The Angband Ladder: MagicMan, Dark-Elf Sorceror by <neetocin@softhome.net>

  [ToME 2.2.0 Character Dump]

 Name  : MagicMan               Age                100       STR:     18       
 Sex   : Male                   Height              63       INT:     35       
 Race  : Dark-Elf Hermit        Weight              97       WIS:     26       
 Class : Sorceror               Social Class         6       DEX:     13       
 Body  : Player                                              CON:     18       
 God   : Eru Iluvatar                                        CHR:     24       
                                                                               
 + To Melee Hit         -19 Level             34    Max Hit Points       111   
 + To Melee Damage      -26 Experience    629619    Cur Hit Points       111   
 + To Ranged Hit          4 Max Exp       629619    Max SP (Mana)       1018   
 + To Ranged Damage       0 Exp to Adv.   700000    Cur SP (Mana)       1017   
   AC                 15+49 Gold          234435    Piety              11552   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Superb       Blows/Round:  1         
 Bows/Throw  : Fair         Searching   : Superb       Shots/Round:  2         
 Saving Throw: Superb       Disarming   : Superb       Mel.dmg/Rnd:  1d4-26    
 Stealth     : Heroic       Magic Device: Superb       Infra-Vision: 80 feet   
                                                       Tactic:       coward    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Dark Elven Warrior.             
          You have black eyes, straight black hair and a very dark             
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Maze: Level 25 (1250')
        Orc Cave: Level 22 (1100')
        A lost temple: Level 14 (700')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 1635 enemies.
 You saved the beautiful Mallorns of Lothlorien.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 10th Quelle of the 2890th year of the third age.
 You have been adventuring for 24 days.

                    adefkmnopsuxz{|@            
        Add Str   : ....3...........            
        Add Int   : ....322.........            
        Add Wis   : ....32..........            
        Add Con   : ....3...........            
        Add Chr   : .....2..........            
        Mul Mana  : +.....+.........            
        Add Stea. : .......2........            
        Add Sear. : .2....22........            
        Add Infra : .2..............            
        Add Tun.. : ..............7.            
        Add Speed : ...*............            
        Poison Brd: .............+..            
        Acid Brand: .............+..            
        Elec Brand: .............+..            
        Fire Brand: .............+..            
        Cold Brand: .............+..            
        Sust Str  : ....+...........            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ....+...........            
        Sust Con  : ..........+.....            
        Sust Chr  : ................            
        Invisible : .....+..........            
        Mul life  : ................            
        Sens Fire : ......+.........            
        Reflect   : ................            
        Free Act  : ..........+.....            
        Hold Life : ................            
        Res Acid  : ........+.......            
        Res Elec  : ........+.......            
        Res Fire  : ....+...+.......            
        Res Cold  : ........+.......            
        Res Pois  : ................            
        Res Fear  : ....+...........            
        Res Lite  : ..........+.....            
        Res Dark  : ...............+            
        Res Blind : .....++.........            
        Res Conf  : ......+.........            
        Res Sound : ................            
        Res Shard : ....+...........            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ....+...........            
        Res Disen : ...........+....            
        Levitate  : ...........+....            
        Lite      : ....+.....+.....            
        See Invis : ......+........+            
        Regen     : ....+...........            
        Xtra Shots: .+..............            
        Activate  : .+........+.....            

 Corruption list:
Demon Spirit:
  Increases your intelligence by 1
  But reduce your charisma by 2


Skills (points left: 0)
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         38.920 [1.200]
	  . Magic-Device                                01.000 [1.000]
	  . Spell-power                                 38.400 [0.600]
	  . Sorcery                                     38.800 [0.700]
	  . Mana                                        00.000 [0.600]
	  - Geomancy                                    00.000 [0.500]
	 	  . Fire                                      00.000 [0.700]
	 	  . Water                                     00.000 [0.700]
	 	  . Air                                       00.000 [0.700]
	 	  . Earth                                     00.000 [0.700]
	  . Meta                                        00.000 [0.700]
	  . Conveyance                                  00.000 [0.700]
	  . Divination                                  00.000 [0.700]
	  . Temporal                                    00.000 [0.700]
	  . Mind                                        00.000 [0.700]
	  . Nature                                      00.000 [0.700]
	  . Necromancy                                  00.000 [0.900]
	  . Runecraft                                   00.000 [0.900]
	  . Thaumaturgy                                 00.000 [0.900]
 - Spirituality                                  01.000 [0.550]
	  . Prayer                                      02.500 [0.500]
 - Monster-lore                                  01.950 [0.500]
	  . Symbiosis                                   21.200 [0.500]

Abilities
 * Perfect casting


  [Fates]

You may find a Potion of Cure Serious Wounds on level 18.


  [Character Equipment]

a) a Mage Staff of Mana [Recovery] (1d4) (-2,-6)(40%)
        It can be wielded two-handed.  It has a spell stored inside.  It
    increases your mana capacity by 40%.  
    It was given to you as a reward.
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every
    10+d50 turns if it is being worn. It increases your searching and 
    infravision by 2.  It fires missiles excessively fast.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
e) a Ring of Spell [Essence of Speed] {100% off}
    It has a spell stored inside.  
    You stole it from the Black Market.
f) a Ring of Speed (+10) {100% off}
    It increases your speed by 10.  
    You stole it from the Rare Jewelry Shop.
k) The Amulet of Elendo (+3) {100% off}
    It provides light (radius 1)
    forever.  It increases your strength, intelligence, wisdom and 
    constitution by 3.  It sustains your strength and dexterity.  It makes
    you completely fearless.  It provides resistance to fire, shards and 
    chaos.  It speeds your regenerative powers.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You stole it from the Black Market.
m) a Dwarven Lantern of the Magi (+2)
    It grants you the power of magic map
     if it is being worn.  It provides light (radius 2) forever.  It 
    increases your intelligence, wisdom and charisma by 2.  It makes you
    invisible.  It provides resistance to blindness.  It cannot be harmed
    by fire.  
    It was given to you as a reward.
n) The Filthy Rag of the Wight [1,+1](40%) (+2 to searching)
    It increases your intelligence and 
    searching by 2.  It increases your mana capacity by 40%.  It provides
    resistance to blindness and confusion.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
o) an Elven Cloak [4,+12] (+2 to stealth) {100% off}
p) a Small Metal Shield of Resistance [3,+8]
    It
    provides resistance to acid, electricity, fire and cold.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
s) (nothing)
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile
    (2d6) every 2 turns if it is being worn. It provides light (radius 1)
    forever.  It sustains your constitution.  It provides immunity to
    paralysis.  It provides resistance to light.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Metal Shod Boots of Levitation [6,+3]
    It provides
    resistance to disenchantment.  It allows you to levitate.  
    It was given to you as a reward.
z) (nothing)
{) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It does extra damage from acid, 
    electricity, fire and frost.  It poisons your foes.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a War troll in the town of Gondolin .
|) a Gnomish Shovel of Digging (1d2) (+7,+13) (+7) {100% off}
    It 
    increases your ability to tunnel by 7.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You stole it from the Black Market.


  [Character Inventory]

a) a Tome of the Blowing Wind {100% off}
b) a Fireproof Tome of Meta Spells
c) a Fireproof Book of Beginner Cantrips
    It cannot be harmed by fire.  
    You bought it from the Book Store.
d) a Book of Teleportation {100% off}
e) a Book of Summoning
f) The Tome of MagicMan
g) a Spellbook of Stone Prison
h) a Fireproof Spellbook of Identify
    It cannot be harmed by fire.  
    You bought it from the Book Store.
i) a Fireproof Spellbook of Recall {100% off}
    It cannot be harmed by fire.  
    You stole it from the Magic shop.
j) 9 Potions of Cure Critical Wounds
k) a Potion of Healing
l) 5 Potions of Restore Mana {100% off}
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Spellbinder {100% off}
b) a Spellbook of Essence of Speed {100% off}
c) Lloth's Ceremonial Dagger
d) 15 Mushrooms of Cure Serious Wounds {100% off}
e) 2 Lembases
f) a Morphic Oil of Mouse
g) 4 Scrolls of Word of Recall
h) a Scroll of Reset Recall
i) a Scroll of Divination
j) a Ring of Searching (+1)
k) a Ring of Invisibility
l) The Phial of Undeath (-5)
    It can be activated for ruination
    every 10+d10 turns if it is being worn. It provides light (radius 5)
    forever.  It decreases your strength, intelligence, wisdom, dexterity, 
    constitution, charisma and luck by 5.  It allows you to breathe
    without air.  It allows you to sense the presence of undead.  It
    carries an ancient morgothian curse.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Grave wight in the town of Bree .
m) Paper Armour of Resistance [4,+12]
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It 
    increases your dexterity and speed by 3.  It provides resistance to 
    acid, confusion and shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
o) The Dagger 'Narthanc' (E:10, L:1) (1d4) (+4,+6)
p) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your 
    intelligence, dexterity and speed by 3.  It is especially deadly
    against trolls.  It is especially deadly against giants.  It provides
    immunity to paralysis.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
q) a Drum of Power (+1) {100% off}
    It can be activated
    for singing a song of freedom if it is being worn. It increases your 
    strength and charisma by 1.  It sustains your charisma.  It provides
    resistance to acid, electricity, fire, cold and chaos.  It allows you
    to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Black Market.
r) a Parchment - Adventurer's Guide to Middle-earth


  [Home Inventory - Gondolin ]

a) 2 Scrolls of *Identify*
b) a Ring of Sustain Intelligence
c) a Ring of Strength (+4)
    It increases your strength by 4.  
    You bought it from the Rare Jewelry Shop.
d) an Indestructible Amulet of Slow Digestion
e) a Brass Lantern (with 7500 turns of light)
f) a Dwarven Lantern {100% off}
g) The Phial of Galadriel (+4)
    It can be activated for light
    area (dam 2d15) every 10+d10 turns if it is being worn. It provides
    light (radius 3) forever.  It increases your searching and luck by 4.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
h) a Robe of Resistance [2,+15] {100% off}
    
    It provides resistance to acid, electricity, fire, cold and shards.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Black Market.
i) a Small Wooden Boomerang of Power (1d4) (+11,+26)


  [Home Inventory - Minas Anor ]

a) a Scroll of Identify
b) a Scroll of Recharging
c) a Scroll of Reset Recall
d) an Amulet of Brilliance (+3) {100% off}
    It provides light (radius 1)
    forever.  It increases your intelligence and wisdom by 3.  
    You stole it from the Black Market.
e) an Amulet of Brilliance (+4) {100% off}
    It provides light (radius 1)
    forever.  It increases your intelligence and wisdom by 4.  
    You stole it from the Black Market.
f) a Morning Star of Gondolin (2d6) (+14,+13) (+2)
    It provides light (radius 1)
    forever.  It increases your strength and constitution by 2.  It is
    especially deadly against dragons.  It is especially deadly against
    trolls.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to life draining, dark
     and nether.  It allows you to see invisible monsters.  It allows you
    to sense the presence of evil beings.  It speeds your regenerative
    powers.  It cannot be harmed by acid.  It cannot be harmed by fire.  
    You found it in the remains of a Master lich in the town of Minas Anor .
g) a Harp of Power (+1) {100% off}
    
    It can be activated for singing a song of freedom if it is being worn. 
    It increases your charisma by 1.  It sustains your charisma.  It
    provides resistance to acid, electricity, fire, cold and sound.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You stole it from the Black Market.


  [Home Inventory - Lothlorien ]

a) a Spellbook of Noxious Cloud
b) a Morphic Oil of Mouse
c) 95 Potions of Water Curing
d) Elven Blue Dragon Scale Mail (-2) [30,+12] (+1 to stealth)
    It can be activated for breathe
    lightning (100) every 90+d90 turns if it is being worn. It increases 
    your stealth by 1.  It provides resistance to acid, electricity, fire, 
    cold and disenchantment.  It allows you to fly.  It allows you to
    sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.



Posted on 28.6.2003 01:30
Last updated on 28.6.2003 11:04

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9934. on the Ladder (of 18941)
1741. on the ToME Ladder (of 3146)
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On 28.6.2003 01:30 neetocin@softhome.net wrote:
My best sorcerer yet... Can anyone give me tips to where to find better equipment?

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