The Angband Ladder: NSB XVI, Troll Sorceror by <Tartarus3s@yahoo.com>

  [ToME 2.3.5 Character Sheet]

 Name  : NSB XVI                Age                 95       STR:     12       
 Sex   : Male                   Height              89       INT:  18/40       
 Race  : Spectre Troll          Weight             233       WIS:     16       
 Class : Sorceror               Social Class         1       DEX:     13       
 Body  : Player                                              CON:     18       
 God   : Eru Iluvatar                                        CHR:      3       
                                                                               
 + To Melee Hit          20 Level             27    Hit Points      -68/   146 
 + To Melee Damage      -16 Experience     82465    Spell Points    312/   359 
 + To Ranged Hit         20 Max Exp        82465    Sanity          153/   153 
 + To Ranged Damage       0 Exp to Adv.    86450    Piety                  834 
   AC                  6+33 Gold           29990    Speed            Fast (+4) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Good         Perception  : Very Bad     Blows/Round:  1         
 Bows/Throw  : Good         Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Poor         Mel.dmg/Rnd:  nil!      
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 60 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are the offspring of a Water-Troll Warrior.  You have            
          blue-bloodshot eyes, mangy sea-weed green hair, and blue             
          ulcerous skin.                                                       
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')

 Your body was a Player.
 You have defeated 136 enemies.
 You haven't completed a single princess quest.
 You haven't completed a single lost sword quest.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 44th Yavie of the 2890th year of the third age.
 Your adventure lasted 1 day.

     Your Attributes:
You are dead, killed by a Monastic lich in the town of Minas Anor.
You can drive yourself into a berserk frenzy.
You feel heroic.
You are in a battle rage.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
You regenerate quickly.
Your appetite is small.
You have ESP.
You are unlucky.
You have a firm hold on your life force.
You are resistant to lightning.
You are very vulnerable to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to confusion.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your searching ability is affected by your equipment.


                    adefkmnopsuxz{|@            
        Add Str   : .........3......            
        Add Int   : ..2.............            
        Add Dex   : .........3......            
        Add Con   : .........3......            
        Mul Mana  : ...............+            
        Sust Str  : .........+.....+            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : .........+......            
        Sust Con  : .........+......            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ...+.....+......            
        Hold Life : ...............+            
        Res Acid  : ................            
        Res Elec  : ....+...........            
        Res Fire  : ................            
        Res Cold  : ...............+            
        Res Pois  : ...............+            
        Res Fear  : ................            
        Res Light : ................            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : .........+......            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ...............+            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        See Invis : ...............+            
        Digestion : ...............+            
        Regen     : ...............+            

Skills (points left: 0)
          . Archery                             -01.200 [0.000]
 - Sneakiness                                    01.100 [0.900]
          . Stealth                              00.000 [0.400]
          . Disarming                           -00.300 [0.000]
 - Magic                                         35.300 [1.000]
          . Magic-Device                         01.000 [1.000]
          . Spell-power                          31.800 [0.600]
          . Sorcery                              31.800 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  00.395 [0.550]
          . Prayer                               24.500 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) (nothing)
d) (nothing)
e) a Ring of Intelligence (+2)
f) a Ring of Free Action
k) an Amulet of Lightning Resistance
m) a Brass Lantern (with 6309 turns of light)
    It provides light (radius 2) when fueled.  It cannot be harmed by
    fire.  
n) The Filthy Rag of the Wight [1,+5](40%) (+2 to searching) {cursed}
o) a Cloak [1,+5] {cursed}
p) a Small Leather Shield [2,+5]
    
s) a Golden Crown of Might [0,+8] (+3) {!d!v!k!s}
    It increases your strength, dexterity and constitution by 3.  It
    sustains your strength, dexterity and constitution.  It provides
    immunity to paralysis.  It provides resistance to confusion.  It
    cannot be harmed by acid.  
    You stole it from the Black Market.
u) (nothing)
x) a Pair of Soft Leather Boots [2,+5]
    
z) (nothing)
{) (nothing)
|) (nothing)


  [Character Inventory]

a) a Book of Beginner Cantrips
    
b) a Spellbook of Identify
    
c) a Spellbook of Stone Skin
    
d) 3 Flasks of oil
    
e) a Potion of Cure Light Insanity
f) 6 Potions of Cure Critical Wounds
    
g) 9 Scrolls of Teleportation
    
h) 5 Scrolls of Satisfy Hunger
    
i) a Staff of Summon[1|25] (14 charges)
j) a Parchment - Monstrous Compendium 8
k) an Essence of Darkness
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Scroll of Reset Recall


  [Home Inventory - Minas Anor ]

a) a Spellbook of See the Music
    
b) a Scroll of Identify
c) a Staff of Disarm[1|10] (6 charges)
    


  [Home Inventory - Lothlorien ]

a) a Spellbook of Listen to the Music
    
b) a Spellbook of Charm
    
c) 2 Potions of Enlightenment


  [The Mathom-house Inventory - Bree ]

a) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
    It can be wielded two-handed.  It can be activated for drain life (90)
    every 70 turns if it is being worn. It increases your wisdom and 
    infravision by 4.  It does extra damage from frost.  It is especially
    deadly against orcs.  It provides resistance to cold, poison and light
    .  It allows you to sense the presence of orcs, trolls and giants.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Emperor wight in the town of Bree .



Posted on 19.11.2011 07:35
Last updated on 19.11.2011 08:32

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13445. on the Ladder (of 18940)
2345. on the ToME Ladder (of 3146)
12. for this player (

Related screenshots:
Lvl 6 Sorceror taking on the Wight Grave
Not too shabby...

Comments

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On 19.11.2011 07:35 Tartarus3s@yahoo.com wrote:
I'm going try taking on the Wight Grave at char level 6...

On 19.11.2011 08:32 Tartarus3s@yahoo.com wrote:
I screwed up during the Library quest. Oh well. As for the story on the Wight Grave....

*HUGE SPOILERS*
As you already know, I took on the Wight Grave very early (at char level 6) successfully. The trick is to be a Spectral sub-race. As far as I know, I really don't think any of the other subraces will make it though the Wight Grave alive this early. The problem is that once you void-jumpated to the lower-right section, there's no escape, and you're screwed.

Anyway, when you enter the quest, clear the first set of Forest Wight, one by one. Then, once the Globe of Light is powerful enough to do real damage, use it against groups of Forest Wights and Grave Wights. Detect Monsters as you do this. If you have Beserk, like I do, use it. As you destroy these wights, you will rack up LOTS of experience. You will be able to reach char lvl 20 before fighting the last group on the lower right corner.

To fight the group with the Wight-King and Emperor Wights, this is tricky, yet doable even without extra speed or stone skin. Here, you have to pick off the Wights. Leave the Wight-King for last. If you're a Spectre like me, you have the big advantage of hiding behind the mountain (^ symbol) and letting only few wights have the LOS. For the Wight-King, you have to do LOTS of dancing around the mountain chain barriers, and do hit-and-run with the manathrusts. Strike him three times or so and he's toast! That's it!

-Tartarus3s

On 19.11.2011 08:44 Tartarus3s@yahoo.com wrote:
Word of advice for those who want to do this Wight Grave feat:
Bring potions of CCW, and spellbooks of stone skin and essence of speed, whenever possible. You're going to need these! Sources of speed from wands, staves, or potions will do.

-Tartarus3s

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