {InWi;BlFe~Tele}
l) The Metal Cap of Thengel [3,+12] (+3) {WiCh}

 ( page 13 )
a) an Iron Helm of Infravision [5,+4] (+8)
b) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
c) a Dragon Helm [8,+19] {FiShSoCaFe}
d) a Dragon Helm [8,+21] {DkCf}
e) a Dragon Helm [8,+15] {SoNx}
f) a Dragon Helm [8,+26] {Li}
g) a Dragon Helm [8,+10] {So}
h) The Dragon Helm of Dor-Lomin [8,+20] (+4) {StDxCn;AcElFiCoLiBl;SiLu~Tele}
i) The Kabuto of Yositsune [7,+8] (+2) {DxCnChSrIf;BlSoFe;Wr~p}
j) a Set of Leather Gloves of Free Action [1,+9]
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
l) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn}

 ( page 14 )
a) a Set of Gauntlets of Agility [2,+9] (+4)
b) a Set of Dragon Gloves [4,+15] {CaDi}
c) a Set of Dragon Gloves [4,+19] {CoLi}
d) a Set of Dragon Gloves of Magic Mastery [4,+16] (+4) {Md;AcPoCfNx}
e) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh}
f) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+7] (+2) {SpStSl;Fa}
g) a Pair of Dragon Boots [5,+19] {PoDkCa}
h) a Pair of Dragon Boots [5,+13] {FiCa}
i) a Pair of Dragon Boots [5,+21] {Po}
j) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed)
k) The Main Gauche of Azaghal (2d5) (+12,+14) {*Fi;Fe/XD~D}
l) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;LiDi;FaSiLu/*oL~oTP}

 ( page 15 )
a) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4)
{StDxCn;CoNtCaFe;FaSiHlSdRgBs|Co/*DUL(StCn}
b) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
{Sl;Co;SiSdLu|Co/Xo/*~oTP}
c) The Long Sword 'Crackdown' (5d7) (+22,+12) [+14] {Fa}
d) The Long Sword 'Whirlwind' (5d6) (+21,+16) {(Dx}
e) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
{DxSl;AcElFiCoNtDiFe;SiRgLuBs/*DUZ}
f) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) {StDxDg|S}
g) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;Di;Ag/XD/*pTU}
h) The Executioner's Sword 'Protean Edge' (4d5) (+21,+25) {SdTe|Ca}
i) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
StCn;CfNtCa;FaHlAg|V/p}
j) 3 Poison Needles (1d1) (+0,+0)
k) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
l) The Broad Spear 'Runespear' (3d9) (+15,+25) [+5] (+4)
{InWi;ElFiLi;FaSdLuBs|EF/oTP}

 ( page 16 )
a) The Beaked Axe of Hurin (2d6) (+10,+12) [+2] (+3) {AtCn|A/TU}
b) a Lance of Slaying (3d9) (+3,+2)
c) The Lance of Eorlingas (3d8) (+3,+21) (+3) {StDxCh;FaSi/oT}
d) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2) {StDx;LiDk;SiBs|Ca/*L}
e) a Heavy Lance (4d8) (+6,+7)
f) a Heavy Lance (Trump Weapon) (4d8) (+10,+8) (+2 to searching) {99% off}
g) The Fishingpole of Taikobo (1d1) (+0,+0) { }
h) The Whip of Gothmog (3d6) (+13,+15) (-2) {cursed,
InWiDxSl;*Fi;ElDk;LuAg|F/poTPZ}
i) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
{StSrIfDg;AcDkDi|A/DoTP}
j) a Sling of Extra Might (x3) (+13,+9) {Co;Xm}
k) The Sling 'Bugslayer' (x2) (+9,+11) {Dk;Xs}
l) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {DxChSl;Cf;Xm}

 ( page 17 )
a) The Long Bow 'Magicbane' (x3) (+21,+22) (+3) {In;Xs}
b) The Long Bow 'Math Magic' (x3) (+26,+28) (+4) {In;LiCf(In}
c) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
d) The Long Bow of Yoichi (x4) (+40,+13) (+4) {Dx;SiXm}
e) a Light Crossbow of Accuracy (x4) (+24,+16)
f) The Light Crossbow of Brand (x5) (+10,+14) (+10 to speed) {Sp;Fi;Xm~Good}
g) The Light Crossbow of 'Hellfire' (x4) (+15,+17) (+4) {StIf;Fi[F}
h) a Heavy Crossbow of Velocity (x4) (+16,+13)
i) a Heavy Crossbow of Accuracy (x4) (+13,+8)
j) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;PoNt;Rg}
k) 2 Harps (+2)
l) 99 Bolts (1d5) (+0,+0) {@f0}

 ( page 18 )
a) 37 Bolts (1d5) (+0,+0) {@f0}
b) The Bolt of Wilhelm Tell (6d5) (+20,+16) {/Xp}
c) 82 Arrows (1d4) (+0,+0)
d) 23 Sheaf Arrows (2d4) (+7,+6) {@f0}
e) 61 Arrows (1d4) (+7,+7) {@f0}
f) 39 Arrows (1d4) (+8,+8) {@f0}
g) 20 Arrows of Wounding (1d4) (+3,+9) {@f0}
h) 24 Sheaf Arrows of Wounding (2d4) (+14,+8)
i) 11 Seeker Arrows (6d4) (+6,+2)
j) 21 Seeker Arrows (6d4) (+7,+5)
k) 57 Seeker Arrows (6d4) (+9,+9) {@f0}
l) The Black Arrow of Bard (8d4) (+30,+19) {/XD}

 ( page 19 )
a) a Capture Ball (empty)
b) a Capture Ball (empty)
c) a Capture Ball (a Great eagle) 'Bow Platform II'
d) a Capture Ball (a Steel dragon) 'ROFLstomper'
e) a Capture Ball (a Kirin) '+19 Shadowfax'


  [Museum]

 ( page 1 )
a) The Bloodstone Ring of Free Action 'Uulk' (+3 to searching) {Sr;FiCoCf;FaSi}
b) The Scarab Ring of Fear Resistance 'Aaledhhith' (+3 to speed) {SpIf;ShFe;Fa}
c) The Ring of Cower (Darnya) (-15,-15) (-5) {cursed, SpStInWiDxCnCh;AgTy}
d) The Inro of Mito Koumon (+2) {InWiChSrIf;Si}
e) The Pendant of Gogo (+4) {InWiDx;SiLu}
f) The Phial of Galadriel (+1 to searching) {Sr}
g) The Stone of Lore { }
h) The Augmented Chain Mail 'Antarctic II' (-2) [16,+23] {Co;Si[EC}
i) The Partial Plate Armour 'Babel' (-3) [22,+19] {Li;Fa}
j) The Robe 'Hide-and-Seek' [2,+8] (+2 to searching) {DxSr;Lu[F(Dx}
k) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C}
l) The Cord Armour 'Sumo wrestler's loincloth' [4,+0] (+4) {StCn;Fe;Fa(StCn}

 ( page 2 )
a) The Cloak of the Minotaur [1,+8] (+3 to stealth) {StSl;Fe}
b) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4)
{Ch;ElCoFe;FaSiLvAg~Good}
c) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good}
d) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed,
StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele}
e) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpCn;Fe}
f) The Iron Helm of Cursing [5,-24] (-8 to stealth) {cursed, DxSl;TeAgTy}
g) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si}
h) a Dragon Helm [8,+23]
i) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDxCh}
j) The Set of Gauntlets 'Paurnimmen' [2,+15] {Co}
k) The Set of Gauntlets 'Paurnen' [2,+15] {Ac}
l) The Broken Dagger of Magician (1d1) (+0,+0) {Finest Engrish in the WORLD!}

 ( page 3 )
a) The Dagger of Fiona (2d4) (+6,+9) (+2) {AtSpDx;Co;ThSiSdRg|CoP}
b) The Dagger 'Grimtooth' (1d4) (+5,+5) (+1 attack) {AtDx;Th|P}
c) The Dagger 'Dethanc' (1d4) (+4,+6) {ElPo;Th|E}
d) The Dagger 'Nimthanc' (1d4) (+4,+6) {CoSh;Th|Co}
e) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
f) The Rapier 'Forasgil' (1d6) (+12,+19) {CoLi;Lu|Co/Z}
g) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+2 attacks)
{At;FiFe;SdBs/DLZ}
h) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1 attack) {At/pDoTPZ}
i) The Tulwar 'Dread of Night' (2d4) (+26,+25) {Nx;Te[T|EV/X*~Good~PL}
j) The Broad Sword 'Chainsword' (11d5) (-30,+7) (-2) {SpDxChSl;SiAg|S/poT~poT}
k) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+1 attack) {AtCnSr/XD/*~D}
l) The Long Sword 'Excalipur' (5d5) (-50,-50) [-5] (-3) {WiCh;ThAgTy}

 ( page 4 )
a) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4 to stealth)
{DxSlSr;Fi;SiWr|P}
b) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {St;FaSdRgLu/XD/T}
c) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed) {cursed,
Sp;*Fi;DiFe;LuAgTy|F}
d) The No-dachi 'Taro Dachi' (9d4) (+0,+0) [-5] (+4) {St;Fe|S/poTP}
e) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL}
f) The Naginata of Benkei (3d6) (+5,+23) [+5] (+4) {StCn;Fe;FaRg/*oTL}
g) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) {WiIf;CoLi;RgLuBs|Co/o}
h) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) {StDx/oT}
i) The Heavy Lance of Humiliation (4d8) (-19,-16) (-3) {cursed, Ch;LvTy[T Must
be a very...short...lance. Sorry ;)}
j) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3) {Sr}
k) The Mace 'Taratol' (3d4) (+12,+12) {*El|E/XD}
l) The Ball-and-Chain 'Iron ball' (25d4) (-30,+0) [+20] (-6) {cursed, SpWiSl|Q}

 ( page 5 )
a) The Jo Staff 'Matoi' (1d7) (-5,+10) [+3] (+3) {StCh;Fi}
b) a Flail (Vampiric) (3d6) (+12,+11) {Hl|V}
c) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed, SpInWiSl;Ag|CaQ}
d) The Bo Staff of mold (1d11) (+21,+16) {|P/XD/T}
e) The Lead-Filled Mace 'Big Punch' (8d5) (+1,+3) [-6] {  with love, from
Thrundarr}
f) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
{AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele}
g) The Orcish Pick 'Chameleon's Tongue' (1d3) (+24,+25) [+6] (+4 to stealth)
{SlSrDg;Li;SiWr}
h) The Sling of Change (x2) (+17,+29) [+9] {Cf}
i) The Sling of Agony (x2) (-25,-27) (-8 to searching) {cursed, Sr;XsTe}
j) The Light Crossbow of Wilhelm Tell (x5) (+40,+13) (+4) {Dx;SiXm}
k) The Heavy Crossbow of Hermes (x4) (+29,+29) (+4 to stealth) {Sl;Fi;XsAg yeah
REALLY useful, what with stealth and aggro :P}
l) The Heavy Crossbow 'Elfrist' (x5) (+29,+27) {Nt;Xm}

 ( page 6 )
a) The Skeleton of Cantoras, the Skeletal Lord
b) The Skeleton of Kaschei the Immortal
c) The Corpse of Farmer Maggot
d) The Corpse of Lion Heart
e) The Corpse of Wolf, Farmer Maggot's dog {You HAD to get in the way}
f) The Corpse of Smeagol
g) The Corpse of Wormtongue, Agent of Saruman
h) The Corpse of Robin Hood, the Outlaw
i) The Corpse of Nami, the Mate {Thanks for Rohirrim!}
j) The Corpse of Lousy, the King of Louses
k) The Corpse of Orfax, Son of Boldor
l) The Corpse of Golfimbul, the Hill Orc Chief

 ( page 7 )
a) The Corpse of Mauhur, the Orc Captain
b) The Corpse of The Variant Maintainer
c) The Corpse of King Mulu, the Chief of Southerings
d) The Corpse of Shagrat, the Orc Captain
e) The Corpse of Meng Huo, the King of Southerings
f) The Corpse of Old Man Willow
g) The Corpse of Angamaite of Umbar
h) The Corpse of Mime, the Nibelung
i) The Corpse of Hagen, Son of Alberich
j) The Corpse of Sangahyando of Umbar
k) The Corpse of It
l) The Corpse of Ulwarth, Son of Ulfang

 ( page 8 )
a) The Corpse of Alberich the Nibelung King
b) The Corpse of Gachapin {Thanks for the Runespear!}
c) The Corpse of Rich, the Thief
d) The Corpse of Jaian, the Boss of the Kids
e) The Corpse of Luigi
f) The Corpse of Ishikawa Goemon
g) The Corpse of Jurt the Living Trump
h) The Corpse of Lord Borel of Hendrake
i) The Corpse of Mother Hydra
j) The Corpse of Mandor, Master of the Logrus
k) The Corpse of Giganto the Gargantuan
l) The Corpse of Rolento

 ( page 9 )
a) The Corpse of Scylla
b) The Corpse of Moire, Queen of Rebma
c) The Corpse of Kavlax the Many-Headed
d) The Corpse of Malekith the Accursed
e) The Corpse of Jasra, Brand's Mistress
f) The Corpse of Ashram, the Ebony Knight
g) The Corpse of Eol, the Dark Elven Smith
h) The Corpse of M. Bison
i) The Corpse of Gorlim, Betrayer of Barahir
j) The Corpse of Jack of Shadows
k) The Corpse of Scatha the Worm
l) 2 Corpses of Smaug the Golden

 ( page 10 )
a) The Corpse of Fafner the Dragon
b) The Corpse of Fangorn
c) The Corpse of Shuten-douji, the King Ogre of Ooe-Mountain
d) The Corpse of Beld, Ruler of Marmo
e) The Corpse of Nappa the Saiyan
f) The Corpse of Baphomet the Minotaur Lord
g) The Corpse of Sleipnir, the Odin's Steed
h) The Corpse of Madame Debby
i) The Corpse of Bull Gates
j) The Corpse of Petshop
k) The Corpse of The Lernean Hydra
l) The Corpse of Ansalom, the Dark Wizard

 ( page 11 )
a) The Corpse of Dionysus, the Munchkin of Chaos
b) The Corpse of Walken
c) The Corpse of Fundin Bluecloak
d) The Corpse of Maeglin, Betrayer of Gondolin
e) The Corpse of Ancalagon the Black
f) The Corpse of The Defiler
g) The Corpse of Habu the Champion of Chaos
h) The Corpse of Gandalf the Grey
i) The Corpse of Brand, Mad Visionary of Amber
j) The Corpse of Bramd the Ice Dragon
k) The Corpse of Eibra the Water Dragon
l) The Corpse of Narse the Black Dragon

 ( page 12 )
a) The Corpse of Mycen the Gold Dragon
b) The Corpse of Lems the Cyborg
c) The Corpse of Raou the Conqueror
d) The Corpse of The Yamata-no-Orochi
e) The Corpse of Locke, the Superman
f) The Corpse of Hypnos, Lord of Sleep
g) The Corpse of Tiamat, Celestial Dragon of Evil
h) The Corpse of The Norsa
i) The Corpse of Huan, the Hound of Valinor
j) The Corpse of Gerard, Strongman of Amber
k) The Corpse of Ungoliant, the Unlight
l) The Corpse of Atlas, the Titan

 ( page 13 )
a) The Corpse of The Mouth of Sauron
b) The Corpse of Klingsor, Evil Master of Magic
c) The Corpse of Corwin, Lord of Avalon
d) The Corpse of Benedict, the Ideal Warrior
e) The Corpse of Caldarm the Third
f) The Corpse of Richard Wong, Master of Time
g) The Corpse of Loki the Trickster
h) The Corpse of Combat-Echizen "Because it's time"
i) The Corpse of Draugluin, Sire of All Werewolves
j) The Corpse of Kronos, Lord of the Titans
k) The Corpse of Fenris Wolf
l) The Corpse of Carcharoth, the Jaws of Thirst

 ( page 14 )
a) The Corpse of Cerberus, Guardian of Hades
b) The Corpse of Oberon, King of Amber
c) a Wooden Statue of The Ghost 'Q' {Sho...I'm hungry!}
d) a Copper Statue of Mori Troll {Weakest Troll to ever live}
e) a Silver Statue of a Blubbering icky thing
f) a Golden Statue of a Giant leech {This is a REALLY giant leech}
g) an Ivory Statue of a Blubbering icky thing
h) an Ornate Statue of Great Cthulhu {A fearful one indeed}
i) a Magical Figurine of a Green glutton ghost {cursed, In case you supersized
when you didn't mean to}
j) a Magical Figurine of a Statue of Chest mimic mimic {mimic mimic mimic mimic
mimic mimic}


  [Check Sum: "07ddeb8557c3d59fec"]


Posted on 8.9.2011 03:04
Last updated on 10.9.2011 00:53

Download this dump

2559. on the Ladder (of 12677)
73. on the Chengband Ladder (of 491)
29. for this player (out of 76)

Related screenshots:
My favorite Engrish in Heng/Cheng
Finest Heavy Lance Artifact Creation

Comments

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On 8.9.2011 03:04 kingvictory2003 wrote:
Here's a character type I tried in Hengband but never got around to completing.

Goal is to get a fabled Great Wyrm of Power mount--a mount that can really dish it out, and at the same time is nigh unkillable. The problem is getting immunity to elec, fire and cold so my character can sit on it without taking aura damage every turn.

So far so good, with a very bountiful Cloning Pits, but unfortunately Frodo instead of Shiva's Avatar. The beauty of it though is that with mounts, only your mount's speed really matters. The great eagle currently residing in a capture ball is +24 speed, and is usually the first mount I usually go for. I usually wait until clvl 26-30 before I even start to think of using a mount.

Now I'm on my 2nd preferred mount, which is a Steel Dragon. The Steel Dragon is what made the Cloning Pits so easy. Not so easy necessarily to get one, but once you have one, and have at least halfway-through-Skilled riding, the good times start.
My particular specimen is +16 speed, which is very respectable for a Steel Dragon. Don't forget that Staff or Rod of Probing when hunting for a good mount!

The Shadow-Fairy, unfortunately, has horrid hit dice, and I'm desperately hunting for potions of new life, as my max con is 18/80 with a life rating of 88/100. Ugh. I imagine this will soak up some real playtime.

For the time being, this kit is working out quite well. I managed to get Sting quite quickly because of a blue dragon scale mail I found pretty early--surprisingly, the breath only took off around 4 stars off the Logrus Master in the preceding quest, but that allowed me to finish him in short order. Robin Hood and Fingolfin came from the Cloning Pits, as did Merry, Thingol, and Wrath. As Chaos Brand is now actually desirable, I might try to wield Wrath at some point. I met the real Gachapin in the Dragon Caves shortly after finishing the Cloning Pits, and he dropped Runespear, which is quite a fine weapon. For now though, I'm sticking with sting to milk every last HP I can.

On 8.9.2011 03:08 kingvictory2003 wrote:
Oh yes, the...unusual unique palmares for my level came from a checker vault that had some serious infighting within :) I brushed death VERY closely to take out those uniques, and I didn't even get to dip my toes in the actual vault. It was very simply way too dangerous. Also, Santa Claus and Tiamat dropped junk. Oh well, at least they're out of the picture now.

On 8.9.2011 08:40 kingvictory2003 wrote:
Oh...my...God...

Doom Quest II + Steel Dragon + Trifurcate Spear of Wrath = good times. Finished the quest in short order to get the scroll of artifact creation.

Look at that Heavy Lance artifact I created after level teleporting to Angband dlvl 98.

OH MY GOD O_O

I think this is a winner from all the artifacts I've created so far. At clvl 41 at 7:19 playtime no less!

On 8.9.2011 11:51 Yogalover wrote:
No problems with demons I guess. That lance is a monster and gives good crits also. :-)

On 8.9.2011 16:15 chris wrote:
No crits on an order weapon ... Plus the 45d1 dice nerf the extra 2d riding bonus. Its still pretty nice, though ...

On 8.9.2011 19:04 dzhang wrote:
Whoa... I just realized something. Wild weapons and randarts become super-strong in the hands of a Cavalry/Beastmaster. Imagine a Heavy Lance (Wild), which is normally 1d32, become 3d32! (3

With a randart wild weapon that's 5d9, it becomes 3d45!

On 8.9.2011 20:32 kingvictory2003 wrote:
Yeah Wild would've been nice, but this thing isn't all bad what with its chaos brand to mix things up. Compared to a normal Wild Heavy Lance, the damage would on average actually be the same: 47 static damage vs 3-96 damage. The no crits part kinda sucks though, I forgot about that part. Perhaps Wrath might be better after all?

On 9.9.2011 04:02 kingvictory2003 wrote:
FFFFFFFFFFFFGRRRRrrrrrrrrrr......

Of course when my strategy centers around getting a certain unique dragon scale mail for immunity to electricity while mitigating aggravate monster, the One Best Ring (i.e. the most powerful one without crippling penalties) has to show up.

Still seeking a better mount--I'm considering getting a Lord of Change--I met a couple, one which was a piddly +18 speed, and another one that was killed too quickly by my lance.

I wonder about a Kirin now that I have immunity to electricity. The only worrisome thing is that Kirins don't have resist chaos--will this make them susceptible to polymorph Chris? My steel dragon got hit by some Logrus balls and chaos breaths without problems, but maybe I was just lucky it didn't polymorph into a small kobold.

On 9.9.2011 16:20 chris wrote:
I'm not sure about the polymorph. But, my Chaos HMs often dispatch Sky Drakes and such with Logrus Breath ... High level monsters seem to resist polymorph pretty well. Probably, you should bring a spare mount just in case :)

On 9.9.2011 16:45 chris wrote:
Wait a minute ... You are a Beastmaster. Go to Zul and fix you alignment, then summon a GWoP!!! Summon two because they are small :) For the final battle, mount up and don't worry about auras, since you will be healing and double resisting like crazy anyway!

On 10.9.2011 00:53 kingvictory2003 wrote:
Well now, that was loads of fun at the end there.

I got me a +19 great wyrm of power, followed by a +28 one. Did it the hard way both times, meleeing down to 30% and then using a capture ball. Worked quite well with the Kirin to be honest--those things hit HARD.

It turns out that Razorback had one big disadvantage for Imm Electricity--it weighs 50 lbs, and my mana was down to 140, which is hardly game-ending, but not fun to deal with either.

It took quite a while (by my standards, anyway) to find Narya and Nenya. Lots of dead Ultimate Magi (and some close calls against them too) to find them. Also, GWoP blew a few away with breaths before I was able to kill them ;)

So...

For the Serpent battle, I was riding on my trusty +28 speed GWoP, and brought along my +19 one in its capture ball. Just as the Serpent popped into view, I released Mr. +19, and allowed summons. What followed was quite a mess of dragons (including more GWoP) and countersummons by the Serpent, one of which included Morgoth.

Despite the horde of extremely powerful beings now at my side, I got knocked to the double digit HPs 3-4 times. Cyberdemons, Black Reavers, etc made the fight pretty hairy. Not to mention my rather poor armor class for melee against the Serpent. I had 2 potions of invulnerability--one from turn-ins, and one I was lucky enough to find on the ground. They helped immensely when I had the Serpent in a good spot between GWoPs, but with Cyberdemons and Black Reavers stalking the periphery.

My melee didn't do much to the Serpent, but fortunately, the breaths of my posse did the majority of the work. Now, I felt this was justified given the effort I spent finding appropriate gear and consumables to even dream of riding a mighty great wyrm of power.

All in all, loads of fun, and unless you die from bashing your head against the wall trying to get immnuities, well worth it.

As icing on the cake, I went for the Metal Babble, and got the Lucky Stab (tm) with the needle on the 2nd try. This was a very low percentage proposition, but with Dimension Door, I had a few chances against it, and luck was VERY much with me this time. Probably the other 5-6 trump casters I tried this with were defeated handily, but were able to get at least one needle attempt in.

*TRUEWINNER* baby. Too bad the post doesn't show it :)

Till next...peace :)

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